Deluxe Edition Hellenistic body events

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This page lists the events for the Alexander's Body event chain, which allows different countries to steal the location of the body (which starts in Alexandreia, Flag of Egypt Egypt) and gives special bonuses to the province where his tomb is built and the country that holds the prestigious monument. The events here can trigger only if the Hellenistic World Flavor Pack DLC, part of the Deluxe Edition Upgrade Pack, is enabled.[1]

Events

id

(Hidden event)

 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
  • Province is the location of Alexander's body
    • Note: this is checked through the alexander_body_location variable
Is triggered only by

Change in the province's owner


Immediate effects
  • Save the current province as body_province
  • Province owner gets the event Tomb of an Emperor in 30 - 60 days


id

(Hidden event)

 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
  • Is Flag of Egypt Egypt
Is triggered only by

Game start


Immediate effects
  • For the province of Alexandreia (516):
    • Set the province as the location of Alexander's body and Alexander's mausoleum
      • Note: this is set through the alexander_body_location and mausoleum_constructed variables, respectively
    • Add the modifier Conqueror's Mausoleum until the end of the game, giving:
      • Unrest.png -2 Local Unrest
      • Local population growth.png +10% Local Population Growth
      • Happiness for wrong culture group modifier.png +5% Wrong Culture-Group Happiness
    • If the Mausoleum of Alexander wonder model has not yet been placed, show it in the province


id

Tomb of an Emperor

Event trigger.png The below description is one of several available for this event.
After the recent conquest of [SCOPE.sP('body_province').GetName], our warriors spent much time prowling the streets for spoils.

During this predatory but tolerated activity, one of our loyal officers reported coming across a sombre edifice shrouded in an atmosphere of majesty, the likes of which he had never before experienced. On closer inspection, this mighty building contained naught but a single sarcophagus, which the we believe belonged to [ROOT.GetCountry.Custom('get_knowledge_of_alexander')]. [SCOPE.sP('body_province').Custom('why_is_there_a_body_here')]

Possessing the tomb of this great warrior is bound to bring us great prestige, not to mention the jealousy of our peers. It is true, however, that this great man commanded such respect that others may seek to wrest his body from us.


 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
  • The body_province is the location of Alexander's body
    • Note: body_province is the province that this event was sent from, and checks for the alexander_body_location variable
Is triggered only by

a Hidden Event


Event button.png
To disturb him would be sacrilege.
  • Current ruler gains Popularity 15 popularity
  • Gain Stability.png 6 stability

Event trigger.pngEnabled if: Owns Eboracum (2075), and Alexander's Body is not already there

Event button.png
He shall rest in the county of the Gods themselves.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Eboracum (2075):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 299 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier God's Own County until the end of the game, giving:
      • Goods from slaves.png -2 Slaves needed for Local Surplus

Event trigger.pngEnabled if: Owns Birka (6030), and Alexander's Body is not already there

Event button.png
There is truly only one place worthy of Alexander.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Birka (6030):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Arctic Slumber until the end of the game, giving:
      • Local ship recruit speed.png -50% Ship Recruit Speed
      • Base resources.png -1 Base Resource Production

Event trigger.pngEnabled if: Owns Lavinium (3), and Alexander's Body is not already there

Event button.png
To overlook Rome is reward indeed.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Lavinium (3):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Capitoline Vista until the end of the game, giving:
      • Local ship recruit speed.png +1000 Local Manpower
      • Local start experience.png +50% Cohort Starting Experience

Event trigger.pngEnabled if: Owns Alexandreia (516), and Alexander's Body is not already there

Event button.png
Return him to the banks of the Nile.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Alexandreia (516):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Final Resting Place until the end of the game, giving:
      • Pop citizen output.png +50% Local Citizen Output

Event trigger.pngEnabled if: Owns Aigeai (428), and Alexander's Body is not already there

Event button.png
Let him return to his ancestors.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Aigeai (428):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Family Burial until the end of the game, giving:
      • Monthly state loyalty.png +0.10 Territory Provincial Loyalty
      • Pop freemen output.png +50% Local Freemen Output

Event trigger.pngEnabled if: Owns Babylon (918), and Alexander's Body is not already there

Event button.png
The King of Kings deserves his rightful throne.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Babylon (918):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Alexander in Babylon until the end of the game, giving:
      • Tax income.png +50% Local Tax
      • Civilization.png +10% Local Civilization Level

Event trigger.pngEnabled if: Owns Margineia (6697), and Alexander's Body is not already there

Event button.png
He was truly the man who would be king.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Margineia (6697):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier The Man Who Would be King until the end of the game, giving:
      • Monthly state loyalty.png +0.10 Territory Provincial Loyalty
      • Base resources.png +1 Base Resource Production

Event trigger.pngEnabled if: Owns Antigoneia (790), and Alexander's Body is not already there

Event button.png
Alexander must rest, surrounded by mighty men.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Antigoneia (790):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Court of the Diadochi until the end of the game, giving:
      • Goods from slaves.png -1 Slaves needed for Local Surplus
      • Pop slaves output.png +25% Local Slave Output

Event trigger.pngEnabled if: Owns Lysimacheia (350), and Alexander's Body is not already there

Event button.png
A new beginning for the greatest among us, seems appropriate.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Lysimacheia (350):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier A New Man until the end of the game, giving:
      • Base resources.png +1 Base Resource Production
      • Pop freemen output.png +100% Local Freemen Output

Event trigger.pngEnabled if: Owns Sousa (946), and Alexander's Body is not already there

Event button.png
Lay him to rest amongst those he defeated.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Sousa (946):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier At a Site of Reconciliation until the end of the game, giving:
      • Monthly state loyalty.png +0.10 Territory Provincial Loyalty
      • Pop slaves output.png +50% Local Slave Output

Event trigger.pngEnabled if: Owns Nineue (862), and Alexander's Body is not already there

Event button.png
Lay him at the banks of the Tigris; the lifeblood of his conquests.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Nineue (862):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier Alexander in Niniveh until the end of the game, giving:
      • Monthly state loyalty.png +0.10 Territory Provincial Loyalty
      • Pop citizen output.png +50% Local Citizen Output

Event trigger.pngEnabled if: Owns Athenai (416), and Alexander's Body is not already there

Event button.png
Install him in Athens; that he may act as a reminder of the results of hegemony.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Athenai (416):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier A Warning to Tyrants until the end of the game, giving:
      • Pop citizen output.png +50% Local Citizen Output
      • Pop citizen happiness.png +25% Local Citizen Happiness

Event trigger.pngEnabled if: Owns Rhodos (266), and Alexander's Body is not already there

Event button.png
As colossus himself; Rhodos seems a fitting resting place.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • For the territory of Rhodos (266):
    • Set the province as the location of Alexander's body
      • Note: this is set through the alexander_body_location variable
    • Get the variable body_in_transit for 300 days
    • Trigger the event Resting Place of a Conqueror in 300 days
    • Get the modifier The True Colossus until the end of the game, giving:
      • Manpower.png +100% Local Manpower
      • Starting experience.png +25% Starting Experience

Event button.png
No more, shall we worship the memory of a tyrant.
  • Tooltip: Alexander's remains will be lost to the sands of time.
  • Remove Alexander's Body, Alexander's Mausoleum, and related modifiers from body_province
  • Lose Stability.png 5 stability
  • Gain Political influence.png 50 political influence
  • If the current ruler has at most Martial 12 martial, add 1 martial

Note: Only up the first three city options will be displayed, if more are possible.

id

Resting Place of a Conqueror

The sarcophagus of Alexander the Great was carried into our city, attended by great crowds. All fell silent at the sight; perhaps awed by the sobriety of the fate of such a great and honorable man.

It would become us to prepare a great mausoleum, worthy of laying this paragon of virtue to his final rest.


 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
Is triggered only by

the Tomb of an Emperor event


Event button.png
Very well.
  • Tooltip: A Decision to construct a mausoleum is now available.
id

A Disrespectful Visitor

Apprehended after making a scene at the mausoleum of Alexander, a strange, but curiously intelligent man, [SCOPE.sChar('alexandrine_visitor').GetName], has been hauled in front of us for summary judgment.

