Maurya

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Major powerMaurya
Maurya.png
Primary culture
Magadhi (Aryan)

Capital province
Pataliputra (4440)

Government
Aristocratic Monarchy

State religion
Military traditions
Flag of Maurya Heritage of Chandragupta

Population capacity.png +5% Population Capacity
Religious tech investment.png +10% Religious Tech Investment
Aggressive expansion.png +15% Aggressive Expansion Impact

The Mauryan Empire is one of the greatest empires in Indian history. Founded by Chandragupta Maurya, it reached its greatest fame under Chandragupta's grandson, Ashoka the Great. After witnessing the horrors of war, Ashoka converted to Buddhism, spending the rest of his reign enacting humane policies and sending Buddhist missionaries throughout Asia. The Mauryan empire collapsed shortly thereafter as weak kings could not keep the empire united.

Will you follow the Mauryan path of conquest? Or will you convert your empire to Buddhism? But you must ensure the empire does not collapse as it did historically. What if the world witnessed a long-lasting united Indian empire instead of Rome?

Economy[edit]

The Maurya has 3,934 Population across 304 territories, making it by one of the largest empires in the world at the beginning of the game.

Cultures:

  • 900 Shauraseni (22.88%)
  • 821 Magadhi (20.87%)
  • 705 Avanti (17.12%)
  • 460 Saurashtran (11.69%)
  • 399 Sindhi (10.14%)
  • 296 Bangli (7.52%)
  • 284 Gandhari (7.22%)
  • 44 Macedonian (1.12%)
  • 18 Kamarupi (0.46%)
  • 7 Nepali (0.18%)

Religions:

  • 3202 Hindu (81.39%)
  • 549 Buddhist (13.96%)
  • 110 Jain (2.80%)
  • 55 Hellenic (1.40%)
  • 18 Zoroastrian (0.46%)

Population Types:

  • 706 Citizen (17.95%)
  • 945 Freeman (24.02%)
  • 1,092 Tribesman (27.76%)
  • 1,191 Slave (30.27%)

Military[edit]

Army[edit]

The Maurya begin with 30 Cohorts, which consists of 10 Chariots, 10 Archers, and 10 Light Calvary. The maximum Manpower for the Maurya at 450 A.V.C. is 141,000. 662 Manpower is gained each month.

Navy[edit]

The Maurya start with 2 fleets deployed, each with 26 ships. One fleet is stationed on the Ganges river and one by the Arabian Sea (Mare Erythraeum).

Diplomacy[edit]

The Maurya has Flag of Atavia Atavia, 20px Paurava, Flag of Mahisamandala Mahisamandala, and Flag of Palada Palada as tributaries, and Flag of Yaudheya Yaudheya as a feudatory.

Decisions[edit]

As the by-far largest nation on the Indian subcontinent, the Maurya are in a good position to form Bharatavarsha.

id

Bharatavarsha

The Puranas speak of a united subcontinent, entrusted to Bharata, and known as Bharatavarsha. We must aspire to unite all of those lands so that the subcontinent may enjoy stability and peace.


 
Potential requirements
  • Has at least 1 territory
  • Country is in the Aryan or Dravidian culture group
  • Is not 20px Bharatvarsha
  • Is not AI-controlled or owns at least 50 territories
Allow
  • 20px Bharatvarsha does not exist
  • Is a monarchy or republic
  • Is not at war or in a civil war
  • Owns or has a subject that owns the following regions:
    • Pracya
    • Madhyadesa
    • Vindhyaprstha
    • Dravida
    • Aparanta
    • Karnata
    • Avanti
    • Maru
    • Gandhara

Effects
  • If the current government form is not Empire or Imperial Cult, set the government form to Empire
  • Get the modifier Bharatavarsha until the end of the game, giving:
    • Happiness for wrong culture group modifier.png +10% Wrong Culture-Group Happiness
    • Diplomatic reputation.png +2 Diplomatic Reputation
    • Policy religious conversion.png +25% Pop Conversion Speed
    • Pop citizen happiness.png +10% National Citizen Happiness
  • Current country becomes 20px Bharatvarsha
  • Add Citizens 4 citizen pops, Freemen 4 freemen pops, and Slaves 4 slave pops to the capital
  • Capital gets the modifier Capital of the Subcontinent until the end of the game, giving:
    • Local population growth.png +0.20% Local Population Growth
    • Commerce value.png +10% Commerce Value
    • Civilization.png +10% Local Civilization Level
    • Pop citizen happiness.png +15% Local Citizen Happiness
  • Get State free investments.png 5 free province investments

The Maurya are able to convert to Buddhism early in the game, necessary for the Ashoka's Pillars achievement. Otherwise, the Maurya will remain a Hindu state.

id

Embrace Buddhism

The teachings of Buddha are spreading rapidly in our lands. It is time to embrace his philosophy ourselves and start promoting these words among our subjects.


