Open main menu

Hellenic

Having spread from the Greek heartland, the Olympian pantheon is venerated by many. The names, aspects and hierarchy of many of the gods can vary widely from region to region, however, Zeus, or Jupiter as he is known to the Romans, is regarded as the figurehead of the Olympian pantheon.
— In-game description

The Hellenic religion is a polytheistic faith spread throughout Italia, Illyria, Greece, and the Anatolian coast, with pockets in the wider Hellenistic world. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Hellenic deities can be accessed by any polytheistic nation that controls their Holy Site.png holy site or has a specific percentage of Hellenic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Hellenic nation benefits from Citizen happiness +8% National Citizen Happiness.

Contents

General deities

These deities are available to all Hellenic or Iberic nations, and all polytheistic nations that have enough Hellenic pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Asklepios Culture Rare   +5% National Noble Happiness   +0.04% Monthly Civilization Change Convert 1 pop in the capital into a   Noble, including cultural conversion if necessary; 2 if the deity’s   Finesse is at least 6; 3 if the deity’s   Finesse is at least 9 441, Epidauros,   Epidauros

Non-Etruscan deities

These deities are available to all nations not of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Apollo War Rare   +4% Integrated Culture Happiness   +8% Manpower Recovery Speed 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 424, Delphi,   Delphi

Non-Italic deities

These deities are available to all nations not of the Italic culture group, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site (in addition, Artemis and Demeter are also always available to Iberic countries):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Herakles War Common   +4% Unintegrated Culture Happiness   +5% Discipline Gain   0.50 Military Experience, multiplied by the deity’s   Martial, with a minimum of   +2 and a maximum of   +5 86, Akragas,   Acragas
Ares War Rare   +10% Cohort Starting Experience   +5% Morale of Armies Gain   1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
Gain   2.00 Military Experience, otherwise
Poseidon War Rare   +10% Ship Starting Experience   +5% Morale of Navies A random navy gains two units of   Octeres, if a navy exists
Gain   0.50 Military Experience, multiplied by the deity’s   Martial, otherwise

A random   ocean tile and all other   ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving   +10 Attrition

1835, Delos,   Nesiotic League
Athena Culture Common   +10% Monthly Political Influence   +8% Research Points Gain   +2.50 Civic Advances progress multiplied by the deity’s   Finesse, with a minimum of   +5 and a maximum of   +25 416, Athenai,   Athens
Zeus Culture Common   +0.05 Monthly Ruler Popularity Gain   −0.05 Aggressive Expansion Change  +2.50 Religious Advances progress multiplied by the deity’s   Zeal, with a minimum of   +5 and a maximum of   +25 439, Olympia,   Elis
Helios Culture Rare   +5% Integrated Culture Happiness   +0.10 Monthly Ruler Popularity Gain 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 266, Rhodos,   Rhodes
Hera Culture Rare   +10% National Citizen Happiness   +0.04 Provincial Loyalty A   Citizen appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 440, Argos,   Argos
Tyche Culture Very Rare   +0.025 Monthly Stability Change   −8% Mercenary Army Maintenance Gain   0.50 Military Experience, multiplied by the deity’s   Martial, with a minimum of   +2 and a maximum of   +5
Hermes Economy Common   +15% National Commerce Income   +6% National Freeman Happiness Gain   15 Wealth multiplied by the deity’s   Finesse, with a minimum of   50 and an additional   75 gold if the deity has more than   10 Finesse
Hades Economy Rare   −5% Build Cost   +10% National Tax If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output

5% chance for a random character that does not hold any positions to be claimed prematurely by the ravenous god of the underworld

Hephaistos Economy Rare   +7.50% Military Tech Investment   −10% Fort Maintenance If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output
270, Lemnos,   Athens
Aphrodite Fertility Common   +10% Population Capacity   −8% Monthly Wages for Characters   +0.15% Local Population Growth in the capital province for five years 334, Paphos,   Antigonid Kingdom
Demeter Fertility Common   +0.10% National Population Growth   +15% Global Monthly Food Modifier Gain   50 Food in every province, multiplied by the deity’s   Charisma
Dionysos Fertility Common   +10% Global Monthly Food Modifier   +6% National Freeman Happiness 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 426, Thebai,   Thebes
Artemis Fertility Rare   +10% Global Monthly Food Modifier   +8% Manpower Recovery Speed Up to 5 pops in a random territory   assimilate to the deity’s culture 290, Ephesos,   Ionia
Pan Fertility Rare   +15% Supply Limit   +2 Hostile Attrition 1   Slave appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9

