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Druidic

Revision as of 21:43, 29 June 2020 by DC123456789 (talk | contribs) (Added category)
Druids acted for the Celts, as a distinct social class. Often acting as magistrates and lawmakers, they also dictated local religious customs and beliefs.
— In-game description

The Druidic religion is a polytheistic faith spread throughout Gaul, Hispania, the British Isles, and further. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Druidic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Druidic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Druidic nation benefits from Pop happy.png+5% State Religion Happiness.

Contents

General deites

These deities are available to all Druidic nations, and all polytheistic nations that have enough Druidic pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Cichol War Rare  −2.50% Army Maintenance Cost  −0.05 Aggressive Expansion Change  +2.50 Martial Advances progress, multiplied by the deity’s   Martial
Taranis War Rare  +3% Discipline  +12% Fort Defense  +5.00 Supply Limit and  +15% Local Fort Defense in the capital province and another random province, for five years
Toutatis War Rare  +10% Cohort Starting Experience  −8% War score Cost  0.50 Military Experience, multiplied by the deity’s   Martial 2105, Seguntium, 20px Ordovicia
Belinus Culture Rare  +5% State Religion Happiness  +0.04 Monthly Stability Change Up to 5 pops in a random territory will convert to the deity’s faith
Belisama Culture Rare  +5% Research Points  +10% Pop Assimilation Speed  +2.50 Oratory Advances progress, multiplied by the deity’s   Charisma
Gobannus Culture Rare  +7.50% Military Tech Investment  +0.04% Monthly Civilization Change Up to 5 pops in a random territory will assimilate to the deity’s culture
Maponos Culture Rare  +0.05% Monthly Civilization Change  +0.10 Monthly Ruler Popularity Gain  +2.50 Civic Advances progress, multiplied by the deity’s   Finesse
Ogmios Culture Rare  −0.025 Aggressive Expansion Change  −0.04 Monthly War Exhaustion A   Freeman appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9 3614, Brenodunum, 20px Lepontia
Cernunnos Economy Rare  +7.50% Religious Tech Investment  +10% National Slave Output A   Slave appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9
Cissonius Economy Rare −25% Create Trade Route Cost  +12% National Commerce Income  15 Wealth, multiplied by the deity’s   Finesse
Lugus Economy Rare  +15% National Commerce Income  +10% National Citizen Output A   Citizen appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9 2399, Toarcius,   Pictonia
Nantosuelta Economy Rare  +3% Discipline  +10% National Tax 1 Free Province Investment; two if the deity’s   Finesse is at least 11
Artio Fertility Rare  +10% Global Monthly Food Modifier  +2 Hostile Attrition  50 Food in every province, multiplied by the deity’s   Charisma
Icovellauna Fertility Rare  +10% Population Capacity  +8% National Tribesman Happiness  50 Food in every province, multiplied by the deity’s   Charisma
Rosmerta Fertility Rare  +0.10% National Population Growth  +8% Manpower Recovery Speed  +0.15% Local Population Growth in the capital province for five years 2012, Cunetio, 20px Dobunnia

Pretani deities

These deities are available to all nations that control any territory in the Britannia region, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site (they are also universally available to nations of the Pretani culture group, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Brigantia War Common  +5% Monthly Military Experience  +8% Morale of Armies  0.50 Military Experience, multiplied by the deity’s   Martial 2090, Bremenium, 20px Votadinia
Andraste War Rare  +5% Morale of Armies  +8% Manpower Recovery Speed  0.50 Military Experience, multiplied by the deity’s   Martial
Belatucadros War Rare  +10% Population Capacity +1.00 Claim Fabrication Speed  1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
 2.00 Military Experience, otherwise
Nodens Culture Rare  +5% Morale of Navies  +0.04 Provincial Loyalty A random navy gains two units of   Octeres, if a navy exists
 0.50 Military Experience, multiplied by the deity’s   Martial, otherwise
Sulis Culture Rare  +7.50% Religious Tech Investment  +8% Research Points  +2.50 Religious Advances progress, multiplied by the deity’s   Zeal
Coventina Fertility Rare  +8% National Tribesman Happiness  +0.04 Monthly Stability Change  +0.15% Local Population Growth in the capital province for five years

Belgic deities

These deities are available to all nations that control any territory in the Belgica region, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site (they are also universally available to nations of Belgic culture, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Camulus War Rare  +5% Reinforcement Speed  +4% Discipline  1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
 2.00 Military Experience, otherwise

Treverian deities

These deities are available to all nations that control any territory in the Germania Superior region, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site (they are also universally available to nations of Treverian culture, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Lenus War Rare  +10% National Freeman Output  −0.04 Monthly Tyranny  1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
 2.00 Military Experience, otherwise
Intarabus Culture Rare  +5% Primary Culture Happiness  +10% Pop Conversion Speed  +5.00 Supply Limit and  +15% Local Fort Defense in the capital province and another random province, for five years
Ancamna Fertility Rare  +150 Base Food Capacity  −0.25 National Unrest  +0.15% Local Population Growth in the capital province for five years

Exclusive deities

The following Druidic deities are only available to specific countries.

Celt-Iberian deities

These deities are available to nations of the Celt-Iberian culture group, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Berobreo Economy Common  −15% Sacrifice to the Gods Cost  +10% National Tax  15 Wealth, multiplied by the deity’s   Finesse 1149, AdDuosPontes, 20px Gravia

Alluvian deities

These deities are available to nations of Alluvian culture, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Glanis Culture Common  +8% National Citizen Happiness  +0.04% Monthly Civilization Change A   Citizen appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9 2321, Avennio,   Vocontia

Aquitani deities

These deities are available to nations of Aquitani culture, as long as they are Druidic, or polytheistic and have enough Druidic pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Eki Culture Common  +8% National Tribesman Happiness  +15% State Religion Happiness Up to 2 employed characters will convert to the deity’s faith
Mari Fertility Common  +10% Global Monthly Food Modifier −8% Ship Damage Taken  +0.15% Local Population Growth in the capital province for five years

Aeduian deities

These deities are available to   Aeduia, as long as it is Druidic, or polytheistic and has enough Druidic pops / controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Sucellus Culture Rare  +0.025 Monthly Stability Change  +0.04 Provincial Loyalty 1 Free Province Investment; two if the deity’s   Finesse is at least 11 2438, Bibracte,   Aeduia

Nemetian deities

These deities are available to 20px Nemetia, as long as it is Druidic, or polytheistic and has enough Druidic pops / controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Nemetona War Rare  +0.05 Monthly Ruler Popularity Gain  +8% Morale of Armies  1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
 2.00 Military Experience, otherwise