Difference between revisions of "Phrygia"

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(Add the Phrygian Diadochi events)
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|Capital=Antigonia
 
|Capital=Antigonia
 
}}
 
}}
 +
 +
== Events ==
 +
{{Event
 +
| version = 1.00
 +
| event_name=The Wars of the Diadochi
 +
| event_text=Having built the largest empire the world has ever seen, Alexander the Great died suddenly, 10 years ago. With no clear successor to the empire, his generals, the 'Diadochi', or Successors, have since fought over Alexander's spoils.
 +
 +
As the Satrap of Phrygia, our ruler Antigonus was not part of most of the great campaigns of Alexander. But in the conflicts of the last decade he has risen to be the most powerful of the successors. Recently however we have lost Persia and Babylon to Seleucus, even if we enjoy continued growing influence in Greece.
 +
 +
Our reputation as a protector of the free Greek cities have earned us many friends among the smaller Greek states. Otherwise we now stand alone...
 +
| trigger=
 +
* Is {{flag|Phrygia}}
 +
* Not:
 +
** has_variable = war_of_the_diadochi
 +
| options= {{Option
 +
| option_text=The empire belongs to the strongest!
 +
| effect=
 +
* Set variable war_of_the_diadochi
 +
* Every province:
 +
** Region is Thrace, Macedonia, Syria, Asia, Cilicia, Galatia, Assyria, Persis, Palestine, Mesopotamia, Lower Egypt, or  Upper Egypt
 +
** Owner is a Diadochi state.
 +
** Owner is not self or subject
 +
Gains claim
 +
* If you FAIL to conquer Corinth OR lose Ascalon, Antigonia, Chalcis, or Salamis, your empire will splinter when Antigonus dies!
 +
}}
 +
}}
 +
 +
{{Event
 +
| version = 1.00
 +
| event_name=The Antigonid Cause Wavers
 +
| event_text=With the passing of Antigonus the state that he built out of his Phrygian satrapy stands, for the first time, without its founder. The meteoric rise of Antigonus once attracted the envy and admiration of a generation, but losses in Egypt, and Babylon proved too hard to turn around before the old general finally died.
 +
 +
With the passing of its first King the Phrygian realm is more disunited than it has been in a long time. Especially among the cities of Asia Minor loyalty is seemingly wavering and the entire region is now at risk of defecting from central authority. We could likely hold on to it, but this would come at the price of further alienating our remaining loyal subjects...
 +
| trigger=
 +
* Is {{flag|Phrygia}}
 +
* Does not own all of:
 +
** Ascalon
 +
** Antigonia
 +
** Chalcis
 +
** Salamis
 +
** Korinth
 +
* Not:
 +
** has_variable = antigonus_death
 +
| immediate=
 +
* Set variable antigonus_death
 +
* Set variable seceding_province to:
 +
** Pergamon if it is owned
 +
** Most populous province in the region of Asia otherwise
 +
| options= {{Option
 +
| option_text=We will return, to reclaim what was lost.
 +
| effect=
 +
* seceding_provinces breaks free
 +
** seceding_country gains 5k manpower and 600 gold
 +
** If the Attalid family exists, they move to seceding_country and become the ruler
 +
}}
 +
{{Option
 +
| option_text=We will not let go of a single city.
 +
| effect=
 +
* Add -30 legitimacy.
 +
* remove_stability_effect=-30
 +
* Add modifier lapse_of_authority for 3650 days.
 +
** Global monthly state loyalty -0.15
 +
** Subject loyalty -20
 +
** Global freemen happiness -0.1
 +
}}
 +
}}
 +
 +
 +
{{Event
 +
| version = 1.00
 +
| event_name=The Antigonid Cause
 +
| event_text=With the passing of Antigonus the state that he built out of his Phrygian satrapy stands, for the first time, withoutWith the passing of Antigonus the One Eyed the state that was built from an obscure Phrygian satrapy now stands without its founder for the first time. The meteoric rise of Antigonus has attracted the envy and admiration of a generation and this legacy will continue to benefit our rulers for generations to come.
 +
| trigger=
 +
* Is {{flag|Phrygia}}
 +
* Owns all of:
 +
** Ascalon
 +
** Antigonia
 +
** Chalcis
 +
** Salamis
 +
** Korinth
 +
* Not:
 +
** has_variable = antigonus_death
 +
| immediate=
 +
* Set variable antigonus_death
 +
* Set variable seceding_province to:
 +
** Pergamon if it is owned
 +
** Most populous province in the region of Asia otherwise
 +
| options= {{Option
 +
| option_text=Long Live the King.
 +
| effect=
 +
* Add country modifier antigonid_resurgence for 3650 days.
 +
** Subject loyalty +20
 +
}}
 +
}}
 +
 
