Difference between revisions of "Hellenic"

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{{Version|1.4}}
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{{Version|1.5}}
 
{{Quote|Having spread from the Greek heartland, the Olympian pantheon is venerated by many. The names, aspects and hierarchy of many of the gods can vary widely from region to region, however, Zeus, or Jupiter as he is known to the Romans, is regarded as the figurehead of the Olympian pantheon.|In-game description}}
 
{{Quote|Having spread from the Greek heartland, the Olympian pantheon is venerated by many. The names, aspects and hierarchy of many of the gods can vary widely from region to region, however, Zeus, or Jupiter as he is known to the Romans, is regarded as the figurehead of the Olympian pantheon.|In-game description}}
  
 
The '''Hellenic''' [[religion]] is a polytheistic faith spread throughout Italia, Illyria, Greece, and the Anatolian coast, with pockets in the wider Hellenistic world. This article documents the deities associated with the religion. All values are for {{icon|omen power}}{{green|+100%}} [[Religion#Omen_power|Omen Power]].
 
The '''Hellenic''' [[religion]] is a polytheistic faith spread throughout Italia, Illyria, Greece, and the Anatolian coast, with pockets in the wider Hellenistic world. This article documents the deities associated with the religion. All values are for {{icon|omen power}}{{green|+100%}} [[Religion#Omen_power|Omen Power]].
  
Many Hellenic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Hellenic pops: '''5%''' for Very Common deities, '''10%''' for Common deities, '''20%''' for Rare deities, and '''40%''' for Very Rare deities.
+
Many Hellenic deities can be accessed by any polytheistic nation that controls their {{icon|holy site}} holy site or has a specific percentage of Hellenic pops: '''5%''' for Very Common deities, '''10%''' for Common deities, '''20%''' for Rare deities, and '''40%''' for Very Rare deities.
  
Every Hellenic nation benefits from {{icon|happiness}}{{green|+10%}} National Citizen Happiness.
+
Every Hellenic nation benefits from {{icon|citizen happiness}} {{green|+8%}} National Citizen Happiness.
  
 
== General deities ==
 
== General deities ==
These deities are available to all Hellenic nations, and all polytheistic nations that have enough Hellenic pops or control the deity's holy site:
+
These deities are available to all Hellenic or [[Iberic]] nations, and all polytheistic nations that have enough Hellenic pops or control the deity's holy site:
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
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| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|noble happiness}} {{green|+5%}} National Noble Happiness
| [[File:Civilization.png|28px]]{{green|+0.04%}} Monthly Civilization Change
+
| {{icon|civilization}} {{green|+0.04%}} Monthly Civilization Change
| A {{icon|citizens}} Citizen appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|economy_apotheosis_capital_noble_effect}}
 
| 441, Epidauros, {{flag|Epidauros}}
 
| 441, Epidauros, {{flag|Epidauros}}
 
|}
 
|}
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| War
 
| War
 
| Rare
 
| Rare
| {{icon|happiness}}{{green|+5%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+4%}} Integrated Culture Happiness
| {{icon|manpower recovery speed}}{{green|+8%}} Manpower Recovery Speed
+
| {{icon|manpower recovery speed}} {{green|+8%}} Manpower Recovery Speed
| A {{icon|freemen}} Freeman appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|military_apotheosis_capital_freemen_effect}}
 
| 424, Delphi, {{flag|Delphi}}
 
| 424, Delphi, {{flag|Delphi}}
 
|}
 
|}
  
 
=== Non-Italic deities ===
 
=== Non-Italic deities ===
These deities are available to all nations '''not''' of the Italic [[culture|culture group]], as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
+
These deities are available to all nations '''not''' of the Italic [[culture|culture group]], as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site (in addition, Artemis and Demeter are also always available to [[Iberic]] countries):
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
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| War
 
| War
 
| Common
 
| Common
| {{icon|happiness}}{{green|+5%}} Wrong Culture Happiness
+
| {{icon|unintegrated culture happiness}} {{green|+4%}} Unintegrated Culture Happiness
| {{icon|discipline}}{{green|+4%}} Discipline
+
| {{icon|discipline}} {{green|+5%}} Discipline
| {{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|military_apotheosis_military_experience_effect}}
| 86, Acragas, {{flag|Acragas}}
+
| 86, Akragas, {{flag|Acragas}}
 
|-
 
|-
 
! Ares
 
! Ares
 
| War
 
| War
 
| Rare
 
| Rare
| [[File:Starting_experience.png|28px]]{{green|+10%}} Cohort Starting Experience
+
| {{icon|starting experience}} {{green|+10%}} Cohort Starting Experience
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| {{icon|manpower}}{{green|1,000}} Manpower, multiplied by the deity’s {{icon|mil}} Martial, and an extra {{green|1,000}} if the deity’s {{icon|mil}} Martial is at least 11, if manpower is below 80%<br/>{{icon|military exp}}{{green|2.00}} Military Experience, otherwise
+
| {{ApotheosisEffect|military_apotheosis_manpower_effect}}
 
| —
 
| —
 
|-
 
|-
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| War
 
| War
 
| Rare
 
| Rare
| [[File:Starting_experience.png|28px]]{{green|+10%}} Ship Starting Experience
+
| {{icon|starting experience}} {{green|+10%}} Ship Starting Experience
| {{icon|morale}}{{green|+8%}} Morale of Navies
+
| {{icon|morale}} {{green|+5%}} Morale of Navies
| A random navy gains two units of {{icon|octere}} Octeres, if a navy exists<br/>{{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial, otherwise
+
| {{ApotheosisEffect|naval_apotheosis_effect}}
 +
{{ApotheosisEffect|storm_of_the_century_effect|Mediterranean Sea}}
 
| 1835, Delos, {{flag|Nesiotic League}}
 
| 1835, Delos, {{flag|Nesiotic League}}
 
|-
 
|-
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| Culture
 
| Culture
 
| Common
 
| Common
| {{icon|pol}}{{green|+10%}} Monthly Political Influence
+
| {{icon|pol}} {{green|+10%}} Monthly Political Influence
| {{icon|research points}}{{green|+8%}} Research Points
+
| {{icon|research points}} {{green|+8%}} Research Points
| {{icon|technology speed}}{{green|+2.50}} Civic Advances progress, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|culture_apotheosis_civic_tech_effect}}
| 416, Athens, {{flag|Athens}}
+
| 416, Athenai, {{flag|Athens}}
 
|-
 
|-
 
! Zeus
 
! Zeus
 
| Culture
 
| Culture
 
| Common
 
| Common
| {{icon|popularity}}{{green|+0.05}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.05}} Monthly Ruler Popularity Gain
| {{icon|aggressive expansion}}{{green|−0.05}} Aggressive Expansion Change
+
| {{icon|aggressive expansion}} {{green|−0.05}} Aggressive Expansion Change
| {{icon|technology speed}}{{green|+2.50}} Religious Advances progress, multiplied by the deity’s {{icon|rel}} Zeal
+
| {{ApotheosisEffect|culture_apotheosis_rel_tech_effect}}
 
| 439, Olympia, {{flag|Elis}}
 
| 439, Olympia, {{flag|Elis}}
 
|-
 
|-
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| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|happiness}}{{green|+5%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+5%}} Integrated Culture Happiness
| {{icon|popularity}}{{green|+0.10}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.10}} Monthly Ruler Popularity Gain
| A {{icon|freemen}} Freeman appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|military_apotheosis_capital_freemen_effect}}
 
| 266, Rhodos, {{flag|Rhodes}}
 
| 266, Rhodos, {{flag|Rhodes}}
 
|-
 
|-
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| Culture
 
| Culture
 
| Rare
 
| Rare
| [[File:Population_capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|citizen happiness}} {{green|+10%}} National Citizen Happiness
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|province loyalty}} {{green|+0.04}} Provincial Loyalty
| A {{icon|citizens}} Citizen appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|economy_apotheosis_capital_citizens_effect}}
 
| 440, Argos, {{flag|Argos}}
 
| 440, Argos, {{flag|Argos}}
 
|-
 
|-
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| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|stability}}{{green|+0.025}} Monthly Stability Change
+
| {{icon|stability}} {{green|+0.025}} Monthly Stability Change
| {{icon|mercenary maintenance}}{{green|−8%}} Mercenary Army Maintenance
+
| {{icon|mercenary maintenance}} {{green|−8%}} Mercenary Army Maintenance
| {{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|military_apotheosis_military_experience_effect}}
 
| —
 
| —
 
|-
 
|-
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| Economy
 
| Economy
 
| Common
 
| Common
| {{icon|commerce value}}{{green|+15%}} National Commerce Income
+
| {{icon|commerce value}} {{green|+15%}} National Commerce Income
| {{icon|happiness}}{{green|+8%}} National Freeman Happiness
+
| {{icon|freeman happiness}} {{green|+6%}} National Freeman Happiness
| {{icon|wealth}}{{green|15}} Wealth, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|economy_income_effect}}
 
