Religion

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There are 22 religions in the game with 311 deities, such as gods or prophets. Each country, character and individual pop follow a religion. Religions and their deites provide bonuses to countries and pops. Religious differences affect opinion between countries, characters and pop happiness.

Religions

Religion Modifier Notes Code
Hellenic +10% Global Citizens Citizen Happiness Having spread from the Greek heartland, the Olympian pantheon is venerated by many. The names, aspects and hierarchy of many of the gods can vary widely from region to region, however, Zeus, or Jupiter as he is known to the Romans, is regarded as the figurehead of the Olympian pantheon. roman_pantheon
Kemetic +10% Popularity.png Ruler Popularity The history of the indigenous Egyptian religion stretches back many thousands of years. Manifesting as a polytheistic faith, the worship of Ra, Atum, Sekhmet and others, displays a deep reverence for the fundamental aspects of the natural world. egyptian_pantheon
Canaanite -10% Naval Maintenance Cost The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshipped at shrines found on mountains or hilltops. At the start of the game the Canaanite religion is primarily found in Phoenicia and Phoenician colonies, such as Carthage. carthaginian_pantheon
Zalmoxian +5% Global Tribesmen Tribesman Happiness Whether Zalmoxis was originally a prophet or a god, is unknown. The Dacians and Getae however, revere Zalmoxis as a divine being, ascribing many miraculous acts to him. shamanism
Armazic +10% Fort defense Fort Defense Possibly connected to the nearby Anatolian religions, the pantheon of the Caucasian-Iberia region was ruled over by the god Armaz. caucasian_religion
Chaldean +0.01% Monthly Civilization Value The history of the Chaldean pantheon stretches back many thousands of years. Worshipping gods such as Anu, Enki and Nanna, the devotees of the Chaldean religion construct imposing temples in honor of their chosen God. mesopotamian_religion
Khaldic +10% Global Freemen Freeman Output The Khaldic pantheon represents a religion which grew out of the Urartian culture, many centuries before. A principally polytheistic faith, the chief god was known as Khaldi, and was worshipped as a warrior god. armenian_religion
Cybelene +5% Pop happy.png Wrong-Culture Happiness The Phrygian cult of Cybele is linked to prehistoric Mother-Goddess worship. Evolving over thousands of years, the cult of Cybele often claimed relationship to mythical figures and heroes, and practiced their religion with the veneration of idols. anatolian_religion
Druidic +5% Pop happy.png State Religion Happiness Druids acted for the Celts, as a distinct social class. Often acting as magistrates and lawmakers, they also dictated local religious customs and beliefs. Druidic faiths are primarily found in Iberia, Gaul and the British Isles at the start of the game. druidism
Iberic +10% Commerce value.png Import Value Essentially a hybrid polytheistic religion, Iberian religious practices involve the veneration of animal spirits, as well as ancestor worship. Various Hellenic and Phoenician gods were worshipped by the Iberians, as well as local deities such as Betatun or Ataecina. animism
Jewish +20% Assimilation Speed

+15% Omen.png Omen Power +50% Omen Duration

Unusually amongst contemporary faiths, Judaism is a monotheistic religion. Following a series of prophets and teachers, the Jewish holy book, the Torah, contains the details of a covenant created between God and the children of Israel. judaism
Zoroastrian -5% Army Maintenance Cost The prophet Zoroaster taught of a monotheistic faith in the Creator-God Ahuramazda. Evolving out of early Indo-Iranian polytheism, great reverence is shown for the 'eternal law', or, Daena, which espouses good and righteous conduct. zoroaster
Megalithic +5% Pop happy.png State Religion Happiness The ancient culture and religion was a melting pot of traditional egyptian beliefs, star-worship, and ancestor veneration. Many megaliths - stone constructs raised in honor of the gods - still exist, dotted about the African landscape. berber_religion
Tuistic -10% Migration Cost The ancient Germanic god for Tius, Teiws, or Tuisto, was worshipped by the early migratory tribes from modern-day Scandinavia. Many accounts suggest that the Germanic people practiced a largely animist religion, venerating the earth and sky, and the life force of all living things. germanic_religion
Heptadic +5% Monthly Military Experience Originating in Scythian lands, this pantheistic faith worshipped seven principal gods, often equated to those of the Greek pantheon. Elements of the earlier polytheistic folk religion of the scythians still remains, as does the practice of horse sacrifice and chariot burials, similar to those of the Celts. indo_iranian_religion
Arabic +10% Global Tribesmen Tribesman Happiness Religion in Arabia was a polytheistic mixture of deities, aspects and demons, practiced in localities and enclaves around the region. Allah, the Creator-God, may have been worshipped as the head of the pantheon during this period, in some locations. arabian_pantheon
Buddhist +30% Conversion Speed A relatively young religion, Buddhism arose in Northern India, following the life of Siddhartha Gautama, or simply, Buddha. The Buddha was an ascetic teacher, who spoke of the Middle Way, throughout India. buddhism
Hindu +1 Diplomatic reputation.png Diplomatic Reputation Hinduism evolved out of the Vedic period, shepherded by the creation of the Upanishads, and was widely followed throughout India during early antiquity. hindu
Ritualistic +1 Diplomatic relations.png Diplomatic Relations Representing a variety of localized faiths and folk religions, Ritualism espouses ancestor-worship, animism, and votive offerings eastern_animism
Bön -10% Build Cost Bön represents a collection of folk religions originally practiced on the Tibetan plateau. Aspects of ancestor worship and animism appear frequently, as well as nascent polytheism. bon_religion
Matrist +5% Manpower.png Manpower Recovery Speed Little is known of the Baltic tribes and their religion. Nonetheless, records survive, telling of cults worshipping a mother goddess, along the baltic coast. matrist_religion
Jain +25% Promotion Speed Jainism is an Indian faith that spans back many years, to the early teachers of the religion. The Jains strongly believe in asceticism and non-violence, and have friendly relations with the other Indian traditions. jainism

Religion effects

Interaction between states

Certain diplomatic actions receive bonuses if the states follow the same religion, or penalties if they don't.

