Roman Italia mission events

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Revision as of 03:12, 6 August 2020 by DC123456789 (talk | contribs) (Pan-Italic Congress task events: Continued adding events)
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This page lists most of the events associated with the Flag of Rome Roman mission tree Roman Italia.[1]

Encourage Expansion task events

id

The Deceitful Umbrians


[SCOPE.sChar('expansion_encourager').GetName] lumbers up to the podium to talk on the Umbrii.

'Esteemed senators, some of you may dismiss them as little more than hill-dwelling sheep herders, but they intervened on the side of the Samnites, then our sworn enemies, only a few years past. They have wrestled with the Etruscans for hundreds of years, yet they still stand. Can we allow such a foe to be underestimated?'


 
Trigger conditions
  • The current country exists
  • Flag of Umbria Umbria exists and is not a subject or ally of the current country
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige

Event button.png
Umbria must submit to Rome.
  • Get claims on all territories owned by Flag of Umbria Umbria in the provinces of Ariminium, Picenum, and Etruria
  • Flag of Umbria Umbria gets the opinion modifier Encouraged Conquest towards the current country, giving Opinion -25 opinion with a yearly decay of 1
  • Gain 1 support for the Military faction military faction
Event button.png
Come now, they are hardly a threat.
  • The current ruler loses Popularity.png 2 popularity
  • The expansion_encourager gets the loyalty modifier Concerns Dismissed, giving Loyalty.png -5 loyalty for 5 years
  • Flag of Umbria Umbria gets the opinion modifier Discouraged Conquest towards the current country, giving Opinion +10 opinion with a yearly decay of 1
id

The Romano-Sabine Feud


[SCOPE.sChar('expansion_encourager').GetName] speaks on our long feud with the Sabines.

'Every Roman knows of the abduction of the Sabine women by our stalwart predecessors, their marriages, and their gambit to avoid war between their fathers and husbands - but do they know that the Sabines colluded with the Samnites in our recent wars? The time has come to finish what was started and absorb the Sabines completely!'


 
Trigger conditions
  • The current country exists
  • Flag of Sabinia Sabinia exists and is not a subject or ally of the current country
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige

Event button.png
Sabinia will be erased from history.
  • Get claims on all territories owned by Flag of Sabinia Sabinia in the provinces of Etruria and Picenum
  • Flag of Sabinia Sabinia gets the opinion modifier Encouraged Conquest towards the current country, giving Opinion -25 opinion with a yearly decay of 1
  • Gain 1 support for the Military faction military faction
Event button.png
We must not forget our ancient ties.
  • The current ruler loses Popularity.png 2 popularity
  • The expansion_encourager gets the loyalty modifier Concerns Dismissed, giving Loyalty.png -5 loyalty for 5 years
  • Flag of Sabinia Sabinia gets the opinion modifier Discouraged Conquest towards the current country, giving Opinion +10 opinion with a yearly decay of 1
id

Historic Wars


[SCOPE.sChar('expansion_encourager').GetName] talks of our republic's military traditions.

'Our ancestors fought valiantly to protect the city of Romulus from our domineering neighbors - we should recall what became of these invaders; the Sabines, whose women we carried off to Rome; Etruscan king Lars Porsena, who Horatius Cocles valiantly threw back from the Pons Sublicius! May they never again dare to threaten the Servian walls!'


 
Trigger conditions
  • The current country exists
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige
  • Gain 1 support for the Military faction military faction

Event button.png
Ah, attack is the best form of defense.
  • The current ruler gains Popularity.png 2 popularity
  • The expansion_encourager gets the loyalty modifier Praised Politician, giving Loyalty.png +5 loyalty for 5 years
  • Get the modifier Offensive Focus for 10 years, giving:
    • Siege ability +5% Siege Ability
    • Unit heavy infantry.png +10% Heavy Infantry Offense
Event button.png
Surely it is the walls that keep us safe?
  • The current ruler loses Popularity.png 2 popularity
  • The expansion_encourager gets the loyalty modifier Concerns Dismissed, giving Loyalty.png -5 loyalty for 5 years
  • Get the modifier Defensive Focus for 10 years, giving:
    • Fort defense +5% Fort Defense
    • Unit heavy infantry.png +10% Heavy Infantry Defense
id

The Jealousy of the Samnites


Today [SCOPE.sChar('expansion_encourager').GetName] delivers a polemic against the Samnites.

'Samnium once more threatens our gates, concealing their ill intentions behind Trojan platitudes. How many wars must we fight, and win, before they submit? How many more men, proud Romans, need die before our southern border is safe? No more I say! The disgrace at the Caudine Forks must be cleansed once and for all with Samnite blood!'


 
Trigger conditions
  • The current country exists
  • Flag of Samnium Samnium exists and is not a subject or ally of the current country
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige

Event button.png
Samnium's days are numbered.
  • Get claims on all territories owned by Flag of Samnium Samnium in the provinces of Campania, Apulia, and Lucania
  • Flag of Samnium Samnium gets the opinion modifier Encouraged Conquest towards the current country, giving Opinion -25 opinion with a yearly decay of 1
  • Gain 1 support for the Military faction military faction
Event button.png
The situation is more complicated [SCOPE.sChar('expansion_encourager').GetPraenomen]...
  • The current ruler loses Popularity.png 2 popularity
  • The expansion_encourager gets the loyalty modifier Concerns Dismissed, giving Loyalty.png -5 loyalty for 5 years
  • Flag of Samnium Samnium gets the opinion modifier Discouraged Conquest towards the current country, giving Opinion +10 opinion with a yearly decay of 1
id

The Etruscan Threat


[SCOPE.sChar('expansion_encourager').GetName] rises, clearing [SCOPE.sChar('expansion_encourager').GetHerHis] throat vigorously.

'The Etruscan city states have proved time and again their hostility to Rome; at every turn they collude with the Umbrians and Samnites like snakes. Our great victory at Lacus Videmo has revealed their weakness - they are ripe for invasion!'


 
Trigger conditions
  • The current country exists
  • Flag of Etruria Etruria exists and is not a subject or ally of the current country
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige

Event button.png
The Etruscans must be destroyed.
  • Get claims on all territories owned by Flag of Etruria Etruria in the provinces of Etruria and Tuscia
  • Flag of Etruria Etruria gets the opinion modifier Encouraged Conquest towards the current country, giving Opinion -25 opinion with a yearly decay of 1
  • Gain 1 support for the Military faction military faction
Event button.png
In any case, we must defend ourselves.
  • The current ruler loses Popularity.png 2 popularity
  • The expansion_encourager gets the loyalty modifier Concerns Dismissed, giving Loyalty.png -5 loyalty for 5 years
  • Flag of Etruria Etruria gets the opinion modifier Discouraged Conquest towards the current country, giving Opinion +10 opinion with a yearly decay of 1
id

Italian Destiny


[SCOPE.sChar('expansion_encourager').GetName] calls for silence in the Curia.