| —
 
| —
 
|-
 
|-
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| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|build cost}}{{green|−5%}} Build Cost
+
| {{icon|build cost}} {{green|−5%}} Build Cost
| {{icon|national tax}}{{green|+10%}} National Tax
+
| {{icon|national tax}} {{green|+10%}} National Tax
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 +
5% chance for a random character that does not hold any positions to be '''claimed prematurely by the ravenous god of the underworld'''
 
| —
 
| —
 
|-
 
|-
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| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|technology speed}}{{green|+7.50%}} Military Tech Investment
+
| {{icon|military tech investment}} {{green|+7.50%}} Military Tech Investment
| {{icon|maintenance}}{{green|−10%}} Fort Maintenance
+
| {{icon|fort maintenance}} {{green|−10%}} Fort Maintenance
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 
| 270, Lemnos, {{flag|Athens}}
 
| 270, Lemnos, {{flag|Athens}}
 
|-
 
|-
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| Fertility
 
| Fertility
 
| Common
 
| Common
| [[File:Population_capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| {{green|−8%}} Monthly Wages for Characters
+
| {{icon|monthly wages}} {{green|−8%}} Monthly Wages for Characters
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
| 334, Paphos, {{flag|Phrygia}}
+
| 334, Paphos, {{flag|Antigonid Kingdom}}
 
|-
 
|-
 
! Demeter
 
! Demeter
 
| Fertility
 
| Fertility
 
| Common
 
| Common
| {{icon|local population growth}}{{green|+0.10%}} National Population Growth
+
| {{icon|local population growth}} {{green|+0.10%}} National Population Growth
| [[File:Monthly_food.png|28px]]{{green|+15%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+15%}} Global Monthly Food Modifier
| [[File:Global_food_capacity.png|28px]]{{green|50}} Food in every province, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|fertility_apotheosis_food_effect}}
 
| —
 
| —
 
|-
 
|-
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| Fertility
 
| Fertility
 
| Common
 
| Common
| [[File:Monthly_food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|happiness}}{{green|+8%}} National Freeman Happiness
+
| {{icon|freeman happiness}} {{green|+6%}} National Freeman Happiness
| A {{icon|freemen}} Freeman appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|military_apotheosis_capital_freemen_effect}}
| 426, Thebes, {{flag|Thebes}}
+
| 426, Thebai, {{flag|Thebes}}
 
|-
 
|-
 
! Artemis
 
! Artemis
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Monthly_food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|manpower recovery speed}}{{green|+8%}} Manpower Recovery Speed
+
| {{icon|manpower recovery speed}} {{green|+8%}} Manpower Recovery Speed
| Up to 5 pops in a random territory will assimilate to the deity’s culture
+
| {{ApotheosisEffect|culture_apotheosis_assimilate_effect}}
 
| 290, Ephesos, {{flag|Ionia}}
 
| 290, Ephesos, {{flag|Ionia}}
 
|-
 
|-
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| Fertility
 
| Fertility
 
| Rare
 
| Rare
| {{icon|supply limit}}{{green|+15%}} Supply Limit
+
| {{icon|supply limit}} {{green|+15%}} Supply Limit
| {{icon|attrition}}{{green|+2}} Hostile Attrition
+
| {{icon|attrition}} {{green|+2}} Hostile Attrition
| A {{icon|slaves}} Slave appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|fertility_apotheosis_capital_slaves_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Serapis cult deities ===
 
=== Serapis cult deities ===
These deities are available to [[Kemetic]] nations that have enough Hellenic pops, if their holy site is controlled, or to {{flag|Egypt}} if it chooses to follow the Serapis cult (to retain access to them, Egypt must be Hellenic or Kemetic):
+
These deities are available to to {{flag|Egypt}} if it chooses to [[Egyptian flavor events#flavor_egy.1|follow the Serapis cult]] (to retain access to them, {{flag|Egypt}} must be Hellenic or [[Kemetic]]), to [[Kemetic]] nations that have enough Hellenic pops, or to any polytheistic countries that control their holy site:
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
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| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|corruption}}{{green|−0.05}} Monthly Corruption
+
| {{icon|corruption}} {{green|−0.05}} Monthly Corruption
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| {{icon|technology speed}}{{green|+2.50}} Civic Advances progress, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|culture_apotheosis_civic_tech_effect}}
 
| —
 
| —
 
|-
 
|-
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| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|popularity}}{{green|+0.05}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.05}} Monthly Ruler Popularity Gain
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|citizen happiness}} {{green|+6%}} National Citizen Happiness
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 
| —
 
| —
 
|-
 
|-
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| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| [[File:Policy_religious_conversion.png|28px]]{{green|+5%}} Pop Conversion Speed
+
| {{icon|conversion}} {{green|+5%}} Pop Conversion Speed
| {{icon|happiness}}{{green|+15%}} State Religion Happiness
+
| {{icon|state religion happiness}} {{green|+12%}} State Religion Happiness
| Up to 5 pops in a random territory will assimilate to the deity’s culture
+
| {{ApotheosisEffect|culture_apotheosis_assimilate_effect}}
 
| —
 
| —
 
|-
 
|-
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| Economy
 
| Economy
 
| Very Rare
 
| Very Rare
| {{icon|national tax}}{{green|+10%}} National Tax
+
| {{icon|national tax}} {{green|+10%}} National Tax
| {{icon|happiness}}{{green|+8%}} National Slave Happiness
+
| {{icon|slave happiness}} {{green|+6%}} National Slave Happiness
| {{icon|wealth}}{{green|15}} Wealth, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|economy_income_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Alexander ===
 
=== Alexander ===
Alexander the Great is a deified character, so his apotheosis effect is enabled. He can be worshipped by Hellenic and [[Kemetic]] nations that control either his holy site, or his mausoleum, which is initially located in Alexandria in {{flag|Egypt}} (moving the mausoleum is only possible with the Hellenistic World flavor pack):
+
Alexander the Great is a deified character, so his apotheosis effect is enabled from the start. He can be worshipped by Hellenic and [[Kemetic]] nations that control either his {{icon|holy site}} holy site or his mausoleum, which is initially located in Alexandria (516) in {{flag|Egypt}} (moving the mausoleum is only possible with the '''[[Hellenistic World Flavor Pack]]'''):
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
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! Alexander 'The Great'
 
! Alexander 'The Great'
 
| War
 
| War
| {{icon|morale}}{{green|+5%}} Morale of Armies
+
| {{icon|morale}} {{green|+3%}} Morale of Armies
| {{icon|popularity}}{{green|+0.10}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.10}} Monthly Ruler Popularity Gain
| Two {{icon|freemen}} Freemen appear in the capital
+
| {{ApotheosisEffect|military_apotheosis_capital_freemen_effect}}
 
| 516, Alexandria, {{flag|Egypt}}
 
| 516, Alexandria, {{flag|Egypt}}
 
|}
 
|}
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| Fertility
 
| Fertility
 
| Rare
 
| Rare
| {{icon|supply limit}}{{green|+15%}} Supply Limit
+
| {{icon|supply limit}} {{green|+15%}} Supply Limit
| {{icon|local output modifier}}{{green|+10%}} National Freeman Output
+
| {{icon|freeman output}} {{green|+10%}} National Freeman Output
| Up to 5 pops in a random territory will assimilate to the deity’s culture
+
| {{ApotheosisEffect|culture_apotheosis_assimilate_effect}}
 
| —
 
| —
 
|}
 
|}
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| War
 
| War
 
| Common
 
| Common
| {{icon|morale}}{{green|+5%}} Morale of Armies
+
| {{icon|morale}} {{green|+3%}} Morale of Armies
| {{icon|discipline}}{{green|+4%}} Discipline
+
| {{icon|discipline}} {{green|+5%}} Discipline
| {{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|military_apotheosis_military_experience_effect}}
 
| —
 
| —
 
|-
 
|-
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| War
 
| War
 
| Rare
 
| Rare
| [[File:Starting_experience.png|28px]]{{green|+5%}} Starting Experience
+
| {{icon|discipline}} {{green|+3%}} Discipline
| {{icon|discipline}}{{green|+4%}} Discipline
+
| {{icon|noble happiness}} {{green|+6%}} National Noble Happiness
| A {{icon|freemen}} Freeman appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|economy_apotheosis_capital_noble_effect}}
 
| —
 
| —
 
|-
 
|-
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| War
 
| War
 
| Rare
 
| Rare
| [[File:Starting_experience.png|28px]]{{green|+10%}} Ship Starting Experience
+
| {{icon|starting experience}} {{green|+10%}} Ship Starting Experience
| {{green|+8%}} Ship Damage Done
+
| {{icon|ship damage done}} {{green|+8%}} Ship Damage Done
| A random navy gains two units of {{icon|octere}} Octeres, if a navy exists<br/>{{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial, otherwise
+
| {{ApotheosisEffect|naval_apotheosis_effect}}
 +
{{ApotheosisEffect|storm_of_the_century_effect|Mediterranean Sea}}
 