==Government==
 
==Government==
 
Phrygia is an Aristocratic Monarchy and Major Power at the start of the game.  
 
Phrygia is an Aristocratic Monarchy and Major Power at the start of the game.  

Revision as of 00:24, 10 May 2019

Migrant hordePhrygia
Phrygia.png
Primary culture
Macedonian (Hellenistic)

Capital province
Antigonia

Government
Aristocratic Monarchy

State religion
Military traditions
[[{{{Traditions}}} traditions|{{{Traditions}}}]]
Flag of Phrygia Heritage of Antigonos

Siege.png +5% Siege ability
Diplomatic reputation.png +2.00 Diplomatic reputation
Fort defense.png −10% Fort defense

Events

The Wars of the Diadochi


Having built the largest empire the world has ever seen, Alexander the Great died suddenly, 10 years ago. With no clear successor to the empire, his generals, the 'Diadochi', or Successors, have since fought over Alexander's spoils.

As the Satrap of Phrygia, our ruler Antigonus was not part of most of the great campaigns of Alexander. But in the conflicts of the last decade he has risen to be the most powerful of the successors. Recently however we have lost Persia and Babylon to Seleucus, even if we enjoy continued growing influence in Greece.

Our reputation as a protector of the free Greek cities have earned us many friends among the smaller Greek states. Otherwise we now stand alone...


 
Trigger conditions
  • Is Flag of Phrygia Phrygia
  • Not:
    • has_variable = war_of_the_diadochi
Is triggered only by

{{{triggered only}}}


Event button.png
The empire belongs to the strongest!
  • Set variable war_of_the_diadochi
  • Every province:
    • Region is Thrace, Macedonia, Syria, Asia, Cilicia, Galatia, Assyria, Persis, Palestine, Mesopotamia, Lower Egypt, or Upper Egypt
    • Owner is a Diadochi state.
    • Owner is not self or subject

Gains claim

  • If you FAIL to conquer Corinth OR lose Ascalon, Antigonia, Chalcis, or Salamis, your empire will splinter when Antigonus dies!

The Antigonid Cause Wavers


With the passing of Antigonus the state that he built out of his Phrygian satrapy stands, for the first time, without its founder. The meteoric rise of Antigonus once attracted the envy and admiration of a generation, but losses in Egypt, and Babylon proved too hard to turn around before the old general finally died.

With the passing of its first King the Phrygian realm is more disunited than it has been in a long time. Especially among the cities of Asia Minor loyalty is seemingly wavering and the entire region is now at risk of defecting from central authority. We could likely hold on to it, but this would come at the price of further alienating our remaining loyal subjects...


 
Trigger conditions
  • Is Flag of Phrygia Phrygia
  • Does not own all of:
    • Ascalon
    • Antigonia
    • Chalcis
    • Salamis
    • Korinth
  • Not:
    • has_variable = antigonus_death
Is triggered only by

{{{triggered only}}}


Immediate effects
  • Set variable antigonus_death
  • Set variable seceding_province to:
    • Pergamon if it is owned
    • Most populous province in the region of Asia otherwise

Event button.png
We will return, to reclaim what was lost.
  • seceding_provinces breaks free
    • seceding_country gains 5k manpower and 600 gold
    • If the Attalid family exists, they move to seceding_country and become the ruler
Event button.png
We will not let go of a single city.
  • Add -30 legitimacy.
  • remove_stability_effect=-30
  • Add modifier lapse_of_authority for 3650 days.
    • Global monthly state loyalty -0.15
    • Subject loyalty -20
    • Global freemen happiness -0.1


The Antigonid Cause


With the passing of Antigonus the state that he built out of his Phrygian satrapy stands, for the first time, withoutWith the passing of Antigonus the One Eyed the state that was built from an obscure Phrygian satrapy now stands without its founder for the first time. The meteoric rise of Antigonus has attracted the envy and admiration of a generation and this legacy will continue to benefit our rulers for generations to come.


