Tyras

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Bosporan heritage

Notes: For Culture.png Bosporan culture countries.


Global capital trade routes.png +1 Capital Import Routes
Local pop promotion speed.png +10% Pop Promotion Speed
Pop assimilation.png -10% Pop Assimilation Speed

Flag of Tyras Tyras is a local power in Sarmatia Europea, founded as a Flag of Miletos Milesian colony on the northwestern coast of the Pontus Euxinus near the river of the same name. Serving as a trading center for the region along with its sister city of Flag of Olbia Olbia, the city was often controlled by native kings, devastated by the Flag of Getia Getae, and eventually came under Flag of Rome Roman control by the 1st century AD. Destroyed by the barbarian invasions at the close of the classical period, the city would nonetheless be refounded and persist under the names of Maurokastron and later Akkerman.

Missions

Main article: Greek missions#The Hospitable Sea

As a Bosporan culture country, Tyras has access to the unique Euxine Sea Hellenistic cultural mission tree The Hospitable Sea from game start, directing it to expand its influence and dominate the Euxine Sea region. Like most other Hellenistic group countries, if Tyras conquers territory in Greece it can also get the Greek cultural mission tree Pan-Hellenic Government and attempt to unite the Greek city-states into a new Flag of Hellenic League Hellenic League.

Like all other countries, Tyras also has access to the generic missions.

Decisions

As Tyras has Hellenistic primary culture, it can take the decision to reunite Alexander the Great's empire and form the Flag of Hellenistic Empire Hellenistic Empire if it controls the required territories. This, however, will require Tyras to change its government type to a monarchy.

id

Reunite Alexander's Empire

For too long parasites and scavengers have made a feast of the Great Empire that Alexander spent a lifetime building. It is time we do away with all claimants, usurpers and delusional provincial strongmen. There can be only one authority within the empire of Alexander the Great, one upholder of the great Hellenistic legacy that this great man founded.

That one power could not possibly come from any dynasty but our own. Only a family that respects the Argead traditions can legitimately claim its legacy.


 
Potential requirements
  • Has not previously formed the Flag of Hellenistic Empire Hellenistic Empire
  • Has at least 1 territory
  • Country is in the Hellenistic culture group
  • Is a monarchy
  • Is not Flag of Hellenistic Empire Hellenistic Empire
  • Is not AI-controlled or has more than 40 territories
Allow
  • Flag of Hellenistic Empire Hellenistic Empire does not current exist
  • Is a monarchy
  • Is not at war or in a civil war
  • Owns or has a subject that owns the following territories:
    • Pella (379)
    • Korinthos (418)
    • Athenai (416)
    • Lysimacheia (350)
    • Sardeis (292)
    • Alexandreia (516)
    • Memphis (500)
    • Gaza (659)
    • Tyros (743)
    • Antigoneia (790)
    • Ammoneion (5537)
    • Babylon (918)
    • Seleukeia Megale (911)
    • Persepolis (4799)
    • Ekbatana (1595)
    • Taxila (7314)
    • Alexandrou Limen (6821)

Effects
  • If the country is tribal, add the modifier Civilizing Tribe for 10 years, giving:
    • Civilization.png +0.10% Monthly Civilization Change
    • Local pop promotion speed.png +2 Pop Promotion Speed
    • Integrated culture happiness +10% Integrated Culture Happiness
  • If the government type is not Empire or Imperial Cult, set the country's government to Empire
  • If the country was originally a republic:
    • If the country originally had the Enact law cost modifier.png Provisioning Act or Enact law cost modifier.png Punic Reforms law, enact the Enact law cost modifier.png Royal Guard law
    • Otherwise, if the country originally had the Enact law cost modifier.png Military Modernization or Enact law cost modifier.png Marian Reform law, enact the Enact law cost modifier.png Royal Army law
  • Get the modifier Argead Unification until the end of the game, giving:
    • Unintegrated culture group happiness +6% Unintegrated Culture Group Happiness
    • Land morale recovery.png +5% Morale of Armies
    • Diplomatic reputation.png +2 Diplomatic Reputation
    • Freeman happiness +8% National Freeman Happiness
  • Get Province investment 5 free province investments
  • Current country becomes Flag of Hellenistic Empire Hellenistic Empire
  • If the current ruler has the Blood of the Argeads Blood of the Argeads trait, set the country's name to Flag of Argead Empire Argead Empire
  • Get the event Capital of an Empire
  • Get claims on all unowned provinces in the regions of Parthia, Syria, Ariana, Bactriana, Media, Persis, Gedrosia, Mesopotamia, Assyria, Bithynia et Paphlagonia, Cappadocia Taurica, Phrygia, Cilicia, Asia, Greece, Palestine, Gandhara, Lower Egypt, Upper Egypt, Macedonia, and Thrace
  • If the country is Flag of Antigonid Kingdom Antigonid Kingdom, Flag of Macedon Macedon, Flag of Seleukid Empire Seleukid Empire, Flag of Egypt Egypt, or Flag of Thrace Thrace and is not AI-controlled, award the achievement No More Worlds Left to Conquer

Population

Tyras begins with a Population.png population of 25 pops at the beginning of the game across its Local.png 3 territories. The population is mostly Hellenic Bosporan, with a smaller amount of Zalmoxian Getian and Heptadic Scythian pops.

The population type breakdown is listed below:

  • Pop noble.png 1 Noble
  • Citizens 6 Citizens
  • Freemen 7 Freemen
  • Tribesmen 9 Tribesmen
  • Slaves 3 Slaves

Achievements

Pan-Hellenic League icon
Pan-Hellenic League
As any Greek Republic, own the entire region of Greece.
On the Measure of the Earth icon
On the Measure of the Earth
As any Greek nation, build Towers in Omboi and Alexandria.
Proclamation of Tyre icon
Proclamation of Tyre
As a Greek Republic, have Macedon, Egypt, the Seleucid Empire, Thrace or the Antigonid Empire as a subject.