'Roma has prospered by placing her interests first, and the gods have shown their love for her. We are poised to rule all Italia, if our petty disputes can be put aside and our strength rallied to the cause. If she only had the courage to seize the moment, everlasting glory and honor would be the least of her rewards!'


 
Trigger conditions
  • The current country exists
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige
  • Gain 1 support for the Military faction military faction

Event button.png
We must strike as soon as possible!
  • Get the modifier Swift Strike for 5 years, giving:
    • Claim fabrication speed +0.50 Claim Fabrication Speed
Event button.png
The scoundrels aren't going anywhere...
  • Get the modifier Inevitable Strike for 5 years, giving:
    • Claim fabrication cost -10% Fabricate Claim Cost
id

The Might of Rome


[SCOPE.sChar('expansion_encourager').GetPraenomen], proud [SCOPE.sChar('expansion_encourager').GetDaughterSon] of the noble [SCOPE.sChar('expansion_encourager').GetFamilyDisplayName], speaks in the Curia Hostilia.

[SCOPE.sChar('expansion_encourager').GetHerHis] tales of our ancestor's greatest victories exhort the senate to match their achievements, before, with twinkling eye, [SCOPE.sChar('expansion_encourager').GetSheHe] delivers a heartfelt appeal to ensure our enemies never be given an opportunity to threaten the sacred republic of our ancestors - to ecstatic applause and much thrashing of togas.


 
Trigger conditions
  • The current country exists
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige
  • Gain 1 support for the Military faction military faction

Event button.png
This [SCOPE.sChar('expansion_encourager').GetWomanMan] must address the soldiers!
  • Get the modifier Rousing Orator for 5 years, giving:
    • Morale of armies +5% Morale of Armies
Event button.png
Distribute copies of the speech.
  • Get the modifier Enlistment Encouraged for 5 years, giving:
    • Manpower.png +5% National Manpower
id

Auspices of Jupiter


To ensure support for war, an official auspices from Jupiter Optimus Maximus, the patron of good faith and greatest of the gods, is recommended by the fetials.

Assurance of victory will hearten the soldiery and buoy the people's enthusiasm.

While there is no doubt that Roma will be granted favorable auguries, it would not bode well if the priests returned with an inconclusive or, Jove forbid, pessimistic result...


 
Trigger conditions
  • The current country exists
  • The current country has an Office Augur
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save the Office Augur as the rm_auspices_target

Option conditions
Event button.png
We lay our faith in Jupiter.
  • The Office Augur (the rm_auspices_target character) gets the loyalty modifier Pious Ruler, giving Loyalty.png +10 loyalty for 5 years
  • Gain Political influence.png 10 political influence
  • Get the event Auspex Returns in 3-5 days

Event trigger.pngEnabled if: The Office Augur (the rm_auspices_target character) is not Devout devout, Pious pious, or Righteous righteous

Event button.png
Grease the palms of the Chief Augur, [SCOPE.sChar('rm_auspices_target').GetPraenomen]...
  • The current ruler gains Corruption.png 5 corruption
  • The Office Augur (the rm_auspices_target character) gets the loyalty modifier Bribed Augur, giving Loyalty.png +15 loyalty for 5 years
  • Lose Wealth 1.2 times the monthly income
  • Flag that the augur was bribed for the next 30 days (with the rm_auspices_bribe_var variable)
  • Get the event Auspex Returns in 3-5 days

Event button.png
A bad augury is not worth the risk.
  • The current ruler loses Popularity.png 5 popularity
  • The Office Augur (the rm_auspices_target character) gets the loyalty modifier Avoided Auguries, giving Loyalty.png -5 loyalty for 5 years
id

Auspex Returns


Event trigger.png The below description is one of several available for this event.

Imperative auguries were conducted on the Capitoline on the first clean morning.

After a tense wait, [ROOT.GetCountry.GetRulerTitle] [ROOT.GetCountry.GetRuler.GetPraenomen] receives an inscrutable Chief Augur [SCOPE.sChar('rm_auspices_target').GetName] in the Comitium. [SCOPE.sChar('rm_auspices_target').GetPraenomen] slowly steps forward and raises [SCOPE.sChar('rm_auspices_target').GetHerHis] palms to hush the thronging crowd.

With palpable glee, [SCOPE.sChar('scope:rm_auspices_target').GetSheHe] finally bellows, 'Indicant!' The smiles of the crowd turn into rapturous celebation, the echoing cries of which can be heard on every hill in Rome. [ROOT.GetCountry.GetRulerTitle] [ROOT.GetCountry.GetRuler.GetPraenomen] reverently bows before the mouth piece of Jupiter.


 
Trigger conditions
  • The current country exists
  • The rm_auspices_target character exists, is in the current country, and is not the Leader.png or a prisoner
Is triggered only by

the Auspices of Jupiter event


Immediate effects
  • Randomly do one of the following:
    • With a base weight of 2, modified by the following:
      • Multiplied by 4, if the Office augur was bribed (checked with the rm_auspices_bribe_var flag)
      • Multiplied by 3, if the Office augur (the rm_auspices_target character) is a friend of the current ruler
      • Multiplied by 4, if the Office augur (the rm_auspices_target character) has at least Loyalty.png 80 loyalty
      • Set that the auspices were good (with the rm_auspices_good_var variable)
    • With a base weight of 4, set the the auspices were inconclusive (with the rm_auspices_inconclusive_var variable)
    • With a base weight of 2, modified by the following:
      • Multiplied by 1, if the Office augur (the rm_auspices_target character) has less than Loyalty.png 60 loyalty
      • Multiplied by 1, if the Office augur (the rm_auspices_target character) has less than Loyalty.png 50 loyalty
      • Multiplied by 1, if the Office augur (the rm_auspices_target character) has less than Loyalty.png 40 loyalty
      • Multiplied by 1, if the Office augur (the rm_auspices_target character) has less than Loyalty.png 30 loyalty
      • Multiplied by 1, if the Office augur (the rm_auspices_target character) has less than Loyalty.png 20 loyalty
      • Multiplied by 1, if the Office augur (the rm_auspices_target character) is a rival of the current ruler
      • Set that the auspices were bad (with the rm_auspices_bad_var variable)

Option conditions

Event trigger.pngEnabled if: The auspices were good (the rm_auspices_good_var variable is set) and the augur was not bribed (the rm_auspices_bribe_var variable was not set)