 
Potential requirements
  • Owns at least 1 territory
  • Does not follow the Buddhist religion
  • Has a character in the current country's court that:
    • Follows the Buddhist religion
    • Is not a prisoner
    • Is an adult
    • Is male, if gender equality is not enabled in the current country
    • Does not have the modifier Foreign Citizen
    • Does not have the Olympic competitor.png Olympic Competitor trait
Allow
  • Has at least Political influence.png 200 political influence
  • The Office.png High Priest follows the Buddhist religion
  • There are at least 10 Buddhist non-slave pops that make up at least half of the non-slave population in the capital
  • If the current country is a monarchy, has at least Legitimacy.png 70 legitimacy
  • Otherwise, if the current country is a republic, the current ruler's faction has at least Senate influence 50 support in the Senate
  • Otherwise, if the current country is tribal, all Clan chiefs.png clan chiefs have at least Loyalty.png 60 loyalty
  • Does not have the modifier Religious Zeal

Effects
  • Lose Political influence.png 200 political influence
  • Lose Stability.png 30 stability
  • Get the modifier Religious Zeal for 10 years, giving:
    • Unrest.png -1 National Unrest
    • Omen.png +25% Omen Power
    • Pop assimilation.png +15% Pop Conversion Speed
    • Change pantheon cost modifier.png -75% Cost to Change Pantheon Deity
  • Set the country's religion to Buddhist
  • The current ruler converts to Buddhist
  • Every character in the current country's court that is not Buddhist gets the loyalty modifier Religious Instability for 5 years, giving Loyalty.png -15 loyalty
  • Every member of the ruler's family in the current country's court converts to Buddhist
  • The 6 most Prominence prominent characters that have at least Loyalty.png 60 loyalty, are not the ruler or in the ruler's family, and are not already Buddhist converts to Buddhist

Strategy[edit]

The Maurya can convert to Buddhism very early in the game once 200 Political Power is obtained and the office of Purohita is occupied by a Buddhist. The Pop assimilation.png +30% Pop conversion speed bonus of Buddhism is very helpful for a Mauryan empire expanding into the west as it can overcome wrong-culture penalties to conversion. However, this must be weighed against the costs of converting a large number of pops and characters within India to the faith.


The vast size of the Mauryan empire may be its greatest challenge as the player must prevent the empire from disintegrating as it did historically. Expanding the road network will help the empire respond to revolts and foreign threats in a timely manner. Keeping some highly mobile units such as light cavalry in reserve can prevent rebels or weak foreign armies from rampaging unchecked through the vast countryside.


The greatest foreign threat to the Flag of Maurya Maurya is the Flag of Seleukid Empire Seleukid Empire, especially if they ally with other Hellenistic states. But both sides will have very long supply lines. Naval dominance in the Arabian Sea (Mare Erythraeum) can provide an alternative route to the Seleukid homeland, bypassing low-supply regions of the Iranian plateau.


Shortly after the beginning of the game, the Flag of Seleukid Empire Seleukid Empire will probably offer territory in exchange for a peace treaty and royal marriage (and some elephants). In almost all circumstances, it makes sense to accept the offer because you receive land and a new subject without Aggressive expansion.png aggressive expansion and can instead expand southwards, coming closer to forming Bharatavarsha. On other hand, the Flag of Seleukid Empire Seleukid Empire may soon become entangled in a war with Flag of Phrygia Phrygia and/or Flag of Egypt Egypt, allowing an aggressive Flag of Maurya Maurya without a peace treaty to cripple the Flag of Seleukid Empire Seleukid Empire in a two-front war.

Achievements[edit]

Ashoka’s Pillars icon
Ashoka’s Pillars
As the Mauryas, conquer all of India, convert to Buddhism, and have at least 80% Religious Unity.