Tarrha is a city-state on Crete.
- Main article: Greek missions
If Tarrha forms Crete, they will unlock the Pan-Hellenic Government mission, which guides them into the unification of the mainland Greek states into a new Hellenic League. Expanding into ports of Asia, Bithynia et Paphlagonia, or Thrace will unlock access to the The Hospitable Sea, focusing on establishing control of the Black Sea.
Like all other countries, Tarrha also always has access to the generic missions.
Once Tarrha establishes sufficient control over the island, they can form Crete.
The people of Crete have lived a fractious existence for centuries. It is time to put an end to our petty squabbles, and unite our island under one banner.
More broadly, Tarrha can undertake the decision to form the Hellenic League if they control all of Greece and Thessaly. This can be pursued even after forming Crete.
During the days of Argead domination the League of Corinth united all Greek cities in one league. The goal of this organization was always to control them, and to deny them the independence that they are due. But the idea of a Pan-Hellenic League has not died with the oppressive actions of the Argeads and Antipatrids, it could also be the ultimate guarantor of Greek Independence.
Let us unite one and all and form a League to encompass all the free cities of Greece. Together we will become the dominant force of the Greek world, leaving the kingdoms of would be successors, or usurpers, behind us.
Tarrha begins the game as a feudatory of Gortyna.
Tarrha has a population of 13 pops at the beginning of the game within its city. All pops are Hellenic Cretan.
The population type breakdown is listed below: