Patch 1.0.X

From Imperator Wiki
Jump to navigation Jump to search
Nav top.png
Imperator: Rome
Imperator Rome.png Base version
1.01.0.11.0.21.0.3

Patch 1.0.X are all patches beginning with 1.1.

1.0[edit]

1.0 was the release version and as such there is no changelog. The game was released on 2019-04-25.

1.0.1[edit]

1.0.1 (aka Demetrius) is a hotfix released on 2019-05-02[1] with the checksum 4a73.

Gamebalance[edit]

  • Tweaked Mercenaries to be less numerous and a bit more spread out.
  • Country Capital now has one extra building slot.
  • Fortifications in capitals are now normal buildings, and not something that magically appear. First level is still free.

AI[edit]

  • Fixed disloyal generals being overly helpful and attacking enemy armies.
  • Fixed AI not attacking rebels/barbarians.
  • Fixed reserve objective behaving rather offensively.
  • Reworked AI reconnaissance objective to patrol on borders rather than around a point.
  • Army and fort maintenance is auto set to normal maintenance on outbreak of war.

Interface[edit]

  • Fix to naval combat interface martial skill icon overlap.
  • Fixed top-right corner of topbar visually overlapping score indicator.
  • Added truces to diplomatic mapmode.
  • Tweaked Combat Prediction Indicator to be more accurate.
  • Adjusted default UI scaling.
  • Tactics view is now scrollable when it needs to be.

Performance[edit]

  • Optimized daily tick to reduce stuttering.
  • Added option to run a benchmark. Use the launch options with ‘-benchmark’ to run a ~4 minute benchmark, testing GPU & CPU.

Bugfixes[edit]

  • The game will no longer resend all diplomatic messages to the player that has been saved, each time the game is loaded.
  • You now get new inventions when you get new technology from events, unit abilities and other effects.
  • Fixed Out of Syncs related to siege & combat.
  • Fixed wrong type of apostrophe being used in English version.
  • Barbarians no longer have "TRIBE" in their name.
  • Fixed issue where mapicons were showing invalid state (such as ended combat or sieges) after a peace deal.
  • Fixed rare crash if province was no longer owned while trying to build a fort.
  • Fixed rare crash related to events.
  • Saving now happens on a background thread, shows a message and will pause the game in multiplayer.
  • Disabled pause menu interaction when saving.
  • Fixed bug where in some cases a 'zero' navy or army could exist
  • Game will now calculate surplus before removing extra trade routes, to prevent incorrectly removing a trade route.
  • Can no longer remove disloyal commanders from their armies
  • Combat dice rolls are between 1 and 6 now instead of 0 and 5
  • Fixed bug where in some cases a 'zero' navy or army could exist.
  • Fixed case where country name would contain unlocalized text.
  • Fixed potential crash when returning to lobby in multiplayer.
  • Fixed potential crash when unit constructions finishes.
  • Permanent province Modifiers will no longer be removed on conquest.
  • Stopped the Pharos Lighthouse event chain from occasionally concluding prematurely.
  • Updated localization in French, Chinese, Spanish and Russian.
  • Fixed party conviction being several magnitudes too large when loading an ironman save.
  • Fixed incorrect popup when guarantee is upgraded to alliance.
  • Fixed bug where clan chiefs could sometimes have count for more than one.
  • Fixed bug where provinces couldn't be searched for when playing with Russian or Chinese language.
  • Various fixes to the Paradox account creation interface.
  • Fixed searching for lobbies in lobby browser menu
  • Fixed ‘november’ crash due to not enough threads available for processing
  • Fixed startup crash on windows 7
  • Mare Nostrum achievement no longer requires a small part of the northern Spanish coast.
  • Fixed bug with barbarian removal in impassables for minor and major spawn points.
  • Fix potential oos caused by imprisoning dead characters.
  • Fixed bug where the decision to form Kushan did not properly check the current tier of a country
  • Forming Cyprus now requires you to be suitably small.
  • Fixed ironman permitting different mods when loading save.
  • Corrected monthly manpower gain calculations. (Thanks to /u/Flaxx17 on Reddit)

1.0.2[edit]

1.0.2 (aka Cunctator) is a hotfix released on 2019-05-09[2] with the checksum 0aed.

Bugfixes[edit]

  • Fixed not being able to take adjacent provinces in peace deals
  • Fixed crash relating to reloading active combats in Ironman save
  • Fixed achievements not unlocking properly. This affects "Cincinnatus", "The Besieger", "Pax Aeterna", "Antipater's Dream", "To the End of the World" and "The Man who would be King"

1.0.3[edit]

1.0.3 (aka Varus) is a hotfix released on 2019-05-16[3] with the checksum 2e44.

Bugfixes[edit]

  • After losing, observing is no longer seen as playing an ironman game
  • Disabled console in lobby
  • Can now always override UI scale between 0.5 and 2.0

References[edit]