Thank you @SolSys for implementing the first bit of the buildings table. I have updated the rest of the table now.
|Training Camp||+10% Local manpower||City|
|Fortress||+1 Fort level||City/Settlement|
|Market||+25% Local commerce value modifier||City|
|Tax Office||+10% Local tax modifier||City|
|Court of Law||City|
|Granary||+200 Provincial food capacity||City|
|Acquisition of Wealth||
||This policy will increase the personal wealth of the governor, at the cost of province income. Some nefarious characters are only interested in lining their own pockets.||
||Though it may be at the cost of the indigenous population, sometimes the best way to deal with dissent, is a show of force.||
|Religious Conversion||Local unrest: +1
Gives a monthly chance of converting 1 pop to the state religion, depending on the governor's Zeal.
|When activated, this policy increases province unrest.
On monthly basis: chance for Pops of foreign faith to convert to state religion.
Likewise, the Zeal of your governor will increase the conversion chance.
Of note; the more Pops a governor converts, the more renowned they become.
Leave the policy active for an extended duration, for the best results.
Often it is worth checking that a province can still make use of this policy.
|Cultural Assimilation||Local unrest: +1
Gives a monthly chance of converting 1 pop to the state culture, depending on the governor's Finesse.
|This policy increases province unrest, but yields a monthly chance for Pops of non-state culture, to convert to your state culture. The Finesse of your governor will increase the conversion chance.||
|Bleed Them Dry||Local population growth: -0.05%
Local unrest: +2
Local tax modifier: +30%
Local commerce modifier: +30%
("Pops occasionally move" is flavor text, there is no such effect)
|This policy greatly increases the income of a province, but will cause Pops to occasionally move from the province, as well as reducing population growth.||
|Borderlands||Local manpower modifier: +25%
Local fort defense: +20%
|This policy encourages a focus on fortification and defense.||
|Encourage Trade||Local commerce modifier: +10%
Local trade routes: +1
|This policy increases trade income and trade routes, by encouraging foreign traders to do business in the area. The locals are likely to be unhappy with this.||
|Social Mobility||Local citizen output: -20%
Each month, gives a random chance for a pop to upgrade or downgrade their type, depending on the governor's Charisma.
|This policy provides a monthly chance for Pops to upgrade or downgrade their type, aiming for an equal balance between citizens, freemen, and slaves.||
||By relieving Pops within this province of their taxation and labor duties, we are sure to boost their contentment.||
|Civilization Effort||Local monthly civilisation: +0.05%
Each month has a chance to fire one of these effects:
|Focusing on infrastructure, cultural dissemination, and learning, we can enlighten those within the borders of this province.||
||A bustling metropolis is a sure sign of a prosperous province.||
||Sometimes, overpopulation cannot be solved by grain alone.||