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→Governor policies

At 0 {{icon|civ}} the effects are reduced by 90% Each point of {{icon|civ}} above 9 increases them by 10%.

The equation is: ev=0.1*v+0.1*v*Finesse, v is value at finesse 9, ev is the scaled effective value.

When a governor is assigned, they chose a random policy based on the factors listed in the Chance column.

Retrieved from "https://imperator.paradoxwikis.com/Special:MobileDiff/7242"

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