Roman events

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This page lists dynamic historical events for Flag of Rome Rome.[1]

Events[edit]

id

Legis Actiones

The recent work of plebeian jurist Gnaeus Flavius, his Legis Actiones or Actions in Law, is the first written account of the legal procedures of [ROOT.GetCountry.GetName]. The importance of this work propelled him to the office of Tribune of the Plebs and garnered him wide populist support.

The full extent and interpretation of our laws has, until now, been a verbal tradition of our judiciary, and Flavius' attempt to codify parts of our legal procedures for a wider audience has not been wholly appreciated.

Some patricians argue a public airing of our sacred laws, by a plebeian no less, threatens their traditional prerogative over government positions and the laws of [ROOT.GetCountry.GetName], while the populists welcome greater rights and participation for the plebs.


 
Trigger conditions
  • Is Flag of Rome Rome
  • Owns land
  • Is an Aristocratic Republic or Oligarchic Republic
  • This event has not happened before
Is triggered only by

the main country event pulse


Immediate effects

Choose a character: Gnaeus Flavius if he's alive, otherwise a random adult Populist citizen who is not imprisoned. Characters with more important jobs are more likely to be chosen.


Option conditions

Event trigger.pngEnabled if: Always enabled

Event button.png
Transparency can only benefit our legal system.
  • The chosen character:
    • gains Popularity 10 popularity
    • gains Prominence 10 prominence
  • The country gets the modifier “Populist Faction Promoted” for 5 years, giving:
    • +0.5 Populist faction influence
  • The country gets the modifier “Legis Actiones” for 20 years, giving:
    • −20% Enact law cost
    • Happiness +5% National freemen happiness

Event trigger.pngEnabled if: Gnaeus Flavius is not the current ruler

Event button.png
We cannot undo the damage, but we can control it.
  • The current ruler loses Popularity 10 popularity
  • The chosen character:
    • is fired and barred from office for 5 years, if currently holding an office
    • loses Loyalty.png 20 loyalty
  • The country gets the modifier “Civic Faction Promoted” for 5 years, giving:
    • +0.50 Civic faction influence
  • The country gets the modifier “Legis Actiones” for 20 years, giving:
    • −20% Enact law cost
    • Happiness +5% National freemen happiness
id

Conflict of the Orders (start)

In spite of the rights granted to plebeians since the last Secession in 411, tension between the patrician and plebeian classes of [ROOT.GetCountry.GetName] has been growing lately, partly influenced by the work of Gnaeus Flavius, among others. None of our concessions have dampened the plebeians determination to secure political and legal equality.

However, a new political class made up of both patricians and plebeians has been growing, incorporating the middle income families of the republic. We must decide whether to promote the expansion of this new Nobilitas as a middle ground, or give in to the populist's demands for reform.


 
Trigger conditions
  • The date is between 1 January 454 and 1 January 470 inclusive
  • Is Flag of Rome Rome
  • Owns land
  • Government type is Aristocratic Republic or Oligarchic Republic
  • This event has not happened before
Is triggered only by

the main country event pulse


Event button.png
Perhaps encouraging this new 'middle-class' could be the solution.
  • The country gets the modifier “Civic Faction Promoted” for 5 years, giving:
    • +0.5 Civic faction influence
  • The country gets the modifier “Patricio-Plebeian Aristocracy” for 15 years, giving:
    • Manpower.png +15% National manpower
    • Happiness −15% National freemen happiness
    • Cost −15% Freemen promotion cost
Event button.png
Only real reform will truly resolve the issue.
  • The country gets the modifier “Populist Reform” for 15 years, giving:
    • Happiness +10% National freemen happiness
    • +10% Populist faction influence
  • Integration law is changed to Lex Hortensia, giving:
    • Unrest.png −1 National unrest
    • Happiness +2.5% National freemen happiness

The plebeians will be upset if this Integration Law is changed before the Conflict is resolved.

id

Secession of the Plebs

Event trigger.png The following description is used if the middle class was encouraged:

The political debate of the patricians and plebeians has once again escalated into a full blown Secession. It seems promoting the new middle-class, while satisfying some of the wealthy plebeians and encouraging social mobility, only ostracized the rest of the population further.

The city has ground to a halt with thousands of freemen leaving the city to occupy the hill of Janiculum across the Tiber. Their leaders are demanding legal and political equality to end the strike.

Event trigger.png The following description is used if the populist reforms were enacted:

The political debate of the patricians and plebeians has once again escalated into a full blown Secession. Although prior governments passed the requested reforms, the plebeians claim that the revocation of the Lex Hortensia is a betrayal of the promises of the Senate and demand that the laws be reinstated immediately.

The city has ground to a halt with thousands of freemen leaving the city to occupy the hill of Janiculum across the Tiber. Their leaders are demanding legal and political equality to end the strike.


 
Trigger conditions
  • The date is 1 January 465 or later
  • Is Flag of Rome Rome
  • Owns land
  • The event “Conflict of the Orders” (start) has happened
  • Integration law is not Lex Hortensia
  • Government is Aristocratic Republic or Oligarchic Republic
  • This event has not happened before
Is triggered only by

the main country event pulse


Immediate effects

The country loses the modifiers “Patricio-Plebeian Aristocracy” and “Populist Reform”.


Option conditions

Event trigger.pngEnabled if: the middle class was encouraged

Event button.png
What choice to do we have?
  • Integration law is changed to Lex Hortensia, giving:
    • Unrest.png −1 National unrest
    • Happiness +2.5% National freemen happiness
  • The country gets the modifier “Patricio-Plebeian Aristocracy” until the end of the game, giving:
    • Manpower.png +15% National manpower
    • Happiness −15% National freemen happiness
    • Cost −15% Freemen promotion cost

Event trigger.pngEnabled if: the plebeian reforms were enacted

Event button.png
We must reinstate the promised concessions.
  • Lose Oratory power.png 50 oratory power
  • Integration law is changed to Lex Hortensia, giving:
    • Unrest.png −1 National unrest
    • Happiness +2.5% National freemen happiness

Event trigger.pngEnabled if: Always available

Event button.png
They are outside the pomerium. Let us teach them a lesson.
  • The country gets the modifier “Plebeian Secession Crushed” until the end of the game, giving:
    • Unrest.png +2 National unrest
    • Happiness −15% National freemen happiness

id

Expansion of the Tribes (Aniensis and Tarentina)

Since Romulus founded our great city, its citizens have been divided into the tribes. Originally it was an ethnic distinction but since the Republic was formed the tribes have been divisions of eligible citizens whose local consensus is submitted as a vote in the Tribal Assembly in [ROOT.GetCountry.GetName].

The number of tribes has fluctuated throughout our history, beginning with merely three, there are now over thirty, added or redrawn as our state has grown. New tribes are formed as our citizen population rises to better represent the opinions of the whole Republic.

There have lately been calls to create two more tribes, to be named Aniensis and Terentina, to ensure votes are fairly distributed.


 
Trigger conditions
  • The date is 1 January 460 or later
  • Is Flag of Rome Rome
  • Owns 50 or more cities
  • Government is Aristocratic Republic or Oligarchic Republic
  • This event has not happened before
Is triggered only by

the main country event pulse


Event button.png
This should please the provinces.
  • The country gets the modifier “Expansion of the Tribes” for 5 years, giving:
    • Loyalty.png +0.05 Provincial loyalty
  • The capital city gets the modifier “Immigration” for 20 years, giving:
    • +0.25% Local population growth
Event button.png
We have enough tribes.
  • The country gets the modifier “Refused Tribes Expansion” for 10 years, giving:
    • Happiness −10% National citizen happiness
    • Happiness −10% Wrong culture-group happiness
id

Expansion of the Tribes (Quirina and Velina)

Today's tribes are much changed from the strict geographic constituencies of the past, now consisting of a vertical slice of citizens from any one of the provinces. Although there are only four tribes within the city of [ROOT.GetCountry.GetCapital.GetName] itself, the rural tribes are a valuable source of political legitimacy and play an important role in organizing the bureaucracy of the state, from electing local magistrates to passing motions by the Tribunes of the Plebs.

[ROOT.GetCountry.GetName] has grown far beyond the borders of Latium, and with the large increase in population there are again calls to again more tribes for the Republic. In response, the Senate is debating the commission of two further tribes, to be named Quirina and Velina respectively.


