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Flag of Lycia Lycia is a local power in the region of Cilicia that has recently become a Vassalized.pngsubject of the general Antigonus I 'Monophthalmus' Antigonid. The nation has the potential to expand north into the mountainous Milyas region and perhaps even become a regional power. But first, can it shake off its overlords and assert independence?

Historically, Lycia would not become an independent entity and eventually came under Flag of Seleukid Empire Seleucid control by 190 BCE, when the Seleucids' defeat in the Battle of Magnesia resulted in Lycia being awarded to Flag of Rhodes Rhodes in the Peace of Apamea in 188 BCE. It was then granted autonomy as a protectorate of Flag of Rome Rome in 168 BCE and remained so until becoming a Roman province in 43 CE under Claudius.

BackgroundEdit

Lycia fought for the   Persians in the Persian Wars, but on the defeat of the   Achaemenid Empire by the Greeks, it became intermittently a free agent. After a brief membership in the   Athenian Empire, it seceded and became independent, then was under the   Persians again, revolted again, was conquered by Mausolus of   Caria, returned to the   Persians, and finally fell under   Macedonian hegemony under Alexander 'the Great' Argead. Due to the influx of Greek speakers and the sparsity of the remaining Lycian speakers, Lycia was rapidly Hellenized under its Macedonian hegemons who exchanged the territory in succession, first to   Thrace, then   Egypt and finally the   Seleukid Empire.

MissionsEdit

Like all other countries, Lycia has access to the generic missions.

DecisionsEdit

As an Anatolian culture group country, Lycia has access to the decision to form Persia if it integrates Persian culture.

id

Form Persia

The days of Cyrus and Darius are long gone, but the Persian people remember the great empires built by their own. It is time to throw off the shackles of our foreign oppressors, and unite our people once again!


 
Potential requirements
  • Has at least 1 territory
  • Country is in the Iranian, Caucasian, or Anatolian culture groups
  • Is not 20px Persia
  • Is not AI-controlled or owns at least 40 territories
  • Is not a Tier 3 formable
Allow
  • 20px Persia does not exist
  • If the country is not AI-controlled and there are Persian-cultured pops in the country, has Persian as a primary or integrated culture
  • Is not at war or in a civil war
  • Owns the follow territories:
    • Babylon (918)
    • Ekbatana (1595)
    • Pasargadai (4951)
    • Persepolis (4799)
    • Nostana (6561)
    • Arbela (880)
    • Gazaka (1515)
    • Opis (914)
    • Hormirzad (4791)
    • Zadrakarta (3435)
    • Artakabana (6559)
    • Sousa (946)

Effects
  • If the country is AI-controlled, there are Persian-cultured pops in the country, and Persian is not the primary culture, add Persian as an integrated culture
  • If the game is ironman, the country is not AI-controlled, and the country is or started as   Heraclea Pontica, award the achievement Heraclea Persica
  • Country becomes 20px Persia
  • If the country's ruler is in the same family as Amastris Achaimenid (82), set the name and flag to   Achaemenid Empire
  • If the current government form is a monarchy and not Empire or Imperial Cult, set the government form to Empire
  • Otherwise, gain   300 political influence
  • Get the event Seat of Power
  • Get the modifier Unification of Persia for 20 years, giving:
    •   +15% Integrated Culture Happiness
    •   +12% National Freemen Output
  • Get claims on all unowned territories in the regions of Persis, Media, Parthia, Ariana, Mesopotamia, Bactriana, Gedrosia, and Assyria
  • Get   5 free province investments

Formation requirementsEdit

DecisionEdit

If it is destroyed, Lycia can be reformed by any nation that has Lycian primary culture. This primarily refers to   Telmessos, which can be released through the   Egyptian mission tree The Eastern Border.

id

Form Lycia

Our people have too long been divided and undermined by foreign invaders, now it is time for the Lycian cities to unite their wills in earnest and assert their might once more.


 
Potential requirements
  • Owns at least 1 territory
  • Primary culture is Lycian
  • Is not   Lycia
  • Is not a Tier 1, Tier 2, or Tier 3 formable
Allow
  •   Lycia does not exist
  • Is not at war or in a civil war
  • Owns all of the following territories:
    • Tlos (1993)
    • Xanthos (1995)
    • Patara (1998)
    • Myra (156)
    • Limyra (161)

Effects
  • Country becomes   Lycia
  • If the country is tribal, adopt the Federated Tribe government form
  • Otherwise, gain   150 political influence
  • Get claims on all territories in the province of Lycia
  • Add   2 citizen pops and   2 freemen pops to the capital
  • If the capital has the modifier Emergent Center of Civilization, remove it
  • Capital gets the modifier Emergent Capital until the end of the game, giving:
    •   +0.15% Local Population Growth
    •   +10% Local Civilization Level
    •   +8% Local Freeman Happiness
  • Get   2 free province investments
 
Formation requirements for Lycia. All fully coloured territories are required, while hatched territories will be claimed on formation.

DiplomacyEdit

Lycia begins as a  tributary of the   Antigonid Kingdom at the start of the game.

PopulationEdit

Lycia begins with a  population of 88 pops at the beginning of the game across its   9 territories. Most of these pops are Hellenic Lycian, with a minority of Hellenic Ionians, Zoroastrian Persians, and Cybelene Milyadians.

The population type breakdown is listed below:

  • 3   Noble
  • 23   Citizens
  • 36   Freemen
  • 5   Tribesmen
  • 21   Slaves

StrategyEdit

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AchievementsEdit

 
Land of the Rising Sun
As a country in the Anatolian Culture Group, own, or have a subject own, the regions of Asia, Phrygia, Cilicia, Bithynia et Paphlagonia, Cappadocia Taurica and Armenia.