 
Trigger conditions
  • Is Flag of Phrygia Phrygia
  • Owns all of:
    • Ascalon
    • Antigonia
    • Chalcis
    • Salamis
    • Korinth
  • Not:
    • has_variable = antigonus_death
Is triggered only by

{{{triggered only}}}


Immediate effects
  • Set variable antigonus_death
  • Set variable seceding_province to:
    • Pergamon if it is owned
    • Most populous province in the region of Asia otherwise

Event button.png
Long Live the King.
  • Add country modifier antigonid_resurgence for 3650 days.
    • Subject loyalty +20

Government

Phrygia is an Aristocratic Monarchy and Major Power at the start of the game.

Economy

Phrygia has 3003 Population at the beginning of the game.

  • 525 Cybelene Phrygian
  • 373 Canaanite Aramaic
  • 187 Hellenic Cilician
  • 166 Canaanite Phoenician
  • 159 Hellenic Ionian
  • 141 Cybelene Isaurian
  • 118 Hellenic Lycian
  • 114 Cybelene Mysian
  • 106 Hellenic Phrygian
  • 99 Jewish Hebrew
  • 94 Hellenic Cypriot
  • 94 Cybelene Carian
  • 91 Hellenic Carian
  • 83 Hellenic Aramaic
  • 76 Cybelene Lycaonian
  • 71 Hellenic Bithynian
  • 62 Hellenic Lydian
  • 58 Hellenic Macedonian
  • 51 Arabic Qedarite
  • 50 Hellenic Mysian
  • 42 Hellenic Pamphylian
  • 30 Cybelene Pamphylian
  • 29 Chaldean Aramaic
  • 26 Cybelene Cilician
  • 25 Jewish Aramaic
  • 21 Cybelene Paphlagonian
  • 21 Canaanite Hebrew
  • 19 Hellenic Troan
  • 15 Zoroastrian Lycaonian
  • 9 Hellenic Euboean
  • 9 Hellenic Peloponnesian
  • 6 Zoroastrian Armenian
  • 6 Hellenic Isaurian
  • 5 Cybelene Bithynian
  • 4 Canaanite Qedarite
  • 3 Hellenic Athenian
  • 3 Zoroastrian Aramaic
  • 3 Cybelene Lycian
  • 2 Hellenic Phoenician
  • 2 Cybelene Cappadocian
  • 1 Hellenic Paphlagonian
  • 1 Arabic Phoenician
  • 1 Canaanite Macedonian
  • 1 Chalden Armenian

Population Types:

  • 730 Citizen (24.30%)
  • 908 Freeman (30.23%)
  • 399 Tribesman (13.28%)
  • 966 Slave (32.16%)

Army

Phrygia begins with 24 Cohorts, which consists of 8 Archers, 8 Heavy Infantry, and 8 Light Cavalry. The maximum Manpower for Phrygia at 450 A.V.C. is 67,175 but starts with over 85,725. 147 Manpower is gained each month.

  • From Pops: 93
  • From Subjects: 54

Navy

Phrygia starts with a fleet of 32 Ships.

Diplomacy

Phrygia begins with no allies. It is the Overlord of Athens, Megara, Nesiotic League, Ionia, Knidos, Aeolia, Kios, Astakos, Kyzikos, Cappadocia, Commagene, Judea, Samaria, Byblos, Arados, Sidon, and Bambyce. It starts guaranteeing Aetolia and Boetia. In addition, it starts out with military access to most of Greece.