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*Each province has a loyalty value.
 
*Each province has a loyalty value.
 
*Each province has a food supply and food capacity.
 
*Each province has a food supply and food capacity.
*The province capital may be changed at the cost of province loyalty.
+
*Each province has a capital, can be changed spending 25 political influence.
 
 
 
===Provincial investments===
 
===Provincial investments===
 
Provinces can be improved repeatedly with '''province investments''' for a base cost of {{icon|political influence}} {{red|80}} political influence each. This cost can be reduced by heritages and various [[inventions]]. Each investment takes 2 years to prepare and reduces the {{icon|local output modifier}} output of the province by {{red|1%}} during the process. The resulting effects are permanent as long as the province is inhabited and the owner isn't changed. Province investments cannot be cancelled once started, and only one investment can be made in a province at a time.
 
Provinces can be improved repeatedly with '''province investments''' for a base cost of {{icon|political influence}} {{red|80}} political influence each. This cost can be reduced by heritages and various [[inventions]]. Each investment takes 2 years to prepare and reduces the {{icon|local output modifier}} output of the province by {{red|1%}} during the process. The resulting effects are permanent as long as the province is inhabited and the owner isn't changed. Province investments cannot be cancelled once started, and only one investment can be made in a province at a time.
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The province with the country's capital is its ''capital province''.
 
The province with the country's capital is its ''capital province''.
  
The capital province is always loyal and will not rebel.
+
The capital province is always loyal and has extra import routes. A trade good surplus in the capital province also applies a nationwide ''capital surplus'' modifier.
 
 
The capital province begins with +2 trade imports from 'Trading Permits.' This may be changed in the economy tab under commerce income.
 
 
 
Increasing country rank gives additional capital import routes. A regional power receives one extra capital trade route. A major power has another additional capital trade route. 
 
 
 
A trade good surplus in the capital province also applies a nationwide ''capital surplus'' modifier.
 
  
Each pop in the capital province has a {{green|+10%}} output modifier (stacking with the capital city and capital region modifiers).
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Each pop in the capital province has a {{green|+25%}} output modifier (stacking with the capital city and capital region modifiers).
  
 
===Provincial loyalty===
 
===Provincial loyalty===
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|| Religious Conversion
 
|| Religious Conversion
 
||
 
||
* Conversion speed {{green|+3}}
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* Conversion speed {{green|+5}}
 
|| ''Increases religious conversion speed.''
 
|| ''Increases religious conversion speed.''
 
''The tooltip is outdated.''
 
''The tooltip is outdated.''
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* Province commerce: {{green|+25%}}
 
* Province commerce: {{green|+25%}}
 
* Local Monthly Food Modifier: {{green|+10%}}
 
* Local Monthly Food Modifier: {{green|+10%}}
| ''This policy increases trade income by encouraging foreign traders to do business in the area.''
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| ''This policy increases trade income a̶n̶d̶ ̶t̶r̶a̶d̶e̶ ̶r̶o̶u̶t̶e̶s̶, by encouraging foreign traders to do business in the area.''
 +
''The tooltips is outdated''
 
|
 
|
 
* +5 if the Governor has the trait Silver Tongued
 
* +5 if the Governor has the trait Silver Tongued
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| Social Mobility
 
| Social Mobility
 
|
 
|
* Pop promotion speed: {{green|+100%}}
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* Pop promotion speed: {{green|+5}}
* Pop demotion speed: {{green|+100%}}
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| ''Increases promotion speed''
| ''Increases promotion and demotion speed''
+
''The tooltip is outdated''
 
 
 
|
 
|
 
* Will never be picked
 
* Will never be picked

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