 
Trigger conditions
  • The date is 1 January 460 or later
  • Is Flag of Rome Rome
  • Owns 50 or more cities
  • Government type is Aristocratic Republic or Oligarchic Republic
  • The capital city does not have the modifier “Immigration”
  • This event has not happened before
Is triggered only by

the main country event pulse


Event button.png
Our system requires granularity.
  • The country gets the modifier “Expansion of the Tribes” for 5 years, giving:
    • Loyalty.png +0.05 Provincial loyalty
  • The capital city gets the modifier “Immigration” for 20 years, giving:
    • +0.25% Local population growth
Event button.png
We have enough tribes...
  • The country gets the modifier “Refused Tribes Expansion” for 10 years, giving:
    • Happiness −10% National citizen happiness
    • Happiness −10% Wrong culture-group happiness
id

Development of Roman Law

Our legal system has grown substantially as it tries to keep pace with the needs of an expanding population and the evolving social structure of the state. As a result, specialist jurists, often plebeians, have become a social caste unto themselves who supplement the work of judges and magistrates.

The Legis Actiones has been supplemented by the Laws of the Twelve Tables, providing far greater transparency for plebeians, and a more simple and open interpretation of the law is emerging with the introduction of legal precedents, or case law, in determining sentences.


 
Trigger conditions
  • The date is 1 January 515 or later
  • Is Flag of Rome Rome
  • Owns land
  • Is a republic
  • The country does not have the modifier “Development of Roman Law”
  • This event has not happened before
Is triggered only by

the main country event pulse


Event button.png
A surprise to be sure, but a welcome one.
  • The country gets the modifier “Development of Roman Law” for 50 years, giving:
    • −20% Enact law cost
id

The Great Transformation

The expansion of the state has lead to large parcels of private farmland becoming concentrated in enormous provincial estates known as Latifundia. These estates have a reputation for the extensive use of slaves as well as directing their production towards profit oriented export products rather than grain for the population.

While these estates make us a great deal of money, the owners of smaller farms and some populist politicians who are beginning to feel marginalized by these enterprises have lobbied for the curtailment of the latifundia system.


 
Trigger conditions
  • The date is 1 January 515 or later
  • Is Flag of Rome Rome
  • Owns land
  • Is a republic
  • This event has not happened before
Is triggered only by

the main country event pulse


Immediate effects

Choose a random adult Populist citizen character who is not imprisoned.


Event button.png
These developments suit our situation.
  • Current ruler loses Popularity 10 popularity
  • The country gets the modifier “Support the Latifundia” for 10 years, giving:
    • Pop slaves.png +10% National slaves output
    • Happiness +5% National citizen happiness
    • Happiness −10% National slaves happiness
Event button.png
The plebeians should be appeased.
  • The chosen character gains Popularity 10 popularity
  • The country gets the modifier “Populist Faction Promoted” for 5 years, giving:
    • +0.5 Populist faction influence
  • The country gets the modifier “Placate the Plebeians” for 10 years, giving:
    • Happiness +15% National freemen happiness
id

Increased Social Tensions

As [ROOT.GetCountry.GetName] has grown, our once vitally important permanent allies in Italy, known as the Socii, have become increasingly less important. Their diminishing significance has not been lost on them, with the privileges and attention the Socii formerly received falling into decline.

They are particularly irritated by the what they see as the encroachment of our citizens into their lands, who they claim are settling unlawfully. Thus they accuse us of favoring newly conquered peoples and citizens while disenfranchising our old and loyal allies who are not classed as citizens of [ROOT.GetCountry.GetName].


 
Trigger conditions
  • The date is 1 January 515 or later
  • Is Flag of Rome Rome
  • Owns 35 or more cities
  • Has at least one Latin feudatory subject
  • This event has not happened before
Is triggered only by

the main country event pulse


Event button.png
This will all blow over.
  • Every Latin feudatory subject gets the opinion modifier “Socii Tensions” towards Flag of Rome Rome, worth −100 with a yearly decay of +5
Event button.png
We must not lose their support.
  • Current ruler gains Popularity 10 popularity
  • Lose gold equal to Cost 16 months of income
  • Every Latin feudatory subject gets the opinion modifier dhe_rome_socii_gifts_opinion towards Flag of Rome Rome, worth +10 with a yearly decay of +5
id

[SCOPE.sC('dhe_rome_carthage_scope').GetName] Attacks

We have been attacked by the powerful trading empire of [SCOPE.sC('dhe_rome_carthage_scope').GetName]! Many predicted this would befall us eventually, but without assistance we have little chance of defeating the invaders.

The prevailing mood is that our only hope is send an envoy in supplication to [SCOPE.sC('dhe_rome_rome_scope').GetName], a natural rival of [SCOPE.sC('dhe_rome_carthage_scope').GetName], begging them to intervene on our behalf.


 
Trigger conditions
  • Owns land, but no more than 10 cities
  • Flag of Rome Rome and 20px Carthage both own land
  • Is at war with 20px Carthage
  • Does not have an alliance with 20px Carthage
  • Does not have an ally with 50 or more cities
  • None of the following are true for Flag of Rome Rome towards 20px Carthage:
    • At war
    • Allied
    • Opinion is +100 or better
  • Owns a coastal province in one of the following regions: Tarraconensis, Contestania, Numidia, Africa, Baetica, Mauretainia, Transalpine Gaul, Cisalpine Gaul, Italy, Magna Graecia, Illyria, Greece, Cyrenaica
  • 20px Carthage has 80 or more cities
  • Flag of Rome Rome has 60 or more cities
  • Capital city is within control range of 20px Carthage
  • This event has not happened before
Is triggered only by

the monthly country event pulse


Event button.png
We must send for help.
  • Flag of Rome Rome gets the event “[SCOPE.sC('dhe_rome_aid_caller').GetName] Calls for Aid Against [SCOPE.sC('dhe_rome_carthage_scope').GetName]”
Event button.png
The gods will protect us.
  • The current ruler gains Popularity 10 popularity
  • Gain Religious power.png 50 religious power
id

[SCOPE.sC('dhe_rome_aid_caller').GetName] Calls for Aid Against [SCOPE.sC('dhe_rome_carthage_scope').GetName]

We have received an urgent envoy from the small state of [SCOPE.sC('dhe_rome_aid_caller').GetName]. [SCOPE.sC('dhe_rome_aid_caller').GetRuler.GetTitle] [SCOPE.sC('dhe_rome_aid_caller').GetRuler.GetName] is requesting our immediate assistance against [SCOPE.sC('dhe_rome_carthage_scope').GetName], who he claims have treacherously invaded his country.

Their envoy has spent many hours in supplication before the Senate, and passionately argued that if we let the cities of [SCOPE.sC('dhe_rome_aid_caller').GetName] fall, it will only be a matter of time before [SCOPE.sC('dhe_rome_carthage_scope').GetName] tries to invade and destroy [SCOPE.sC('dhe_rome_rome_scope').GetName].

Given our conflicting interests with [SCOPE.sC('dhe_rome_carthage_scope').GetName] in the Mediterranean, and their continued policy of expansion, this could be an opportunity to escalate the situation in our favor. How should we respond?


 
Trigger conditions
  • None
Is triggered only by

event “[SCOPE.sC('dhe_rome_carthage_scope').GetName] Attack” option “We must send for help.”


Event button.png
We are not ready for war. Yet.
  • Lose Military power.png 100 military power
  • Gain Manpower.png 10,000 manpower
  • The country gets the modifier “Military Expansion” for 1 year, giving:
    • Heavy infantry.png −20% Heavy infantry cost
    • Cavalry.png −20% Heavy cavalry cost
    • Trireme.png −20% Trireme cost
  • The country gets the modifier “Military Faction Promoted” for 5 years, giving:
    • +0.5 Military faction influence
  • (Hidden effect) Gain claims on all cities in 20px Carthage's capital province owned by Carthage or their subjects
Event button.png
"[SCOPE.sC('dhe_rome_aid_caller').GetName]? Please...
  • Current ruler loses Popularity 10 popularity
  • The country gets the modifier “Mediterranean Traders Reassured” for 5 years, giving:
    • +10% National commerce income
    • +10% National tax
    • +10% National citizen happiness
  • The country gets the modifier “Civic Faction Promoted” for 5 years, giving:
    • +0.50 Civic faction influence
  • 20px Carthage gets the opinion modifier “Increased Reputation” towards this country, worth +20 with a yearly decay of −2
  • The country calling for aid gets the opinion modifier “dhe_rome_refuses_aid_2_opinion” towards this country, worth −100 with a yearly decay of +5
id