Interaction between state and characters

Characters not following state religion have their maximum loyalty lowered by -10. They are also less likely to be elected for office in a Republic.

Characters can be forcefully converted at a base cost of +5TyrannyTyranny and a loss of 30Loyalty.pngLoyalty. They may also convert on their own if they seek to gain popularity or government offices.

Certain events may result in religion change. Ptolemaic Egypt has the option to embrace Kemeticism, while in India characters tend to convert to Buddhism.

Interaction between state and populace

The Pop happy.pngHappiness of pops is increased by +5% for each deity of their religion in the state pantheon. It is reduced by -10% if the governor of their region is not of their religion. The percentage of pops following state religion is the nation's Religious Unity value, which is a major contributor to Omen.pngOmen Power.

A pop's religion can be changed to the state religion via conversion which occurs by itself over time and can be sped up by the Religious Conversion governor policy. Governors always convert pops to the state religion, regardless of the governor's personal religion.

Certain events may also result in pops changing religion. The Isis cult is spreading around the Mediterranean, causing pops to convert to Kemeticism, while in India pops may convert to Buddhism.

Deities

Every country in the game has a State Pantheon consisting of 4 deities, each corresponding to one of 4 categories (Fertility, War, Culture or Economy). In total, there are 311 deities in the game, each with their own passive effect, applied if the deity is in the Pantheon, and an omen, which can be activated by the player for free once every 5 years.

What deities are available depends on the state religion, religion of pops and holy sites owned by the country. Deities in the Pantheon can be changed at the cost of -15 stability. After changing a deity, its omen cannot be invoked for three years.

With Magna Graecia content pack, rulers can be deified. A deified ruler inherits the passive and omen effects from a diety selected by the player and gains another special effect on invoking an omen.

Only one omen can be active at a time and it cannot be changed until it expires. Unlike in Europa Universalis: Rome, an omen can never directly fail - giving you a negative effect.

Omen effects are increased by Omen Power, which is affected by religious unity and religious advances. Both passive and omen effects are boosted by 25% if the country owns the holy site dedicated to this deity.

Omen power

The following modifiers increase Omen.png Omen Power: (needs to be verified for 1.4)

Type Scenario Omen Power
State Religious Unity +1% per point
Religious Faction in power +10%
Technology level Religious field +2.5% per level
Invention Hierarchical Haruspication +5%
Legendary Foundation +5%
Expanded Religious Holidays +5%
Proscribed Canon +5%
Translated Symbology +10%
Idea Mandated Observance +20%
Character Attribute value of
Augur republic office
High Priest monarchy and tribal office
+2% per Religious power.pngZeal
personality trait of ruler +5% if Devout
-5% if Lapsed
Laws Priestly Status (republic) +10%
Lex Ogulnia (roman) +10%
Religious Status Law (tribal) +10%
Ban Human Sacrifice (tribal) -15%

Deities and their effects

Note: "Deified effect" refers to the effect a ruler would gain if this god was selected for their deification. Effects with (?) need to be verified in the game.

