Editing Assault

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* All unit types are equally effective at assaulting. But Light Infantry should be preferred because of their lower attrition weight.
 
* All unit types are equally effective at assaulting. But Light Infantry should be preferred because of their lower attrition weight.
 
* All modifiers such as discipline, offense, defense, morale damage taken, etc. don't have any effect at assaulting.
 
* All modifiers such as discipline, offense, defense, morale damage taken, etc. don't have any effect at assaulting.
* An assault requires an active siege which needs at least 4000 manpower per fort level. Any units count for this limit.
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* An assault requires an active siege which needs at least 5000 manpower per fort level. Any units count for this limit.
 
* The assault stops instantly if the manpower drops below the limit.
 
* The assault stops instantly if the manpower drops below the limit.
 
* The army should have extra units to cover losses from the assault and also from attrition.
 
* The army should have extra units to cover losses from the assault and also from attrition.

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