Macedon

From Imperator Wiki
Jump to navigation Jump to search
Regional powerMacedon
Macedon.png
Primary culture
Macedonian (Hellenistic)

Capital province
Pella (379)

Government
Monarchy (Aristocratic)

State religion
Military traditions
Flag of Macedon Heritage of Kassandros

Manpower.png +5% National manpower
Diplomatic relations.png +2 Diplomatic relations
Diplomatic reputation.png −2 Diplomatic reputation

Flag of Macedon Macedon is a regional power in the Balkans, controlling much of Macedonia and parts of northern Greece. The ancient homeland of the Flag of Argead Empire Argead dynasty of Alexander the Great, Macedon begins the game under the rule of Kassandros I Antipatrid, son of the Flag of Argead Empire Argead regent Antipatros, having eliminated the remaining Argead claimants to declare himself king some years before. In 450 AUC Macedon is in a difficult position, facing the might of the Flag of Antigonid Kingdom Antigonid Kingdom as it seeks to liberate Greece from Macedonian rule, though the alliance with Flag of Thrace Thrace and the self-interests of Flag of Egypt Egypt and the Flag of Seleukid Empire Seleukid Empire who do not want to see the Flag of Antigonid Kingdom Antigonids grow too powerful offers a path to victory that Macedon may be able to play. Historically, this coalition would prove sufficient to destroy Flag of Antigonid Kingdom Antigonid power and lead to the collapse of their entire empire allowing Macedon to restore its hegemony over much of Greece, though infighting within the Antipatrid dynasty would see its downfall not long afterwards and control of Macedon passing between the Flag of Antigonid Kingdom Antigonid, Flag of Epirus Aiakadid, Flag of Thrace Lysimachid, and Flag of Egypt Ptolemaic dynasties before the complete collapse of the kingdom during the invasion of the Flag of Galatia Gauls. The kingdom would be restored a few years later under the Flag of Antigonid Kingdom Antigonid dynasty, who would rule the kingdom until their overthrow in 168 BC at the hands of the Flag of Rome Romans and the eventual annexation in 146 BC.

If Macedon is destroyed, it can be reformed by decision by any Macedonian-cultured nation (in particular the Flag of Antigonid Kingdom Antigonid Kingdom) or by Flag of Epirus Epirus, either by decision or the unique Flag of Epirus Epirote or Flag of Antigonid Kingdom Antigonid missions (if the corresponding DLCs are enabled).

Missions[edit]

Main article: Macedonian missions

With the Heirs of Alexander DLC, Macedon has a unique set of 3 missions focusing on consolidating control over Macedon and fending off the Antigonid invasion to restore the Flag of League of Corinth League of Corinth, establishing proper Macedonian hegemony over Greece and the greater Aegean region, and extending Macedonian ruler over the Adriatic coasts of Illyria and Italy. These missions are shared with the Flag of Antigonid Kingdom Antigonid Kingdom, but are not available to any other country even if they reform Macedon.

If both the Antipater's Legacy and Hellenic Mastery mission trees are completed, the Diadochi Empire mission tree will become available, with a focus on restoring the Flag of Hellenistic Empire Hellenistic Empire of Alexander the Great. Additionally, regardless of DLC or circumstance, Macedon always has access to the generic missions.

Events[edit]

Main articles: Diadochi events, Macedonian events

The Wars of the Diadochi[edit]

At start, all the Diadochi states will receive an event that gives them claims on all of the western half of the former Flag of Argead Empire Argead Empire and access to the special Legacy of Alexander wargoal, allowing them to easily declare war and conquer much more territory from each other than would be possible in a normal war. For Macedon, these claims will go away on the death of the first ruler.