| —
 
| —
 
|-
 
|-
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| Culture
 
| Culture
 
| Common
 
| Common
| {{icon|popularity}}{{green|+0.05}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.05}} Monthly Ruler Popularity Gain
| {{icon|aggressive expansion}}{{green|−0.05}} Aggressive Expansion Change
+
| {{icon|aggressive expansion}} {{green|−0.05}} Aggressive Expansion Change
| A {{icon|citizens}} Citizen appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|economy_apotheosis_capital_citizens_effect}}
 
| 1, Roma, {{flag|Rome}}
 
| 1, Roma, {{flag|Rome}}
 
|-
 
|-
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| Culture
 
| Culture
 
| Common
 
| Common
| {{icon|research points}}{{green|+5%}} Research Points
+
| {{icon|research points}} {{green|+5%}} Research Points
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| {{icon|technology speed}}{{green|+2.50}} Martial Advances progress, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|war_apotheosis_martial_tech_effect}}
 
| —
 
| —
 
|-
 
|-
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| Culture
 
| Culture
 
| Rare
 
| Rare
| [[File:Population_capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|citizen happiness}} {{green|+6%}} National Citizen Happiness
| A {{icon|slaves}} Slave appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|fertility_apotheosis_capital_slaves_effect}}
 
| —
 
| —
 
|-
 
|-
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| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|happiness}}{{green|+5%}} State Religion Happiness
+
| {{icon|state religion happiness}} {{green|+4%}} State Religion Happiness
| {{icon|popularity}}{{green|+0.10}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.10}} Monthly Ruler Popularity Gain
| Up to 5 pops in a random territory will convert to the deity’s faith
+
| {{ApotheosisEffect|culture_apotheosis_capital_effect}}
 
| —
 
| —
 
|-
 
|-
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| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|loyalty}}{{green|+0.025}} Provincial Loyalty
+
| {{icon|province loyalty}} {{green|+0.025}} Provincial Loyalty
| {{icon|technology speed}}{{green|+12%}} Religious Tech Investment
+
| {{icon|religious tech investment}} {{green|+12%}} Religious Tech Investment
| {{icon|manpower}}{{green|1,000}} Manpower, multiplied by the deity’s {{icon|mil}} Martial, and an extra {{green|1,000}} if the deity’s {{icon|mil}} Martial is at least 11, if manpower is below 80%<br/>{{icon|military exp}}{{green|2.00}} Military Experience, otherwise
+
| {{ApotheosisEffect|military_apotheosis_manpower_effect}}
 
| —
 
| —
 
|-
 
|-
Line 358: Line 361:
 
| Economy
 
| Economy
 
| Common
 
| Common
| {{icon|local output modifier}}{{green|+10%}} National Citizen Output
+
| {{icon|citizen output}} {{green|+10%}} National Citizen Output
| {{icon|commerce value}}{{green|+12%}} National Commerce Income
+
| {{icon|commerce value}} {{green|+12%}} National Commerce Income
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 
| —
 
| —
 
|-
 
|-
Line 366: Line 369:
 
| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|build cost}}{{green|−5%}} Build Cost
+
| {{icon|build cost}} {{green|−5%}} Build Cost
| {{icon|national tax}}{{green|+10%}} National Tax
+
| {{icon|national tax}} {{green|+10%}} National Tax
| {{icon|wealth}}{{green|15}} Wealth, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|economy_income_effect}}
 
| —
 
| —
 
|-
 
|-
Line 374: Line 377:
 
| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|maintenance}}{{green|−2.50%}} Army Maintenance Cost
+
| {{icon|army maintenance}} {{green|−2.50%}} Army Maintenance Cost
| {{icon|maintenance}}{{green|−10%}} Fort Maintenance
+
| {{icon|fort maintenance}} {{green|−10%}} Fort Maintenance
| {{icon|technology speed}}{{green|+2.50}} Civic Advances progress, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|culture_apotheosis_civic_tech_effect}}
 
| —
 
| —
 
|-
 
|-
Line 382: Line 385:
 
| Fertility
 
| Fertility
 
| Common
 
| Common
| {{icon|local output modifier}}{{green|+10%}} National Tribesman Output
+
| {{icon|tribesman output}} {{green|+10%}} National Tribesman Output
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|citizen happiness}} {{green|+6%}} National Citizen Happiness
| A {{icon|freemen}} Freeman appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|military_apotheosis_capital_freemen_effect}}
 
| —
 
| —
 
|-
 
|-
Line 390: Line 393:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Population_capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| [[File:Monthly_food.png|28px]]{{green|+15%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+15%}} Global Monthly Food Modifier
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|-
 
|-
Line 398: Line 401:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Monthly_food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|happiness}}{{green|+15%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+7%}} Integrated Culture Happiness
| Up to 5 pops in a random territory will convert to the deity’s faith
+
| {{ApotheosisEffect|culture_apotheosis_capital_effect}}
| 6, Cumae, {{flag|Rome}}
+
| 6, Capua, {{flag|Rome}}
 
|-
 
|-
 
! Venus
 
! Venus
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Population_capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| {{icon|local output modifier}}{{green|+10%}} National Citizen Output
+
| {{icon|citizen output}} {{green|+10%}} National Citizen Output
| [[File:Global_food_capacity.png|28px]]{{green|50}} Food in every province, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|fertility_apotheosis_food_effect}}
 
| —
 
| —
 
|}
 
|}
Line 427: Line 430:
 
| War
 
| War
 
| Common
 
| Common
| {{icon|manpower recovery speed}}{{green|+5%}} Manpower Recovery Speed
+
| {{icon|manpower recovery speed}} {{green|+5%}} Manpower Recovery Speed
| {{icon|happiness}}{{green|+8%}} National Freeman Happiness
+
| {{icon|freeman happiness}} {{green|+6%}} National Freeman Happiness
| {{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|military_apotheosis_military_experience_effect}}
| 14, Caere, {{flag|Etruria}}
+
| 14, Cisra, {{flag|Etruria}}
 
|-
 
|-
 
! Laran
 
! Laran
 
| War
 
| War
 
| Common
 
| Common
| {{icon|aggressive expansion}}{{green|−5%}} Aggressive Expansion Impact
+
| {{icon|aggressive expansion}} {{green|−5%}} Aggressive Expansion Impact
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| A {{icon|freemen}} Freeman appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|military_apotheosis_capital_freemen_effect}}
 
| —
 
| —
 
|-
 
|-
Line 443: Line 446:
 
| War
 
| War
 
| Rare
 
| Rare
| {{icon|maintenance}}{{green|−2.50%}} Army Maintenance Cost
+
| {{icon|army maintenance}} {{green|−2.50%}} Army Maintenance Cost
| {{icon|discipline}}{{green|+4%}} Discipline
+
| {{icon|discipline}} {{green|+5%}} Discipline
| {{icon|manpower}}{{green|1,000}} Manpower, multiplied by the deity’s {{icon|mil}} Martial, and an extra {{green|1,000}} if the deity’s {{icon|mil}} Martial is at least 11, if manpower is below 80%<br/>{{icon|military exp}}{{green|2.00}} Military Experience, otherwise
+
| {{ApotheosisEffect|military_apotheosis_manpower_effect}}
 
| —
 
| —
 
|-
 
|-
Line 451: Line 454:
 
| War
 
| War
 
| Rare
 
| Rare
| [[File:Starting_experience.png|28px]]{{green|+10%}} Ship Starting Experience
+
| {{icon|starting experience}} {{green|+10%}} Ship Starting Experience
| {{green|+8%}} Ship Damage Done
+
| {{icon|ship damage done}} {{green|+8%}} Ship Damage Done
| A random navy gains two units of {{icon|octere}} Octeres, if a navy exists<br/>{{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial, otherwise
+
| {{ApotheosisEffect|naval_apotheosis_effect}}
 +
{{ApotheosisEffect|storm_of_the_century_effect|Mediterranean Sea}}
 
| —
 
| —
 
|-
 
|-
Line 459: Line 463:
 
| Culture
 
| Culture
 
| Common
 
| Common
| {{icon|research points}}{{green|+5%}} Research Points
+
| {{icon|research points}} {{green|+5%}} Research Points
| {{icon|local output modifier}}{{green|+10%}} National Citizen Output
+
| {{icon|citizen output}} {{green|+10%}} National Citizen Output
| {{icon|technology speed}}{{green|+2.50}} Oratory Advances progress, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|culture_apotheosis_oratory_tech_effect}}
 
| —
 
| —
 
|-
 
|-
Line 467: Line 471:
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|happiness}}{{green|+5%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+4%}} Integrated Culture Happiness
| {{icon|tyranny}}{{green|−0.04}} Monthly Tyranny
+
| {{icon|tyranny}} {{green|−0.04}} Monthly Tyranny
| {{icon|technology speed}}{{green|+2.50}} Civic Advances progress, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|culture_apotheosis_civic_tech_effect}}
 
