Mod file
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Creating a Mod file[edit]
Imperator makes creating a mod file the easiest it's ever been. Simply start up Imperator, select Mods then Mod tools, then Create a mod. Then you can just pick a name, a directory and what version you want to give your mod. It will then create the mod file and folder for you.
Documentation | Effects • Triggers • Modifiers • Scopes • Variables • Data Types • Localisation • Customizable localization |
Scripting | AI • Buildings • Casus belli • Character • Character Interactions • Combat Tactics • Countries • Culture • Decisions • Defines • Economic Policies • Events • Ethnicities • Government • Governor Policies • Ideas • Modifiers • Military Traditions • Offices • On Actions • Parties • Prices • Pops• Province setup • Religion • Script Values • Script Modifiers • Subject Types • Technology • Trade goods • Traits • Units |
Map | Map • Terrain |
Graphics | 3D Models • Interface • Coat of arms • Graphical Assets • Fonts • Particles • Shaders • Unit models |
Audio | Music • Sound |
Other | Console commands • Checksum • Mod structure • Troubleshooting |