Fourth War of the Diadochi[edit]

Shortly after the game starts, Macedon will be given an ultimatum by the Flag of Antigonid Kingdom Antigonid Kingdom to surrender Korinthos (418), their last fortress in southern Greece, or face a resumption of war. If the demands are refused and war breaks out, after a few months Flag of Egypt Egypt, Flag of Seleukid Empire Seleukid Empire, and eventually Flag of Thrace Thrace may join the fray, forcing the Flag of Antigonid Kingdom Antigonids to choose between conceding significant amounts of territory in the Levant - possibly including their capital - or face war against all of the other four Diadochi combined. All of these wars use the Legacy of Alexander wargoal, which drastically increases the stakes of winning or losing the war.

The Antigonid Cause Wavers[edit]

Main article: The Antigonid Cause Wavers

When Antigonos I Monophthalmos, the starting ruler of the Flag of Antigonid Kingdom Antigonid Kingdom, dies, their empire will disintegrate if they have not managed to conquer Korinthos (418) from Flag of Macedon Macedon or have failed to maintained control over a number of key cities scattered across their vast Asian territories. Any ongoing wars against the other Diadochi will end and governors and subjects across the Antigonid realm will begin to defect from the Antigonid cause, forcing the Antigonids to choose between retreating from Asia and maintaining control over their coastal subjects and possessions with their powerful fleet, or abandoning their pretensions to the west to save the Asian core of the kingdom.

Once the event triggers, Macedon will seize control over Caria and Cilicia (if it still exists) and will be given the option to either directly annex those territories or grant them to Kassandros's brother Pleistarchos as the independent (but allied) satrapy of Flag of Caria Caria. If the Flag of Antigonid Kingdom Antigonids choose to stay in the east and try to hold on to Asia at the expense of Europe, Macedon will additionally take control of all Flag of Antigonid Kingdom Antigonid territory and subjects in Greece, except for the Cyclades (generally refering to the Flag of Nesiotic League Nesiotic League. Depending on which choice is made, the other Diadochi will take over similarly large portions of their former empire as well.

Antipatrid Crisis[edit]

A few years into the game, Kassandros and then his heir Philippos IV will fall significantly ill, forcing a succession crisis once the basileus and the primary heir die. Macedon will then have to choose between siding with one of Kassandros's remaining sons - Antipatros II and Alexandros V - with the other starting a Civil war.png civil war, or try to force reconciliation and face deep instability in the realm. If civil war breaks out, the rebelling claimant will approach another one of the Hellenic powers for assistance, which in the case of asking for aid from Flag of Epirus Epirus will involve handing over Flag of Ambracia Ambracia and Flag of Akarnania Akarnania in exchange. If they had previously fled to Greece, the Flag of Antigonid Kingdom Antigonid Kingdom will be also be separately approached by the leader of the Flag of Macedonian Revolt Macedonian Revolt for assistance, to which they can respond by either forming an alliance or betraying the claimant and annexing all of his lands to advance Flag of Antigonid Kingdom Antigonid ambitions in Flag of Macedon Macedon. The surviving claimant in Flag of Macedon Macedon can then respond by declare war or turning to Flag of Thrace Thrace for assistance - who may in turn either gain an alliance against the Flag of Antigonid Kingdom Antigonids, or be betrayed as well with Flag of Thrace Thrace take the rest of Macedon for themselves.

Decisions[edit]

As a Hellenistic culture group monarchy, Macedon has access to the decision to reform the Flag of Hellenistic Empire Hellenistic Empire if it can reconquer all of its major cities from Greece to India.

id

Reunite Alexander's Empire

For too long parasites and scavengers have made a feast of the Great Empire that Alexander spent a lifetime building. It is time we do away with all claimants, usurpers and delusional provincial strongmen. There can be only one authority within the empire of Alexander the Great, one upholder of the great Hellenistic legacy that this great man founded.

That one power could not possibly come from any dynasty but our own. Only a family that respects the Argead traditions can legitimately claim its legacy.