Religion Category Deity Passive effect Omen effect Deified effect
Animism War Candamius Cohort Reinforcement Speed +5% Land Morale +8% Adds manpower if below 80%
Animism War Semnocosus Experience Decay -5% Discipline +4% Adds military experience
Animism Culture Ataecina Happiness For Same Religion +5% Happiness For Wrong Culture Group +12% Converts up to 5 pops to the deified ruler's religion
Animism Culture Eacus Diplomatic Reputation +3 Pop Conversion Speed +10% Assimilates up to 5 pops to the deified ruler's culture
Animism Economy Dercetius Fabricate Claim Speed +5% Slaves Output +10% Adds 1 or 2 free province investments
Animism Fertility Duillae Tribesmen Output +10% Monthly Food +15% Spawns slaves in the capital
Animism Fertility Endouellicus Monthly Food +10% Happiness For Same Religion +15% Adds food to every province
Arabic War Al Uzza Monthly Military Experience +0.05 Manpower Recovery Speed +8% Spawns freemen in the capital
Arabic War Alilat Cohort Start Experience +10 Land Morale +8% Adds manpower if below 80%
Arabic Culture Ailiah Aggressive Expansion Monthly Change -0.025 Happiness For Wrong Culture Group +12% Assimilates up to 5 pops to the deified ruler's culture
Arabic Culture Al Kutbay Research Points +5% Citizen Happiness +8% Converts up to 5 pops to the deified ruler's religion
Arabic Economy Al Qaum Capital Trade Routes +2 Commerce +12% Spawns citizens in the capital
Arabic Economy Manat Monthly Province Loyalty +0.025 Citizen Output +10% Adds wealth
Arabic Fertility Orotalt Monthly Food +10% Tax +10% Adds 15% pop growth speed in the capital
Arabic Fertility Ta'lab Population Capacity +10% Monthly Food +15% Spawns slaves in the capital
Armazic War Kopala Monthly Province Loyalty +0.025 Monthly Tyranny -0.04 Adds 15% fort defense and 5 supply limit to all (?) territories
Armazic War Zadeni Manpower +5% Land Morale +8% Adds 15% fort defense and 5 supply limit to all (?) territories
Armazic Culture Armazi Supply Limit +15% Manpower Recovery Speed +8% Converts up to 5 pops to the deified ruler's religion
Armazic Culture Ghmerti Ruler Popularity Gain +0.5 Aggressive Expansion Monthly Change -0.05 Assimilates up to 5 pops to the deified ruler's culture
Armazic Economy Dali Food Capacity +150 Commerce +12% Adds 1 or 2 free province investments
Armazic Fertility Adgilis Deda Freemen Output +10% Monthly Food +15% Adds 1 or 2 free province investments
Armazic Fertility Ainina And Danina Population Capacity +10% Population Growth +8% Spawns slaves in the capital
Armazic Fertility Ga Population Growth +10% Citizen Output +10% Adds 15% pop growth speed in the capital
Armazic Fertility Gacim Monthly Food +10% Army Weight -10% Adds food to every province
Bön War Battle War Exhaustion -25% Land Morale +8% Spawns freemen in the capital
Bön War Endurance Start Experience +5 Manpower Recovery Speed +8% Adds manpower if below 80%
Bön Culture Insight Monthly Civilization +0.05 Research Points +8% Adds civic technology points
Bön Culture Spirits Inspiration Aggressive Expansion Monthly Change -0.025 Monthly Tyranny -0.04 Adds oratory technology points
Bön Economy Spirits Protection Create Trade Route Cost -25% Commerce +12% Adds 1 or 2 free province investments
Bön Economy Spirits Wealth Citizen Output +10% Tax +10% Adds wealth
Bön Fertility Spirits Life Monthly Food +10% Happiness For Same Culture +15% Adds food to every province
Bön Fertility Spirits Virtue Monthly Province Loyalty +0.025 Monthly Corruption -0.06 Adds 15% pop growth speed in the capital
Buddhist War Adhitthana Parami Manpower Recovery Speed +5% Military Tech Investment +12% Spawns freemen in the capital
Buddhist War Bodh Army Maintenance Cost -25% Stability Monthly Change +0.04 Adds manpower if below 80%
Buddhist War Viriya Parami Land Morale +5% fort defense +12% Adds military experience
Buddhist Culture Kusinagara Ruler Popularity Gain +0.5 Happiness For Same Religion +15% Adds oratory technology points
Buddhist Culture Panna Parami Research Points +5% Monthly Civilization +0.04% Adds civic technology points
Buddhist Culture Sigiriya Monthly Corruption -0.05 Unrest -0.25 Converts up to 2 (?) employed characters to the deified ruler's religion
Buddhist Culture Upekkha Parami Monthly Civilization +0.05 Monthly Province Loyalty +0.04 Adds civic technology points
Buddhist Economy Dana Parami Tax +10% Monthly Corruption -0.06 Adds wealth
Buddhist Economy Khanti Parami Create Trade Route Cost -25% Commerce +12% Spawns citizens in the capital
Buddhist Economy Trapusa And Bahalika Diplomatic Relations +2 Pop Conversion Speed +10% Converts up to 5 pops to the deified ruler's religion
Buddhist Fertility Bamyan Monthly Province Loyalty +0.025 Happiness For Wrong Culture Group +12% Adds food to every province
Buddhist Fertility Metta Parami Slaves Happiness +10% Aggressive Expansion Monthly Change -0.05 Spawns slaves in the capital
Buddhist Fertility Sila Parami Monthly Food +10% Happiness For Same Religion +15% Adds 15% pop growth speed in the capital
Canaanite War Anat Monthly Military Experience +0.05 Land Morale +8% Adds military experience
Canaanite War Attar Discipline +3% Land Morale +8% Adds 15% fort defense and 5 supply limit to all (?) territories
Canaanite War El Ruler Popularity Gain +0.5 Manpower Recovery Speed +8% Adds manpower if below 80%
Canaanite War Tanit Happiness For Wrong Culture Group +5% Discipline +4% Spawns freemen in the capital
Canaanite War Yam Ship Repair At Sea +10% Naval Damage Done +8% Adds 2 octeres if the country has a fleet. Otherwise
Canaanite Culture Ba'al Qarnaim Aggressive Expansion Monthly Change -0.025 Monthly Tyranny -0.04 Assimilates up to 5 pops to the deified ruler's culture
Canaanite Culture Ba'al Aggressive Expansion Impact -5% Ruler Popularity Gain +0.1 Adds military technology points
Canaanite Culture Eshmun Citizen Happiness +10% Monthly Civilization +0.04% Converts up to 5 pops to the deified ruler's religion
Canaanite Culture Kothar Research Points +5% Citizen Output +10% Spawns citizens in the capital
Canaanite Culture Shapash Monthly Corruption -0.05 Monthly Province Loyalty +0.04 Adds civic technology points
Canaanite Economy Ba'alat Tax +10% Civic Tech Investment +12% Adds wealth
Canaanite Economy Melqart Pop Assimilation Speed +5% Commerce +12% Adds 1 or 2 free province investments
Canaanite Fertility Astarte Freemen Happiness +10% Monthly Food +15% Adds 15% pop growth speed in the capital
Canaanite Fertility Atargatis Population Capacity +10% Freemen Happiness +8% Spawns slaves in the capital
Canaanite Fertility Ba'al Hammon Monthly Food +10% Manpower Recovery Speed +8% Adds food to every province
Chaldean War Ashshur Monthly Military Experience +0.05 Discipline +4% Adds military experience
Chaldean War Ishtar Freemen Output +10% Land Morale +8% Adds manpower if below 80%
Chaldean War Ninurta Land Morale +5% Manpower Recovery Speed +8% Adds 15% fort defense and 5 supply limit to all (?) territories
Chaldean Culture Ea Citizen Happiness +10% Religious Tech Investment +12% Assimilates up to 5 pops to the deified ruler's culture
Chaldean Culture Enlil Monthly Province Loyalty +0.025 Aggressive Expansion Monthly Change -0.05 Converts up to 5 pops to the deified ruler's religion
Chaldean Culture Marduk Stability Monthly Change +0.25 Happiness For Same Religion +15% Spawns freemen in the capital
Chaldean Economy Nabu Research Points +5% Ruler Popularity Gain +0.1 Adds wealth
Chaldean Economy Shamash Commerce +15% Monthly Corruption -0.06 Adds 1 or 2 free province investments
Chaldean Fertility Sin Population Capacity +10% Monthly Food +15% Adds 15% pop growth speed in the capital
Cybelene War Agdistis War No Cb Cost -125% Discipline +4% Adds military experience
Cybelene War Ma Army Maintenance Cost -25% Discipline +4% Adds manpower if below 80%
Cybelene Culture Kakasbos Supply Limit +15% Naval Damage Taken -8% Adds 2 octeres if the country has a fleet. Otherwise
Cybelene Culture Men Monthly Tyranny -25% Monthly Province Loyalty +0.04 Adds civic technology points
Cybelene Economy Dactyl Civic Tech Investment +7.5% Citizen Output +10% Adds wealth
Cybelene Economy Dindymene Tax +10% War Exhaustion -0.04 Adds 1 or 2 free province investments
Cybelene Fertility Attis Monthly Food +10% Monthly Civilization +0.04% Adds 15% pop growth speed in the capital
Cybelene Fertility Cybele Population Growth +10% Pop Assimilation Speed +10% Adds food to every province
Druidic War Andraste Land Morale +5% Manpower Recovery Speed +8% Adds military experience
Druidic War Belatucadros Population Capacity +10% Fabricate Claim Speed +1 Adds manpower if below 80%
Druidic War Brigantia Monthly Military Experience +0.05 Land Morale +8% Adds military experience
Druidic War Camulus Cohort Reinforcement Speed +5% Discipline +4% Adds manpower if below 80%
Druidic War Cichol Army Maintenance Cost -25% Aggressive Expansion Monthly Change -0.05 Adds military technology points
Druidic War Lenus Freemen Output +10% Monthly Tyranny -0.04 Adds manpower if below 80%
Druidic War Nemetona Ruler Popularity Gain +0.5 Land Morale +8% Adds manpower if below 80%
Druidic War Taranis Discipline +3% fort defense +12% Adds 15% fort defense and 5 supply limit to all (?) territories
Druidic War Toutatis Cohort Start Experience +10 War Score Cost -8% Adds military experience
Druidic Culture Belinus Happiness For Same Religion +5% Stability Monthly Change +0.04 Converts up to 5 pops to the deified ruler's religion
Druidic Culture Belisama Research Points +5% Pop Assimilation Speed +5% Adds oratory technology points
Druidic Culture Eki Tribesmen Happiness +10% Happiness For Same Religion +15% Converts up to 2 (?) employed characters to the deified ruler's religion
Druidic Culture Glanis Citizen Happiness +10% Monthly Civilization +0.04% Spawns citizens in the capital
Druidic Culture Gobannus Military Tech Investment +7.5% Monthly Civilization +0.04% Assimilates up to 5 pops to the deified ruler's culture
Druidic Culture Intarabus Happiness For Same Culture +5% Pop Conversion Speed +10% Adds 15% fort defense and 5 supply limit to all (?) territories
Druidic Culture Maponos Monthly Civilization +0.05 Ruler Popularity Gain +0.1 Adds civic technology points
Druidic Culture Nodens Naval Morale +5% Monthly Province Loyalty +0.04 Adds 2 octeres if the country has a fleet. Otherwise
Druidic Culture Ogmios Aggressive Expansion Monthly Change -0.025 War Exhaustion -0.04 Spawns freemen in the capital
Druidic Culture Sucellus Stability Monthly Change +0.25 Monthly Province Loyalty +0.04 Adds 1 or 2 free province investments
Druidic Culture Sulis Religious Tech Investment +7.5% Research Points +8% Adds religious technology points
Druidic Economy Berobreo Stability Cost -15% Tax +10% Adds wealth
Druidic Economy Cernunnos Religious Tech Investment +7.5% Slaves Output +10% Spawns slaves in the capital
Druidic Economy Cissonius Create Trade Route Cost -25% Commerce +12% Adds wealth
Druidic Economy Lugus Commerce +15% Citizen Output +10% Spawns citizens in the capital
Druidic Economy Nantosuelta Discipline +3% Tax +10% Adds 1 or 2 free province investments
Druidic Fertility Ancamna Food Capacity +150 Unrest -0.25 Adds 15% pop growth speed in the capital