He remains reticent as to his reasons for such disrespect in the presence of our memorial, but we should aim to appease those who call for his blood.


 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
  • Event has not fired in the last 50 years
  • Any owned province has Alexander's Mausoleum built in it
    • Note: this is checked through the mausoleum_constructed variable
Is triggered only by

Random event on yearly main country event pulse


Immediate effects
  • Create a new character of the state religion and save him as the alexandrine_visitor scope

Event button.png
He might make a fine addition to our court.
  • alexandrine_visitor creates a new major family inside the country
  • alexandrine_visitor gains Prominence 30 prominence
  • alexandrine_visitor gets the loyalty modifier Inducted Visitor, giving Loyalty.png 10 loyalty for 5 years
Event button.png
Let him rot.
  • Imprison alexandrine_visitor
  • Gain Tyranny 2 tyranny
  • Current ruler gets Popularity 10 popularity
Event button.png
Put him to death!
  • Execute alexandrine_visitor by crucifixition
  • Gain Tyranny 5 tyranny
  • Current ruler gets Popularity 25 popularity
id

Forgotten Documents

During [SCOPE.sChar('government_officer').GetHerHis] regular obeisance at the glorious mausoleum containing the remains of Alexander, [SCOPE.sChar('government_officer').GetPraenomen] claims to have come across a variety of documents detailing links between members of our own elite, and the great warrior himself.

Many claim these documents are spurious, but the mere existence of them is surely enough to reinforce to conquer, in the same manner as Alexander.


 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
  • Event has not fired in the last 50 years
  • Any owned province has Alexander's Mausoleum built in it
    • Note: this is checked through the mausoleum_constructed variable
  • Has a Hellenistic culture group office holder
Is triggered only by

Random event on yearly main country event pulse


Immediate effects
  • Save a random Hellenistic culture group office holder as government_officer

Event button.png
Spread them far and wide.
  • Get the modifier Alexander's Legacy for 20 years, giving:
    • Agressive expansion impact.png -25% Aggressive Expansion Impact
Event button.png
Denounce them as fakes.
  • Every neighbouring country gets the opinion modifier Alexandrine Claims Denounced towards the current country, giving +25 opinion with a yearly decay of 1
id

Forgotten Bloodlines

During research at the great library built alongside the mausoleum of Alexander, one of our scholars discovered some potentially unsettling news.

Speaking in hushed whispers, he described ancient documents, showing that the [SCOPE.sChar('relative_of_alexander').GetFamilyDisplayName] family is in fact a long-lost cadet branch of the Argead line.

If we make this information public, there could be outcry from the general populace, expectant that this noble lineage should once again take the throne. There is of course, another option...


 
Trigger conditions
  • The Hellenistic World Flavor Pack DLC is active
  • Event has not triggered before
  • Is a monarchy
  • There is a character in the country's court that:
    • Is in the Hellenistic culture group
    • Is not in the ruling family, if the ruler is not a minor character
    • Is part of a family with more than Monthly character family prestige.png 2000 prestige
    • Does not have the Blood of the Argeads.png Blood of the Argeads trait
Is triggered only by

Random event on yearly main country event pulse


Immediate effects
  • Save as relative_of_alexander a random character in the country's court that meets the following, preferring those with an attribute above 10:
    • Is in the Hellenistic culture group
    • Is not in the ruling family, if the ruler is not a minor character
    • Is part of a family with more than Monthly character family prestige.png 2000 prestige
    • Does not have the Blood of the Argeads.png Blood of the Argeads trait

Event button.png
Embrace this glorious news!
  • Lose Legitimacy.png 20 legitimacy
  • For every male member of relative_of_alexander's family in the current country's court:
    • Get the Blood of the Argeads.png Blood of the Argeads trait
    • Get the loyalty modifier Argead Claimant, giving -15 loyalty for 5 years
  • relative_of_alexander gets the Blood of the Argeads.png Blood of the Argeads trait
Event button.png
Find any excuse - deal with this threat.
  • Gain Tyranny 10 tyranny
  • relative_of_alexander and every member of his family in the current country's court is killed
  1. These events can be found in /ImperatorRome/game/events/dde/dde_hellenistic_body.txt.