 
Potential requirements
  • Has not previously formed the Flag of Hellenistic Empire Hellenistic Empire
  • Has at least 1 territory
  • Country is in the Hellenistic culture group
  • Is a monarchy
  • Is not Flag of Hellenistic Empire Hellenistic Empire
  • Is not AI-controlled or has more than 40 territories
Allow
  • Flag of Hellenistic Empire Hellenistic Empire does not current exist
  • Is a monarchy
  • Is not at war or in a civil war
  • Owns or has a subject that owns the following territories:
    • Pella (379)
    • Korinthos (418)
    • Athenai (416)
    • Lysimacheia (350)
    • Sardeis (292)
    • Alexandreia (516)
    • Memphis (500)
    • Gaza (659)
    • Tyros (743)
    • Antigoneia (790)
    • Ammoneion (5537)
    • Babylon (918)
    • Seleukeia Megale (911)
    • Persepolis (4799)
    • Ekbatana (1595)
    • Taxila (7314)
    • Alexandrou Limen (6821)

Effects
  • If the country is tribal, add the modifier Civilizing Tribe for 10 years, giving:
    • Civilization.png +0.10% Monthly Civilization Change
    • Local pop promotion speed.png +2 Pop Promotion Speed
    • Integrated culture happiness +10% Integrated Culture Happiness
  • If the government type is not Empire or Imperial Cult, set the country's government to Empire
  • If the country was originally a republic:
    • If the country originally had the Enact law cost modifier.png Provisioning Act or Enact law cost modifier.png Punic Reforms law, enact the Enact law cost modifier.png Royal Guard law
    • Otherwise, if the country originally had the Enact law cost modifier.png Military Modernization or Enact law cost modifier.png Marian Reform law, enact the Enact law cost modifier.png Royal Army law
  • Get the modifier Argead Unification until the end of the game, giving:
    • Unintegrated culture group happiness +6% Unintegrated Culture Group Happiness
    • Land morale.png +5% Morale of Armies
    • Diplomatic reputation.png +2 Diplomatic Reputation
    • Freeman happiness +8% National Freeman Happiness
  • Get Province investment 5 free province investments
  • Current country becomes Flag of Hellenistic Empire Hellenistic Empire
  • If the current ruler has the Blood of the Argeads Blood of the Argeads trait, set the country's name to Flag of Argead Empire Argead Empire
  • Get the event Capital of an Empire
  • Get claims on all unowned provinces in the regions of Parthia, Syria, Ariana, Bactriana, Media, Persis, Gedrosia, Mesopotamia, Assyria, Bithynia et Paphlagonia, Cappadocia Taurica, Phrygia, Cilicia, Asia, Greece, Palestine, Gandhara, Lower Egypt, Upper Egypt, Macedonia, and Thrace
  • If the country is Flag of Antigonid Kingdom Antigonid Kingdom, Flag of Macedon Macedon, Flag of Seleukid Empire Seleukid Empire, Flag of Egypt Egypt, or Flag of Thrace Thrace and is not AI-controlled, award the achievement No More Worlds Left to Conquer

Formation[edit]

Note that with the exception of formation through the Flag of Antigonid Kingdom Antigonid missions, destroying and then reforming Macedon as another country will not give access to the unique Macedonian missions.

Decision[edit]

If it is destroyed, Macedon can be reformed by any country that either has Macedonian primary culture or began as Flag of Epirus Epirus (if the Epirus Flavor Pack DLC is not enabled). At the start of the game, the main candidates that fulfill the conditions for forming Macedon by decision are the Flag of Antigonid Kingdom Antigonid Kingdom and Flag of Epirus Epirus (without the corresponding DLC) (as the other Diadochi states are considered on the same tier for the purposes of nation formation, though it is theoretically possible for one of them to form Macedon by losing most of their territory and forming 20px Cyprus first, as it is Tier 1 but has no tier restrictions itself). Macedon may also be reformed by successful revolter countries, as well as the eastern Diadochi satrapies of Flag of Cappadocia Cappadocia, Flag of Parthia Parthia, Flag of Bactria Bactria, and Flag of Arachosia Arachosia if they keep their Macedonian primary culture and make their way all the way back to the west. Note that forming Flag of Epirus Epirus as an Epirote-cultured country, as opposed to starting as that tag, will not give access to the decision.

id

Form Macedon

The Barons of Macedon have always favored the strong and able over the weak and feeble. Let us seize the kingdom away from those that are leading it to ruin and create a new stronger state for the Macedonians to serve.