Serapis cult deities

These deities are available to to   Egypt if it chooses to follow the Serapis cult (to retain access to them,   Egypt must be Hellenic or Kemetic), to Kemetic nations that have enough Hellenic pops, or to any polytheistic countries that control their holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Harpokrates Culture Very Rare   −0.05 Monthly Corruption   +5% Morale of Armies Gain   +2.50 Civic Advances progress multiplied by the deity’s   Finesse, with a minimum of   +5 and a maximum of   +25
Serapis Culture Very Rare   +0.05 Monthly Ruler Popularity Gain   +6% National Citizen Happiness If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output
Zeus Ammon Culture Very Rare   +5% Pop Conversion Speed   +12% State Religion Happiness Up to 5 pops in a random territory   assimilate to the deity’s culture
Hermanubis Economy Very Rare   +10% National Tax   +6% National Slave Happiness Gain   15 Wealth multiplied by the deity’s   Finesse, with a minimum of   50 and an additional   75 gold if the deity has more than   10 Finesse

Alexander

Alexander the Great is a deified character, so his apotheosis effect is enabled from the start. He can be worshipped by Hellenic and Kemetic nations that control either his   holy site or his mausoleum, which is initially located in Alexandria (516) in   Egypt (moving the mausoleum is only possible with the Hellenistic World Flavor Pack):

Deity Category Passive effect Omen effect Apotheosis effect Holy site
Alexander 'The Great' War   +3% Morale of Armies   +0.10 Monthly Ruler Popularity Gain 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 516, Alexandria,   Egypt

Exclusive deities

The following Hellenic deities are only available to specific countries.

Italic deities

These deities are available to nations of the Italic culture group, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Faunus Fertility Rare   +15% Supply Limit   +10% National Freeman Output Up to 5 pops in a random territory   assimilate to the deity’s culture

Non-Etruscan Italic deities

These deities are available to nations of the Italic culture group but not of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Mars War Common   +3% Morale of Armies   +5% Discipline Gain   0.50 Military Experience, multiplied by the deity’s   Martial, with a minimum of   +2 and a maximum of   +5
Hercules War Rare   +3% Discipline   +6% National Noble Happiness Convert 1 pop in the capital into a   Noble, including cultural conversion if necessary; 2 if the deity’s   Finesse is at least 6; 3 if the deity’s   Finesse is at least 9
Neptune War Rare   +10% Ship Starting Experience   +8% Ship Damage Done A random navy gains two units of   Octeres, if a navy exists
Gain   0.50 Military Experience, multiplied by the deity’s   Martial, otherwise

A random   ocean tile and all other   ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving   +10 Attrition

Jupiter Culture Common   +0.05 Monthly Ruler Popularity Gain   −0.05 Aggressive Expansion Change A   Citizen appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 1, Roma,   Rome
Minerva Culture Common   +5% Research Points   +5% Morale of Armies Gain   2.50 Martial Advances progress multiplied by the deity’s   Martial, with a minimum of   +5 and a maximum of   +25
Juno Culture Rare   +10% Population Capacity   +6% National Citizen Happiness 1   Slave appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Sol Culture Rare   +4% State Religion Happiness   +0.10 Monthly Ruler Popularity Gain Up to 5 pops in a random territory   convert to the deity’s faith
Fortuna Culture Very Rare   +0.025 Provincial Loyalty   +12% Religious Tech Investment Gain   1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
Gain   2.00 Military Experience, otherwise
Mercury Economy Common   +10% National Citizen Output   +12% National Commerce Income If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output
Pluto Economy Rare   −5% Build Cost   +10% National Tax Gain   15 Wealth multiplied by the deity’s   Finesse, with a minimum of   50 and an additional   75 gold if the deity has more than   10 Finesse
Vulcan Economy Rare   −2.50% Army Maintenance Cost   −10% Fort Maintenance Gain   +2.50 Civic Advances progress multiplied by the deity’s   Finesse, with a minimum of   +5 and a maximum of   +25
Bacchus Fertility Common   +10% National Tribesman Output   +6% National Citizen Happiness 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Ceres Fertility Rare   +10% Population Capacity   +15% Global Monthly Food Modifier   +0.15% Local Population Growth in the capital province for five years
Diana Fertility Rare   +10% Global Monthly Food Modifier   +7% Integrated Culture Happiness Up to 5 pops in a random territory   convert to the deity’s faith 6, Capua,   Rome
Venus Fertility Rare   +10% Population Capacity   +10% National Citizen Output Gain   50 Food in every province, multiplied by the deity’s   Charisma

Etruscan deities

These deities are available to nations of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Apulu War Common   +5% Manpower Recovery Speed   +6% National Freeman Happiness Gain   0.50 Military Experience, multiplied by the deity’s   Martial, with a minimum of   +2 and a maximum of   +5 14, Cisra,   Etruria
Laran War Common   −5% Aggressive Expansion Impact   +5% Morale of Armies 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Hercle War Rare   −2.50% Army Maintenance Cost   +5% Discipline Gain   1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
Gain   2.00 Military Experience, otherwise
Nethuns War Rare   +10% Ship Starting Experience   +8% Ship Damage Done A random navy gains two units of   Octeres, if a navy exists
Gain   0.50 Military Experience, multiplied by the deity’s   Martial, otherwise

