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Kemetic

The history of the indigenous Egyptian religion stretches back many thousands of years. Manifesting as a polytheistic faith, the worship of Ra, Atum, Sekhmet and others, displays a deep reverence for the fundamental aspects of the natural world.
— In-game description

The Kemetic religion is a polytheistic faith found in Egypt, Nubia, and Punt. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Kemetic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Kemetic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Kemetic nation benefits from Popularity+0.10 Monthly Ruler Popularity Gain.

General deitiesEdit

These deities are available to all Kemetic nations, and all polytheistic nations that have enough Kemetic pops or control the deity's holy site (Isis is also universally available to Megalithic nations, and those that have allowed the Isis cult within their borders):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Anhur War Rare −12.50% No Casus Belli War Cost  +4% Discipline  0.50 Military Experience, multiplied by the deity’s   Martial 560, Thinis,   Egypt
Resheph War Rare  +5% Reinforcement Speed  +8% Manpower Recovery Speed  1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
 2.00 Military Experience, otherwise
Sekhmet War Rare  +3% Discipline  +12% Fort Defense  +5.00 Supply Limit and  +15% Local Fort Defense in the capital province and another random province, for five years 504, Leontopolis,   Egypt
Horus Culture Common  +5% State Religion Happiness  +12% Religious Tech Investment  +2.50 Religious Advances progress, multiplied by the deity’s   Zeal 576, Apollonopolis Magna,   Egypt
Osiris Culture Common  +0.05 Monthly Ruler Popularity Gain  +15% Primary Culture Happiness Up to 5 pops in a random territory will convert to the deity’s faith 561, Abydos,   Egypt
Amun Culture Rare  −5% Aggressive Expansion Impact  +10% National Freeman Output Up to 2 employed characters will convert to the deity’s faith 569, Diospolis Magna/Luxor,   Egypt
Ptah Culture Rare  +7.50% Civic Tech Investment  +10% National Citizen Output  +2.50 Civic Advances progress, multiplied by the deity’s   Finesse 500, Memphis,   Egypt
Anubis Economy Common  +10% National Tax  +8% National Slave Happiness A   Slave appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9 553, Lykopolis,   Egypt
Hathor Economy Rare  +0.05% Monthly Civilization Change  +15% Global Monthly Food Modifier 1 Free Province Investment; two if the deity’s   Finesse is at least 11 563, Tenthyris,   Egypt
Isis Fertility Very Common  +10% Global Monthly Food Modifier  +12% Wrong Culture-Group Happiness  50 Food in every province, multiplied by the deity’s   Charisma 591, Syene,   Dodekaschoinos
Ra Fertility Common  +10% Global Monthly Food Modifier  +10% National Slave Output  +0.15% Local Population Growth in the capital province for five years 501, Heliopolis,   Egypt

TriviaEdit

  • "km.t" or "Kemet" is the Ancient Egyptian name of Egypt.