 
Potential requirements
  • Has at least 1 territory
  • Country has Macedonian culture or, if the Epirus Content Pack is not enabled, started as Flag of Epirus Epirus
  • Is not a republic
  • The capital is in the regions of Macedonia or Greece, or has dominant Macedonian culture
  • Is not Flag of Macedon Macedon
  • Is not AI-controlled or has at least 20 territories
  • Is not a Tier 2 or Tier 3 formable
  • If the country is Flag of Antigonid Kingdom Antigonid Kingdom and Asia was abandoned in the The Antigonid Cause Wavers event, has completed the unique Flag of Antigonid Kingdom Antigonid Macedonian Aspirations mission tree
Allow
  • Flag of Macedon Macedon does not currently exist
  • Is not at war or in a civil war
  • Owns the following territories:
    • Pella (379)
    • Aigeai (428)
    • Amphipolis (365)
    • Pharsalos (394)
    • Eratyra (3175)
  • If the country is not AI-controlled and there are Macedonian-cultured pops in the country, has Macedonian as a Integrated.png primary or integrated culture

Effects
  • Gain Political influence.png 150 political influence
  • Current country becomes Flag of Macedon Macedon
  • Set the primary culture to Macedonian, with the old primary culture being Integrated.png integrated
  • Set the capital to Pella (379), and make it a city if it is currently a territory
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
  • Pella (379) gets the modifier Emergent Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman happiness +8% Local Freeman Happiness
    • Civilization.png +10% Local Civilization Level
  • Get claims on all territories in the region of Macedonia
  • Get Province investment 3 free province investments
Formation requirements for Macedon by decision. Fully coloured territories are required, while hatched territories will be claimed after formation.

Epirote mission task[edit]

Main article: Hellenic Contender

If the Epirus Flavor Pack DLC is enabled, Macedon can instead by formed by a task in the Hellenic Contender unique Flag of Epirus Epirote mission tree as a reward for conquering the core Macedonian region, with similar requirements as the formation decision. Forming Macedon this way will give a somewhat different flag than the starting country or by the formation decision, reflecting the restored kingdom's Flag of Epirus Epirote origins.

Mission Potential Requirements Effects Time Description
Task conquest.png Alexander's Throne
  • Always
  • Has completed or bypassed the following, if it exists:

  • Owns Pella (379)
  • All territories in the provinces of Emathia are controlled by the current country or one of its subjects
  • All of the following territories are controlled by the current country or one of its subjects:
  • Lychindos (412)
  • Beue (3356)
  • Keletron (3125)
  • Eratrya (3175)
  • Eliia (400)
  • Arnisa (408)
  • Herakleia Lynkestis (411)
  • Styberra (405)
  • Pelagonia (393)
  • Arnisa (408)
  • Flag of Macedon Macedon does not exist
  • If the country is not AI-controlled and there are Policy cultural assimilation.png Macedonian-cultured pops in the country:
    • Has Macedonian as a Integrated.png primary or integrated culture
  • Get the event Alexander's Throne
  • If the country is AI-controlled, Macedonian is not the primary culture, and there are Policy cultural assimilation.png Macedonian-cultured pops in the country:
    • Integrated.png Integrate Macedonian culture
  • Tooltip:
    • Gain Political influence.png 150 political influence
    • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
    • Pella (379) gets the modifier Aiakid-Argead Capital until the end of the game, giving:
      • Global population growth.png +0.15% Local Population Growth
      • Freeman output +10% Local Freeman Output
      • Freeman happiness +10% Local Freeman Happiness
    • Flag of Epirus Epirus will gain claims on the Region of Macedonia
    • Get Province investment 3 free province investments

Instant

When the Macedonians are once again ruled by a descendant of Achilles, the greatness of the empire may finally be reclaimed. Nothing else in history can surpass the achievements of Macedonians led by Aiakids.


