Macedon

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Regional powerMacedon
Macedon.png
Primary culture
Macedonian (Hellenistic)

Capital province
Pella (379)

Government
Monarchy (Aristocratic)

State religion
Military traditions
Flag of Macedon Heritage of Kassandros

Manpower.png +5% National manpower
Diplomatic relations.png +2 Diplomatic relations
Diplomatic reputation.png −2 Diplomatic reputation

Flag of Macedon Macedon is a regional power in the Balkans, controlling much of Macedonia and parts of northern Greece. The ancient homeland of the Flag of Argead Empire Argead dynasty of Alexander the Great, Macedon begins the game under the rule of Kassandros I Antipatrid, son of the Flag of Argead Empire Argead regent Antipatros, having eliminated the remaining Argead claimants to declare himself king some years before. In 450 AUC Macedon is in a difficult position, facing the might of the Flag of Antigonid Kingdom Antigonid Kingdom as it seeks to liberate Greece from Macedonian rule, though the alliance with Flag of Thrace Thrace and the self-interests of Flag of Egypt Egypt and the Flag of Seleukid Empire Seleukid Empire who do not want to see the Flag of Antigonid Kingdom Antigonids grow too powerful offers a path to victory that Macedon may be able to play. Historically, this coalition would prove sufficient to destroy Flag of Antigonid Kingdom Antigonid power and lead to the collapse of their entire empire allowing Macedon to restore its hegemony over much of Greece, though infighting within the Antipatrid dynasty would see its downfall not long afterwards and control of Macedon passing between the Flag of Antigonid Kingdom Antigonid, Flag of Epirus Aiakadid, Flag of Thrace Lysimachid, and Flag of Egypt Ptolemaic dynasties before the complete collapse of the kingdom during the invasion of the Flag of Galatia Gauls. The kingdom would be restored a few years later under the Flag of Antigonid Kingdom Antigonid dynasty, who would rule the kingdom until their overthrow in 168 BC at the hands of the Flag of Rome Romans and the eventual annexation in 146 BC.

If Macedon is destroyed, it can be reformed by decision by any Macedonian-cultured nation (in particular the Flag of Antigonid Kingdom Antigonid Kingdom), or by Flag of Epirus Epirus through either the decision or its unique missions if the Epirus Flavor Pack is enabled.

Events[edit]

Main articles: Diadochi events, Macedonian events

The Wars of the Diadochi[edit]

At start, all the Diadochi states will receive an event that gives them claims on all of the western half of the former Flag of Argead Empire Argead Empire and the special Legacy of Alexander wargoal against each other, allowing them to easily declare war and conquer territory from each other. For Macedon, these claims will go away on the death of the first ruler.

Fourth War of the Diadochi[edit]

Shortly after the game starts, Macedon will be given an ultimatum by the Flag of Antigonid Kingdom Antigonid Kingdom to surrender Korinthos (418), their last fortress in southern Greece, or face a resumption of war. If the demands are refused and war breaks out, after a few months Flag of Egypt Egypt, Flag of Seleukid Empire Seleukid Empire, and eventually Flag of Thrace Thrace may join the fray, forcing the Flag of Antigonid Kingdom Antigonids to choose between conceding significant amounts of territory in the Levant - possibly including their capital - or face war against all of the other four Diadochi combined.

Antipatrid Crisis[edit]

A few years into the game, Kassandros and then his heir Philippos IV will fall significantly ill, forcing a succession crisis once the basileus and the primary heir die. Macedon will then have to choose between siding with one of Kassandros's remaining sons - Antipatros II and Alexandros V - with the other starting a Civil war.png civil war, or try to force reconciliation and face deep instability in the realm. If civil war breaks out, the rebelling claimant will approach another one of the Hellenic powers for assistance, which in the case of asking for aid from Flag of Epirus Epirus will involve handing over Flag of Ambracia Ambracia and Flag of Akarnania Akarnania in exchange.

Decisions[edit]

As a Hellenistic culture group monarchy, Macedon has access to the decision to reform the Flag of Argead Empire Argead Empire.

id

Reunite Alexander's Empire

For too long parasites and scavengers have made a feast of the Great Empire that Alexander spent a lifetime building. It is time we do away with all claimants, usurpers and delusional provincial strongmen. There can be only one authority within the empire of Alexander the Great, one upholder of the great Hellenistic legacy that this great man founded.

That one power could not possibly come from any dynasty but our own. Only a family that respects the Argead traditions can legitimately claim its legacy.


 
Potential requirements
  • Has not previously formed the Flag of Argead Empire Argead Empire
  • Has at least 1 territory
  • Country is in the Hellenistic culture group
  • Is a monarchy
  • Is not Flag of Argead Empire Argead Empire
  • Is not AI-controlled or has more than 40 territories
Allow
  • Flag of Argead Empire Argead Empire does not current exist
  • Is a monarchy
  • Is not at war or in a civil war
  • Owns or has a subject that owns the following territories:
    • Pella (379)
    • Korinthos (418)
    • Thebai (426)
    • Sparta (427)
    • Argos (440)
    • Athenai (416)
    • Lysimacheia (350)
    • Gordion (189)
    • Sardeis (292)
    • Alexandreia (516)
    • Memphis (500)
    • Gaza (659)
    • Tyros (743)
    • Antigoneia (790)
    • Epiphaneia (1874)
    • Ammoneion (5537)
    • Babylon (918)
    • Seleukeia Megale (911)
    • Sousa (946)
    • Persepolis (4799)
    • Ekbatana (1595)
    • Alexandreia Kaukaso (6611)
    • Taxila (7314)
    • Alexandrou Limen (6821)

Effects
  • If the country is tribal, add the modifier Civilizing Tribe for 10 years, giving:
    • Civilization.png +0.10% Monthly Civilization Change
    • Promotion +2 Pop Promotion Speed
    • Integrated culture happiness +10% Integrated Culture Happiness
  • If the government type is not Empire or Imperial Cult, set the country's government to Empire
  • Get the modifier Argead Unification until the end of the game, giving:
    • Unintegrated culture group happiness +6% Unintegrated Culture Group Happiness
    • Land morale.png +5% Morale of Armies
    • Diplomatic reputation.png +2 Diplomatic Reputation
    • Freeman happiness +8% National Freeman Happiness
  • Current country becomes Flag of Argead Empire Argead Empire
  • Get the event Capital of an Empire
  • Get claims on all unowned provinces in the regions of Parthia, Syria, Ariana, Bactriana, Media, Persis, Gedrosia, Mesopotamia, Assyria, Bithynia, Cappadocia, Galatia, Cilicia, Asia, Greece, Palestine, Gandhara, Lower Egypt, Upper Egypt, Macedonia, and Thrace
  • If the country is Flag of Antigonid Kingdom Antigonid Kingdom, Flag of Macedon Macedon, Flag of Seleukid Empire Seleukid Empire, Flag of Egypt Egypt, or Flag of Thrace Thrace and is not AI-controlled, award the achievement No More Worlds Left to Conquer
  • Get Province investment 5 free province investments

Formation[edit]

Decision[edit]

If it is destroyed, Macedon can be reformed by any country that either has Macedonian primary culture or began as Flag of Epirus Epirus (if the Epirus Flavor Pack DLC is not enabled). At the start of the game, the main candidates for forming Macedon by decision are Flag of Antigonid Kingdom Antigonid Kingdom, Flag of Paeonia Paeonia, and Flag of Epirus Epirus (without the DLC) fulfill the conditions (as the other Diadochi states are considered on the same tier for the purposes of nation formable, though it is theoretically possible for one of them to form Macedon by losing most of their territory and forming 20px Cyprus first, as it is Tier 1 but has no tier restrictions itself). Macedon may also be reformed by successful revolter countries, as well as the eastern Diadochi satrapies of Flag of Cappadocia Cappadocia, Flag of Parthia Parthia, Flag of Bactria Bactria, and Flag of Arachosia Arachosia if they keep their Macedonian primary culture and make their way all the way back to the west. Note that forming Flag of Epirus Epirus as an Epirote-cultured country, as opposed to starting as that tag, will not give access to the decision.

id

Form Macedon

The Barons of Macedon have always favored the strong and able over the weak and feeble. Let us seize the kingdom away from those that are leading it to ruin and create a new stronger state for the Macedonians to serve.


 
Potential requirements
  • Has at least 1 territory
  • Country has Macedonian culture or, if the Epirus Content Pack is not enabled, started as Flag of Epirus Epirus
  • Is not a republic
  • The capital is in the regions of Macedonia or Greece, or has dominant Macedonian culture
  • Is not Flag of Macedon Macedon
  • Is not AI-controlled or has at least 20 territories
  • Is not a Tier 2 or Tier 3 formable
Allow
  • Flag of Macedon Macedon does not currently exist
  • Is not at war or in a civil war
  • Owns the following territories:
    • Pella (379)
    • Aigeai (428)
    • Amphipolis (365)
    • Pharsalos (394)
    • Eratyra (3175)
  • If the country is not AI-controlled and there are Macedonian-cultured pops in the country, has Macedonian as a Integrated.png primary or integrated culture

Effects
  • Gain Political influence.png 150 political influence
  • Current country becomes Flag of Macedon Macedon
  • Set the primary culture to Macedonian, with the old primary culture being Integrated.png integrated
  • Set the capital to Pella (379), and make it a city if it is currently a territory
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
  • Pella (379) gets the modifier Emergent Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman happiness +8% Local Freeman Happiness
    • Civilization.png +10% Local Civilization Level
  • Get claims on all territories in the region of Macedonia
  • Get Province investment 3 free province investments
Formation requirements for Macedon by decision. Fully coloured territories are required, while hatched territories will be claimed after formation.

Mission task[edit]

Main article: Hellenic Contender

If the Epirus Flavor Pack DLC, Macedon can instead by formed by a task in the unique Flag of Epirus Epirote mission tree Hellenic Contender if Flag of Epirus Epirus manages to conquer the core Macedonian region, with similar requirements as the formation decision. Forming Macedon this way will give a somewhat different flag than the starting country or by the formation decision.

Mission Potential Requirements Effects Time Description
Task conquest.png Alexander's Throne
  • Always
  • Has completed or bypassed the following, if it exists:

  • Owns Pella (379)
  • All territories in the provinces of Emathia are controlled by the current country or one of its subjects
  • All of the following territories are controlled by the current country or one of its subjects:
  • Lychindos (412)
  • Beue (3356)
  • Keletron (3125)
  • Eratrya (3175)
  • Eliia (400)
  • Arnisa (408)
  • Herakleia Lynkestis (411)
  • Styberra (405)
  • Pelagonia (393)
  • Arnisa (408)
  • Get the event Alexander's Throne
  • Tooltip:
    • Gain Political influence.png 150 political influence
    • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
    • Pella (379) gets the modifier Aiakid-Argead Capital until the end of the game, giving:
      • Global population growth.png +0.15% Local Population Growth
      • Freeman output +10% Local Freeman Output
      • Freeman happiness +10% Local Freeman Happiness
    • Flag of Epirus Epirus will gain claims on the Region of Macedonia
    • Get Province investment 3 free province investments

Instant

When the Macedonians are once again ruled by a descendant of Achilles, the greatness of the empire may finally be reclaimed. Nothing else in history can surpass the achievements of Macedonians led by Aiakids.


Major powerMacedon

Macedon (Epirus Formable).png


Culture
Epirote (Hellenistic)

Capital province
Pella (379)

Military traditions
id

Alexander's Throne

We have succeeded in reclaiming the throne of Alexander the Great in Pella, the heart of the Macedonian kingdom, and vanquished the false successor kingdom of Kassandros. Back under Epirote leadership the greatness of Macedon can finally be realized once again.


 
Trigger conditions
  • Owns any territory
Is triggered only by

the Alexander's Throne mission task


Immediate effects
  • Gain Political influence.png 150 political influence
  • Tooltip: The mission task Alexander's Throne has now been Completed
  • Get claims on all unowned territories in the region of Macedonia
  • Get Province investment 3 free province investments

Event button.png
Pella will be the heart of the kingdom.
  • Current country becomes Flag of Macedon (Epirus Formable) Macedon
  • Set the capital to Pella (379), and make it a Territory city.png city if it is currently a territory
  • Pella (379) gets the modifier Aiakid-Argead Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman output +10% Local Freeman Output
    • Freeman happiness +10% Local Freeman Happiness
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to Pella (379)
Event button.png
[me_epirus_scope.GetCapital.GetName] remains our center.
  • The capital becomes a Territory city.png city if it is currently a territory
  • The capital gets the modifier Aiakid-Argead Capital until the end of the game, giving:
    • Global population growth.png +0.15% Local Population Growth
    • Freeman output +10% Local Freeman Output
    • Freeman happiness +10% Local Freeman Happiness
  • Add Citizens 4 citizen pops and Freemen 4 freemen pops of the state culture and religion to the capital
Formation requirements for Macedon by the Flag of Epirus Epirote mission. Fully coloured territories are required, while hatched territories will be claimed after formation.

Diplomacy[edit]

Macedon begins with Vassalized.png 5 subject states scattered between its neighbours, reflecting its remaining degree of control over Greece and its environs.

In addition, Macedon starts with a Guaranteeing.png guarantee on Flag of Argos Argos.

Population[edit]

Macedon has a Population.png population of 609 spread over its Local.png 49 territories, mostly Macedonian Hellenic. The provinces of Thessalia and Aetolia are predominantly Thessalian Hellenic and Aetolian Hellenic, respectively, and there are also small minorities of Taulantian Hellenic pops in the westernmost inland territories and a few Hebrew Jewish pops scattered in some of the larger cities.

Cultural privileges[edit]

  • Thessalian (Hellenistic) - Integrated.png Integrated culture, Citizens Citizen rights

Strategy[edit]

Macedon starts without full control of its capital region of Macedonia, making other Macedonian states natural expansion targets. However, directly north of Macedon is a tribal vassal, Flag of Paeonia Paeonia, making it impossible to fabricate claims without first renouncing this vassal. A longer alternative is to improve Paeonia's loyalty until it upgrades its subject relationship to one which Macedon could eventually use to integrate Paeonia.

More crucially, Macedon could easily be drawn into the Wars of the Diadochi, which may not be in its best interests, as any potential expansion will take place outside the capital region, strengthening regional governors rather than the ruler directly.

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Achievements[edit]

Antipater's Dream icon
Antipater's Dream
As Macedonia, own the region of Greece.
No More Worlds Left to Conquer icon
No More Worlds Left to Conquer
Reform Alexander's Empire as a successor state.