| —
 
| —
 
|-
 
|-
Line 475: Line 479:
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|political influence}}{{green|+10%}} Monthly Political Influence
+
| {{icon|political influence}} {{green|+10%}} Monthly Political Influence
| {{icon|popularity}}{{green|+0.10}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.10}} Monthly Ruler Popularity Gain
| Up to 5 pops in a random territory will assimilate to the deity’s culture
+
| {{ApotheosisEffect|culture_apotheosis_assimilate_effect}}
| 131, Arretium, {{flag|Etruria}}
+
| 131, Arritim, {{flag|Etruria}}
 
|-
 
|-
 
! Uni
 
! Uni
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| [[File:Population_capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|citizen happiness}} {{green|+6%}} National Citizen Happiness
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 
| —
 
| —
 
|-
 
|-
Line 491: Line 495:
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|happiness}}{{green|+5%}} Wrong Culture Happiness
+
| {{icon|unintegrated culture happiness}} {{green|+5%}} Unintegrated Culture Happiness
| {{icon|monthly war exhaustion}}{{green|−0.04}} Monthly War Exhaustion
+
| {{icon|noble happiness}} {{green|+6%}} National Noble Happiness
| Up to 5 pops in a random territory will convert to the deity’s faith
+
| {{ApotheosisEffect|economy_apotheosis_capital_noble_effect}}
 
| —
 
| —
 
|-
 
|-
Line 499: Line 503:
 
| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|national tax}}{{green|+10%}} National Tax
+
| {{icon|national tax}} {{green|+10%}} National Tax
| [[File:Civilization.png|28px]]{{green|+0.04%}} Monthly Civilization Change
+
| {{icon|civilization}} {{green|+0.04%}} Monthly Civilization Change
| A {{icon|citizens}} Citizen appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|economy_apotheosis_capital_citizens_effect}}
 
| —
 
| —
 
|-
 
|-
Line 507: Line 511:
 
| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|technology speed}}{{green|+7.50%}} Military Tech Investment
+
| {{icon|military tech investment}} {{green|+7.50%}} Military Tech Investment
| {{icon|maintenance}}{{green|−10%}} Fort Maintenance
+
| {{icon|fort maintenance}} {{green|−10%}} Fort Maintenance
| {{icon|supply limit}}{{green|+5.00}} Supply Limit and {{icon|fort defense}}{{green|+15%}} Local Fort Defense in the capital province and another random province, for five years
+
| {{ApotheosisEffect|military_apotheosis_defensive_effect}}
 
| —
 
| —
 
|-
 
|-
Line 515: Line 519:
 
| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|commerce value}}{{green|+15%}} National Commerce Income
+
| {{icon|commerce value}} {{green|+15%}} National Commerce Income
| {{icon|technology speed}}{{green|+12%}} Civic Tech Investment
+
| {{icon|civic tech investment}} {{green|+12%}} Civic Tech Investment
| {{icon|wealth}}{{green|15}} Wealth, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|economy_income_effect}}
 
| —
 
| —
 
|-
 
|-
Line 523: Line 527:
 
| Fertility
 
| Fertility
 
| Common
 
| Common
| [[File:Monthly food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|happiness}}{{green|+15%}} State Religion Happiness
+
| {{icon|state religion happiness}} {{green|+12%}} State Religion Happiness
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|-
 
|-
Line 531: Line 535:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Pop_assimilation.png|28px]]{{green|+5%}} Pop Assimilation Speed
+
| {{icon|assimilation}} {{green|+5%}} Pop Assimilation Speed
| {{icon|happiness}}{{green|+15%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+7%}} Integrated Culture Happiness
| [[File:Global_food_capacity.png|28px]]{{green|50}} Food in every province, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|fertility_apotheosis_food_effect}}
 
| —
 
| —
 
|-
 
|-
Line 539: Line 543:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Population capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| {{icon|happiness}}{{green|+8%}} National Freeman Happiness
+
| {{icon|freeman happiness}} {{green|+6%}} National Freeman Happiness
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|-
 
|-
Line 547: Line 551:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| {{icon|supply limit}}{{green|+15%}} Supply Limit
+
| {{icon|supply limit}} {{green|+15%}} Supply Limit
| {{green|−8%}} Monthly Wages for Characters
+
| {{icon|monthly wages}} {{green|−8%}} Monthly Wages for Characters
| A {{icon|slaves}} Slave appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|fertility_apotheosis_capital_slaves_effect}}
| 22, Volci, {{flag|Etruria}}
+
| 22, Velcal, {{flag|Etruria}}
 
|-
 
|-
 
! Zerene
 
! Zerene
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| {{icon|local population growth}}{{green|+0.10%}} National Population Growth
+
| {{icon|local population growth}} {{green|+0.10%}} National Population Growth
| [[File:Monthly food.png|28px]]{{green|+15%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+15%}} Global Monthly Food Modifier
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Cretan deities ===
 
=== Cretan deities ===
These deities are available to nations of '''Cretan''' [[culture]], as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:
+
These deities are available to nations of '''Cretan''' [[culture]], as long as they are Hellenic or polytheistic and have enough Hellenic pops, as well as to any polytheistic country that controls the deity's holy site:
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 576: Line 580:
 
| War
 
| War
 
| Rare
 
| Rare
| {{icon|supply limit}}{{green|+15%}} Supply Limit
+
| {{icon|supply limit}} {{green|+15%}} Supply Limit
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| {{icon|supply limit}}{{green|+5.00}} Supply Limit and {{icon|fort defense}}{{green|+15%}} Local Fort Defense in the capital province and another random province, for five years
+
| {{ApotheosisEffect|military_apotheosis_defensive_effect}}
 
| —
 
| —
 
|-
 
|-
Line 584: Line 588:
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| [[File:Civilization.png|28px]]{{green|−10%}} Urban Development Cost
+
| {{icon|urban development cost}} {{green|−10%}} Urban Development Cost
| {{icon|popularity}}{{green|+0.10}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.10}} Monthly Ruler Popularity Gain
| {{icon|technology speed}}{{green|+2.50}} Oratory Advances progress, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|culture_apotheosis_oratory_tech_effect}}
| 358, Knosos, {{flag|Knossos}}
+
| 358, Knossos, {{flag|Knossos}}
 
|-
 
|-
 
! Diktean Zeus
 
! Diktean Zeus
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|diplomatic reputation}}{{green|+3}} Diplomatic Reputation
+
| {{icon|diplomatic reputation}} {{green|+3}} Diplomatic Reputation
| {{icon|tyranny}}{{green|−0.04}} Monthly Tyranny
+
| {{icon|tyranny}} {{green|−0.04}} Monthly Tyranny
| {{icon|technology speed}}{{green|+2.50}} Civic Advances progress, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|culture_apotheosis_civic_tech_effect}}
 
| 355, Hierapytna, {{flag|Ierapetra}}
 
| 355, Hierapytna, {{flag|Ierapetra}}
 
|-
 
|-
Line 600: Line 604:
 
| Culture
 
| Culture
 
| Rare
 
| Rare
| {{icon|local population growth}}{{green|+0.10%}} National Population Growth
+
| {{icon|local population growth}} {{green|+0.10%}} National Population Growth
| {{icon|manpower recovery speed}}{{green|+8%}} Manpower Recovery Speed
+
| {{icon|manpower recovery speed}} {{green|+8%}} Manpower Recovery Speed
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|-
 
|-
Line 608: Line 612:
 
| Economy
 
| Economy
 
| Rare
 
| Rare
| {{icon|commerce value}}{{green|+15%}} National Commerce Income
+
| {{icon|commerce value}} {{green|+15%}} National Commerce Income
| {{icon|happiness}}{{green|+15%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+7%}} Integrated Culture Happiness
| {{icon|wealth}}{{green|15}} Wealth, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|economy_income_effect}}
 
| —
 
| —
 
|-
 
|-
Line 616: Line 620:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| {{icon|local population growth}}{{green|+0.10%}} National Population Growth
+
| {{icon|local population growth}} {{green|+0.10%}} National Population Growth
| [[File:Civilization.png|28px]]{{green|+0.04%}} Monthly Civilization Change
+
| {{icon|civilization}} {{green|+0.04%}} Monthly Civilization Change
| A {{icon|slaves}} Slave appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|fertility_apotheosis_capital_slaves_effect}}
 
| —
 
| —
 
|-
 
|-
Line 624: Line 628:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Monthly food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|local population growth}}{{green|+0.08%}} National Population Growth
+
| {{icon|local population growth}} {{green|+0.08%}} National Population Growth
| [[File:Global_food_capacity.png|28px]]{{green|50}} Food in every province, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|fertility_apotheosis_food_effect}}
| 370, Tarra, {{flag|Tarrha}}
+
| 370, Tarrha, {{flag|Tarrha}}
 
|-
 
|-
 
! Rhea
 
! Rhea
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Monthly food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|happiness}}{{green|+15%}} State Religion Happiness
+
| {{icon|state religion happiness}} {{green|+12%}} State Religion Happiness
| [[File:Global_food_capacity.png|28px]]{{green|50}} Food in every province, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|fertility_apotheosis_food_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Boeotian deities ===
 
