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“ |
Having spread from the Greek heartland, the Olympian pantheon is venerated by many. The names, aspects and hierarchy of many of the gods can vary widely from region to region, however, Zeus, or Jupiter as he is known to the Romans, is regarded as the figurehead of the Olympian pantheon.
— In-game description
|
” |
The Hellenic religion is a polytheistic faith spread throughout Italia, Illyria, Greece, and the Anatolian coast, with pockets in the wider Hellenistic world. This article documents the deities associated with the religion. All values are for
+100% Omen Power.
Many Hellenic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Hellenic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.
Every Hellenic nation benefits from
+10% National Citizen Happiness.
General deities
These deities are available to all Hellenic nations, and all polytheistic nations that have enough Hellenic pops or control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Asklepios
|
Culture
|
Rare
|
+8% National Citizen Happiness
|
+0.04% Monthly Civilization Change
|
A Citizen appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
441, Epidauros, Epidauros
|
Non-Etruscan deities
These deities are available to all nations not of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Apollo
|
War
|
Rare
|
+5% Primary Culture Happiness
|
+8% Manpower Recovery Speed
|
A Freeman appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
424, Delphi, Delphi
|
Non-Italic deities
These deities are available to all nations not of the Italic culture group, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Herakles
|
War
|
Common
|
+5% Wrong Culture Happiness
|
+4% Discipline
|
0.50 Military Experience, multiplied by the deity’s Martial
|
86, Acragas, Acragas
|
Ares
|
War
|
Rare
|
+10% Cohort Starting Experience
|
+8% Morale of Armies
|
1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80%
2.00 Military Experience, otherwise
|
—
|
Poseidon
|
War
|
Rare
|
+10% Ship Starting Experience
|
+8% Morale of Navies
|
A random navy gains two units of Octeres, if a navy exists
0.50 Military Experience, multiplied by the deity’s Martial, otherwise
|
1835, Delos, Nesiotic League
|
Athena
|
Culture
|
Common
|
+10% Monthly Political Influence
|
+8% Research Points
|
+2.50 Civic Advances progress, multiplied by the deity’s Finesse
|
416, Athens, Athens
|
Zeus
|
Culture
|
Common
|
+0.05 Monthly Ruler Popularity Gain
|
−0.05 Aggressive Expansion Change
|
+2.50 Religious Advances progress, multiplied by the deity’s Zeal
|
439, Olympia, Elis
|
Helios
|
Culture
|
Rare
|
+5% Primary Culture Happiness
|
+0.10 Monthly Ruler Popularity Gain
|
A Freeman appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
266, Rhodos, Rhodes
|
Hera
|
Culture
|
Rare
|
+10% Population Capacity
|
+8% National Citizen Happiness
|
A Citizen appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
440, Argos, Argos
|
Tyche
|
Culture
|
Very Rare
|
+0.025 Monthly Stability Change
|
−8% Mercenary Army Maintenance
|
0.50 Military Experience, multiplied by the deity’s Martial
|
—
|
Hermes
|
Economy
|
Common
|
+15% National Commerce Income
|
+8% National Freeman Happiness
|
15 Wealth, multiplied by the deity’s Finesse
|
—
|
Hades
|
Economy
|
Rare
|
−5% Build Cost
|
+10% National Tax
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
—
|
Hephaistos
|
Economy
|
Rare
|
+7.50% Military Tech Investment
|
−10% Fort Maintenance
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
270, Lemnos, Athens
|
Aphrodite
|
Fertility
|
Common
|
+10% Population Capacity
|
−8% Monthly Wages for Characters
|
+0.15% Local Population Growth in the capital province for five years
|
334, Paphos, Phrygia
|
Demeter
|
Fertility
|
Common
|
+0.10% National Population Growth
|
+15% Global Monthly Food Modifier
|
50 Food in every province, multiplied by the deity’s Charisma
|
—
|
Dionysos
|
Fertility
|
Common
|
+10% Global Monthly Food Modifier
|
+8% National Freeman Happiness
|
A Freeman appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
426, Thebes, Thebes
|
Artemis
|
Fertility
|
Rare
|
+10% Global Monthly Food Modifier
|
+8% Manpower Recovery Speed
|
Up to 5 pops in a random territory will assimilate to the deity’s culture
|
290, Ephesos, Ionia
|
Pan
|
Fertility
|
Rare
|
+15% Supply Limit
|
+2 Hostile Attrition
|
A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Serapis cult deities
These deities are available to Kemetic nations that have enough Hellenic pops, if their holy site is controlled, or to
Egypt if it chooses to follow the Serapis cult (to retain access to them, Egypt must be Hellenic or Kemetic):
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Harpokrates
|
Culture
|
Very Rare
|
−0.05 Monthly Corruption
|
+8% Morale of Armies
|
+2.50 Civic Advances progress, multiplied by the deity’s Finesse
|
—
|
Serapis
|
Culture
|
Very Rare
|
+0.05 Monthly Ruler Popularity Gain
|
+8% National Citizen Happiness
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
—
|
Zeus Ammon
|
Culture
|
Very Rare
|
+5% Pop Conversion Speed
|
+15% State Religion Happiness
|
Up to 5 pops in a random territory will assimilate to the deity’s culture
|
—
|
Hermanubis
|
Economy
|
Very Rare
|
+10% National Tax
|
+8% National Slave Happiness
|
15 Wealth, multiplied by the deity’s Finesse
|
—
|
Alexander
Alexander the Great is a deified character, so his apotheosis effect is enabled. He can be worshipped by Hellenic and Kemetic nations that control either his holy site, or his mausoleum, which is initially located in Alexandria in
Egypt (moving the mausoleum is only possible with the Hellenistic World flavor pack):
Deity
|
Category
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Alexander 'The Great'
|
War
|
+5% Morale of Armies
|
+0.10 Monthly Ruler Popularity Gain
|
Two Freemen appear in the capital
|
516, Alexandria, Egypt
|
Exclusive deities
The following Hellenic deities are only available to specific countries.
Italic deities
These deities are available to nations of the Italic culture group, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Faunus
|
Fertility
|
Rare
|
+15% Supply Limit
|
+10% National Freeman Output
|
Up to 5 pops in a random territory will assimilate to the deity’s culture
|
—
|
Non-Etruscan Italic deities
These deities are available to nations of the Italic culture group but not of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Mars
|
War
|
Common
|
+5% Morale of Armies
|
+4% Discipline
|
0.50 Military Experience, multiplied by the deity’s Martial
|
—
|
Hercules
|
War
|
Rare
|
+5% Starting Experience
|
+4% Discipline
|
A Freeman appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Neptune
|
War
|
Rare
|
+10% Ship Starting Experience
|
+8% Ship Damage Done
|
A random navy gains two units of Octeres, if a navy exists
0.50 Military Experience, multiplied by the deity’s Martial, otherwise
|
—
|
Jupiter
|
Culture
|
Common
|
+0.05 Monthly Ruler Popularity Gain
|
−0.05 Aggressive Expansion Change
|
A Citizen appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
1, Roma, Rome
|
Minerva
|
Culture
|
Common
|
+5% Research Points
|
+8% Morale of Armies
|
+2.50 Martial Advances progress, multiplied by the deity’s Martial
|
—
|
Juno
|
Culture
|
Rare
|
+10% Population Capacity
|
+8% National Citizen Happiness
|
A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Sol
|
Culture
|
Rare
|
+5% State Religion Happiness
|
+0.10 Monthly Ruler Popularity Gain
|
Up to 5 pops in a random territory will convert to the deity’s faith
|
—
|
Fortuna
|
Culture
|
Very Rare
|
+0.025 Provincial Loyalty
|
+12% Religious Tech Investment
|
1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80%
2.00 Military Experience, otherwise
|
—
|
Mercury
|
Economy
|
Common
|
+10% National Citizen Output
|
+12% National Commerce Income
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
—
|
Pluto
|
Economy
|
Rare
|
−5% Build Cost
|
+10% National Tax
|
15 Wealth, multiplied by the deity’s Finesse
|
—
|
Vulcan
|
Economy
|
Rare
|
−2.50% Army Maintenance Cost
|
−10% Fort Maintenance
|
+2.50 Civic Advances progress, multiplied by the deity’s Finesse
|
—
|
Bacchus
|
Fertility
|
Common
|
+10% National Tribesman Output
|
+8% National Citizen Happiness
|
A Freeman appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Ceres
|
Fertility
|
Rare
|
+10% Population Capacity
|
+15% Global Monthly Food Modifier
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Diana
|
Fertility
|
Rare
|
+10% Global Monthly Food Modifier
|
+15% Primary Culture Happiness
|
Up to 5 pops in a random territory will convert to the deity’s faith
|
6, Cumae, Rome
|
Venus
|
Fertility
|
Rare
|
+10% Population Capacity
|
+10% National Citizen Output
|