A random   ocean tile and all other   ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving   +10 Attrition

Menrva Culture Common   +5% Research Points   +10% National Citizen Output Gain   +2.50 Oratory Advances progress multiplied by the deity’s   Charisma, with a minimum of   +5 and a maximum of   +25
Nortia Culture Rare   +4% Integrated Culture Happiness   −0.04 Monthly Tyranny Gain   +2.50 Civic Advances progress multiplied by the deity’s   Finesse, with a minimum of   +5 and a maximum of   +25
Tinia Culture Rare   +10% Monthly Political Influence   +0.10 Monthly Ruler Popularity Gain Up to 5 pops in a random territory   assimilate to the deity’s culture 131, Arritim,   Etruria
Uni Culture Rare   +10% Population Capacity   +6% National Citizen Happiness If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output
Usil Culture Rare   +5% Unintegrated Culture Happiness   +6% National Noble Happiness Convert 1 pop in the capital into a   Noble, including cultural conversion if necessary; 2 if the deity’s   Finesse is at least 6; 3 if the deity’s   Finesse is at least 9
Aita Economy Rare   +10% National Tax   +0.04% Monthly Civilization Change A   Citizen appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Sethlans Economy Rare   +7.50% Military Tech Investment   −10% Fort Maintenance   +5.00 Supply Limit and   +15% Local Fort Defense in the capital province and another random province, for five years
Turms Economy Rare   +15% National Commerce Income   +12% Civic Tech Investment Gain   15 Wealth multiplied by the deity’s   Finesse, with a minimum of   50 and an additional   75 gold if the deity has more than   10 Finesse
Cels Fertility Common   +10% Global Monthly Food Modifier   +12% State Religion Happiness   +0.15% Local Population Growth in the capital province for five years
Artume Fertility Rare   +5% Pop Assimilation Speed   +7% Integrated Culture Happiness Gain   50 Food in every province, multiplied by the deity’s   Charisma
Fufluns Fertility Rare   +10% Population Capacity   +6% National Freeman Happiness   +0.15% Local Population Growth in the capital province for five years
Turan Fertility Rare   +15% Supply Limit   −8% Monthly Wages for Characters 1   Slave appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 22, Velcal,   Etruria
Zerene Fertility Rare   +0.10% National Population Growth   +15% Global Monthly Food Modifier   +0.15% Local Population Growth in the capital province for five years

Cretan deities

These deities are available to nations of Cretan culture, as long as they are Hellenic or polytheistic and have enough Hellenic pops, as well as to any polytheistic country that controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Diktynna War Rare   +15% Supply Limit   +5% Morale of Armies   +5.00 Supply Limit and   +15% Local Fort Defense in the capital province and another random province, for five years
Ariadne Culture Rare   −10% Urban Development Cost   +0.10 Monthly Ruler Popularity Gain Gain   +2.50 Oratory Advances progress multiplied by the deity’s   Charisma, with a minimum of   +5 and a maximum of   +25 358, Knossos,   Knossos
Diktean Zeus Culture Rare   +3 Diplomatic Reputation   −0.04 Monthly Tyranny Gain   +2.50 Civic Advances progress multiplied by the deity’s   Finesse, with a minimum of   +5 and a maximum of   +25 355, Hierapytna,   Ierapetra
Eleuthya Culture Rare   +0.10% National Population Growth   +8% Manpower Recovery Speed   +0.15% Local Population Growth in the capital province for five years
Velchanos Economy Rare   +15% National Commerce Income   +7% Integrated Culture Happiness Gain   15 Wealth multiplied by the deity’s   Finesse, with a minimum of   50 and an additional   75 gold if the deity has more than   10 Finesse
Amaya Fertility Rare   +0.10% National Population Growth   +0.04% Monthly Civilization Change 1   Slave appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Karmanor Fertility Rare   +10% Global Monthly Food Modifier   +0.08% National Population Growth Gain   50 Food in every province, multiplied by the deity’s   Charisma 370, Tarrha,   Tarrha
Rhea Fertility Rare   +10% Global Monthly Food Modifier   +12% State Religion Happiness Gain   50 Food in every province, multiplied by the deity’s   Charisma

Boeotian deities

These deities are available to   Boeotia or countries that were formed from   Boeotia, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Eros Fertility Rare   +10% Population Capacity   +0.04 Provincial Loyalty   +0.15% Local Population Growth in the capital province for five years