The Roman Response

Event trigger.png The following description is used if Rome said they weren't ready:

Our envoy has returned from [SCOPE.sC('dhe_rome_rome_scope').GetName] with the news that they while they would like to help us, they cannot come to our aid at this time. The cowards said they were not ready for a war with [SCOPE.sC('dhe_rome_carthage_scope').GetName].

Let us hope the gods are kind to us.

Event trigger.png The following description is used if Rome refused to help:

Our envoy has returned from [SCOPE.sC('dhe_rome_rome_scope').GetName] with the news that they refused to help us! The cowards showed no interest in our plight.

May the gods treat them as kindly as they have treated us.


 
Trigger conditions
  • None
Is triggered only by

event “[SCOPE.sC('dhe_rome_aid_caller').GetName] Calls for Aid Against [SCOPE.sC('dhe_rome_carthage_scope').GetName]”


Option conditions

Event trigger.pngEnabled if: Rome said they weren't ready

Event button.png
We should never have put our faith in [SCOPE.sC('dhe_rome_rome_scope').GetAdjective] cowards...

Event trigger.pngEnabled if: Rome refused to help

Event button.png
We should never have put our faith in [SCOPE.sC('dhe_rome_rome_scope').GetName]...

id

Conflict of the Orders

Event trigger.png The following description is used if Rome re-enacted populist reforms after repealing them:

The fractious years of the Conflict of the Orders have finally been put behind us; the promised legal reforms of populist politicians successfully eased the main grievances of the plebeians, despite attempts by other parties to undo their work. By maintaining their legal rights we have satisfied the main grievances of the plebeians, removing their political incentive to revolt. While some patricians may doubt the course we chose, there is no doubt that the populists ensured stability.

Event trigger.png The following description is used if Rome enacted populist reforms and didn't repeal them:

The fractious years of the Conflict of the Orders have finally been put behind us; the promised legal reforms of populist politicians successfully eased the main grievances of the plebeians, removing their political incentive to revolt. While some patricians may doubt the course we chose, there is no doubt that the populists ensured stability.

Event trigger.png The following description is used if Rome repealed the populist reforms twice:

The fractious years of the Conflict of the Orders have ended in disaster; the promised legal reforms of populist politicians were constantly rescinded, undermining their efforts to ease the main grievances of the plebeians. The failure to maintain their legal rights and political equality has reinvigorated the plebeians political incentive to revolt.

They have once again marched in Secession to the hill of Janiculum, this time bearing arms and organized by disgruntled defecting soldiers. They demand that the senate be dissolved and replaced with the plebeian assemblies of the city.

Event trigger.png The following description is used if Rome encouraged the middle classes:

The fractious years of the Conflict of the Orders have finally been put behind us; the encouragement of an aspirational plebeian sub-class combined with greater political participation and equality before the law has satisfied the main grievances of the plebeians, removing their political incentive to revolt.

 
Trigger conditions
  • Is Flag of Rome Rome
  • Owns land
  • The event “Conflict of the Orders” (start) has happened
  • Integration law is Lex Hortensia
  • Government is Aristocratic Republic or Oligarchic Republic
  • This event has not happened before
Is triggered only by

Unknown


Event trigger.pngEnabled if: integration law is Lex Hortensia

Event button.png
They had better not ask for anything else.
  • Gain (unrecognized string “stability” for Template:Icon) 1 stability, or Religious power.png 50 religious power if stability is already +3

You can now freely change your Integration Law.


Event trigger.pngEnabled if: integration law is not Lex Hortensia

Event button.png
Why didn't we just let it lie...

id

The Ascendance of Rome

The end of the recent conflict with our enemies in Etruria and Samnium has left our Republic as the strongest power on the Italian peninsula. Our victory has firmly convinced our feudatories in the value of supporting our cause, and has shown other small states that the value of being on our side.
Roman Settlers are now moving on their own accord into the regions to our north and east, establishing new colonies, expecting our protection.