Druidic Fertility Artio Monthly Food +10% Hostile Attrition +2 Adds food to every province
Druidic Fertility Coventina Tribesmen Happiness +10% Stability Monthly Change +0.04 Adds 15% pop growth speed in the capital
Druidic Fertility Icovellauna Population Capacity +10% Tribesmen Happiness +8% Adds food to every province
Druidic Fertility Mari Monthly Food +10% Naval Damage Taken -8% Adds 15% pop growth speed in the capital
Druidic Fertility Rosmerta Population Growth +10% Manpower Recovery Speed +8% Adds 15% pop growth speed in the capital
Hellenic War Alexander Land Morale +5% Ruler Popularity Gain +0.1 Spawns freemen in the capital
Hellenic War Apollo Happiness For Same Culture +5% Manpower Recovery Speed +8% Spawns freemen in the capital
Hellenic War Apulu Manpower Recovery Speed +5% Freemen Happiness +8% Adds military experience
Hellenic War Ares Cohort Start Experience +10 Land Morale +8% Adds manpower if below 80%
Hellenic War Athena Nikephoros Monthly Military Experience +0.05 Land Morale +8% Adds manpower if below 80%
Hellenic War Athena Polioukhos Army Maintenance Cost -25% Discipline +4% Adds military experience
Hellenic War Athena Promachos Land Morale +5% Discipline +4% Adds military experience
Hellenic War Diktynna Supply Limit +15% Land Morale +8% Adds 15% fort defense and 5 supply limit to all (?) territories
Hellenic War Heracles Happiness For Wrong Culture +5% Discipline +4% Adds military experience
Hellenic War Hercle Army Maintenance Cost -25% Discipline +4% Adds manpower if below 80%
Hellenic War Hercules Start Experience +5 Discipline +4% Spawns freemen in the capital
Hellenic War Laran Aggressive Expansion Impact -5% Land Morale +8% Spawns freemen in the capital
Hellenic War Mars Land Morale +5% Discipline +4% Adds military experience
Hellenic War Neptune Ship Start Experience +10 Naval Damage Done +8% Adds 2 octeres if the country has a fleet. Otherwise
Hellenic War Nethuns Ship Start Experience +10 Naval Damage Done +8% Adds 2 octeres if the country has a fleet. Otherwise
Hellenic War Poseidon Ship Start Experience +10 Naval Morale +8% Adds 2 octeres if the country has a fleet. Otherwise
Hellenic War Zeus Stratios Land Morale +5% Manpower Recovery Speed +8% Adds religious technology points
Hellenic Culture Arethousa Population Growth +10% Manpower Recovery Speed +8% Adds 15% pop growth speed in the capital
Hellenic Culture Ariadne Price Local Civ Button Cost -10% Ruler Popularity Gain +0.1 Adds oratory technology points
Hellenic Culture Asclepius Citizen Happiness +10% Monthly Civilization +0.04% Spawns citizens in the capital
Hellenic Culture Athena Monthly Political Influence +10% Research Points +8% Adds civic technology points
Hellenic Culture Athena Parthenos Citizen Happiness +10% Research Points +8% Spawns citizens in the capital
Hellenic Culture Diktean Zeus Diplomatic Reputation +3 Monthly Tyranny -0.04 Adds civic technology points
Hellenic Culture Eleuthya Population Growth +10% Manpower Recovery Speed +8% Adds 15% pop growth speed in the capital
Hellenic Culture Fortuna Monthly Province Loyalty +0.025 Religious Tech Investment +12% Adds manpower if below 80%
Hellenic Culture Harpocrates Monthly Corruption -0.05 Land Morale +8% Adds civic technology points
Hellenic Culture Helios Happiness For Same Culture +5% Ruler Popularity Gain +0.1 Spawns freemen in the capital
Hellenic Culture Hera Population Capacity +10% Citizen Happiness +8% Spawns citizens in the capital
Hellenic Culture Hyacinthus Oratory Tech Investment +7.5% Happiness For Same Culture +15% Adds oratory technology points
Hellenic Culture Juno Population Capacity +10% Citizen Happiness +8% Spawns slaves in the capital
Hellenic Culture Jupiter Ruler Popularity Gain +0.5 Aggressive Expansion Monthly Change -0.05 Spawns citizens in the capital
Hellenic Culture Menrva Research Points +5% Citizen Output +10% Adds oratory technology points
Hellenic Culture Minerva Research Points +5% Land Morale +8% Adds military technology points
Hellenic Culture Nortia Happiness For Same Culture +5% Monthly Tyranny -0.04 Adds civic technology points
Hellenic Culture Selene Civic Tech Investment +7.5% Research Points +8% Converts up to 5 pops to the deified ruler's religion
Hellenic Culture Serapis Ruler Popularity Gain +0.5 Citizen Happiness +8% Adds 1 or 2 free province investments
Hellenic Culture Sol Happiness For Same Religion +5% Ruler Popularity Gain +0.1 Converts up to 5 pops to the deified ruler's religion
Hellenic Culture Tinia Monthly Political Influence +10% Ruler Popularity Gain +0.1 Assimilates up to 5 pops to the deified ruler's culture
Hellenic Culture Tyche Stability Monthly Change +0.25 Mercenary Land Maintenance Cost -8% Adds military experience
Hellenic Culture Uni Population Capacity +10% Citizen Happiness +8% Adds 1 or 2 free province investments
Hellenic Culture Usil Happiness For Wrong Culture +5% War Exhaustion -0.04 Converts up to 5 pops to the deified ruler's religion
Hellenic Culture Zeus Ruler Popularity Gain +0.5 Aggressive Expansion Monthly Change -0.05 Adds religious technology points
Hellenic Culture Zeus Amun Pop Conversion Speed +5% Happiness For Same Religion +15% Assimilates up to 5 pops to the deified ruler's culture
Hellenic Culture Zeus Naios Happiness For Same Religion +5% Land Morale +8% Converts up to 5 pops to the deified ruler's religion
Hellenic Economy Aita Tax +10% Monthly Civilization +0.04% Spawns citizens in the capital
Hellenic Economy Apollo Didymaios Happiness For Same Culture +5% Citizen Output +10% Adds 1 or 2 free province investments
Hellenic Economy Apollo Karneios Citizen Happiness +10% Commerce +12% Adds 1 or 2 free province investments
Hellenic Economy Athena Ergane Civic Tech Investment +7.5% Commerce +12% Adds civic technology points
Hellenic Economy Hades Build Cost -5% Tax +10% Adds 1 or 2 free province investments
Hellenic Economy Hellenic Tax +10% Slaves Happiness +8% Adds wealth
Hellenic Economy Hephaestus Military Tech Investment +7.5% Fort Maintenance Cost -10% Adds 1 or 2 free province investments
Hellenic Economy Hermes Commerce +15% Freemen Happiness +8% Adds wealth
Hellenic Economy Mercury Citizen Output +10% Commerce +12% Adds 1 or 2 free province investments
Hellenic Economy Pluto Build Cost -5% Tax +10% Adds wealth
Hellenic Economy Sethlans Military Tech Investment +7.5% Fort Maintenance Cost -10% Adds 15% fort defense and 5 supply limit to all (?) territories
Hellenic Economy Turms Commerce +15% Civic Tech Investment +12% Adds wealth
Hellenic Economy Velchanos Commerce +15% Happiness For Same Culture +15% Adds wealth
Hellenic Economy Vulcan Army Maintenance Cost -25% Fort Maintenance Cost -10% Adds civic technology points
Hellenic Fertility Amaya Population Growth +10% Monthly Civilization +0.04% Spawns slaves in the capital
Hellenic Fertility Aphrodite Population Capacity +10% Monthly Wage -8% Adds 15% pop growth speed in the capital
Hellenic Fertility Artemis Alphaea Freemen Happiness +10% Monthly Food +15% Spawns slaves in the capital
Hellenic Fertility Artemis Orthia Population Capacity +10% Monthly Food +15% Adds 15% pop growth speed in the capital
Hellenic Fertility Artemis Monthly Food +10% Manpower Recovery Speed +8% Assimilates up to 5 pops to the deified ruler's culture
Hellenic Fertility Artume Pop Assimilation Speed +5% Happiness For Same Culture +15% Adds food to every province
Hellenic Fertility Bacchus Tribesmen Output +10% Citizen Happiness +8% Spawns freemen in the capital
Hellenic Fertility Cels Monthly Food +10% Happiness For Same Religion +15% Adds 15% pop growth speed in the capital
Hellenic Fertility Ceres Population Capacity +10% Monthly Food +15% Adds 15% pop growth speed in the capital
Hellenic Fertility Demeter Potnia Happiness For Same Religion +5% Monthly Food +15% Adds 15% pop growth speed in the capital
Hellenic Fertility Demeter Population Growth +10% Monthly Food +15% Adds food to every province
Hellenic Fertility Diana Monthly Food +10% Happiness For Same Culture +15% Converts up to 5 pops to the deified ruler's religion
Hellenic Fertility Dionysus Monthly Food +10% Freemen Happiness +8% Spawns freemen in the capital
Hellenic Fertility Eros Population Capacity +10% Monthly Province Loyalty +0.04 Adds 15% pop growth speed in the capital
Hellenic Fertility Faunus Supply Limit +15% Freemen Output +10% Assimilates up to 5 pops to the deified ruler's culture
Hellenic Fertility Fufluns Population Capacity +10% Freemen Happiness +8% Adds 15% pop growth speed in the capital
Hellenic Fertility Helen Monthly Food +10% Ruler Popularity Gain +0.1 Spawns slaves in the capital
Hellenic Fertility Karmanor Monthly Food +10% Population Growth +8% Adds food to every province
Hellenic Fertility Pan Supply Limit +15% Hostile Attrition +2 Spawns slaves in the capital
Hellenic Fertility Persephone Monthly Food +10% Happiness For Same Culture +15% Adds food to every province
Hellenic Fertility Rieia Monthly Food +10% Happiness For Same Religion +15% Adds food to every province
Hellenic Fertility Turan Supply Limit +15% Monthly Wage -8% Spawns slaves in the capital
Hellenic Fertility Venus Population Capacity +10% Citizen Output +10% Adds food to every province
Hellenic Fertility Zerene Population Growth +10% Monthly Food +15% Adds 15% pop growth speed in the capital
Heptadic War Thagimasadas Aggressive Expansion Monthly Change -0.025 Naval Morale +8% Adds 2 octeres if the country has a fleet. Otherwise
Heptadic Culture Goitosyrus Research Points +5% Monthly Civilization +0.04% Adds civic technology points
Heptadic Culture Papaios Tax +10% Happiness For Wrong Culture +12% Adds 1 or 2 free province investments
Heptadic Economy Api Create Trade Route Cost -25% Commerce +12% Adds wealth
Heptadic Economy Tabiti Stability Monthly Change +0.25 War Exhaustion -0.04 Spawns citizens in the capital
Heptadic Fertility Argimpasa Population Growth +10% Manpower Recovery Speed +8% Adds 15% pop growth speed in the capital
Heptadic Fertility Targitaos Monthly Food +10% Tribesmen Happiness +8% Adds manpower if below 80%
Hindu War Prajapati Manpower +5% Freemen Output +10% Adds manpower if below 80%
Hindu War Rama Manpower Recovery Speed +5% Land Morale +8% Adds military technology points
Hindu War Shiva Start Experience +5 Discipline +4% Spawns freemen in the capital
Hindu War Vishnu Monthly Province Loyalty +0.025 fort defense +12% Adds 15% fort defense and 5 supply limit to all (?) territories
Hindu Culture Bhrigu Stability Cost -15% Monthly Province Loyalty +0.04 Assimilates up to 5 pops to the deified ruler's culture
Hindu Culture Brahma Aggressive Expansion Monthly Change -0.025 Land Morale +8% Adds civic technology points
Hindu Culture Soma Research Points +5% Naval Morale +8% Adds oratory technology points
Hindu Culture Vishwanath Monthly Tyranny -25% Happiness For Same Religion +15% Converts up to 5 pops to the deified ruler's religion
Hindu Economy Kubera Tax +10% Slaves Output +10% Adds wealth
Hindu Economy Samba Monthly Corruption -0.05 Monthly Wage -8% Adds 1 or 2 free province investments
Hindu Economy Samudra Naval Damage Taken -5% Commerce +12% Adds 2 octeres if the country has a fleet. Otherwise
Hindu Economy Saraswati Civic Tech Investment +7.5% Citizen Output +10% Spawns citizens in the capital
Hindu Fertility Indra Food Capacity +150 Monthly Food +15% Adds food to every province
Hindu Fertility Kanya Devi Stability Monthly Decay -5% Unrest -0.25 Adds religious technology points
Hindu Fertility Krishna Pop Assimilation Speed +5% Oratory Tech Investment +12% Adds oratory technology points
Hindu Fertility Lakshmi Slaves Output +10% Population Growth +8% Spawns slaves in the capital
Jain War Diwali Manpower +5% Land Morale +8% Spawns freemen in the capital
Jain War Rishabhanatha War Exhaustion -25% fort defense +12% Adds military technology points
Jain War Satya Manpower Recovery Speed +5% War Exhaustion -0.04 Adds manpower if below 80%
Jain Culture Ahimsa Stability Monthly Change +0.25 Aggressive Expansion Monthly Change -0.05 Converts up to 5 pops to the deified ruler's religion
Jain Culture Bhadrabahu Monthly Civilization +0.05 Monthly Tyranny -0.04 Assimilates up to 5 pops to the deified ruler's culture
Jain Culture Neminatha Freemen Happiness +10% Monthly Wage -8% Adds religious technology points
Jain Culture Paryushana Monthly Political Influence +10% Citizen Output +10% Converts up to 2 (?) employed characters to the deified ruler's religion
Jain Economy Aparigraha Monthly Corruption -0.05 Tax +10% Adds wealth
Jain Economy Rishabhanatha Moksha Research Points +5% Stability Monthly Change +0.04 Adds oratory technology points
Jain Economy Roth Teej Build Cost -5% Commerce +12% Spawns citizens in the capital
Jain Fertility Arghya Monthly Food +10% Happiness For Same Religion +15% Adds food to every province
Jain Fertility Mahavir Jayanti Population Capacity +10% Unrest -0.25 Adds 15% pop growth speed in the capital
Jain Fertility Parshvanatha Ruler Popularity Gain +0.5 Slaves Happiness +8% Adds civic technology points
Jewish War Deborah Experience Decay -5% Land Morale +8% Adds manpower if below 80% or 2 military experience
Jewish War Ezekiel Cohort Reinforcement Speed +5% fort defense +12% Adds 15% fort defense and 5 supply limit to the capital province
Jewish War Moses Start Experience +5 Manpower Recovery Speed +8% Adds 1 free province investment
Jewish Culture Ezra Monthly Province Loyalty +0.025 Slaves Happiness +8% Adds 10 stability
Jewish Culture Samuel Aggressive Expansion Monthly Change -0.025 Happiness For Same Religion +15% Adds 10 religious technology points
Jewish Culture Solomon Stability Monthly Change +0.25 Ruler Popularity Gain +0.1 Adds a modifier to Jerusalem: Local Tax +2%
Jewish Economy Caleb Joshua Capital Trade Routes +2 Monthly Tyranny -0.04 Spawns 2 citizens at the capital
Jewish Economy Daniel Monthly Political Influence +10% Stability Monthly Change +0.04 Converts up to 5 pops to the deified ruler's religion
Jewish Economy David Citizen Output +10% Tax +10% Spawns 2 freemen at the capital
Jewish Fertility Abraham Population Growth +10% Monthly Food +15% Converts up to 5 pops to the deified ruler's religion
Jewish Fertility Esther Pop Conversion Speed +5% Happiness For Wrong Culture Group +12% Assimilates up to 5 pops to the deified ruler's culture
Jewish Fertility Joseph Monthly Food +10% Freemen Happiness +8% Adds 15% pop growth speed in the capital
Kemetic War Anhur War No Cb Cost -125% Discipline +4% Adds military experience
Kemetic War Resheph Cohort Reinforcement Speed +5% Manpower Recovery Speed +8% Adds manpower if below 80%
Kemetic War Sekhmet Discipline +3% fort defense +12% Adds 15% fort defense and 5 supply limit to all (?) territories
Kemetic Culture Amun Aggressive Expansion Impact -5% Freemen Output +10% Converts up to 2 (?) employed characters to the deified ruler's religion
Kemetic Culture Horus Happiness For Same Religion +5% Religious Tech Investment +12% Adds religious technology points
Kemetic Culture Osiris Ruler Popularity Gain +0.5 Happiness For Same Culture +15% Converts up to 5 pops to the deified ruler's religion
Kemetic Culture Ptah Civic Tech Investment +7.5% Citizen Output +10% Adds civic technology points
Kemetic Economy Anubis Tax +10% Slaves Happiness +8% Spawns slaves in the capital
Kemetic Economy Hathor Monthly Civilization +0.05 Monthly Food +15% Adds 1 or 2 free province investments
Kemetic Fertility Isis Monthly Food +10% Happiness For Wrong Culture Group +12% Adds food to every province
Kemetic Fertility Ra Monthly Food +10% Slaves Output +10% Adds 15% pop growth speed in the capital
Khaldic War Aramazd War Score Cost -5% Military Tech Investment +12% Adds military technology points
Khaldic War Nane Aggressive Expansion Impact -5% Land Morale +8% Spawns freemen in the capital
Khaldic War Shivini Cohort Reinforcement Speed +5% Manpower Recovery Speed +8% Spawns freemen in the capital
Khaldic War Theispas War Score Cost -5% Land Morale +8% Adds military experience
Khaldic War Vahagn Land Morale +5% Discipline +4% Adds 15% fort defense and 5 supply limit to all (?) territories
Khaldic Culture Arubani Research Points +5% Monthly Civilization +0.04% Adds oratory technology points
Khaldic Culture Khaldi Aggressive Expansion Monthly Change -0.025 Happiness For Same Religion +15% Converts up to 5 pops to the deified ruler's religion
Khaldic Culture Mihr Freemen Output +10% Manpower Recovery Speed +8% Adds civic technology points
Khaldic Culture Tir Research Points +5% Monthly Tyranny -0.04 Adds civic technology points
Khaldic Economy Dsvininaue Create Trade Route Cost -25% Citizen Output +10% Adds 1 or 2 free province investments
Khaldic Economy Epaninaue Slaves Output +10% Tax +10% Adds wealth
Khaldic Economy Tsovinar Commerce +15% Citizen Output +10% Spawns citizens in the capital