Major powerMacedon

Macedon (Epirus Formable).png


Culture
Epirote (Hellenistic)

Capital province
Pella (379)

Military traditions
id

Alexander's Throne

We have succeeded in reclaiming the throne of Alexander the Great in Pella, the heart of the Macedonian kingdom, and vanquished the false successor kingdom of Kassandros. Back under Epirote leadership the greatness of Macedon can finally be realized once again.


 
Trigger conditions
  • Owns any territory
Is triggered only by

the Alexander's Throne mission task


Immediate effects
  • Gain Political influence.png 150 political influence
  • Tooltip: The mission task Alexander's Throne has now been Completed
  • Get claims on all unowned territories in the region of Macedonia
  • Get Province investment 3 free province investments

Event button.png
Pella will be the heart of the kingdom.
  • Current country becomes Flag of Macedon (Epirus Formable) Macedon
  • Set the capital to Pella (379), and make it a Territory city.png city if it is currently a territory
  • Pella (379) gets the modifier Aiakid-Argead Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman output +10% Local Freeman Output
    • Freeman happiness +10% Local Freeman Happiness
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
Event button.png
[me_epirus_scope.GetCapital.GetName] remains our center.
  • The capital becomes a Territory city.png city if it is currently a territory
  • The capital gets the modifier Aiakid-Argead Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman output +10% Local Freeman Output
    • Freeman happiness +10% Local Freeman Happiness
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to the capital
Formation requirements for Macedon by the Flag of Epirus Epirote mission. Fully coloured territories are required, while hatched territories will be claimed after formation.

Antigonid mission task[edit]

Main article: Macedonian Aspirations

If the Heirs of Alexander DLC is enabled, Macedon can also by formed by a task in the Macedonian Aspirations unique Flag of Antigonid Kingdom Antigonid mission tree as a reward for destroying the existing Antipatrid kingdom and conquering its core cities, with less requirements as the formation decision. Uniquely, forming Macedon this way will give a choice between keeping the original Antigonid flag, adopting the usual Macedonian flag, or using either combination of Antigonid and Macedonian colours and flag designs.

Mission Potential Requirements Effects Time Description
Task expansion.png Throne of Alexander
  • Always

  • Owns Pella (379)
  • Owns Methone (428)
  • Flag of Macedon Macedon does not exist

Instant

Macedon was seized by the illegitimate Antipatrids, and Ptolemaios's rule has been bloody and unpopular. It is time for a worthy dynasty to rule.


id

Throne of Alexander: Home at Last

Our dynasty has succeeded in reclaiming the great capital of the Macedonians and the ancestral tombs of its leaders and warriors from the cursed dynasty of Antipater. The position of the Antigonid dynasty as the rightful kings of Macedon, no longer mere provincial successors of a dead empire, is now secure.


 
Trigger conditions Is triggered only by

the Throne of Alexander mission task


Immediate effects
  • Tooltip: The mission task Throne of Alexander has now been Completed
  • Gain Political influence.png 150 political influence
  • Set the primary culture to Macedonian, with the old primary culture being Integrated.png integrated
  • If it is not already the capital, move the Country capital.png capital to Pella (379), and make it a Territory city.png city if it is currently a territory
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
  • Pella (379) gets the modifier Emergent Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman happiness +8% Local Freeman Happiness
    • Civilization.png +10% Local Civilization Level
  • Get claims on all unowned territories in the region of Macedonia
  • Get Province investment 3 free province investments

