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Yamnat is a formable nation in the Middle East, representing a unification of the South Arabian kingdoms in the fertile uplands of Arabia Felix. It can be formed by any Arabian cultured country that manages to conquer all of the main cities of the area, in 450 AUC divided between the kingdoms of Flag of Saba Saba, Flag of Qataba Qataba, Flag of Himjar Himjar, Flag of Ma'in Ma'in, and Flag of Hadhramut Hadhramut. While not especially rich and somewhat isolated from the wider world by the vast expanse of Arabia Deserta, a united Yamnat would be well-placed to control the Red Sea region and the rich trade goods of the region.

Historically, Arabia Felix was dominanted by Flag of Saba Saba up until the 1st century BC, but Yamnat would instead be united for the first time by Flag of Himjar Himjar in the 3rd century AD. While Himyar and the rest of Yamnat would eventually be conquered by Flag of Aksum Aksum and then Sassanid 20px Persia some centuries later, the distinct peoples and region of South Arabia would re-emerge in the medieval era as the Arabic kingdoms of Yemen.

Formation requirements[edit | edit source]


Form Yamnat

The fertile plateau of Arabia Felix has been a cradle of civilization for millennia. It is long past time that the warring kingdoms that spill Arabian blood in the name of petty vengeance, are united under a common, and ancient name.

Potential requirements
  • Has at least 1 territory
  • Country is in the Arabian culture group
  • Is not 20px Yamnat
  • Is not AI-controlled or owns at least 12 territories
  • Is not a Tier 2 or Tier 3 formable
  • 20px Yamnat does not currently exist
  • Is not at war or in a civil war
  • Owns the following territories:
    • Sanaa (4682)
    • Himiara (4684)
    • Yathill (4700)
    • Karna (4674)
    • Tamna (4662)
    • Okelis (4646)
    • Adene (4650)
    • Abisama (4655)
    • Shabwa (4676)
    • Tretos (4675)
    • Ausara Hadhramut (4705)
    • Akme (4640)

  • Current country becomes 20px Yamnat
  • If the country is tribal, adopt the Federated Tribe government form
  • Otherwise, gain Political influence.png 150 political influence
  • Move the capital to Sanaa (4682) and make it a city if it is currently a territory
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Sanaa (4682)
  • Sanaa (4682) gets the modifier Emergent Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman happiness +8% Local Freeman Happiness
    • Civilization.png +10% Local Civilization Level
  • Get claims on all unowned territories in the region of Arabia Felix
  • Get Province investment 3 free province investments
Formation requirements for Yamnat. All fully coloured territories must be directly owned, while hatched territories will be claimed after formation.