Event button.png
Praise Jupiter!
  • The current ruler gains Popularity.png 10 popularity
  • The Office Augur (the rm_auspices_target character) gains Popularity.png 5 popularity
  • Get the modifier Encouraging Auspices for 5 years, giving:
    • State religion happiness +10% State Religion Happiness
    • Land morale recovery.png +5% Army Morale Recovery

Event trigger.pngEnabled if: The auspices were inconclusive (the rm_auspices_inconclusive_var variable is set) and the augur was not bribed (the rm_auspices_bribe_var variable was not set)

Event button.png
It could be worse...
  • The current ruler loses Popularity.png 5 popularity
  • The Office Augur (the rm_auspices_target character) loses Popularity.png 2 popularity

Event trigger.pngEnabled if: The auspices were bad (the rm_auspices_bad_var variable is set) and the augur was not bribed (the rm_auspices_bribe_var variable was not set)

Event button.png
Damnation...
  • The current ruler loses Popularity.png 10 popularity
  • The Office Augur (the rm_auspices_target character) loses Popularity.png 5 popularity
  • Get the modifier Disappointing Auspices for 5 years, giving:
    • State religion happiness -10% State Religion Happiness
    • Land morale recovery.png -5% Army Morale Recovery

Event trigger.pngEnabled if: The auspices were bad (the rm_auspices_bad_var variable is set) and the augur was bribed (the rm_auspices_bribe_var variable was set)

Event button.png
'Is [SCOPE.sChar('rm_auspices_target').GetSheHe] malicious or just incompetent?!'
  • The current ruler loses Popularity.png 10 popularity
  • The Office Augur becomes a rival of the current ruler
  • The Office Augur (the rm_auspices_target character) loses Popularity.png 10 popularity
  • Get the modifier Disappointing Auspices for 5 years, giving:
    • State religion happiness -10% State Religion Happiness
    • Land morale recovery.png -5% Army Morale Recovery

Event trigger.pngEnabled if: The auspices were inconclusive (the rm_auspices_inconclusive_var variable is set) and the augur was bribed (the rm_auspices_bribe_var variable was set)

Event button.png
Damnable fool...
  • The current ruler loses Popularity.png 5 popularity
  • The Office Augur (the rm_auspices_target character) loses Popularity.png 5 popularity

Event trigger.pngEnabled if: The auspices were good (the rm_auspices_good_var variable is set) and the augur was bribed (the rm_auspices_bribe_var variable was set)

Event button.png
Like taking garum from a baby.
  • The current ruler gains Popularity.png 10 popularity
  • The Office Augur (the rm_auspices_target character) gains Popularity.png 5 popularity
  • Get the modifier Encouraging Auspices for 5 years, giving:
    • State religion happiness +10% State Religion Happiness
    • Land morale recovery.png +5% Army Morale Recovery

id

Surrounded by Vultures


[SCOPE.sChar('expansion_encourager').GetName] brings urgent news.

'[SCOPE.sC('rm_hyena_1').GetName] and [SCOPE.sC('rm_hyena_2') .GetName] are plotting the demise of Rome!' Approaching hysterics, [SCOPE.sChar('expansion_encourager').GetPraenomen] squeals of their alliance, aiming to carve up our lands between themselves. There is little evidence for an invasion, but the senate has been successfully carried to frenzy.


 
Trigger conditions
  • The current country exists
  • There is a country that:
    • Has a primary culture in the Italic culture group
    • Is not the current country, or one of its Alliance.png allies or Vassalized.png subjects
    • Is not Flag of Etruria Etruria, Flag of Umbria Umbria, Flag of Sabinia Sabinia, Flag of Samnium Samnium, or Flag of Lucania Lucania
    • Has its capital in the regions of Italia or Magna Graecia
    • Has one of the following:
      • An Alliance.png ally that is in the Italic culture group that is not the current country or one of its Alliance.png allies
      • Is the Vassalizing.png overlord of a country that is in the Italic culture group
      • Is the Vassalized.png subject of a country that is in the Italic culture group that is not the current country or one of its Alliance.png allies or Vassalized.png subjects
  • This event has not triggered before
Is triggered only by

the Encourage Expansion mission task


Immediate effects
  • Save as the rm_hyena_1 target a country that:
    • Has a primary culture in the Italic culture group
    • Is not the current country, or one of its Alliance.png allies or Vassalized.png subjects
    • Has its capital in the regions of Italia or Magna Graecia
    • Has one of the following:
      • An Alliance.png ally that is in the Italic culture group that is not the current country or one of its Alliance.png allies
      • Is the Vassalizing.png overlord of a country that is in the Italic culture group
      • Is the Vassalized.png subject of a country that is in the Italic culture group that is not the current country or one of its Alliance.png allies or Vassalized.png subjects
    • Preferably is not Flag of Etruria Etruria, Flag of Umbria Umbria, Flag of Sabinia Sabinia, Flag of Samnium Samnium, or Flag of Lucania Lucania
  • If the rm_hyena_1 is not a subject and has an Alliance.png ally that is in the Italic culture group that is not the current country or one of its Alliance.png allies, save a random such ally as the rm_hyena_2 target
  • Otherwise, if the rm_hyena_1 is the Vassalizing.png overlord of a country that is in the Italic culture group, save a random such subject as the rm_hyena_2 target
  • Otherwise, if the rm_hyena_1 is the Vassalized.png subject of a country that is in the Italic culture group that is not the current country or one of its Alliance.png allies or Vassalized.png subjects, save its overlord as the rm_hyena_2 target
  • Save as the expansion_encourager character a random character who:
    • Is not the Leader.png ruler or co-ruler, a prisoner, or a foreign citizen
    • Is an adult
    • Is in the Country capital.png capital
    • Is male, if the current country does not have gender equality
    • Is Roman culture
    • Has not been chosen as the expansion_encourager in the last 90 days
    • Is a minor character
    • Preferably, holds a Position position, has at least Power base 10 power base, more than Wealth 500 gold, is at least 30, and/or belongs to the Military faction military party
  • The expansion_encourager gains Popularity.png 5 popularity
  • If the expansion_encourager is not a minor character, his/her family gains Family prestige 10 prestige

Event button.png
Rome will not be cowed!
  • The current ruler gains Popularity.png 5 popularity
  • Get claims on all territories owned by rm_hyena_1 and rm_hyena_2 in the regions of Italia and Magna Graecia
  • Gain 1 support for the Military faction military faction
  • Gain Aggressive expansion.png 5 aggressive expansion
  • rm_hyena_1 and rm_hyena_2 get the opinion modifier Encouraged Conquest towards the current country, giving Opinion -25 opinion with a yearly decay of 1
Event button.png
Let us not be too hasty.
  • The current ruler loses Popularity.png 5 popularity
  • The expansion_encourager gets the loyalty modifier Concerns Dismissed, giving Loyalty.png -5 loyalty for 5 years
  • rm_hyena_1 and rm_hyena_2 get the opinion modifier Discouraged Conquest towards the current country, giving Opinion +10 opinion with a yearly decay of 1

Pan-Italic Congress task events

id

Pan-Italic Congress Organised


Many private villas were donated for hosting and discussing business confidentially with our esteemed guests.