Locrian deities

These deities are available to   Locri or countries that were formed from   Locri, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Persephone Fertility Rare   +10% Global Monthly Food Modifier   +7% Integrated Culture Happiness Gain   50 Food in every province, multiplied by the deity’s   Charisma 73, Lokroi Epizephyrioi,   Locri

Pontic deities

These deities are available to   Pontus if it has decided to adopt Hellenic traditions and the Embrace Graeco-Pontic Omens decision is taken (to retain access to them,   Pontus must be Hellenic, Cybelene, Zoroastrian, or own the deity's holy site):

Deity Category Passive effect Omen effect Apotheosis effect Holy site
Zeus Stratios War   +3% Morale of Armies   +8% Manpower Recovery Speed  +2.50 Religious Advances progress multiplied by the deity’s   Zeal, with a minimum of   +5 and a maximum of   +25
Selene Culture   +7.50% Civic Tech Investment   +8% Research Points Up to 5 pops in a random territory   convert to the deity’s faith

Epirote deities

These deities are available to   Epirus or countries that were formed from   Epirus, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and the Epirus Flavor Pack is enabled (Dione and Apollo Aktiakos are unlocked in the unique   Epirote mission tree Molossian Consolidation, Achilles is unlocked in the unique   Epirote mission tree Hellenic Contender and is also not available for Italic culture group countries):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Apollo Aktiakos War Very Rare   -2.5% Navy Maintenance Cost   +12% State Religion Happiness Up to 5 pops in a random territory   convert to the deity’s faith
Achilles War Rare   +3% Discipline   +5% Morale of Armies Gain   1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
Gain   2.00 Military Experience, otherwise
Zeus Naios Culture Very Rare   +4% State Religion Happiness   +5% Morale of Armies Up to 5 pops in a random territory   convert to the deity’s faith
Dione Fertility Very Rare   +10% Global Monthly Food Modifier   +8% National Freeman Happiness Up to 5 pops in a random territory   convert to the deity’s faith

Athenian deities

These deities are available to   Athens or countries formed from   Athens, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the   Magna Graecia content pack (Demeter Potnia can also be unlocked by   Sparta in the unique   Spartan mission tree Ancient Rivals):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Athena Promachos War Very Rare   +3% Morale of Armies   +5% Discipline Gain   0.50 Military Experience, multiplied by the deity’s   Martial, with a minimum of   +2 and a maximum of   +5
Athena Parthenos Culture Very Rare   +5% National Citizen Happiness   +8% Research Points A   Citizen appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Athena Ergane Economy Very Rare   +7.50% Civic Tech Investment   +12% National Commerce Income Gain   +2.50 Civic Advances progress multiplied by the deity’s   Finesse, with a minimum of   +5 and a maximum of   +25
Demeter Potnia Fertility Very Rare   +4% State Religion Happiness   +15% Global Monthly Food Modifier   +0.15% Local Population Growth in the capital province for five years

Spartan deities

These deities are available to   Sparta or countries that were formed from   Sparta, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the   Magna Graecia content pack (Artemis Orthia is unlocked in the unique   Spartan mission tree Spartan Restoration):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Athena Polioukhos War Very Rare   −2.50% Army Maintenance Cost   +5% Discipline Gain   0.50 Military Experience, multiplied by the deity’s   Martial, with a minimum of   +2 and a maximum of   +5
Hyakinthos Culture Very Rare   +7.50% Oratory Tech Investment   +7% Integrated Culture Happiness Gain   +2.50 Oratory Advances progress multiplied by the deity’s   Charisma, with a minimum of   +5 and a maximum of   +25
Apollo Karneios Economy Very Rare   +5% National Citizen Happiness   +12% National Commerce Income If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output
Artemis Orthia Fertility Very Rare   +10% Population Capacity   +15% Global Monthly Food Modifier   +0.15% Local Population Growth in the capital province for five years
Helen Fertility Very Rare   +10% Global Monthly Food Modifier   +0.10 Monthly Ruler Popularity Gain 1   Slave appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9

Syracusan deities

These deities are available to   Syracusae or countries formed from   Syracusae, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the   Magna Graecia content pack:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Athena Nikephoros War Very Rare   +5% Monthly Military Experience   +5% Morale of Armies Gain   1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
Gain   2.00 Military Experience, otherwise
Arethousa Culture Very Rare   +0.10% National Population Growth   +8% Manpower Recovery Speed   +0.15% Local Population Growth in the capital province for five years 84, Syrakousai,   Syracusae
Apollo Didymaios Economy Very Rare   +4% Integrated Culture Happiness   +10% National Citizen Output If the deity has more than   8 finesse, gain   1 Free Province Investment
Otherwise, the culture with the most pops gets   +8% Culture Happiness and   +10% Culture Slave Output
Artemis Alphaia Fertility Very Rare   +5% National Freeman Happiness   +15% Global Monthly Food Modifier 1   Slave appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9