Difference between revisions of "Military traditions"

From Imperator Wiki
Jump to navigation Jump to search
m (Undo revision 4191 by William2 (talk))
(Tag: Undo)
m
 
Line 8: Line 8:
 
{{main|Barbarian traditions}}
 
{{main|Barbarian traditions}}
 
{{#lst:Barbarian traditions|intro}}
 
{{#lst:Barbarian traditions|intro}}
 +
=== Greek ===
 +
{{main|Greek traditions}}
 +
{{#lst:Greek traditions|intro}}
 
=== Indian ===
 
=== Indian ===
 
{{main|Indian traditions}}
 
{{main|Indian traditions}}
Line 83: Line 86:
 
|}
 
|}
 
End bonus for this path is ‘A Hard Bargain’, which gives Mercenary Maintenance: {{green|-15%}}.
 
End bonus for this path is ‘A Hard Bargain’, which gives Mercenary Maintenance: {{green|-15%}}.
 
===Greek Traditions===
 
{{main|Greek Traditions}}
 
Greek Military traditions will be used by all countries with a Greek culture as their state culture, including all Diadochi kingdoms. They start with the ‘Modernized Phalanx’ tradition, which allows the 'Phalanx' ability.
 
 
====Seleucid Path====
 
{| class="wikitable"
 
|-
 
! Tradition !! Bonuses
 
|-
 
| Agema ||Heavy Cavalry Maintenance Cost: {{green|-15%}}
 
|-
 
| Arms For Hire ||Morale of Armies: {{green|+5%}}<br>Recruit Mercenary Cost: {{green|-15%}}
 
|-
 
| Phoenician Sailors ||Ship Damage Done: {{green|+5%}}
 
|-
 
| The Companion Cavalry ||Enables the 'Cavalry Skirmish' Tactic
 
|-
 
| Kataphraktoi ||Heavy Cavalry Discipline: {{green|+10%}}
 
|-
 
| Thyreophoroi ||Light Infantry Morale: {{green|+10%}}
 
|-
 
| The Hipparchos ||Heavy Cavalry Morale: {{green|+10%}}<br>Light Cavalry Morale: {{green|+10%}}
 
|}
 
End bonus for this path is ‘Deep Coffers’, which gives Mercenary Army Maintenance: {{green|-15%}}.
 
 
====Greek path====
 
{| class="wikitable"
 
|-
 
! Tradition !! Bonuses
 
|-
 
| The Sarissa ||Heavy Infantry Morale: {{green|+10%}}
 
|-
 
| Veterans of the Great Campaign ||Cohort Starting Experience: {{green|+10%}}<br>Experience Decay {{green|-15%}}
 
|-
 
| Tarentine Advise ||Light Cavalry Discipline: {{green|+10%}}
 
|-
 
| Military Colonies ||Enables the 'Military Colonies' Ability
 
|-
 
| The Nobility Ride ||Light Cavalry Offence: {{green|+15%}}
 
|-
 
| City State Fortifications ||Fort Defense: {{green|+15%}}
 
|-
 
| Centuries of War ||Heavy Infantry Maintenance Cost: {{green|-10%}}
 
|}
 
End bonus for this path is ‘The Silver Shields’, which gives Heavy Infantry Discipline: {{green|+10%}}.
 
 
====Antigonid path====
 
{| class="wikitable"
 
|-
 
! Tradition !! Bonuses
 
|-
 
| Proud Shipwrights ||Allows 'Octere' Units<br>Ship Building Cost: {{green|-15%}}
 
|-
 
| Mine's Bigger Than Yours || Allows 'Mega-Polyreme' Units
 
|-
 
| Peltasts ||Light Cavalry Offense: {{green|+15%}}
 
|-
 
| The Victor's Spoils ||Enables the 'Slave Raid' Ability<br>Enslavement Efficiency: {{green|+20%}}
 
|-
 
| Siegecraft ||Siege Ability: {{green|+10%}}
 
|-
 
| Specialist Infantry ||Archer Discipline: {{green|+10%}}
 
|-
 
| Mastery of the Mountains ||Archers Mountain Combat Bonus: {{green|+15%}}<br>Heavy Infantry Mountain Combat Bonus: {{green|+15%}}<br>Light Infantry Mountain Combat Bonus: {{green|+15%}}
 
|}
 
The end bonus for this path is ‘Combined Arms’, which gives Light Infantry Discipline: {{green|+10%}}.
 
  
 
===Arabic & Levantine Traditions===
 
===Arabic & Levantine Traditions===

Latest revision as of 18:58, 14 August 2019

Military traditions are a mechanic that unlocks unique abilities, new units and special bonuses to units. Each tradition has one bonus at the start, followed by three paths that can be taken. After the seventh tradition in the chosen path is reached, another special benefit is unlocked. One military tradition costs 800 Military power.png Military Power Points, and each tradition taken increases the cost by 50%, and each military technology level reduces it by 25%.

Military tradition types[edit]

There are seven different military traditions in the world, each tied to one or more culture groups.

Barbarian[edit]

Main article: Barbarian traditions

The barbarian traditions encompass the fighting styles of the peoples of Hispania, Gaul, Britannia, and Germania, among others. They mostly relied on large formations of lightly armored infantry equipped with spears or swords, supported by nimble chariot formations or light cavalry, and made extensive use of ambush tactics, especially in forests.

Greek[edit]

Main article: Greek traditions

The Greek traditions cover the tactics of the peoples of the hellenistic empires and the eastern Mediterranean Sea.

Indian[edit]

Main article: Indian traditions

The Indian traditions highlight the strengths of the Mauryan kingdom and its neighbors, using large formations of Indian war elephants to smash through the enemy, supported by fast moving archers and chariots who can maneuver around the dispersed troops. They also used complex formations such as the legendary Blooming Lotus, or Padma Vyuha.

Italic[edit]

Main article: Italic traditions

The italic traditions represent the focus on heavily armored and disciplined infantry found in the Etruscan, Roman and other Latin states. They came to favor the sword over the spear, and relied on quickly closing ground with and dispersing less well equipped infantry using strict formations, such as the Triplex Acies, with supporting light cavalry and skirmishers.

Persian[edit]

Main article: Persian traditions

The Persian traditions cover the tactics of the peoples of the Scythian steppe and satellites of the former Achaemenid empire. Life on and around the steppe has forged these peoples into exquisite horsemen who, armed with a bow, can harry and surround their opponents from beyond their reach, while their infantry concentrates on whittling down the worn out formation.


North African Traditions[edit]

Available to the North African & Numidian culture groups, and the Carthaginian culture. They start with the ‘Seafaring People’ tradition which gives Trireme Cost: -25%.

Tribal Path[edit]

Tradition Bonuses
Born in the Saddle Light Cavalry Discipline: +10%
Man and Horse Camel Plains Combat Bonus: +15%
Heavy Cavalry Plains Combat Bonus: +15%
Light Cavalry Plains Combat Bonus: +15%
Sure-footed, as Wild Horses Light Cavalry Cost: -15%
Wild Charge Enables the 'Cavalry Skirmish' Tactic
Local Knowledge Army Attrition: -15%
Call to Arms National Manpower: +10%
Ululating Cry Light Cavalry Offense: +15%

End bonus for this path is ‘To Each, Their Own’, which gives National Tribesman Output and Happiness: +10%.

Naval path[edit]

Tradition Bonuses
Phoenician Heritage Ship Damage Done: +10%
Iberian Draft Light Infantry Defense: +15%
Naval Dominance Ship Damage Taken: -15%
A Life at Seat Monthly Ship Repair at Sea: +0.05
Noble Warlords Monthly General Loyalty: +0.03
Monthly Admiral Loyalty: +0.03
Imposing Edifices Fort Defense: +15%
Putting our People to Work Navy Maintenance Cost: -10%

End bonus for this path is ‘Maneuverability Above All’, which gives Liburnian and Trireme Discipline: +10%.

Army path[edit]

Tradition Bonuses
Skilled Recruiters Mercenary Maintenance: -10%
Recruit Mercenary Cost: -25%
Professional Marines Morale of Navies: +10%
The Sacred Band Heavy Infantry Discipline: +15%
Uneasy Relations Tribute Income: +10%
Loyalty of Subject States: +10
The African Elephant War Elephant Maintenance Cost: -15%
Numidian Cavalry Heavy Cavalry Cost: -15%
Devastating Charge War Elephant Discipline: +10%

End bonus for this path is ‘A Hard Bargain’, which gives Mercenary Maintenance: -15%.

Arabic & Levantine Traditions[edit]

Used by countries in the Levant, Egypt and Arabia. They start with the 'Pathfinders' tradition which gives Land Unit Attrition: -15%.

Arabian Path[edit]

Tradition Bonuses
Desert Sands Hostile Attrition +1
Merchant Coast Ship Building Cost: -15%
Beasts of Burden Camel Offense: +15%
Sturdy Design Allows 'Octere' Units
Ship Damage Taken: -10%
Ships of the Desert Camel Desert Combat Bonus: +15%
Light Cavalry Desert Combat Bonus: +15%
Heavy Cavalry Desert Combat Bonus: +15%
Legacy of the Builders Build Cost: -15%
Oasis Trade Camel Cost: -15%
Heavy Cavalry Cost: -15%
Light Cavalry Cost: -15%

End bonus for this path is ‘Trained Camelry’, which gives Camel Discipline: +10%.

Egyptian path[edit]

Tradition Bonuses
The Spear of the Kingdom Light Infantry Defense: +15%
Arms Race Liburnian Discipline: +10%
Trireme Discipline: +10%
Stonemovers Fort Defence: +15%
Colonial Integration Enables the 'Military Colonies' Ability
The Blood of Egypt Morale of Navies: +10%
Thick Hide Camel Defense: +15%
Cradle of Civilization National Manpower: +10%

End bonus for this path is ‘Rank Upon Rank’, which gives Light Infantry Discipline: +10%.

Graeco-Levantine path[edit]

Tradition Bonuses
Surfeit of War Heavy Infantry Cost: -15%
Thorakitai Light Infantry Offense: +15%
Machimoi Epilektoi Heavy Infantry Offense: +15%
Greek Warfare Enables the 'Phalanx' Tactic
Good Reputation Mercenary Maintenance: -15%
Ramming Speed Ship Damage Done: +15%
Unending Riches Monthly General Loyalty: +0.03

The end bonus for this path is ‘Learning from the Best’, which gives Heavy Infantry Discipline: +10%.

References[edit]

Domestic policy Characters Attributes Culture Government Laws National ideas Rebellion Religion Technology
Economic policy Buildings Economy Population Trade Trade goods
Provinces Region Province Cities Colonization
Warfare Military traditions Army Land units Land warfare Naval warfare
Foreign policy Treaties Casus belli Diplomacy Subject nations