Everyone now looks to us, from Samnium and Etruria, to Sicily and Carthage, awaiting our next move.


 
Trigger conditions Is triggered only by

the yearly country event pulse


Event button.png
I sing of warfare and a man at war...
  • Gain claims on the following provinces: Tuscia, Etruria, Campania, Apulia, Lucania and Picenum.
id

Rapid Assembly

After suffering a crushing defeat at the hands of the numerous, and fiercely competent Carthaginian navy, our fleet has slunk back to port with many hands lost.

All however, is not as devastating as it may appear. Amongst the surviving Roman vessels, a lone Carthaginian quadrireme sits; captured after it strayed too close to the retreating navy. Upon inspection by our shipwrights, a startling discovery was made - the Carthaginians, in a feat of engineering ingenuity, have numbered each plank, rib, and oar that make up the vessel, rendering construction of such majestic warships a matter of almost arbitrary skill.

Adopting such a practice could hugely increase our potential for fielding a vast navy, perhaps even rivaling that of the Phoenicians themselves?


 
Trigger conditions Is triggered only by

10 to 60 days after losing a naval battle in which the losing navy survived, while at war with Carthage


Event button.png
The shipwrights will not be pleased - but the reputation of Rome is at stake.
  • Every owned port city in Magna Graecia, Italy, and Cisalpine Gaul regions gets the modifier “Shipwrights in Dismay!” for 10 years, giving:
    • Unrest.png +2 Local unrest
  • The country gets the modifier “Carthaginian Construction Techniques” until the end of the game, giving:
    • +25% Ship recruit speed
    • −10% Trireme cost
Event button.png
No. We must protect the ancient traditions.
  • Every owned port city in Magna Graecia, Italy, and Cisalpine Gaul regions gets the modifier “Rights Safeguarded” for 20 years, giving:
    • Loyalty.png +0.05 Local provincial loyalty
id

Cradle of Civilization

The Greek poleis spawned an exodus of art, philosophy, and culture, which shaped the development of Rome since the early days of our existence.

Now, with our hegemony stretching into the very heartlands of their past oppressors, the disparate city states of Greece cry out for an end to tyranny. It is our right - nay; our duty, to liberate the downtrodden people of the Greek peninsula, bringing them under the fair rule of Roman law.


 
Trigger conditions
  • Is Flag of Rome Rome
  • Owns a province in Macedonia region
  • Is not in the tutorial
  • This event has not happened before
Is triggered only by

the claims pulse


Event button.png
Roma Invicta!
  • Gain claims on all non-owned cities in the Greece region, except those owned by a subject
id

Across the Adriatic

For many long years, those in control of the Epirote lands have interfered in the region they call Magna Graecia. Now, with our territory beginning to overlap with their sphere of influence, it has become all too apparent that there is only one solution.

If we are ever to be free of their meddling, we must take to the sea, and claim their land in order to protect the fair citizens of so called 'Magna Graecia', who wish only to lead a peaceful existence under our rule.


 
Trigger conditions
  • Is Flag of Rome Rome
  • Owns a city in the Tarentum province
  • Is not in the tutorial
  • This event has not happened before
Is triggered only by

the claims pulse


Event button.png
Our eyes are on the horizon.
  • Gain claims on all non-owned cities in the Illyria Graeca and Epirus provinces, except those owned by a subject
id

Macedonian Threat

Our landfall in Greece has raised the eyebrows of many of the kingdoms and successors splintered from the ruination of Alexander's great empire.

The region of Macedonia, populated by the proud ancestors of Philip and Alexander, poses a significant threat to Rome, and to the liberty of the numerous cities in our shared spheres of influence.

The gods themselves augur well for our continued involvement in Macedonia - we must put an end to any interference in our expansion.


 
Trigger conditions
  • Is Flag of Rome Rome
  • Owns a city in the Illyria Graeca province
  • Is not in the tutorial
  • This event has not happened before
Is triggered only by

the claims pulse


Event button.png
Macedonia shall be ours.
  • Gain claims on all non-owned cities in the Macedonia region, except those owned by a subject

References[edit]

  1. These events can be found in /ImperatorRome/game/events/dhe/dhe_rome_events.txt.