=== Boeotian deities ===
These deities are available to {{flag|Boeotia}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:
+
These deities are available to {{flag|Boeotia}} or countries that were formed from {{flag|Boeotia}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 653: Line 657:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Population capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| {{icon|loyalty}}{{green|+0.04}} Provincial Loyalty
+
| {{icon|province loyalty}} {{green|+0.04}} Provincial Loyalty
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Locrian deities ===
 
=== Locrian deities ===
These deities are available to {{flag|Locri}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:
+
These deities are available to {{flag|Locri}} or countries that were formed from {{flag|Locri}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 674: Line 678:
 
| Fertility
 
| Fertility
 
| Rare
 
| Rare
| [[File:Monthly food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|happiness}}{{green|+15%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+7%}} Integrated Culture Happiness
| [[File:Global_food_capacity.png|28px]]{{green|50}} Food in every province, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|fertility_apotheosis_food_effect}}
| 73, Locri, {{flag|Locri}}
+
| 73, Lokroi Epizephyrioi, {{flag|Locri}}
 
|}
 
|}
  
 
=== Pontic deities ===
 
=== Pontic deities ===
These deities are available to {{flag|Pontus}} if it decides to adopt Hellenic traditions and the "Embrace Graeco-Pontic Omens" decision is taken (to retain access to them, Pontus must be Hellenic, [[Cybelene]], [[Zoroastrian]], or own the deity's holy site):
+
These deities are available to {{flag|Pontus}} if it has decided to adopt Hellenic traditions and the [[Pontus#Embrace_Greco-Pontic_Omens|'''Embrace Graeco-Pontic Omens''']] decision is taken (to retain access to them, {{flag|Pontus}} must be Hellenic, [[Cybelene]], [[Zoroastrian]], or own the deity's holy site):
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 693: Line 697:
 
! Zeus Stratios
 
! Zeus Stratios
 
| War
 
| War
| {{icon|morale}}{{green|+5%}} Morale of Armies
+
| {{icon|morale}} {{green|+3%}} Morale of Armies
| {{icon|manpower recovery speed}}{{green|+8%}} Manpower Recovery Speed
+
| {{icon|manpower recovery speed}} {{green|+8%}} Manpower Recovery Speed
| {{icon|technology speed}}{{green|+2.50}} Religious Advances progress, multiplied by the deity’s {{icon|rel}} Zeal
+
| {{ApotheosisEffect|culture_apotheosis_rel_tech_effect}}
 
| —
 
| —
 
|-
 
|-
 
! Selene
 
! Selene
 
| Culture
 
| Culture
| {{icon|technology speed}}{{green|+7.50%}} Civic Tech Investment
+
| {{icon|civic tech investment}} {{green|+7.50%}} Civic Tech Investment
| {{icon|research points}}{{green|+8%}} Research Points
+
| {{icon|research points}} {{green|+8%}} Research Points
| Up to 5 pops in a random territory will convert to the deity’s faith
+
| {{ApotheosisEffect|culture_apotheosis_capital_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Epirote deities ===
 
=== Epirote deities ===
These deities are available to {{flag|Epirus}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the Epirus flavor pack:
+
These deities are available to {{flag|Epirus}} or countries that were formed from {{flag|Epirus}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and the [[Epirus (DLC)|'''Epirus Flavor Pack''']] is enabled (Dione and Apollo Aktiakos are unlocked in the unique {{flag|Epirus|0}} [[Epirus|Epirote]] mission tree '''[[Molossian Consolidation]]''', Achilles is unlocked in the unique {{flag|Epirus|0}} [[Epirus|Epirote]] mission tree '''[[Hellenic Contender]]''' and is also not available for Italic culture group countries):
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 717: Line 721:
 
! width=40% | Apotheosis effect
 
! width=40% | Apotheosis effect
 
! width=10% | Holy site
 
! width=10% | Holy site
 +
|-
 +
! Apollo Aktiakos
 +
| War
 +
| Very Rare
 +
| {{icon|navy maintenance}} {{green|-2.5%}} Navy Maintenance Cost
 +
| {{icon|state religion happiness}} {{green|+12%}} State Religion Happiness
 +
| {{ApotheosisEffect|culture_apotheosis_capital_effect}}
 +
| —
 +
|-
 +
! Achilles
 +
| War
 +
| Rare
 +
| {{icon|discipline}} {{green|+3%}} Discipline
 +
| {{icon|morale}} {{green|+5%}} Morale of Armies
 +
| {{ApotheosisEffect|military_apotheosis_manpower_effect}}
 +
| —
 
|-
 
|-
 
! Zeus Naios
 
! Zeus Naios
 
| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|happiness}}{{green|+5%}} State Religion Happiness
+
| {{icon|state religion happiness}} {{green|+4%}} State Religion Happiness
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| Up to 5 pops in a random territory will convert to the deity’s faith
+
| {{ApotheosisEffect|culture_apotheosis_capital_effect}}
| 425, Dodona, {{flag|Epirus}}
+
| —
 +
|-
 +
! Dione
 +
| Fertility
 +
| Very Rare
 +
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
 +
| {{icon|freeman happiness}} {{green|+8%}} National Freeman Happiness
 +
| {{ApotheosisEffect|culture_apotheosis_capital_effect}}
 +
| —
 
|}
 
|}
  
 
=== Athenian deities ===
 
=== Athenian deities ===
These deities are available to {{flag|Athens}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the {{icon|mgr}} [[Magna Graecia (DLC)|Magna Graecia]] content pack:
+
These deities are available to {{flag|Athens}} or countries formed from {{flag|Athens}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the {{icon|mgr}} [[Magna Graecia (DLC)|Magna Graecia]] content pack (Demeter Potnia can also be unlocked by {{flag|Sparta}} in the unique {{flag|Sparta|0}} [[Sparta|Spartan]] mission tree '''[[Ancient Rivals]]'''):
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 742: Line 770:
 
| War
 
| War
 
| Very Rare
 
| Very Rare
| {{icon|morale}}{{green|+5%}} Morale of Armies
+
| {{icon|morale}} {{green|+3%}} Morale of Armies
| {{icon|discipline}}{{green|+4%}} Discipline
+
| {{icon|discipline}} {{green|+5%}} Discipline
| {{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|military_apotheosis_military_experience_effect}}
 
| —
 
| —
 
|-
 
|-
Line 750: Line 778:
 
| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|citizen happiness}} {{green|+5%}} National Citizen Happiness
| {{icon|research points}}{{green|+8%}} Research Points
+
| {{icon|research points}} {{green|+8%}} Research Points
| A {{icon|citizens}} Citizen appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|economy_apotheosis_capital_citizens_effect}}
 
| —
 
| —
 
|-
 
|-
Line 758: Line 786:
 
| Economy
 
| Economy
 
| Very Rare
 
| Very Rare
| {{icon|technology speed}}{{green|+7.50%}} Civic Tech Investment
+
| {{icon|civic tech investment}} {{green|+7.50%}} Civic Tech Investment
| {{icon|commerce value}}{{green|+12%}} National Commerce Income
+
| {{icon|commerce value}} {{green|+12%}} National Commerce Income
| {{icon|technology speed}}{{green|+2.50}} Civic Advances progress, multiplied by the deity’s {{icon|civ}} Finesse
+
| {{ApotheosisEffect|culture_apotheosis_civic_tech_effect}}
 
| —
 
| —
 
|-
 
|-
Line 766: Line 794:
 
| Fertility
 
| Fertility
 
| Very Rare
 
| Very Rare
| {{icon|happiness}}{{green|+5%}} State Religion Happiness
+
| {{icon|state religion happiness}} {{green|+4%}} State Religion Happiness
| [[File:Monthly food.png|28px]]{{green|+15%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+15%}} Global Monthly Food Modifier
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|}
 
|}
  
 
=== Spartan deities ===
 
=== Spartan deities ===
These deities are available to {{flag|Sparta}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the {{icon|mgr}} [[Magna Graecia (DLC)|Magna Graecia]] content pack (Artemis Orthia is unlocked by a mission):
+
These deities are available to {{flag|Sparta}} or countries that were formed from {{flag|Sparta}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the {{icon|mgr}} [[Magna Graecia (DLC)|Magna Graecia]] content pack (Artemis Orthia is unlocked in the unique {{flag|Sparta|0}} [[Sparta|Spartan]] mission tree '''[[Spartan Restoration]]'''):
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 787: Line 815:
 
| War
 
| War
 
| Very Rare
 
| Very Rare
| {{icon|maintenance}}{{green|−2.50%}} Army Maintenance Cost
+
| {{icon|army maintenance}} {{green|−2.50%}} Army Maintenance Cost
| {{icon|discipline}}{{green|+4%}} Discipline
+
| {{icon|discipline}} {{green|+5%}} Discipline
| {{icon|military exp}}{{green|0.50}} Military Experience, multiplied by the deity’s {{icon|mil}} Martial
+
| {{ApotheosisEffect|military_apotheosis_military_experience_effect}}
 