We are optimistic the occasion will create a sense of friendship and cooperation across the Italic states - all of whom are equally threatened by Gaulish tribes to the north, ambitious Greeks to the south, and the long arm of Punic influence.

All that remains is to send out the invitations and await the responses.


 
Trigger conditions
  • The current country exists
  • This event has not triggered before
Is triggered only by

the Pan-Italic Congress mission task


Immediate effects
  • Set that the congress invitations have been sent (with the invitations_over variable)
  • For every country that meets the following conditions:
    • Is in the Italic culture group
    • Is not Flag of Rome Rome, a Vassalized.png subject of Flag of Rome Rome, or War.png at war with Flag of Rome Rome
    • Has its capital in the regions of Magna Graecia, Italia, or Cisalpine Gaul
    • Is in Diplomatic range.png diplomatic range of Flag of Rome Rome
  • Get the event Pan-Italic Congress Invitation in 5 - 10 days

Event button.png
They will come.
  • Tooltip:
    • Invitations will be sent to all free Italic states in Italy.
    • Their acceptance will be based on your relations.
Event button.png
A small gift would show our good will...
  • Tooltip:
    • Invitations will be sent to all free Italic states in Italy.
    • Their acceptance will be based on your relations.
    • All recipients will gain 15 opinion of Rome.
  • Lose Wealth 2.4 times the monthly income
  • Set the gifts were sent out for the congress for the next 2 years (using the italian_congress_gift variable)
id

Pan-Italic Congress Invitation


Event trigger.png The below description is one of several available for this event.

Envoys have arrived in [ROOT.GetCountry.GetCapital.GetName] claiming to represent the city of Roma and inviting us to a 'Pan-Italic Congress', an event for all Italic tribes of note to treat together and improve our ties.

They await confirmation of our attendence with some anxiety, the Roman's have staked their reputation, and pride, on the congress' success.

We must decide whether or not we will entertain this suspicious posturing...


 
Trigger conditions
  • The current country exists
Is triggered only by

the Pan-Italic Congress Organised event


Immediate effects
  • Gain Wealth 0.6 times the monthly income
  • If Flag of Rome Rome sent out gifts for the congress (as checked by the italian_congress_gift variable), get the opinion modifier Small Gift towards Flag of Rome Rome, giving Opinion +15 opinion with a yearly decay of 1

Event button.png
Of course we will attend.
  • Flag of Rome Rome gets the opinion modifier Attended Congress towards the current country, giving Opinion +15 opinion with a yearly decay of 1
  • Set that the country is attending the congress for the next 2 years (using the congress_attended variable)
Event button.png
We want no part in it.
  • Flag of Rome Rome gets the opinion modifier Refused Congress towards the current country, giving Opinion -15 opinion with a yearly decay of 1
id

Pan-Italic Congress Convenes


Event trigger.png The below description is one of several available for this event.

We finally received responses from the invited states, the majority accepting our invitation.

This is a new precedent for Italic relations, mirroring a style of diplomacy hitherto found only in the Greek city states of old, a fact that [ROOT.GetCountry .GetRulerTitle] [ROOT.GetCountry.GetRuler.GetName] does not keep quiet about.


 
Trigger conditions
  • The current country exists
  • The congress invitations have been sent (checked by the invitations_over variable)
  • The congress was not bypassed (checked by the lack of the congress_bypass variable)
  • This event has not triggered before
Is triggered only by

the Pan-Italic Congress mission task


Immediate effects
  • Clear setting that the invitations have been sent out (i.e. the invitations_over variable)
  • Set that the congress has begun (with the italian_congress variable)
  • Tooltip:
    • Flag of Rome Rome gets the opinion modifier Attended Congress towards every country that is attending the congress (i.e. has the variable congress_attended), giving Opinion +15 opinion with a yearly decay of 1
    • For every country that:
      • Is not attending the congress (i.e. does not have the variable congress_attended)
      • Is not a Vassalized.png subject
      • Is in the Italic culture group
      • Is within Diplomatic range.png diplomatic range of Flag of Rome Rome
      • Has its Country capital.png capital in the regions of Magna Graecia or Italia
      • Is not Flag of Rome Rome or War.png at war with Flag of Rome Rome
        • Flag of Rome Rome gets the opinion modifier Refused Congress towards the country, giving Opinion -15 opinion with a yearly decay of 1

Event trigger.pngEnabled if: There are 1 - 5 countries that:

  • Are within Diplomatic range.png diplomatic range of Flag of Rome Rome
  • Are in the Italic culture group
  • Have its Country capital.png capital in the regions of Magna Graecia or Italia
  • Are attending the congress (i.e. have the variable congress_attended)
Event button.png
This will have to do.
  • Get the modifier Organized Small Congress for 5 years, giving:
    • Diplomatic reputation.png +1 Diplomatic Reputation

Event trigger.pngEnabled if: There are no countries that:

  • Are within Diplomatic range.png diplomatic range of Flag of Rome Rome
  • Are in the Italic culture group
  • Have its Country capital.png capital in the regions of Magna Graecia or Italia
  • Are attending the congress (i.e. have the variable congress_attended)
Event button.png
'WHAT?!'
  • The current ruler loses Popularity.png 10 popularity

Event trigger.pngEnabled if: There are at least 6 countries that:

  • Are within Diplomatic range.png diplomatic range of Flag of Rome Rome
  • Are in the Italic culture group
  • Have its Country capital.png capital in the regions of Magna Graecia or Italia
  • Are attending the congress (i.e. have the variable congress_attended)
Event button.png
Rome always triumphs!
  • The current ruler gains Popularity.png 5 popularity
  • Get the modifier Organized Successful Congress for 5 years, giving:
    • Diplomatic reputation.png +2 Diplomatic Reputation

Event trigger.pngEnabled if: There are 1 - 5 countries that:

  • Are within Diplomatic range.png diplomatic range of Flag of Rome Rome
  • Are in the Italic culture group
  • Have its Country capital.png capital in the regions of Magna Graecia or Italia
  • Are attending the congress (i.e. have the variable congress_attended)
Event button.png
Oh, just forget it then...
  • The current ruler loses Popularity.png 10 popularity
  • Lose Political influence.png 10 political influence
  • Get the modifier Cancelled Congress for 5 years, giving:
    • Diplomatic reputation.png -1 Diplomatic Reputation


Effects after selecting any option
  • For every country that:
    • Is in the Italic culture group
    • Is attending the congress (i.e. has the variable congress_attended)
    • Is within Diplomatic range.png diplomatic range of Flag of Rome Rome
    • Has its Country capital.png capital in the regions of Magna Graecia or Italia
    • Is not a Vassalized.png subject
    • Is not Flag of Rome Rome or War.png at war with Flag of Rome Rome
id

Diplomatic Chicanery


Event trigger.png The below description is one of several available for this event.

