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Revision as of 21:39, 29 August 2019 by Stars and Bars (talk | contribs) (Undo revision 4290 by Stars and Bars (talk))
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Modding allows new features to be added into the game.

Game data

  • Effects - Used in order to dynamically affect the game.
  • Triggers - Used in order to execute commands/events/decisions/etc. only when certain things are true.
  • Scopes - Used to specify the target of the effects and triggers.
  • Modifier list - Script modifiers that affect aspects of the game.
  • Defines - Global values used by the game in almost every aspect.
  • Country list - Basic info on all countries in the vanilla game, including country tags.
  • Console commands - Guide on how to use the games console commands.


Tools & utilities

  • Clausewitz Maya Exporter - A tool allowing for easier creation of 3D models (units) to use in mods for newer Clausewitz games.
  • VS Code - Powerful, hackable, free open source editor from Microsoft.
  • CWTools - An extension for VS Code that provides validation, completion, syntax highlighting and more for Paradox script files.
  • Notepad++ Syntax Highlighter



Documentation EffectsTriggersModifiersScopesVariablesData TypesLocalisationCustomizable localization
Scripting AIBuildingsCasus belliCharacterCharacter InteractionsCombat TacticsCountriesCultureDecisionsDefinesEconomic PoliciesEventsEthnicitiesGovernmentGovernor PoliciesIdeasModifiersMilitary TraditionsOfficesOn ActionsPartiesPricesPopsReligionScript ValuesScript ModifiersSetupSubject TypesTechnologyTrade goodsTraitsUnits
Map MapTerrain
Graphics 3D ModelsInterfaceGraphical AssetsFontsParticlesShadersUnit models
Audio MusicSound
Other Console commandsChecksumMod structureTroubleshooting