| —
 
| —
 
|-
 
|-
Line 795: Line 823:
 
| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|technology speed}}{{green|+7.50%}} Oratory Tech Investment
+
| {{icon|oratory tech investment}} {{green|+7.50%}} Oratory Tech Investment
| {{icon|happiness}}{{green|+15%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+7%}} Integrated Culture Happiness
| {{icon|technology speed}}{{green|+2.50}} Oratory Advances progress, multiplied by the deity’s {{icon|ora}} Charisma
+
| {{ApotheosisEffect|culture_apotheosis_oratory_tech_effect}}
 
| —
 
| —
 
|-
 
|-
Line 803: Line 831:
 
| Economy
 
| Economy
 
| Very Rare
 
| Very Rare
| {{icon|happiness}}{{green|+8%}} National Citizen Happiness
+
| {{icon|citizen happiness}} {{green|+5%}} National Citizen Happiness
| {{icon|commerce value}}{{green|+12%}} National Commerce Income
+
| {{icon|commerce value}} {{green|+12%}} National Commerce Income
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 
| —
 
| —
 
|-
 
|-
Line 811: Line 839:
 
| Fertility
 
| Fertility
 
| Very Rare
 
| Very Rare
| [[File:Population capacity.png|28px]]{{green|+10%}} Population Capacity
+
| {{icon|pop cap}} {{green|+10%}} Population Capacity
| [[File:Monthly food.png|28px]]{{green|+15%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+15%}} Global Monthly Food Modifier
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
 
| —
 
| —
 
|-
 
|-
Line 819: Line 847:
 
| Fertility
 
| Fertility
 
| Very Rare
 
| Very Rare
| [[File:Monthly food.png|28px]]{{green|+10%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+10%}} Global Monthly Food Modifier
| {{icon|popularity}}{{green|+0.10}} Monthly Ruler Popularity Gain
+
| {{icon|popularity}} {{green|+0.10}} Monthly Ruler Popularity Gain
| A {{icon|slaves}} Slave appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|fertility_apotheosis_capital_slaves_effect}}
 
| —
 
| —
 
|}
 
|}
  
=== Syracusean deities ===
+
=== Syracusan deities ===
These deities are available to {{flag|Syracusae}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the {{icon|mgr}} [[Magna Graecia (DLC)|Magna Graecia]] content pack:
+
<section begin=syracusan_deities/>
 +
These deities are available to {{flag|Syracusae}} or countries formed from {{flag|Syracusae}}, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the {{icon|mgr}} [[Magna Graecia (DLC)|Magna Graecia]] content pack:
 
{|class="wikitable sortable" width="100%"
 
{|class="wikitable sortable" width="100%"
 
|-
 
|-
Line 840: Line 869:
 
| War
 
| War
 
| Very Rare
 
| Very Rare
| {{icon|military exp}}{{green|+5%}} Monthly Military Experience
+
| {{icon|military exp}} {{green|+5%}} Monthly Military Experience
| {{icon|morale}}{{green|+8%}} Morale of Armies
+
| {{icon|morale}} {{green|+5%}} Morale of Armies
| {{icon|manpower}}{{green|1,000}} Manpower, multiplied by the deity’s {{icon|mil}} Martial, and an extra {{green|1,000}} if the deity’s {{icon|mil}} Martial is at least 11, if manpower is below 80%<br/>{{icon|military exp}}{{green|2.00}} Military Experience, otherwise
+
| {{ApotheosisEffect|military_apotheosis_manpower_effect}}
 
| —
 
| —
 
|-
 
|-
Line 848: Line 877:
 
| Culture
 
| Culture
 
| Very Rare
 
| Very Rare
| {{icon|local population growth}}{{green|+0.10%}} National Population Growth
+
| {{icon|local population growth}} {{green|+0.10%}} National Population Growth
| {{icon|manpower recovery speed}}{{green|+8%}} Manpower Recovery Speed
+
| {{icon|manpower recovery speed}} {{green|+8%}} Manpower Recovery Speed
| {{icon|local population growth}}{{green|+0.15%}} Local Population Growth in the capital province for five years
+
| {{ApotheosisEffect|fertility_apotheosis_capital_effect}}
| 84, Syracuse, {{flag|Syracusae}}
+
| 84, Syrakousai, {{flag|Syracusae}}
 
|-
 
|-
 
! Apollo Didymaios
 
! Apollo Didymaios
 
| Economy
 
| Economy
 
| Very Rare
 
| Very Rare
| {{icon|happiness}}{{green|+5%}} Primary Culture Happiness
+
| {{icon|integrated culture happiness}} {{green|+4%}} Integrated Culture Happiness
| {{icon|local output modifier}}{{green|+10%}} National Citizen Output
+
| {{icon|citizen output}} {{green|+10%}} National Citizen Output
| 1 Free Province Investment; two if the deity’s {{icon|civ}} Finesse is at least 11
+
| {{ApotheosisEffect|economy_apotheosis_province_improvement_effect}}
 
| —
 
| —
 
|-
 
|-
Line 864: Line 893:
 
| Fertility
 
| Fertility
 
| Very Rare
 
| Very Rare
| {{icon|happiness}}{{green|+8%}} National Freeman Happiness
+
| {{icon|freeman happiness}} {{green|+5%}} National Freeman Happiness
| [[File:Monthly food.png|28px]]{{green|+15%}} Global Monthly Food Modifier
+
| {{icon|food}} {{green|+15%}} Global Monthly Food Modifier
| A {{icon|slaves}} Slave appears in the capital; two if the deity’s {{icon|civ}} Finesse is at least 6; four if the deity’s {{icon|civ}} Finesse is at least 9
+
| {{ApotheosisEffect|fertility_apotheosis_capital_slaves_effect}}
 
| —
 
| —
 
|}
 
|}
 +
<section end=syracusan_deities/>
  
 
{{ReligionsNavbox}}
 
{{ReligionsNavbox}}
 
[[Category:Religions]]
 
[[Category:Religions]]

Latest revision as of 01:51, 4 September 2020

Having spread from the Greek heartland, the Olympian pantheon is venerated by many. The names, aspects and hierarchy of many of the gods can vary widely from region to region, however, Zeus, or Jupiter as he is known to the Romans, is regarded as the figurehead of the Olympian pantheon.
— In-game description

The Hellenic religion is a polytheistic faith spread throughout Italia, Illyria, Greece, and the Anatolian coast, with pockets in the wider Hellenistic world. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Hellenic deities can be accessed by any polytheistic nation that controls their Holy Site.png holy site or has a specific percentage of Hellenic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Hellenic nation benefits from Citizen happiness +8% National Citizen Happiness.

General deities[edit]

These deities are available to all Hellenic or Iberic nations, and all polytheistic nations that have enough Hellenic pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Asklepios Culture Rare Noble happiness +5% National Noble Happiness Civilization.png +0.04% Monthly Civilization Change Convert 1 pop in the capital into a Pop noble.png Noble, including cultural conversion if necessary; 2 if the deity’s Civic power.png Finesse is at least 6; 3 if the deity’s Civic power.png Finesse is at least 9 441, Epidauros, Flag of Epidauros Epidauros

Non-Etruscan deities[edit]

These deities are available to all nations not of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Apollo War Rare Integrated culture happiness +4% Integrated Culture Happiness Manpower recovery speed.png +8% Manpower Recovery Speed 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 424, Delphi, Flag of Delphi Delphi

Non-Italic deities[edit]

These deities are available to all nations not of the Italic culture group, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site (in addition, Artemis and Demeter are also always available to Iberic countries):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Herakles War Common Unintegrated culture happiness +4% Unintegrated Culture Happiness Discipline.png +5% Discipline Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5 86, Akragas, Flag of Acragas Acragas
Ares War Rare Starting experience +10% Cohort Starting Experience Morale.png +5% Morale of Armies Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain Military experience.png 2.00 Military Experience, otherwise
Poseidon War Rare Starting experience +10% Ship Starting Experience Morale.png +5% Morale of Navies A random navy gains two units of Unit octere.png Octeres, if a navy exists
Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, otherwise

A random Ocean ocean tile and all other Ocean ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving Attrition.png +10 Attrition

1835, Delos, Flag of Nesiotic League Nesiotic League
Athena Culture Common Political influence.png +10% Monthly Political Influence Research points.png +8% Research Points Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25 416, Athenai, Flag of Athens Athens
Zeus Culture Common Popularity.png +0.05 Monthly Ruler Popularity Gain Aggressive expansion.png −0.05 Aggressive Expansion Change Religious tech investment.png+2.50 Religious Advances progress multiplied by the deity’s Religious power.png Zeal, with a minimum of Religious tech investment.png +5 and a maximum of Religious tech investment.png +25 439, Olympia, Flag of Elis Elis
Helios Culture Rare Integrated culture happiness +5% Integrated Culture Happiness Popularity.png +0.10 Monthly Ruler Popularity Gain 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 266, Rhodos, Flag of Rhodes Rhodes
Hera Culture Rare Citizen happiness +10% National Citizen Happiness Province loyalty +0.04 Provincial Loyalty A Citizens Citizen appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 440, Argos, Flag of Argos Argos
Tyche Culture Very Rare Stability.png +0.025 Monthly Stability Change Mercenary maintenance.png −8% Mercenary Army Maintenance Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5
Hermes Economy Common Commerce value.png +15% National Commerce Income Freeman happiness +6% National Freeman Happiness Gain Wealth 15 Wealth multiplied by the deity’s Civic power.png Finesse, with a minimum of Wealth 50 and an additional Wealth 75 gold if the deity has more than Civic power.png 10 Finesse
Hades Economy Rare Build cost.png −5% Build Cost National tax +10% National Tax If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output