The despicable Romans have been attempting to undermine our great friendship with [SCOPE.Custom('rm_1_diplo_chic_desc_scopes')].

Luckily their ham-fisted attempts to drive a wedge between were quickly thwarted, not least by the incompetence of the Roman Consul.


 
Trigger conditions
  • The current country exists
Is triggered only by

the The [SCOPE.sC( 'rm_allies_1').GetAdjective]-[SCOPE.sC('rm_allies_2') .GetAdjective] Alliance event


Immediate effects
  • If Flag of Rome Rome successfully scuppered the alliance (i.e. Flag of Rome Rome has the variable congress_scupper_var), the rm_allies_1 and rm_allies_2 countries get the opinion modifier Delegates Scuppered towards each other, giving Opinion -30 opinion with a yearly decay of 1
  • Otherwise, the rm_allies_1 and rm_allies_2 countries get the opinion modifier Delegates Scuppered towards Flag of Rome Rome, giving Opinion -30 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The current country is either rm_allies_1 or rm_allies_2 and Flag of Rome Rome successfully scuppered the alliance (i.e. Flag of Rome Rome has the variable congress_scupper_var)

Event button.png
Puzzling...

Event trigger.pngEnabled if: The current country is either rm_allies_1 or rm_allies_2 and Flag of Rome Rome did not successfully scupper the alliance (i.e. Flag of Rome Rome does not have the variable congress_scupper_var)

Event button.png
Those snakes!

Event trigger.pngEnabled if: The current country is Flag of Rome Rome and successfully scuppered the alliance (i.e. has the variable congress_scupper_var)

Event button.png
Great!

Event trigger.pngEnabled if: The current country is Flag of Rome Rome and did not successfully scupper the alliance (i.e. does has the variable congress_scupper_var)

Event button.png
Oh dear...

id

Dialogue with Rome


Event trigger.png The below description is one of several available for this event.

It is our turn for a private audience with the diplomats of the Romans who have been doing the rounds of the various attending countries.

After all that suspense, our delegates report that the Romans wasted no time, eagerly broaching an alliance of mutual gain against our common enemies, citing the great strength that our peoples could wield together.

Our delegates were quite taken aback by their keenness, and await our response.


 
Trigger conditions
  • The current country exists
  • Has not received this event before
Is triggered only by

the Dialogue with [SCOPE. sC('congress_target') .GetName] event


Immediate effects
  • If Flag of Rome Rome insulted the country (i.e. has the variable 'congress_insult_offered), get the opinion modifier Congress Insult towards each other, giving Opinion -25 opinion with a yearly decay of 1

Event trigger.pngEnabled if: Flag of Rome Rome offered an alliance (i.e. has the variable congress_alliance_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
Rome will make great allies!
  • Tooltip: Create an Alliance.png alliance with Flag of Rome Rome
  • Get the opinion modifier Congress Alliance towards Flag of Rome Rome, giving Opinion +50 opinion with a yearly decay of 1
  • Tooltip: Flag of Rome Rome gets the opinion modifier Congress Alliance towards the current country, giving Opinion +50 opinion with a yearly decay of 1
  • Set that the alliance offer was accepted (by setting offer_response_var to 1)
  • Flag of Rome Rome gets the event Talks with [SCOPE.sC('congress_target') .GetName] Conclude in 1 - 3 days

Event trigger.pngEnabled if: Flag of Rome Rome offered an guarantee (i.e. has the variable congress_guarantee_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
Their protection could be useful.
  • Get the opinion modifier Congress Guarantee towards Flag of Rome Rome, giving Opinion +50 opinion with a yearly decay of 1
  • Tooltip:
    • Flag of Rome Rome gets the opinion modifier Congress Guarantee towards the current country, giving Opinion +50 opinion with a yearly decay of 1
    • Flag of Rome Rome starts Guaranteeing.png guaranteeing the current country
  • Set that the guarantee offer was accepted (by setting offer_response_var to 2)
  • Flag of Rome Rome gets the event Talks with [SCOPE.sC('congress_target') .GetName] Conclude in 1 - 3 days

Event trigger.pngEnabled if: Flag of Rome Rome offered subject status (i.e. has the variable congress_subjection_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
Subjection is in our best interest.
  • The current ruler loses Popularity.png 5 popularity
  • The current country becomes a Vassalized.png feudatory of Flag of Rome Rome
  • Set that the subject status offer was accepted (by setting offer_response_var to 3)
  • Get the opinion modifier Congress Subjection towards Flag of Rome Rome, giving Opinion +25 opinion with a yearly decay of 1
  • Tooltip: Flag of Rome Rome gets the opinion modifier Congress Subjection towards the current country, giving Opinion +25 opinion with a yearly decay of 1
  • Flag of Rome Rome gets the event Talks with [SCOPE.sC('congress_target') .GetName] Conclude in 1 - 3 days

Event trigger.pngEnabled if: Flag of Rome Rome requested a guarantee (i.e. has the variable congress_guarantee_ask_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
We will ensure their protection.

Event trigger.pngEnabled if: Flag of Rome Rome offered closer ties (i.e. has the variable congress_closer_ties_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
The feeling is mutual.

Event trigger.pngEnabled if: Flag of Rome Rome did not insult the country (i.e. does not have the variable congress_insult_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
We sadly are in no position to accept such an arrangement.

Event button.png
We won't forget this!

Event trigger.pngEnabled if: Flag of Rome Rome insulted the country (i.e. has the variable congress_insult_offered)

Event button.png
Let us not sink to their degraded level.
  • Lose Political influence.png 10 political influence

Event trigger.pngEnabled if: Flag of Rome Rome had a vague discussion (has the congress_vague_offered variable) and did not insult the country (does not have the variable congress_insult_offered)

Event button.png
Let us not sink to their degraded level.
  • The current ruler loses Popularity.png 5 popularity

id

Talks with [SCOPE.sC('congress_target').GetName] Conclude


Event trigger.png The below description is one of several available for this event.

Our envoy has returned from the [SCOPE.sC('congress_target').GetAdjective] delegates, excitedly revealing their willingness to form an alliance and the great things our nations can achieve together.

[SCOPE.sC('congress_target').GetName] may even prove useful, for the time being...


