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Antigonid Kingdom

1,358 bytes removed, 4 months ago
Revised introduction and events section
| Culture= Macedonian (Hellenistic)
| Religion= Hellenic
| Capital= AntigoniaAntigoneia
| Traditions= Greek
[[Phrygia ]], or the '''Antigonid Empire''', is one a great power centered in Syria, directly holding 330 territories with a total population of 2765, spanning from Palestine to the Diadochi successor states Aegean Sea and controlling a vast network of Alexander the Great's empirefeudatories, satrapies, and tributaries. Led initially by Antigonus Monophthalmus (the "one-eyed")at start, Phrygia occupies land in Anatolia, Syria, is one of the largest and a few cities in Greece; moreover, it is perhaps the overlord to many strongest of the Greek minor powers along Diadochi successor states of the Aegean coast. While it starts as Argead Empire of Alexander the Great, though one that has gained the enmity of all of the largest powers in rest, having recently lost much of the east to the game (nascent {{flag|Seleukid Empire}} with 3003 population), Phrygia is culturally the support of {{flag|Egypt}} and religiously divided, making it less stable than other countries such as Rome or currently engaged in an invasion of Greece against {{flag|Macedon}}. Moreover, Historically the Antigonids were defeated at the Battle of Ipsus shortly after the two weaker Diadochi states bordering Phrygia, Macedon game start and Thrace, are allied lost most of their territories only to each other rise up again and guaranteed by both seize Macedon from the Seleucid Empire and Egyptruling Antipatrid dynasty; ingame, making expansion more challenging. To play Phrygia successfully, the player must rectify Phrygia's poor research ratio and be extra careful prepare to deal with expansion so as not the outbreak of the Fourth War of the Diadochi that will soon force it to generate excessive unrest, while defending Phrygia either concede territory or face war across multiple distant fronts, all the while dealing with a research-poor and culturally and religiously divided realm that may soon face unrest and upheaval if the Antigonid cause cannot be maintained.
== Events ==
{{box wrappermain|Diadochi events}}{{Event| version = 1.0| event_name=The Wars Phrygia has a number of unique events that can trigger in the Diadochi| event_text=Having built the largest empire the world has ever seenearly game, Alexander centered around its background and interactions with the Great died suddenlyother Diadochi states, 10 years ago. With no clear successor to the empire{{flag|Seleukid Empire}}, his generals {{flag|Egypt}}, the 'Diadochi' {{flag|Macedon}}, or Successors, have since fought over Alexander's spoilsand {{flag|Thrace}}.
As === The Wars of the Satrap of PhrygiaDiadochi ===At start, our ruler Antigonus was not part of most of all the great campaigns Diaodchi states will receive an event that gives them claims on all of Alexander. But in the conflicts western half of the last decade he has risen former Argead Empire, allowing them to be easily declare war and conquer territory from each other. These claims will usually go away on the most powerful death of the successors. Recently however we have lost Persia and Babylon to Seleucusfirst ruler, even if we enjoy continued growing influence in Greecebut uniquely Phrygia can keep its claims until the death of its second ruler (typically Antigonos's son Demetrios).
Our reputation as a protector of the free Greek cities have earned us many friends among the smaller Greek states. Otherwise we now stand alone...| trigger=* Is {{flag|Phrygia}}* Not:** has_variable = war_of_the_diadochi| options= {{Option | option_textThe Antigonid Cause ==The empire belongs to the strongest! | effect=* Set variable war_of_the_diadochi* Every province:** Region is Thrace, Macedonia, Syria, Asia, Cilicia, Galatia, Assyria, Persis, Palestine, Mesopotamia, Lower EgyptWhen Antigonos dies, one of two events can trigger depending on whether or Upper Egypt** Owner is a Diadochi state.** Owner is not self or subjectGains claim* If you FAIL to conquer Corinth OR lose Ascalon, Antigonia, Chalcis, or SalamisPhrygia controls certain territories (particularly Korinthos (418), your empire will splinter when Antigonus dies!}}}} which starts off under {{Eventflag|Macedon| version = 1.0}} [[Macedon| event_name=The Antigonid Cause Wavers| event_text=With the passing of Antigonus the state that he built out of his Phrygian satrapy stands, for the first time, without its founderMacedonian]] control). The meteoric rise If Phrygia does not control all of Antigonus once attracted the envy and admiration of a generationnecessary provinces, but losses in Egypt, and Babylon proved too hard to turn around before the old general finally died. With the passing of its first King the Phrygian realm is more disunited than it has been in a long time. Especially among the cities of Asia Minor loyalty is seemingly wavering and the entire region is now at risk of defecting from central authority. We could likely hold on they will be forced to it, but this would come at the price of further alienating our remaining loyal subjects...| trigger=* Is choose between either releasing {{flag|PhrygiaPergamon}}* Does not own from all of:** Ascalon** Antigonia** Chalcis** Salamis** Korinth* Not:** has_variable = antigonus_death| immediate=* Set variable antigonus_death* Set variable seceding_province to:** Pergamon if it is owned** Most populous province their territories in the region of Asia otherwise| options= , which may then become a tributary of {{Option flag| option_text=We will returnThrace}}, or getting a considerable penalty to reclaim what was loststability, happiness, and loyalty that may result in a rebellion. | effect=* seceding_provinces breaks free** seceding_country gains 5k manpower Successfully taking and 600 gold** If holding all the Attalid family exists, they move to seceding_country and become the ruler}}{{Option | option_text=We required territories will not let go of instead give a single city. | effect=* Add -30 legitimacy.* remove_stability_effect=-30* Add modifier lapse_of_authority for 3650 days.** Global monthly state subject loyalty -0bonus.15** Subject loyalty -20** Global freemen happiness -0.1}}}}
 {{Event| version = 1.0| event_name=The Antigonid Cause| event_text=With the passing Fourth War of Antigonus the One Eyed Diadochi ===Shortly after the state that was built from an obscure Phrygian satrapy now stands without its founder for game starts, Phrygia will be given the first time. The meteoric rise of Antigonus has attracted choice to either resume the envy war in Greece against {{flag|Macedon}} or retreat entirely, releasing all subjects and admiration of a generation territories in the region and this legacy will continue to benefit our rulers for generations angering the other Hellenistic subject states, possibly leading to comerevolts.| trigger=* Is {{flag|PhrygiaMacedon}}* Owns all of:** Ascalon** Antigonia** Chalcis** Salamis** Korinth* Not:** has_variable = antigonus_death| immediate=* Set variable antigonus_death* Set variable seceding_province may choose to concede Korinthos (418) but will most likely decide to go to:** Pergamon if it is owned** Most populous province war, usually pulling in the region of Asia otherwise| options= allied {{Option flag| option_text=Long Live the KingThrace}} as well. After a few months {{flag| effect=* Add country modifier antigonid_resurgence for 3650 days.** Subject loyalty +20Egypt}}}}and {{end box wrapperflag|Seleukid Empire}}may join the fray, forcing Phrygia to choose between conceding significant amounts of territory in the Levant - possibly including their capital - or face war against all of the other four Diadochi combined.

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