5% chance for a random character that does not hold any positions to be claimed prematurely by the ravenous god of the underworld

Hephaistos Economy Rare Military tech investment.png +7.50% Military Tech Investment Fort maintenance cost.png −10% Fort Maintenance If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
270, Lemnos, Flag of Athens Athens
Aphrodite Fertility Common Population capacity +10% Population Capacity Monthly wage modifier.png −8% Monthly Wages for Characters Global population growth.png +0.15% Local Population Growth in the capital province for five years 334, Paphos, Flag of Antigonid Kingdom Antigonid Kingdom
Demeter Fertility Common Global population growth.png +0.10% National Population Growth Monthly food.png +15% Global Monthly Food Modifier Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma
Dionysos Fertility Common Monthly food.png +10% Global Monthly Food Modifier Freeman happiness +6% National Freeman Happiness 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 426, Thebai, Flag of Thebes Thebes
Artemis Fertility Rare Monthly food.png +10% Global Monthly Food Modifier Manpower recovery speed.png +8% Manpower Recovery Speed Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture 290, Ephesos, Flag of Ionia Ionia
Pan Fertility Rare Supply limit.png +15% Supply Limit Attrition.png +2 Hostile Attrition 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9

Serapis cult deities[edit]

These deities are available to to Flag of Egypt Egypt if it chooses to follow the Serapis cult (to retain access to them, Flag of Egypt Egypt must be Hellenic or Kemetic), to Kemetic nations that have enough Hellenic pops, or to any polytheistic countries that control their holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Harpokrates Culture Very Rare Corruption.png −0.05 Monthly Corruption Morale.png +5% Morale of Armies Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25
Serapis Culture Very Rare Popularity.png +0.05 Monthly Ruler Popularity Gain Citizen happiness +6% National Citizen Happiness If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
Zeus Ammon Culture Very Rare Policy religious conversion.png +5% Pop Conversion Speed State religion happiness +12% State Religion Happiness Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture
Hermanubis Economy Very Rare National tax +10% National Tax Slave happiness +6% National Slave Happiness Gain Wealth 15 Wealth multiplied by the deity’s Civic power.png Finesse, with a minimum of Wealth 50 and an additional Wealth 75 gold if the deity has more than Civic power.png 10 Finesse

Alexander[edit]

Alexander the Great is a deified character, so his apotheosis effect is enabled from the start. He can be worshipped by Hellenic and Kemetic nations that control either his Holy Site.png holy site or his mausoleum, which is initially located in Alexandria (516) in Flag of Egypt Egypt (moving the mausoleum is only possible with the Hellenistic World Flavor Pack):

Deity Category Passive effect Omen effect Apotheosis effect Holy site
Alexander 'The Great' War Morale.png +3% Morale of Armies Popularity.png +0.10 Monthly Ruler Popularity Gain 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 516, Alexandria, Flag of Egypt Egypt

Exclusive deities[edit]

The following Hellenic deities are only available to specific countries.

Italic deities[edit]

These deities are available to nations of the Italic culture group, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Faunus Fertility Rare Supply limit.png +15% Supply Limit Freeman output +10% National Freeman Output Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture

Non-Etruscan Italic deities[edit]

These deities are available to nations of the Italic culture group but not of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Mars War Common Morale.png +3% Morale of Armies Discipline.png +5% Discipline Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5
Hercules War Rare Discipline.png +3% Discipline Noble happiness +6% National Noble Happiness Convert 1 pop in the capital into a Pop noble.png Noble, including cultural conversion if necessary; 2 if the deity’s Civic power.png Finesse is at least 6; 3 if the deity’s Civic power.png Finesse is at least 9
Neptune War Rare Starting experience +10% Ship Starting Experience Naval damage done.png +8% Ship Damage Done A random navy gains two units of Unit octere.png Octeres, if a navy exists
Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, otherwise

A random Ocean ocean tile and all other Ocean ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving Attrition.png +10 Attrition

Jupiter Culture Common Popularity.png +0.05 Monthly Ruler Popularity Gain Aggressive expansion.png −0.05 Aggressive Expansion Change A Citizens Citizen appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 1, Roma, Flag of Rome Rome
Minerva Culture Common Research points.png +5% Research Points Morale.png +5% Morale of Armies Gain Military tech investment.png 2.50 Martial Advances progress multiplied by the deity’s Military power.png Martial, with a minimum of Military tech investment.png +5 and a maximum of Military tech investment.png +25
Juno Culture Rare Population capacity +10% Population Capacity Citizen happiness +6% National Citizen Happiness 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Sol Culture Rare State religion happiness +4% State Religion Happiness Popularity.png +0.10 Monthly Ruler Popularity Gain Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith
Fortuna Culture Very Rare Province loyalty +0.025 Provincial Loyalty Religious tech investment.png +12% Religious Tech Investment Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain Military experience.png 2.00 Military Experience, otherwise
Mercury Economy Common Citizen output +10% National Citizen Output Commerce value.png +12% National Commerce Income If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
Pluto Economy Rare Build cost.png −5% Build Cost National tax +10% National Tax Gain Wealth 15 Wealth multiplied by the deity’s Civic power.png Finesse, with a minimum of Wealth 50 and an additional Wealth 75 gold if the deity has more than Civic power.png 10 Finesse
Vulcan Economy Rare Army maintenance cost.png −2.50% Army Maintenance Cost Fort maintenance cost.png −10% Fort Maintenance Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25
Bacchus Fertility Common Tribesman output +10% National Tribesman Output Citizen happiness +6% National Citizen Happiness 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Ceres Fertility Rare Population capacity +10% Population Capacity Monthly food.png +15% Global Monthly Food Modifier Global population growth.png +0.15% Local Population Growth in the capital province for five years
Diana Fertility Rare Monthly food.png +10% Global Monthly Food Modifier Integrated culture happiness +7% Integrated Culture Happiness Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith 6, Capua, Flag of Rome Rome
Venus Fertility Rare Population capacity +10% Population Capacity Citizen output +10% National Citizen Output Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma

Etruscan deities[edit]

These deities are available to nations of Etruscan culture, as long as they are Hellenic, or polytheistic and have enough Hellenic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Apulu War Common Manpower recovery speed.png +5% Manpower Recovery Speed Freeman happiness +6% National Freeman Happiness Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5 14, Cisra, Flag of Etruria Etruria
Laran War Common Aggressive expansion.png −5% Aggressive Expansion Impact Morale.png +5% Morale of Armies 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Hercle War Rare Army maintenance cost.png −2.50% Army Maintenance Cost Discipline.png +5% Discipline Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain Military experience.png 2.00 Military Experience, otherwise
Nethuns War Rare Starting experience +10% Ship Starting Experience Naval damage done.png +8% Ship Damage Done A random navy gains two units of Unit octere.png Octeres, if a navy exists
Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, otherwise

A random Ocean ocean tile and all other Ocean ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving Attrition.png +10 Attrition

Menrva Culture Common Research points.png +5% Research Points Citizen output +10% National Citizen Output Gain Oratory tech investment.png +2.50 Oratory Advances progress multiplied by the deity’s Oratory power.png Charisma, with a minimum of Oratory tech investment.png +5 and a maximum of Oratory tech investment.png +25
Nortia Culture Rare Integrated culture happiness +4% Integrated Culture Happiness Tyranny −0.04 Monthly Tyranny Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25
Tinia Culture Rare Political influence.png +10% Monthly Political Influence Popularity.png +0.10 Monthly Ruler Popularity Gain Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture 131, Arritim, Flag of Etruria Etruria
Uni Culture Rare Population capacity +10% Population Capacity Citizen happiness +6% National Citizen Happiness If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
Usil Culture Rare Unintegrated culture happiness +5% Unintegrated Culture Happiness Noble happiness +6% National Noble Happiness Convert 1 pop in the capital into a Pop noble.png Noble, including cultural conversion if necessary; 2 if the deity’s Civic power.png Finesse is at least 6; 3 if the deity’s Civic power.png Finesse is at least 9
Aita Economy Rare National tax +10% National Tax Civilization.png +0.04% Monthly Civilization Change A Citizens Citizen appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Sethlans Economy Rare Military tech investment.png +7.50% Military Tech Investment Fort maintenance cost.png −10% Fort Maintenance Supply limit.png +5.00 Supply Limit and Fort defense +15% Local Fort Defense in the capital province and another random province, for five years
Turms Economy Rare Commerce value.png +15% National Commerce Income Civic tech investment.png +12% Civic Tech Investment Gain Wealth 15 Wealth multiplied by the deity’s Civic power.png Finesse, with a minimum of Wealth 50 and an additional Wealth 75 gold if the deity has more than Civic power.png 10 Finesse
Cels Fertility Common Monthly food.png +10% Global Monthly Food Modifier State religion happiness +12% State Religion Happiness Global population growth.png +0.15% Local Population Growth in the capital province for five years
Artume Fertility Rare Pop assimilation.png +5% Pop Assimilation Speed Integrated culture happiness +7% Integrated Culture Happiness Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma
Fufluns Fertility Rare Population capacity +10% Population Capacity Freeman happiness +6% National Freeman Happiness Global population growth.png +0.15% Local Population Growth in the capital province for five years
Turan Fertility Rare Supply limit.png +15% Supply Limit Monthly wage modifier.png −8% Monthly Wages for Characters 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 22, Velcal, Flag of Etruria Etruria
Zerene Fertility Rare Global population growth.png +0.10% National Population Growth Monthly food.png +15% Global Monthly Food Modifier Global population growth.png +0.15% Local Population Growth in the capital province for five years

Cretan deities[edit]

These deities are available to nations of Cretan culture, as long as they are Hellenic or polytheistic and have enough Hellenic pops, as well as to any polytheistic country that controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Diktynna War Rare Supply limit.png +15% Supply Limit Morale.png +5% Morale of Armies Supply limit.png +5.00 Supply Limit and Fort defense +15% Local Fort Defense in the capital province and another random province, for five years
Ariadne Culture Rare Price local civ button cost modifier.png −10% Urban Development Cost Popularity.png +0.10 Monthly Ruler Popularity Gain Gain Oratory tech investment.png +2.50 Oratory Advances progress multiplied by the deity’s Oratory power.png Charisma, with a minimum of Oratory tech investment.png +5 and a maximum of Oratory tech investment.png +25 358, Knossos, Flag of Knossos Knossos
Diktean Zeus Culture Rare Diplomatic reputation.png +3 Diplomatic Reputation Tyranny −0.04 Monthly Tyranny Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25 355, Hierapytna, Flag of Ierapetra Ierapetra
Eleuthya Culture Rare Global population growth.png +0.10% National Population Growth Manpower recovery speed.png +8% Manpower Recovery Speed Global population growth.png +0.15% Local Population Growth in the capital province for five years
Velchanos Economy Rare Commerce value.png +15% National Commerce Income Integrated culture happiness +7% Integrated Culture Happiness Gain Wealth 15 Wealth multiplied by the deity’s Civic power.png Finesse, with a minimum of Wealth 50 and an additional Wealth 75 gold if the deity has more than Civic power.png 10 Finesse
Amaya Fertility Rare Global population growth.png +0.10% National Population Growth Civilization.png +0.04% Monthly Civilization Change 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Karmanor Fertility Rare Monthly food.png +10% Global Monthly Food Modifier Global population growth.png +0.08% National Population Growth Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma 370, Tarrha, Flag of Tarrha Tarrha
Rhea Fertility Rare Monthly food.png +10% Global Monthly Food Modifier State religion happiness +12% State Religion Happiness Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma

Boeotian deities[edit]

These deities are available to Flag of Boeotia Boeotia or countries that were formed from Flag of Boeotia Boeotia, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Eros Fertility Rare Population capacity +10% Population Capacity Province loyalty +0.04 Provincial Loyalty Global population growth.png +0.15% Local Population Growth in the capital province for five years

Locrian deities[edit]

These deities are available to Flag of Locri Locri or countries that were formed from Flag of Locri Locri, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Persephone Fertility Rare Monthly food.png +10% Global Monthly Food Modifier Integrated culture happiness +7% Integrated Culture Happiness Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma 73, Lokroi Epizephyrioi, Flag of Locri Locri

Pontic deities[edit]

These deities are available to Flag of Pontus Pontus if it has decided to adopt Hellenic traditions and the Embrace Graeco-Pontic Omens decision is taken (to retain access to them, Flag of Pontus Pontus must be Hellenic, Cybelene, Zoroastrian, or own the deity's holy site):

Deity Category Passive effect Omen effect Apotheosis effect Holy site
Zeus Stratios War Morale.png +3% Morale of Armies Manpower recovery speed.png +8% Manpower Recovery Speed Religious tech investment.png+2.50 Religious Advances progress multiplied by the deity’s Religious power.png Zeal, with a minimum of Religious tech investment.png +5 and a maximum of Religious tech investment.png +25
Selene Culture Civic tech investment.png +7.50% Civic Tech Investment Research points.png +8% Research Points Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith

Epirote deities[edit]

These deities are available to Flag of Epirus Epirus or countries that were formed from Flag of Epirus Epirus, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and the Epirus Flavor Pack is enabled (Dione and Apollo Aktiakos are unlocked in the unique Flag of Epirus Epirote mission tree Molossian Consolidation, Achilles is unlocked in the unique Flag of Epirus Epirote mission tree Hellenic Contender and is also not available for Italic culture group countries):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Apollo Aktiakos War Very Rare Navy maintenance cost.png -2.5% Navy Maintenance Cost State religion happiness +12% State Religion Happiness Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith
Achilles War Rare Discipline.png +3% Discipline Morale.png +5% Morale of Armies Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain Military experience.png 2.00 Military Experience, otherwise
Zeus Naios Culture Very Rare State religion happiness +4% State Religion Happiness Morale.png +5% Morale of Armies Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith
Dione Fertility Very Rare Monthly food.png +10% Global Monthly Food Modifier Freeman happiness +8% National Freeman Happiness Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith

Athenian deities[edit]

These deities are available to Flag of Athens Athens or countries formed from Flag of Athens Athens, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the Magna Graecia (DLC).png Magna Graecia content pack (Demeter Potnia can also be unlocked by Flag of Sparta Sparta in the unique Flag of Sparta Spartan mission tree Ancient Rivals):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Athena Promachos War Very Rare Morale.png +3% Morale of Armies Discipline.png +5% Discipline Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5
Athena Parthenos Culture Very Rare Citizen happiness +5% National Citizen Happiness Research points.png +8% Research Points A Citizens Citizen appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Athena Ergane Economy Very Rare Civic tech investment.png +7.50% Civic Tech Investment Commerce value.png +12% National Commerce Income Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25
Demeter Potnia Fertility Very Rare State religion happiness +4% State Religion Happiness Monthly food.png +15% Global Monthly Food Modifier Global population growth.png +0.15% Local Population Growth in the capital province for five years

Spartan deities[edit]

These deities are available to Flag of Sparta Sparta or countries that were formed from Flag of Sparta Sparta, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the Magna Graecia (DLC).png Magna Graecia content pack (Artemis Orthia is unlocked in the unique Flag of Sparta Spartan mission tree Spartan Restoration):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Athena Polioukhos War Very Rare Army maintenance cost.png −2.50% Army Maintenance Cost Discipline.png +5% Discipline Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5
Hyakinthos Culture Very Rare Oratory tech investment.png +7.50% Oratory Tech Investment Integrated culture happiness +7% Integrated Culture Happiness Gain Oratory tech investment.png +2.50 Oratory Advances progress multiplied by the deity’s Oratory power.png Charisma, with a minimum of Oratory tech investment.png +5 and a maximum of Oratory tech investment.png +25
Apollo Karneios Economy Very Rare Citizen happiness +5% National Citizen Happiness Commerce value.png +12% National Commerce Income If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
Artemis Orthia Fertility Very Rare Population capacity +10% Population Capacity Monthly food.png +15% Global Monthly Food Modifier Global population growth.png +0.15% Local Population Growth in the capital province for five years
Helen Fertility Very Rare Monthly food.png +10% Global Monthly Food Modifier Popularity.png +0.10 Monthly Ruler Popularity Gain 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9

Syracusan deities[edit]

These deities are available to Flag of Syracusae Syracusae or countries formed from Flag of Syracusae Syracusae, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and require the Magna Graecia (DLC).png Magna Graecia content pack:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Athena Nikephoros War Very Rare Military experience.png +5% Monthly Military Experience Morale.png +5% Morale of Armies Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain Military experience.png 2.00 Military Experience, otherwise
Arethousa Culture Very Rare Global population growth.png +0.10% National Population Growth Manpower recovery speed.png +8% Manpower Recovery Speed Global population growth.png +0.15% Local Population Growth in the capital province for five years 84, Syrakousai, Flag of Syracusae Syracusae
Apollo Didymaios Economy Very Rare Integrated culture happiness +4% Integrated Culture Happiness Citizen output +10% National Citizen Output If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
Artemis Alphaia Fertility Very Rare Freeman happiness +5% National Freeman Happiness Monthly food.png +15% Global Monthly Food Modifier 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9