User:Cruci/Sandbox

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A decision is an action a country can take via the decision menu. Most decisions are visible only to specific countries, and have specific requirements before they can be enacted. Notably, decisions allow countries to change government type, religion, or form a new country altogether.

List of decisions

Formation decisions

These decisions change the player's country to a new one:

id

Form Achaea


The minor state of Achaea was a thorn in the side of Roman expansion during the 2nd Century BC, having formed a powerful league of city states, conquering Sparta, and punching well above its weight.


 
Potential requirements
  • Has at least 1 city
  • Culture group is Hellenistic
  • Is a republic
  • Is NOT Achaea or Hellas
  • Is not an endgame tag
  • Capital is Patrai (434), Elis (446), Olympia (439), Zakynthos (460), or Aigion (444)
  • Has at most 12 cities, OR is not AI
Allow
  • Achaea doesn't exist
  • Must be at peace
  • Own Aigion (444), and Patrai (434)

Effects
  • Changes name to Achaea
  • Capital gets 2 citizen pops and 2 freeman pops with state culture and religion
  • Capital gets Emergent Capital until the end of the game, giving:
    • Local population growth.png Local Population Growth: +0.15%
    • Local Civilization Level: +10%
    • Pop happy.png Local Freeman Happiness: +10%
  • Gain 100 Civic PowerCivic power.png

Government conversion decisions

These decisions allow a country to change its government type:

Religious conversion decisions

These decisions allow certain countries to change their state religion:

Wonder decisions

These decisions allow certain countries to construct wonders in specific cities:

Country-specific decisions

Roman decisions

These decisions are only available to Rome:

Carthaginian decisions

These decisions are only available to Carthage:

Seleucid decisions

These decisions are only available to the Seleucid Empire:

Miscellaneous decisions

All the decisions which do not fit the other categories: