Difference between revisions of "Character modding"

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(Created page with "{{Version|Pre-release}} {{Expand}} == Characters == === Character interactions === <pre> hold_triumph = { on_other_nation = no on_own_nation = yes sound =...")
 
 
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{{Version|Pre-release}}
+
{{Version|1.4}}
 
{{Expand}}
 
{{Expand}}
  
 
== Characters ==
 
== Characters ==
 +
Pre-defined characters are located the in <code>/game/setup/characters/</code> folder. You don't have to define everything for a character, the game will fill in as much as it can, but it is wise to do as much as possible. If you want to give a character particular dna, it is very useful to use the portrait_editor (pe) console command to get a dna string that's satisfactory.
 +
<pre>
 +
"TAG"={
 +
country="TAG"
 +
ID={
 +
first_name="xxx"
 +
family = c:TAG.fam:xxx
 +
birth_date=
 +
culture="xxx"
 +
religion="xxx"
 +
no_stats=yes
 +
add_martial=x
 +
add_charisma=x
 +
add_finesse=x
 +
add_zeal=x
 +
no_traits=yes
 +
add_trait="xxx"
 +
add_gold=xxx
 +
add_popularity=xx
 +
c:TAG={
 +
set_as_ruler=char:ID
 +
}
 +
dna="xxx"
 +
}
 +
}
 +
</pre>
 +
 +
Example:
 +
<pre>
 +
"ARM"={
 +
country="ARM"
 +
49={
 +
first_name="Orontes"
 +
family = c:ARM.fam:Orontid
 +
birth_date=418.7.8
 +
culture="armenian"
 +
religion="zoroaster"
 +
no_stats=yes
 +
add_martial=6
 +
add_charisma=8
 +
add_finesse=5
 +
add_zeal=8
 +
no_traits=yes
 +
add_trait="unnoticeable"
 +
add_gold=500
 +
add_popularity=80
 +
c:ARM={
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set_as_ruler=char:49
 +
}
 +
dna="IvUi9ZyfnJ/UpNSkAmgCaAKIAogClgKWAoUChQJwAnACdQJ1AokCiQJpAmkClwKXA60DrQKAAoACrwKvApUClQAvAC8CbgJuAn4CfgKRApEClAKUAocChwJxAnECjgKOAoYChgJzAnMDrQOtACMAIwJrAmsChAKEApICkgKIAogCewJ7AoMCgwJpAmkCcwJzAnQCdAKZApkCjQKNAWMBYwOyA7ICcwJzAooCigKGAoYCkQKRAnoCegF0AXQBdwF3AogCiAOjA6MClwKXAm0CbQKFAoUChwKHAEgASAKUApQEzATMAoUChQIXAhcCtgK2AHIAcgF5AXkAAwADAMYAxgKvAq8AxgDGAXABcACuAK4ABgAGAGwAbAB/AH8A0gDSAAcABwFWAVYBPQE9ApYClgAQABAA3wDfAosCiwB/AH8AlwCXAX0BfQB/AH8BIgEiAscCxwCtAK0AsQCxBPIE8gCTAJMCigKKBMcExwMGAwYLVgtWAH8AfwVDBUMGngaeAb4BvgNBA0EEngSeAdgB2AAAAAAAAAAAAAAAAA=="
 +
}
 +
}
 +
</pre>
 +
 +
==Character attributes==
 +
 +
The following attributes can be used to define characters:
 +
{| class="wikitable"
 +
!Attribute
 +
!Description
 +
!Example
 +
|-
 +
|first_name
 +
|Name of Character
 +
|first_name="Alexander"
 +
|-
 +
|family
 +
|Family of an '''living''' character. "c:" is the tag of the country, "fam:" is the name of the family.
 +
|family = c:EPI.fam:Aiakidai
 +
|-
 +
|family_name
 +
|Family of an '''dead or unimportant''' character.
 +
|family_name="Argead"
 +
|-
 +
|nickname
 +
|The nickname of an character. See more at [[Cognomen]].
 +
|nickname = "NICKNAME_II"
 +
|-
 +
|birth_date
 +
|Date of the birth of an character. Please note, that the birth date is in '''Ab Urbe Condita'''.
 +
|birth_date=418.7.8
 +
|-
 +
|death_date
 +
|Date of the birth of an character. Please note, that the birth date is in '''Ab Urbe Condita'''.
 +
|death_date=429.7.8
 +
|-
 +
|culture
 +
|Culture of an character. See [[Culture]].
 +
|culture="macedonian"
 +
|-
 +
|religion
 +
|Religion of an character. See [[Religion]].
 +
|religion="roman_pantheon"
 +
|-
 +
|add_trait
 +
|Adds an trait. See [[Characters#Traits|Characters]]
 +
|add_trait="ambitious".
 +
|-
 +
|dna
 +
|Defines the look of an character. Use the portrait editor, to see the dna.
 +
|dna=""
 +
|-
 +
|father
 +
|Defines the father of an character. The number is the id of the father.
 +
|father="char:35"
 +
|-
 +
|mother
 +
|Defines the mother of an character. The number is the id of the mother.
 +
|mother="char:36"
 +
|}
  
 
=== Character interactions ===
 
=== Character interactions ===
Line 59: Line 169:
 
}
 
}
 
</pre>
 
</pre>
 +
  
  
 
{{Modding navbox}}
 
{{Modding navbox}}
 
[[Category:Modding]]
 
[[Category:Modding]]

Latest revision as of 09:00, 15 June 2020


Characters[edit]

Pre-defined characters are located the in /game/setup/characters/ folder. You don't have to define everything for a character, the game will fill in as much as it can, but it is wise to do as much as possible. If you want to give a character particular dna, it is very useful to use the portrait_editor (pe) console command to get a dna string that's satisfactory.

