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Matrist

Little is known of the Baltic tribes and their religion. Nonetheless, records survive, telling of cults worshiping a mother goddess, along the baltic coast.
— In-game description

The Matrist religion is a polytheistic faith present along the eastern shores of the Baltic sea. This article documents the deities associated with the religion. All values are for Omen.png +100% Omen Power.

Many Matrist deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Matrist pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Matrist nation benefits from Manpower recovery speed.png +5% Manpower Recovery Speed.

General deitiesEdit

These deities are available to all Matrist nations, and all polytheistic nations that have enough Matrist pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Medeiné War Rare   +15% Supply Limit   +5% Morale of Armies 1   Freeman appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9 7807, Saloia,   Saloia
Perkunas War Rare   +5% Starting Experience   +8% Manpower Recovery Speed Gain   1,000 Manpower, multiplied by the deity’s   Martial, and an extra 1,000 if the deity’s   Martial is at least 11, if manpower is below 80%
Gain   2.00 Military Experience, otherwise
4865, Venedicana, 20px Galindia
Deivas Culture Rare   +0.05 Monthly Ruler Popularity Gain   −0.04 Monthly Tyranny  +2.50 Religious Advances progress multiplied by the deity’s   Zeal, with a minimum of   +5 and a maximum of   +25
Governing Goddesses Culture Rare   +5% Integrated Culture Happiness   +0.04 Provincial Loyalty Up to 5 pops in a random territory   assimilate to the deity’s culture
Saulia Culture Rare   +5% Pop Conversion Speed   +12% State Religion Happiness Up to 5 pops in a random territory   convert to the deity’s faith
Divine Twins Economy Rare   +0.025 Monthly Stability Change   +12% National Commerce Income A   Citizen appears in the capital; 2 if the deity’s   Finesse is at least 6; 4 if the deity’s   Finesse is at least 9
Televelis Economy Rare  +7.50% Military Tech Investment  +10% National Slave Output A   Slave appears in the capital; two if the deity’s   Finesse is at least 6; four if the deity’s   Finesse is at least 9
Mother Goddess Fertility Rare   +10% Global Monthly Food Modifier   −0.05 Aggressive Expansion Change Gain   50 Food in every province, multiplied by the deity’s   Charisma