 
Trigger conditions
  • The current country exists
  • The congress_target is not Flag of war war at war with Flag of Rome Rome
Is triggered only by

the Dialogue with Rome event


Immediate effects
  • If the alliance offer was accepted (the setting offer_response_var is 1):
    • Tooltip: Get the opinion modifier Congress Alliance towards the congress_target, giving Opinion +50 opinion with a yearly decay of 1
  • If the guarantee offer was accepted (the setting offer_response_var is 2):
    • Tooltip: Get the opinion modifier Congress Guarantee towards the congress_target, giving Opinion +50 opinion with a yearly decay of 1
  • If the subject status offer was accepted (the setting offer_response_var is 3):
    • Tooltip: Get the opinion modifier Congress Subjection towards the congress_target, giving Opinion +25 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The alliance offer was accepted (the offer_response_var variable is 1) and the congress_target is not a Vassalized.png subject of Flag of Rome Rome

Event button.png
Rome and [SCOPE.sC('congress_target').GetName] will defeat all!
  • Create an Alliance.png alliance with the congress_target
  • Get the opinion modifier Congress Alliance towards the congress_target, giving Opinion +50 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The guarantee offer was accepted (the offer_response_var variable is 2) and the congress_target is not a Vassalized.png subject of Flag of Rome Rome

Event button.png
[SCOPE.sC('congress_target').GetName] is our ward.
  • Start Guaranteeing.png guaranteeing with the congress_target
  • Get the opinion modifier Congress Guarantee towards congress_target, giving Opinion +50 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The subject status offer was accepted (the offer_response_var variable is 3) and the congress_target is not a Vassalized.png subject of Flag of Rome Rome

Event button.png
The [SCOPE.sC('congress_target').GetAdjective]s are most wise.
  • The congress_target becomes a Vassalized.png feudatory of Flag of Rome Rome
  • Get the opinion modifier Congress Subjection towards congress_target, giving Opinion +25 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The guarantee request was accepted (the offer_response_var variable is 6) and the congress_target is not a Vassalized.png subject of Flag of Rome Rome

Event button.png
[SCOPE.sC('congress_target').GetName] is most generous.
  • The congress_target starts Guaranteeing.png guaranteeing Flag of Rome Rome

Event trigger.pngEnabled if: The offer of closer ties was accepted (the offer_response_var is 7) or the congress_target is a Vassalized.png subject of Flag of Rome Rome

Event button.png
Rome and [SCOPE.sC('congress_target').GetName], forever friends.

Event trigger.pngEnabled if: The offer was rejected (the offer_response_var variable is 4) and the congress_target is not a Vassalized.png subject of Flag of Rome Rome

Event button.png
Well, we only asked out of courtesy anyway...
  • Get the opinion modifier Vague Excuses towards congress_target, giving Opinion -10 opinion with a yearly decay of 1

Event trigger.pngEnabled if: An insult was sent as a reply (the offer_response_var variable is 5) and the congress_target is not a Vassalized.png subject of Flag of Rome Rome

Event button.png
We're shaking, we're shaking.
  • Get the opinion modifier Congress Insult towards congress_target, giving Opinion -25 opinion with a yearly decay of 1


Effects after selecting any option
  • Clear the offer response (the offer_response_var variable)
id

[SCOPE.sC('friendly_delegate_1').GetAdjective]-[SCOPE.sC('friendly_delegate_2').GetAdjective] Friendship


The delegates of [SCOPE.sC('friendly_delegate_1').GetName] and [SCOPE.sC('friendly_delegate_2').GetName] have been locked in discussions and found a large degree of common ground.

Relations between the two nations are warming, though whether this will end up being in our interest or not remains to be seen.


 
Trigger conditions
  • The current country exists
  • The congress has begun (the italian_congress variable is set)
  • There are two countries that:
    • Are attending the congress (have the congress_attended variable)
    • Are not at war with Flag of Rome Rome
    • Have not been selected for this event in the last 180 days
    • Are not Alliance.png allied with each other
    • Have at least one of them with greater than Opinion -100 opinion of the other
  • Has not received this event in the last 90 days
Is triggered only by

the Pan-Italic Congress mission task


Immediate effects
  • Save as friendly_delegate_1 and friendly_delegate_2 two countries that:
    • Are attending the congress (have the congress_attended variable)
    • Are not at war with Flag of Rome Rome
    • Have not been selected for this event in the last 180 days
    • Are not Alliance.png allied with each other
    • Have at least one of them with greater than Opinion -100 opinion of the other
    • Preferably, are not AI controlled
  • friendly_delegate_1 and friendly_delegate_2 get the opinion modifier Warm Delegates with each other, giving Opinion +25 opinion with a yearly decay of 1
  • If friendly_delegate_1 is not AI-controlled, trigger the event Friendly Delegates
  • If friendly_delegate_2 is not AI-controlled, trigger the event Friendly Delegates

Event button.png
Good for them...
id

Dialogue with [SCOPE.sC('congress_target').GetName]


Event trigger.png The below description is one of several available for this event.

We owe much to the Etruscans, though they have allowed their ridiculous obsession with federal autonomy to weaken their position. They could be useful against the northern barbarians or Carthaginian colonies.

The time is now, the past is past, we must decide what to propose to the [SCOPE.sC('congress_target').GetAdjective] delegates.


 
Trigger conditions
  • The current country exists
  • The congress has begun (the italian_congress variable is set)
  • There is a country that:
    • Is attending the congress (has the congress_attended variable)
    • Has not been selected for this event in the last 2 years
    • Is not War.png at war with, a Vassalized.png subject of, or Alliance.png allied with Flag of Rome Rome
    • Has its Country capital.png in the regions of Magna Graecia or Italia
    • Is in the Italic culture group
    • Is within Diplomatic range.png diplomatic range of Flag of Rome Rome
  • Has not received this event in the last 50 days
Is triggered only by

the Pan-Italic Congress mission task

Weight Modifiers:
  • Is not AI-controlled: ×50

Immediate effects
  • Save as the congress_target a country that:
    • Is attending the congress (has the congress_attended variable)
    • Has not been selected for this event in the last 2 years
    • Is not War.png at war with, a Vassalized.png subject of, or Alliance.png allied with Flag of Rome Rome
    • Has its Country capital.png in the regions of Magna Graecia or Italia
    • Is in the Italic culture group
    • Is within Diplomatic range.png diplomatic range of Flag of Rome Rome
    • Preferably, neighbours the current country
    • Preferably, has at least Opinion 50 opinion of the current country
    • Preferably, has at least Opinion 100 opinion of the current country
    • Preferably, has its capital in the region of Italia

Event trigger.pngEnabled if: Flag of Rome Rome is the same rank as and does not have an Alliance.png alliance with the congress_target

Event button.png
Let them know we desire friendship.
  • For the congress_target:
    • Set that an alliance has been offered for the next 2 years (with the congress_alliance_offered variable)
    • Get the event Dialogue with Rome
  • Tooltip: [SCOPE.sC('congress_target').GetName] will decide whether to become our Ally.