"TAG"={
	country="TAG"
	ID={
		first_name="xxx"
		family = c:TAG.fam:xxx
		birth_date=
		culture="xxx"
		religion="xxx"
		no_stats=yes
		add_martial=x
		add_charisma=x
		add_finesse=x
		add_zeal=x
		no_traits=yes
		add_trait="xxx"
		add_gold=xxx
		add_popularity=xx
		c:TAG={
			set_as_ruler=char:ID
		}
		dna="xxx"
	}
}

Example:

"ARM"={
	country="ARM"
	49={
		first_name="Orontes"
		family = c:ARM.fam:Orontid
		birth_date=418.7.8
		culture="armenian"
		religion="zoroaster"
		no_stats=yes
		add_martial=6
		add_charisma=8
		add_finesse=5
		add_zeal=8
		no_traits=yes
		add_trait="unnoticeable"
		add_gold=500
		add_popularity=80
		c:ARM={
			set_as_ruler=char:49
		}
		dna="IvUi9ZyfnJ/UpNSkAmgCaAKIAogClgKWAoUChQJwAnACdQJ1AokCiQJpAmkClwKXA60DrQKAAoACrwKvApUClQAvAC8CbgJuAn4CfgKRApEClAKUAocChwJxAnECjgKOAoYChgJzAnMDrQOtACMAIwJrAmsChAKEApICkgKIAogCewJ7AoMCgwJpAmkCcwJzAnQCdAKZApkCjQKNAWMBYwOyA7ICcwJzAooCigKGAoYCkQKRAnoCegF0AXQBdwF3AogCiAOjA6MClwKXAm0CbQKFAoUChwKHAEgASAKUApQEzATMAoUChQIXAhcCtgK2AHIAcgF5AXkAAwADAMYAxgKvAq8AxgDGAXABcACuAK4ABgAGAGwAbAB/AH8A0gDSAAcABwFWAVYBPQE9ApYClgAQABAA3wDfAosCiwB/AH8AlwCXAX0BfQB/AH8BIgEiAscCxwCtAK0AsQCxBPIE8gCTAJMCigKKBMcExwMGAwYLVgtWAH8AfwVDBUMGngaeAb4BvgNBA0EEngSeAdgB2AAAAAAAAAAAAAAAAA=="
	}
}

Character attributes[edit]

The following attributes can be used to define characters:

Attribute Description Example
first_name Name of Character first_name="Alexander"
family Family of an living character. "c:" is the tag of the country, "fam:" is the name of the family. family = c:EPI.fam:Aiakidai
family_name Family of an dead or unimportant character. family_name="Argead"
nickname The nickname of an character. See more at Cognomen. nickname = "NICKNAME_II"
birth_date Date of the birth of an character. Please note, that the birth date is in Ab Urbe Condita. birth_date=418.7.8
death_date Date of the birth of an character. Please note, that the birth date is in Ab Urbe Condita. death_date=429.7.8
culture Culture of an character. See Culture. culture="macedonian"
religion Religion of an character. See Religion. religion="roman_pantheon"
add_trait Adds an trait. See Characters add_trait="ambitious".
dna Defines the look of an character. Use the portrait editor, to see the dna. dna=""
father Defines the father of an character. The number is the id of the father. father="char:35"
mother Defines the mother of an character. The number is the id of the mother. mother="char:36"

Character interactions[edit]

hold_triumph = {

    on_other_nation = no
    on_own_nation = yes
    
    sound = "event:/SFX/UI/Character/sfx_ui_character_hold_triumph"
    
    potential_trigger = {
        hidden:scope:target = {
            is_alive = yes
        }
    }
    
    allowed_trigger = {
        hidden:scope:actor = {
        
            
        
            can_pay_price = hold_triumph
            
            custom_tooltip = {
                text = "TRIUMPH_RECENTLY_HELD"
            
                NOT = { has_variable = triumph_recently_held }
            }
        }
        scope:target = {
            is_adult = yes
            
            days_since_last_victory < 720
        }
    }
    
    effect = {
        scope:actor = {
            pay_price = hold_triumph
            
            set_variable = {
                name = triumph_recently_held
                value = 1
                days = 365
            }
            
        }
    
        scope:target = {
            add_loyalty = loyalty_huge
            add_popularity = popularity_huge
        }
    }
    
}


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