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Hindu

Hinduism evolved out of the Vedic period, shepherded by the creation of the Upanishads, and was widely followed throughout India during early antiquity.
— In-game description

The Hindu religion is a polytheistic faith spread throughout the entirety of the Indian subcontinent. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Hindu deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Hindu pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Hindu nation benefits from Diplomatic reputation.png+1.00 Diplomatic Reputation.

General deitiesEdit

These deities are available to all Hindu nations, and all polytheistic nations that have enough Hindu pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Shiva War Common  +5% Starting Experience  +4% Discipline A   Freeman appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9 4475, Ujjayini,   Maurya
Vishnu War Common  +0.025 Provincial Loyalty  +12% Fort Defense  +5.00 Supply Limit and  +15% Local Fort Defense in the capital province and another random province, for five years 4420, Mathura,   Maurya
Prajapati War Rare  +5% National Manpower  +10% National Freeman Output  1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
 2.00 Military Experience, otherwise
Rama War Rare  +5% Manpower Recovery Speed  +8% Morale of Armies  +2.50 Martial Advances progress, multiplied by the deity’s   Martial 6915, Koti,   Pandya
Brahma Culture Common  −0.025 Aggressive Expansion Change  +8% Morale of Armies  +2.50 Civic Advances progress, multiplied by the deity’s   Finesse 4484, Pushkara,   Maurya
Bhrigu Culture Rare  −15% Sacrifice to the Gods Cost  +0.04 Provincial Loyalty Up to 5 pops in a random territory will assimilate to the deity’s culture 6859, Bharukaccha,   Maurya
Soma Culture Rare  +5% Research Points  +8% Morale of Navies  +2.50 Oratory Advances progress, multiplied by the deity’s   Charisma 6816, Prabhasa,   Maurya
Vishweshwara Culture Rare  −0.025 Monthly Tyranny  +15% State Religion Happiness Up to 5 pops in a random territory will convert to the deity’s faith 4429, Varanasi,   Maurya
Kubera Economy Rare  +10% National Tax  +10% National Slave Output  15 Wealth, multiplied by the deity’s   Finesse
Samba Economy Rare  −0.05 Monthly Corruption −8% Monthly Wages for Characters 1 Free Province Investment; two if the deity’s   Finesse is at least 11 4350, Mulasthanapura / Multan,   Maurya
Samudra Economy Rare −5% Ship Damage Taken  +12% National Commerce Income A random navy gains two units of   Octeres, if a navy exists
 0.50 Military Experience, multiplied by the deity’s   Martial, otherwise
Saraswati Economy Rare  +7.50% Civic Tech Investment  +10% National Citizen Output A   Citizen appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9 7314, Taxila,   Maurya
Indra Fertility Common  +150 Base Food Capacity  +15% Global Monthly Food Modifier  50 Food in every province, multiplied by the deity’s   Charisma
Kanya Devi Fertility Rare  +0.025 Monthly Stability Change  −0.25 National Unrest  +2.50 Religious Advances progress, multiplied by the deity’s   Zeal 6902, Komari, 20px Ay
Krishna Fertility Rare  +5% Pop Assimilation Speed  +12% Oratory Tech Investment  +2.50 Oratory Advances progress, multiplied by the deity’s   Charisma 6813, Dvaraka,   Maurya
Lakshmi Fertility Rare  +8% National Slave Output  +0.08% National Population Growth A   Slave appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9