Event trigger.pngEnabled if: Flag of Rome Rome has a greater rank than and does not have an Alliance.png alliance with the congress_target

Event button.png
We wish to protect such noble friends.
  • For the congress_target:
    • Set that an guarantee has been offered for the next 2 years (with the congress_guarantee_offered variable)
    • Get the event Dialogue with Rome
  • Tooltip: [SCOPE.sC('congress_target').GetName] will decide whether to accept our Guarantee.

Event trigger.pngEnabled if: Flag of Rome Rome has a greater rank than the congress_target and the congress_target has less than Local.png 6 territories

Event button.png
We will defend [SCOPE.sC('congress_target').GetName], but we have some demands...
  • For the congress_target:
    • Set that subject status has been offered for the next 2 years (with the congress_subjection_offered variable)
    • Get the event Dialogue with Rome
  • Tooltip:
    • [SCOPE.sC('congress_target').GetName] will decide whether to become our Feudatory subject.
    • Feudatories join their overlords in war in exchange for protection, and can be diplomatically integrated.

Event trigger.pngEnabled if: Flag of Rome Rome has a lower rank and does not have an Alliance.png alliance with the congress_target

Event button.png
Temporary protection might be beneficial.
  • For the congress_target:
    • Set that an guarantee has been offered for the next 2 years (with the congress_guarantee_ask_offered variable)
    • Get the event Dialogue with Rome
  • Tooltip: [SCOPE.sC('congress_target').GetName] will decide whether to Guarantee us.

Event trigger.pngEnabled if: Flag of Rome Rome has a lower rank than the congress_target

Event button.png
Friendship is enough.
  • For the congress_target:
    • Set that closer ties were offered for the next 2 years (with the congress_closer_ties_offered variable)
    • Get the event Dialogue with Rome
  • Tooltip: [SCOPE.sC('congress_target').GetName] will decide whether to reciprocate our friendship.

Event trigger.pngEnabled if: Flag of Rome Rome did not insult the country (i.e. does not have the variable congress_insult_offered) and did not have a vague discussion (does not have the congress_vague_offered variable)

Event button.png
The current diplomatic climate is most difficult...
  • Lose Political influence.png 5 political influence
  • For the congress_target:
    • Set that there was a vague discussion for the next 2 years (with the congress_vague_offered variable)
    • Get the event Dialogue with Rome

Event button.png
What of it, [SCOPE.sC('congress_target').GetAdjective] scum?
  • The current ruler gains Popularity.png 2 popularity
  • Tooltip: The congress_target gets the opinion modifier Congress Insult towards the current country, giving Opinion -25 opinion with a yearly decay of 1
  • For the congress_target:
    • Set that an insult was sent for the next 2 years (with the congress_insult_offered variable)
    • Get the event Dialogue with Rome
id

Feudatories Anxious


[SCOPE.sC('subject_target').GetAdjective] envoys who represent our Italic feudatories claim they are insulted at being excluded from the congress and hearing that [SCOPE.sC('subject_target_2').GetName] was offered status akin to their own.

They worry their privileges are being cheapened, and want to ensure their status is not altered or forgotten.


 
Trigger conditions
  • The current country exists
  • The congress has begun (the italian_congress variable is set)
  • Has at least one Vassalized.png subject that is not attending the congress (does not have the congress_attended variable) and is in the Italic culture group
  • Has at least one Vassalized.png subject that is attending the congress (has the congress_attended variable) and is in the Italic culture group
  • Has not received this event before
Is triggered only by

the Pan-Italic Congress mission task


Event button.png
Put them at ease, nothing will be forgotten.
  • Set that the feudatories were reassured (with the rm_reassured_var variable)
  • Lose Wealth 2 times the monthly income
  • For every Vassalized.png subject that is not attending the congress (does not have the congress_attended variable) and is in the Italic culture group:
    • Get the opinion modifier Subjects Reassured towards the current country, giving Opinion +20 opinion with a yearly decay of 1
    • Gain Wealth 0.5 times the monthly income
Event button.png
Seriously...?
  • Every Vassalized.png subject that is not attending the congress (does not have the congress_attended variable) and is in the Italic culture group gets the opinion modifier Subjects Ignored towards the current country, giving Opinion 20 opinion with a yearly decay of 1

Effects after selecting any option
  • Every Vassalized.png subject that is not attending the congress (does not have the congress_attended variable), is in the Italic culture group, and is not AI-controlled gets the event Word from Rome
id

The [SCOPE.sC('rm_allies_1').GetAdjective]-[SCOPE.sC('rm_allies_2').GetAdjective] Alliance


The delegates of [SCOPE.sC('rm_allies_1').GetName] have been locked in private negotiations with those of [SCOPE.sC('rm_allies_2').GetName], scarcely being seen in days.

There may be a way to disrupt their happy union, though it won't be easy.


 
Trigger conditions
  • The current country exists
  • The congress has begun (the italian_congress variable is set)
  • There are two countries that:
    • Are not the current country or War.png at war with the current country
    • Are attending the congress (has the congress_attended variable)
    • Are in the Italic culture group
    • Are Alliance.png allied
  • Has not received this event before
Is triggered only by

the Pan-Italic Congress mission task


Immediate effects
  • Save as rm_allies_1 and rm_allies_2 two countries that:
    • Are not the current country or War.png at war with the current country
    • Are attending the congress (has the congress_attended variable)
    • Are in the Italic culture group
    • Are Alliance.png allied
    • Preferably, are not AI-controlled

Event button.png
They are plotting against us!
  • Randomly do one of the following:
    • With a base weight of 4, modified by the following:
      • Multiplied by 1, if the current ruler has more than Oratory power.png 6 charisma
      • Multiplied by 1, if the current ruler has more than Oratory power.png 8 charisma
      • Multiplied by 1, if the current ruler has more than Oratory power.png 10 charisma
      • Multiplied by 1, if the current ruler is Silver tongued silver tongued
      • Multiplied by 1, if the current ruler is an Orator orator
        • Set that relations were successfully scuppered by Flag of Rome Rome (with the congress_scupper_var variable)
    • With a base weight of 4, modified by the following:
      • Multiplied by 1, if the current ruler has less than Oratory power.png 6 charisma
      • Multiplied by 1, if the current ruler has less than Oratory power.png 4 charisma
      • Multiplied by 1, if the current ruler has less than Oratory power.png 2 charisma
        • (Do nothing)
  • Get the event Diplomatic Chicanery in 5 days
  • If rm_allies_1 is not AI-controlled, it gets the event Diplomatic Chicanery in 5 days
  • If rm_allies_2 is not AI-controlled, it gets the event Diplomatic Chicanery in 5 days
  • Tooltip:
    • We will attempt to undermine the [SCOPE.sC('rm_allies_1').GetAdjective]-[SCOPE.sC('rm_allies_2').GetAdjective] alliance.
    • The chance of success is based on your ruler's Charisma Oratory power.png
Event button.png
It is of no consequence.
  • The current ruler loses Popularity.png 5 popularity

Approach Greeks task events

id

Anti-Roman Coalition


The arrogance of the Romans will not be tolerated. They stride around our cities with their 'offers' as though the entire world already belonged to them.