Khaldic Fertility Anahit Population Growth +10% Freemen Output +10% Adds food to every province
Khaldic Fertility Bagvarti Monthly Province Loyalty +0.025 Happiness For Same Culture +15% Spawns slaves in the capital
Khaldic Fertility Huba Population Growth +10% War Exhaustion -0.04 Adds 15% pop growth speed in the capital
Khaldic Fertility Spandaremet Monthly Food +10% War Exhaustion -0.04 Spawns slaves in the capital
Matrist War Medeine Supply Limit +15% Land Morale +8% Spawns freemen in the capital
Matrist War Perkunas Start Experience +5 Manpower Recovery Speed +8% Adds manpower if below 80%
Matrist Culture Deivas Ruler Popularity Gain +0.5 Monthly Tyranny -0.04 Adds religious technology points
Matrist Culture Governing Goddesses Local Happiness For Same Culture +5% Monthly Province Loyalty +0.04 Assimilates up to 5 pops to the deified ruler's culture
Matrist Culture Saulia Pop Conversion Speed +5% Happiness For Same Religion +15% Converts up to 5 pops to the deified ruler's religion
Matrist Economy Divine Twins Stability Monthly Change +0.25 Commerce +12% Spawns citizens in the capital
Matrist Economy Televelis Military Tech Investment +7.5% Slaves Output +10% Spawns slaves in the capital
Matrist Fertility Mother Goddess Monthly Food +10% Aggressive Expansion Monthly Change -0.05 Adds food to every province
Megalithic War Gurzil Discipline +3% Manpower Recovery Speed +8% Spawns freemen in the capital
Megalithic War Sinifere Monthly Experience Gain +25% Land Morale +8% Adds military experience
Megalithic Culture Tannit Research Points +5% Monthly Civilization +0.04% Converts up to 2 (?) employed characters to the deified ruler's religion
Megalithic Economy Shaheded Commerce +15% Naval Morale +8% Adds 2 octeres if the country has a fleet. Otherwise
Megalithic Fertility Nanna Tala Population Growth +10% Freemen Happiness +8% Adds 15% pop growth speed in the capital
Ritualistic War Infusion Of War Discipline +3% Freemen Happiness +8% Spawns freemen in the capital
Ritualistic War Rites Adult Start Experience +5 Land Morale +8% Adds manpower if below 80%
Ritualistic Culture Guidance Of The Sun Ruler Popularity Gain +0.5 Happiness For Same Religion +15% Converts up to 5 pops to the deified ruler's religion
Ritualistic Culture Moon Guidance Local Happiness For Same Culture +5% Monthly Civilization +0.04% Converts up to 2 (?) employed characters to the deified ruler's religion
Ritualistic Economy Guidance Of The Wind Commerce +15% Happiness For Wrong Culture Group +12% Adds wealth
Ritualistic Economy Wealth Earth Tax +10% Slaves Output +10% Spawns citizens in the capital
Ritualistic Fertility Blessing Life Population Capacity +10% Tribesmen Happiness +8% Adds 15% pop growth speed in the capital
Ritualistic Fertility War Ceremony Manpower Recovery Speed +5% Monthly Province Loyalty +0.04 Adds food to every province
Tuistic War Baduhenna Land Morale +5% War No Cb Cost -25% Adds military experience
Tuistic War Vagdavercustis Experience Decay -5% Land Morale +8% Spawns freemen in the capital
Tuistic Culture Alcis Stability Monthly Change +0.25 Monthly Corruption -0.06 Converts up to 2 (?) employed characters to the deified ruler's religion
Tuistic Culture Tuisto Monthly Province Loyalty +0.025 Ruler Popularity Gain +0.1 Assimilates up to 5 pops to the deified ruler's culture
Tuistic Economy Nehalennia Commerce +15% Slaves Output +10% Adds wealth
Tuistic Economy Tamfana Food Capacity +150 Tribesmen Output +10% Spawns citizens in the capital
Tuistic Fertility Hludana Population Growth +10% War Exhaustion -0.04 Adds 15% pop growth speed in the capital
Tuistic Fertility Nerthus Tribesmen Happiness +10% Monthly Food +15% Spawns slaves in the capital
Zalmoxian War Pleistoros Cohort Recruit Speed +10% Land Morale +8% Adds 15% fort defense and 5 supply limit to all (?) territories
Zalmoxian War Sabazios Cohort Reinforcement Speed +5% Tribesmen Happiness +8% Adds military experience
Zalmoxian Culture Zalmoxis Research Points +5% Monthly Civilization +0.04% Assimilates up to 5 pops to the deified ruler's culture
Zalmoxian Culture Zibelthiurdos Aggressive Expansion Monthly Change -0.025 Religious Tech Investment +12% Converts up to 5 pops to the deified ruler's religion
Zalmoxian Economy Bendis Commerce +15% Citizen Happiness +8% Adds 1 or 2 free province investments
Zalmoxian Economy Derzelas Tax +10% Monthly Tyranny -0.04 Adds wealth
Zalmoxian Fertility Bassareus Slaves Output +10% Ruler Popularity Gain +0.1 Spawns slaves in the capital
Zalmoxian Fertility Semele Food Capacity +150 Monthly Food +15% Adds food to every province
Zoroastrian War Atar Manpower Recovery Speed +5% fort defense +12% Adds manpower if below 80%
Zoroastrian War Verethragna Cohort Reinforcement Speed +5% Land Morale +8% Adds military experience
Zoroastrian Culture Ameretat Happiness For Same Religion +5% Unrest -0.25 Assimilates up to 5 pops to the deified ruler's culture
Zoroastrian Culture Mithra Happiness For Same Religion +5% Monthly Corruption -0.06 Converts up to 2 (?) employed characters to the deified ruler's religion
Zoroastrian Culture Zoroaster Monthly Province Loyalty +0.025 Pop Conversion Speed +10% Converts up to 5 pops to the deified ruler's religion
Zoroastrian Economy Asha Commerce +15% Build Cost -8% Adds wealth
Zoroastrian Economy Sraosha Tax +10% Civic Tech Investment +12% Adds 1 or 2 free province investments
Zoroastrian Fertility Anahita Monthly Wage -5% Religious Tech Investment +12% Adds food to every province
Zoroastrian Fertility Tishtrya Monthly Food +10% Freemen Happiness +8% Spawns slaves in the capital