50 Food in every province, multiplied by the deity’s Charisma
|
—
|
Etruscan deities
These deities are available to nations of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Apulu
|
War
|
Common
|
+5% Manpower Recovery Speed
|
+8% National Freeman Happiness
|
0.50 Military Experience, multiplied by the deity’s Martial
|
14, Caere, Etruria
|
Laran
|
War
|
Common
|
−5% Aggressive Expansion Impact
|
+8% Morale of Armies
|
A Freeman appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Hercle
|
War
|
Rare
|
−2.50% Army Maintenance Cost
|
+4% Discipline
|
1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80%
2.00 Military Experience, otherwise
|
—
|
Nethuns
|
War
|
Rare
|
+10% Ship Starting Experience
|
+8% Ship Damage Done
|
A random navy gains two units of Octeres, if a navy exists
0.50 Military Experience, multiplied by the deity’s Martial, otherwise
|
—
|
Menrva
|
Culture
|
Common
|
+5% Research Points
|
+10% National Citizen Output
|
+2.50 Oratory Advances progress, multiplied by the deity’s Charisma
|
—
|
Nortia
|
Culture
|
Rare
|
+5% Primary Culture Happiness
|
−0.04 Monthly Tyranny
|
+2.50 Civic Advances progress, multiplied by the deity’s Finesse
|
—
|
Tinia
|
Culture
|
Rare
|
+10% Monthly Political Influence
|
+0.10 Monthly Ruler Popularity Gain
|
Up to 5 pops in a random territory will assimilate to the deity’s culture
|
131, Arretium, Etruria
|
Uni
|
Culture
|
Rare
|
+10% Population Capacity
|
+8% National Citizen Happiness
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
—
|
Usil
|
Culture
|
Rare
|
+5% Wrong Culture Happiness
|
−0.04 Monthly War Exhaustion
|
Up to 5 pops in a random territory will convert to the deity’s faith
|
—
|
Aita
|
Economy
|
Rare
|
+10% National Tax
|
+0.04% Monthly Civilization Change
|
A Citizen appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Sethlans
|
Economy
|
Rare
|
+7.50% Military Tech Investment
|
−10% Fort Maintenance
|
+5.00 Supply Limit and +15% Local Fort Defense in the capital province and another random province, for five years
|
—
|
Turms
|
Economy
|
Rare
|
+15% National Commerce Income
|
+12% Civic Tech Investment
|
15 Wealth, multiplied by the deity’s Finesse
|
—
|
Cels
|
Fertility
|
Common
|
+10% Global Monthly Food Modifier
|
+15% State Religion Happiness
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Artume
|
Fertility
|
Rare
|
+5% Pop Assimilation Speed
|
+15% Primary Culture Happiness
|
50 Food in every province, multiplied by the deity’s Charisma
|
—
|
Fufluns
|
Fertility
|
Rare
|
+10% Population Capacity
|
+8% National Freeman Happiness
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Turan
|
Fertility
|
Rare
|
+15% Supply Limit
|
−8% Monthly Wages for Characters
|
A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
22, Volci, Etruria
|
Zerene
|
Fertility
|
Rare
|
+0.10% National Population Growth
|
+15% Global Monthly Food Modifier
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Cretan deities
These deities are available to nations of Cretan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Diktynna
|
War
|
Rare
|
+15% Supply Limit
|
+8% Morale of Armies
|
+5.00 Supply Limit and +15% Local Fort Defense in the capital province and another random province, for five years
|
—
|
Ariadne
|
Culture
|
Rare
|
−10% Urban Development Cost
|
+0.10 Monthly Ruler Popularity Gain
|
+2.50 Oratory Advances progress, multiplied by the deity’s Charisma
|
358, Knosos, Knossos
|
Diktean Zeus
|
Culture
|
Rare
|
+3 Diplomatic Reputation
|
−0.04 Monthly Tyranny
|
+2.50 Civic Advances progress, multiplied by the deity’s Finesse
|
355, Hierapytna, Ierapetra
|
Eleuthya
|
Culture
|
Rare
|
+0.10% National Population Growth
|
+8% Manpower Recovery Speed
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Velchanos
|
Economy
|
Rare
|
+15% National Commerce Income
|
+15% Primary Culture Happiness
|
15 Wealth, multiplied by the deity’s Finesse
|
—
|
Amaya
|
Fertility
|
Rare
|
+0.10% National Population Growth
|
+0.04% Monthly Civilization Change
|
A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Karmanor
|
Fertility
|
Rare
|
+10% Global Monthly Food Modifier
|
+0.08% National Population Growth
|
50 Food in every province, multiplied by the deity’s Charisma
|
370, Tarra, Tarrha
|
Rhea
|
Fertility
|
Rare
|
+10% Global Monthly Food Modifier
|
+15% State Religion Happiness
|
50 Food in every province, multiplied by the deity’s Charisma
|
—
|
Boeotian deities
These deities are available to
Boeotia, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Eros
|
Fertility
|
Rare
|
+10% Population Capacity
|
+0.04 Provincial Loyalty
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Locrian deities
These deities are available to
Locri, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Persephone
|
Fertility
|
Rare
|
+10% Global Monthly Food Modifier
|
+15% Primary Culture Happiness
|
50 Food in every province, multiplied by the deity’s Charisma
|
73, Locri, Locri
|
Pontic deities
These deities are available to
Pontus if it decides to adopt Hellenic traditions and the "Embrace Graeco-Pontic Omens" decision is taken (to retain access to them, Pontus must be Hellenic, Cybelene, Zoroastrian, or own the deity's holy site):
Deity
|
Category
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Zeus Stratios
|
War
|
+5% Morale of Armies
|
+8% Manpower Recovery Speed
|
+2.50 Religious Advances progress, multiplied by the deity’s Zeal
|
—
|
Selene
|
Culture
|
+7.50% Civic Tech Investment
|
+8% Research Points
|
Up to 5 pops in a random territory will convert to the deity’s faith
|
—
|
Epirote deities
These deities are available to
Epirus, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the Epirus flavor pack:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Zeus Naios
|
Culture
|
Very Rare
|
+5% State Religion Happiness
|
+8% Morale of Armies
|
Up to 5 pops in a random territory will convert to the deity’s faith
|
425, Dodona, Epirus
|
Athenian deities
These deities are available to
Athens, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the
Magna Graecia content pack:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Athena Promachos
|
War
|
Very Rare
|
+5% Morale of Armies
|
+4% Discipline
|
0.50 Military Experience, multiplied by the deity’s Martial
|
—
|
Athena Parthenos
|
Culture
|
Very Rare
|
+8% National Citizen Happiness
|
+8% Research Points
|
A Citizen appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Athena Ergane
|
Economy
|
Very Rare
|
+7.50% Civic Tech Investment
|
+12% National Commerce Income
|
+2.50 Civic Advances progress, multiplied by the deity’s Finesse
|
—
|
Demeter Potnia
|
Fertility
|
Very Rare
|
+5% State Religion Happiness
|
+15% Global Monthly Food Modifier
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Spartan deities
These deities are available to
Sparta, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the
Magna Graecia content pack (Artemis Orthia is unlocked by a mission):
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Athena Polioukhos
|
War
|
Very Rare
|
−2.50% Army Maintenance Cost
|
+4% Discipline
|
0.50 Military Experience, multiplied by the deity’s Martial
|
—
|
Hyakinthos
|
Culture
|
Very Rare
|
+7.50% Oratory Tech Investment
|
+15% Primary Culture Happiness
|
+2.50 Oratory Advances progress, multiplied by the deity’s Charisma
|
—
|
Apollo Karneios
|
Economy
|
Very Rare
|
+8% National Citizen Happiness
|
+12% National Commerce Income
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
—
|
Artemis Orthia
|
Fertility
|
Very Rare
|
+10% Population Capacity
|
+15% Global Monthly Food Modifier
|
+0.15% Local Population Growth in the capital province for five years
|
—
|
Helen
|
Fertility
|
Very Rare
|
+10% Global Monthly Food Modifier
|
+0.10 Monthly Ruler Popularity Gain
|
A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|
Syracusean deities
These deities are available to
Syracusae, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the
Magna Graecia content pack:
Deity
|
Category
|
Rarity
|
Passive effect
|
Omen effect
|
Apotheosis effect
|
Holy site
|
Athena Nikephoros
|
War
|
Very Rare
|
+5% Monthly Military Experience
|
+8% Morale of Armies
|
1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80%
2.00 Military Experience, otherwise
|
—
|
Arethousa
|
Culture
|
Very Rare
|
+0.10% National Population Growth
|
+8% Manpower Recovery Speed
|
+0.15% Local Population Growth in the capital province for five years
|
84, Syracuse, Syracusae
|
Apollo Didymaios
|
Economy
|
Very Rare
|
+5% Primary Culture Happiness
|
+10% National Citizen Output
|
1 Free Province Investment; two if the deity’s Finesse is at least 11
|
—
|
Artemis Alphaia
|
Fertility
|
Very Rare
|
+8% National Freeman Happiness
|
+15% Global Monthly Food Modifier
|
A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9
|
—
|