Difference between revisions of "Canaanite"

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[[Category:Religions]]

Revision as of 21:43, 29 June 2020

The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshiped at shrines found on mountains or hilltops.
— In-game description

The Canaanite religion is a polytheistic faith present in the Levant and the areas influenced by Flag of Carthage Carthage. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Canaanite deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Canaanite pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Canaanite nation benefits from Maintenance.png−10% Navy Maintenance Cost.

General deities

These deities are available to all Canaanite nations, and all polytheistic nations that have enough Canaanite pops or control the deity's holy site (Melqart is also universally available to Megalithic and Iberic nations):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Anat War Rare Military experience.png+5% Monthly Military Experience Morale.png+8% Morale of Armies Military experience.png0.50 Military Experience, multiplied by the deity’s Military power.png Martial
El War Rare Popularity+0.05 Monthly Ruler Popularity Gain Manpower recovery speed.png+8% Manpower Recovery Speed Manpower.png1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Military experience.png2.00 Military Experience, otherwise
753, Segeira, Flag of Phrygia Phrygia
Yam War Rare +0.10 Monthly Ship Repair at Sea +8% Ship Damage Done A random navy gains two units of Unit octere.png Octeres, if a navy exists
Military experience.png0.50 Military Experience, multiplied by the deity’s Military power.png Martial, otherwise
Ba'al Culture Common Aggressive expansion.png−5% Aggressive Expansion Impact Popularity+0.10 Monthly Ruler Popularity Gain Technology speed+2.50 Martial Advances progress, multiplied by the deity’s Military power.png Martial 763, Heliopolis, Flag of Phrygia Phrygia
Eshmun Culture Common Pop happy.png+8% National Citizen Happiness Civilization.png+0.04% Monthly Civilization Change Up to 5 pops in a random territory will convert to the deity’s faith 747, Sidon, 20px Sidon
Shapash Culture Common Corruption.png−0.05 Monthly Corruption Loyalty.png+0.04 Provincial Loyalty Technology speed+2.50 Civic Advances progress, multiplied by the deity’s Civic power.png Finesse
Kothar Culture Rare Research points.png+5% Research Points Local output+10% National Citizen Output A Citizens Citizen appears in the capital; two if the deity’s Civic power.png Finesse is at least 6; four if the deity’s Civic power.png Finesse is at least 9
Melqart Economy Very Common Pop assimilation.png+5% Pop Assimilation Speed Commerce value.png+12% National Commerce Income 1 Free Province Investment; two if the deity’s Civic power.png Finesse is at least 11 743, Tyrus, Flag of Phrygia Phrygia
Ba'alat Economy Common National tax+10% National Tax Technology speed+12% Civic Tech Investment Wealth15 Wealth, multiplied by the deity’s Civic power.png Finesse 766, Byblos, Flag of Byblos Byblos
Astarte Fertility Common Pop happy.png+8% National Freeman Happiness Monthly food.png+15% Global Monthly Food Modifier Local population growth.png+0.15% Local Population Growth in the capital province for five years 786, Laodicea, Flag of Phrygia Phrygia
Atargatis Fertility Common Population capacity.png+10% Population Capacity Pop happy.png+8% National Freeman Happiness A Slaves Slave appears in the capital; two if the deity’s Civic power.png Finesse is at least 6; four if the deity’s Civic power.png Finesse is at least 9 807, Hierapolis, Flag of Bambyce Bambyce

Exclusive deities

The following Canaanite deities are only available to specific countries.

Arabian deities

These deities are available to nations of the Arabian culture group, as long as they are Canaanite, or polytheistic and have enough Canaanite pops / control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Attar War Rare Discipline.png+3% Discipline Morale.png+8% Morale of Armies Supply limit.png+5.00 Supply Limit and Fort defense.png+15% Local Fort Defense in the capital province and another random province, for five years

Punic deities

These deities are available to nations of Punic culture, as long as they are Canaanite, or polytheistic and have enough Canaanite pops / control the deity's holy site (Tanit is only available to non-Megalithic nations):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Tanit War Common Pop happy.png+5% Wrong Culture-Group Happiness Discipline.png+4% Discipline A Freemen Freeman appears in the capital; two if the deity’s Civic power.png Finesse is at least 6; four if the deity’s Civic power.png Finesse is at least 9 3256, Carthago, Flag of Carthage Carthage
Ba'al Hammon Fertility Common Monthly food.png+10% Global Monthly Food Modifier Manpower recovery speed.png+8% Manpower Recovery Speed Global food capacity.png50 Food in every province, multiplied by the deity’s Oratory power.png Charisma 3244, Pupput, Flag of Carthage Carthage

Carthaginian deities

These deities are available to Flag of Carthage Carthage, as long as it is Canaanite, or polytheistic and has enough Canaanite pops / controls the deity's holy site

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Ba'al Qarnaim Culture Rare Aggressive expansion.png−0.025 Aggressive Expansion Change Tyranny−0.04 Monthly Tyranny Up to 5 pops in a random territory will assimilate to the deity’s culture

Trivia

  • "Canaan" is a Northwest Semitic (Hebrew/Phoenician) term for the Levant, particularly its southern half.