Event button.png
[me_antigonids_scope.GetRuler.GetPraenomen] is the Basileus of Macedon!
  • Current country becomes Flag of Macedon Macedon
  • Tooltip: We will adopt the flag and colors of Macedon.
Event button.png
This is, and always will be, Antigonos' kingdom.
  • Current country becomes Flag of Antigonid Kingdom Macedon
  • Tooltip: We will retain the flag and colors of the Antigonids.
Event button.png
We rule Macedon, but it is not the Macedon of old.
  • Current country becomes Flag of Macedon (Antigonid Formable 2) Macedon
  • Tooltip: We will adopt the colors of Macedon but retain Antigonid symbols.
Event button.png
This is a new chapter in the history of the Macedonians.
  • Current country becomes Flag of Macedon (Antigonid Formable 1) Macedon
  • Tooltip: We will adopt the symbols of Macedon but retain Antigonid colors.
Formation requirements for Macedon by the Flag of Antigonid Kingdom Antigonid mission. Fully coloured territories are required, while hatched territories will be claimed after formation.

Diplomacy[edit]

Macedon begins with Vassalized.png 6 subject states scattered between its neighbours, reflecting its remaining degree of control over Greece and its environs.

In addition, Macedon starts with a Guaranteeing.png guarantee on Flag of Argos Argos.

Pantheon[edit]

Macedon starts with the following pantheon:

  • War: Heracles
  • Economy: Hermes
  • Culture: Zeus
  • Fertility: Aphrodite

Population[edit]

Macedon has a Population.png population of 658 spread over its Local.png 53 territories, mostly Macedonian Hellenic. The provinces of Thessalia and Aetolia are predominantly Thessalian Hellenic and Aetolian Hellenic, respectively, with a few Hebrew Jewish pops scattered in some of the larger cities. Paeonian and Taulantian Hellenic pops also exist along the northern and western borderlands, respectively.

Cultural privileges[edit]

  • Thessalian (Hellenistic) - Integrated.png Integrated culture, Citizens Citizen rights

Unique deities[edit]

Main article: Hellenic#Macedonian deities

These deities are available to Flag of Macedon Macedon or countries formed from Flag of Macedon Macedon, as long as it is Hellenic, or polytheistic and has enough Hellenic pops / controls the deity's holy site, and is not in the Italic culture group and are unlocked by the unique Flag of Macedon Macedonian mission tree Hellenic Mastery, requiring Heirs of Alexander:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Zeus Olympios Culture Rare Manpower.png +5% National Manpower Integrated culture happiness +7% Integrated Culture Happiness Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture

Strategy[edit]

Macedon starts without full control of its capital region of Macedonia, making other Macedonian states natural expansion targets. However, directly north of Macedon is a tribal vassal, Flag of Paeonia Paeonia, making it impossible to fabricate claims without first renouncing this vassal. A longer alternative is to improve Paeonia's loyalty until it upgrades its subject relationship to one which Macedon could eventually use to integrate Paeonia.

More crucially, Macedon could easily be drawn into the Wars of the Diadochi, which may not be in its best interests, as any potential expansion will take place outside the capital region, strengthening regional governors rather than the ruler directly.

It may be a good idea as Flag of Macedon Macedon to give up Korinthos as you will not be able to fight the Flag of Antigonid Kingdom Antigonid Kingdom one-on-one due to their vassal swarm, and the other Diadochi enter late enough that the first few months can be a serious struggle. Also their legion is in Greece with easy access to Korinthos. Alternatively raise your levies and prepare your legions from day 1, moving your navy into position to blockade Antigonids and their subjects, provided you also have a port in the sea tile so can easily hide from the superior Antigonid fleet. Allying Thrace is suggested as they will occupy provinces when called in vs Antigonids, rather than auto annex, which they would do if Thrace joined 4th Diadochi war via event.

Achievements[edit]

Antipater's Dream icon
Antipater's Dream
As Macedonia, own the region of Greece.
No More Worlds Left to Conquer icon
No More Worlds Left to Conquer
Reform Alexander's Empire as a successor state.
On the Measure of the Earth icon
On the Measure of the Earth
As any Greek nation, build Towers in Omboi and Alexandria.