Luckily we have found kindred spirits among other Greek cities who share the same disgust. Let us hope this stays the Romans for the time being at least.


 
Trigger conditions
  • The current country exists
Is triggered only by

the Anti-Roman Coalition event


Immediate effects
  • The greeks_threatened_1 and greeks_threatened_2 countries get the opinion modifier Anti-Roman Coalition towards each other, giving Opinion +50 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The other threatened country is AI-controlled (i.e. is greeks_threatened_1 and greeks_threatened_2 is AI-controlled, or is greeks_threatened_2 and greeks_threatened_1 is AI-controlled)

Event button.png
We will not be bullied by Italics any longer.
  • greeks_threatened_1 creates an Alliance.png alliance with greeks_threatened_2

Event button.png
An alliance is too far though.
id

Anti-Roman Coalition Grows


The arrogance of the Romans continues to grow! Every day more Greeks are persuaded of the real threat; not Carthage, not the Italic tribes, but Roma!

Only by uniting against the common threat can we ensure our motley collection of cities can face up to the Roman threat.


 
Trigger conditions
  • The current country exists
Is triggered only by

the Greek Coalition Grows event


Immediate effects
  • The greeks_threatened_1 and greeks_threatened_2 countries get the opinion modifier Anti-Roman Coalition towards each other, giving Opinion +50 opinion with a yearly decay of 1

Event trigger.pngEnabled if: The other threatened country is AI-controlled (i.e. is greeks_threatened_1 and greeks_threatened_2 is AI-controlled, or is greeks_threatened_2 and greeks_threatened_1 is AI-controlled)

Event button.png
Together we are strong.
  • greeks_threatened_1 creates an Alliance.png alliance with greeks_threatened_2

Event trigger.pngEnabled if: Is one of the threatened countries (greeks_threatened_1 or greeks_threatened_2)

Event button.png
An alliance does not suit us.

Event trigger.pngEnabled if: Is not one of the threatened countries (greeks_threatened_1 or greeks_threatened_2)

Event button.png
Together we are strong.

Adriatic Opportunities task events

id

Response from Ancona


Event trigger.png The below description is one of several available for this event.
The shrewd Hellenes of Ancona have accepted our generous offer, maintaining most of their city's freedoms in exchange for tribute and trade access. If only every city were so open to reason.


 
Trigger conditions
  • The current country exists
Is triggered only by

the Rome Offers Protection event


Immediate effects
  • If Flag of Rome Rome offered protection (as checked by the rm_offer_alliance_var variable) and Flag of Ancona Ancona (the rm_offer_scope country) accepted the offer (as checked by the rm_offer_accepted_var variable):
    • Tooltip: Make Flag of Ancona Ancona (the rm_offer_scope country) into a Vassalized.png tributary of the current country
  • Otherwise, if Flag of Rome Rome demanded submission (as checked by the lack of the rm_offer_alliance_var variable) and Flag of Ancona Ancona (the rm_offer_scope country) accepted the offer (as checked by the rm_offer_accepted_var variable):
    • Tooltip: Make Flag of Ancona Ancona (the rm_offer_scope country) into a Vassalized.png client state of the current country
  • Otherwise, Flag of Rome Rome gets claims on all territories owned by Flag of Ancona Ancona (the rm_offer_scope country)

Event trigger.pngEnabled if: Flag of Ancona Ancona (the rm_offer_scope country) accepted Flag of Rome Rome's offer (as checked by the rm_offer_accepted_var variable)

Event button.png
Excellent.

Event trigger.pngEnabled if: Flag of Ancona Ancona (the rm_offer_scope country) did not accept Flag of Rome Rome's offer (as checked by the lack of the rm_offer_accepted_var variable)

Event button.png
Fools.

Roman Hegemony task events

id

Roman Hegemony


From now on the people of this peninsula will bow to Rome, serving in her armies and paying into the her treasury.

There may be strife in the short term, but the delusions of the conquered will be tempered by realization of the natural order in time. They may prattle on about citizenship - let them! With our new power on the stage of history, Rome has larger things to worry about.


 
Trigger conditions
  • The current country exists
Is triggered only by

the Roman Hegemony mission task


Event button.png
Roma victa.
  • Every character Roman-cultured adult male (if the country does not have gender equality) character gets the loyalty modifier Italic Citizenship, giving Loyalty.png +10 loyalty for 5 years
  • Get the modifier Roman Hegemony for 25 years, giving:
    • Unintegrated culture happiness -15% Wrong Culture Happiness
    • Integrated culture happiness +15% Primary Culture Happiness
    • Integrate speed.png -0.10 Integration Speed
  • Lose Stability.png 10 stability

Italic Citizenship task events

id

Pan-Italic Citizenship


[ROOT.GetCountry.GetRulerTitle] [ROOT.GetCountry.GetRuler.GetName] has taken it upon [ROOT.GetCountry.GetRuler.GetHerselfHimself] to shoulder the backlash against new laws enshrining the citizenship of all Italics.

The move is unpopular among both the populists who represent the Roman people, and aristocrats who seek to protect their privileges. We pray Rome reap the benefits of an inclusive society without strife...


 
Trigger conditions
  • The current country exists
Is triggered only by

the Italic Citizenship mission task


Event button.png
Together we will be stronger.
  • Every character Roman-cultured adult male (if the country does not have gender equality) character gets the loyalty modifier Italic Citizenship, giving Loyalty.png -10 loyalty for 5 years
  • Every Italic culture group Vassalized.png gets the opinion modifier Italian Citizenship, giving Opinion +50 opinion with a yearly decay of 1
  • Get the modifier Pan-Italic Citizenship for 25 years, giving:
    • Unintegrated culture happiness +15% Wrong Culture Happiness
    • Integrated culture happiness -15% Primary Culture Happiness
    • Integrate speed.png +0.10 Integration Speed
  • Lose Stability.png 30 stability

References

  1. These events can be found in /ImperatorRome/game/events/mission_events/1.3 - Punic Wars/me_roman_1_roman_italia.txt.