Italian flavor events

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This page lists a number of flavour events for a number of Italian states, particularly Flag of Tarentum Tarentum, Flag of Marsia Marsia, Flag of Syracusae Syracusae, Flag of Frentania Frentania, Flag of Samnium Samnium, and Flag of Nuceria Nuceria, focusing on their interactions with Flag of Rome Rome. [1]

Tarentine events[edit]

id

Growing Threat

Rome grows at our borders, and our senators are split on how we should proceed to treat these intruders. A faction of aristocrats under the leadership of [SCOPE.sCharacter('aristocrat_leader').GetName] wants us to reach out and improve our relation with the Latins.

On the other side a group has formed around [SCOPE.sCharacter('democrat_leader').GetName] demanding that we put an end to this threat and force them to give up the land they have illegitimately taken. They argue we have to fight back, or be the next people to be annexed into the Romans' growing empire.


 
Trigger conditions
  • The date is before 1 Jan 500 AUC
  • Is Flag of Tarentum Tarentum
  • Is a republic
  • Is not a subject
  • Owns at least 1 territory
  • Flag of Rome Rome neighbours the current country, has a higher rank, is not allied, is not at war, and does not have a truce with the current country
  • Has the Party democratic.png Democrats and Party oligarchic.png Oligarchs factions, both with party leaders
  • Has not triggered the event before
Is triggered only by

On yearly Italian flavour event pulse


Immediate effects
  • Save the leader of the Party democratic.png Democrats faction as the democrat_leader
  • Save the leader of the Party oligarchic.png Oligarchs faction as the aristocrat_leader

Event button.png
The aristocrats are right, let us establish relations with the Romans.
  • Tooltip: We will seek friendship with the Romans.
  • If the country is a republic and has the Party oligarchic.png Oligarchs faction, gain Party oligarchic.png 10 Oligarchs approval
  • If the country is a republic and has the Party optimates.png Optimates faction, gain Party optimates.png 10 Optimates approval
  • aristocrat_leader gets the loyalty modifier Aristocratic Advice for 5 years, giving Loyalty.png +10 loyalty
  • If the country is a republic and has the Party democratic.png Democrats faction, lose Party democratic.png 15 Democrats approval
  • If the country is a republic and has the Party populares.png Populares faction, lose Party populares.png 15 Populares approval
  • democrat_leader gets the loyalty modifier Aristocratic Advice for 5 years, giving Loyalty.png -10 loyalty
  • Flag of Rome Rome gets the opinion modifier Friendly Neighbor towards the current country, giving Opinion +40 opinion with a yearly decay of 2
  • Flag of Rome Rome gets the event Tarantine Friendship
Event button.png
The threat must be contained while we still can.
  • Get claims on all territories owned by Flag of Rome Rome in the provinces of Apulia, Lucania, and Tarentum
  • If the country is a republic and has the Party democratic.png Democrats faction, gain Party democratic.png 10 Democrats approval
  • If the country is a republic and has the Party populares.png Populares faction, gain Party populares.png 10 Populares approval
  • democrat_leader gets the loyalty modifier Democratic Advice for 5 years, giving Loyalty.png +10 loyalty
  • If the country is a republic and has the Party oligarchic.png Oligarchs faction, lose Party oligarchic.png 15 Oligarchs approval
  • If the country is a republic and has the Party optimates.png Optimates faction, lose Party optimates.png 15 Optimates approval
  • aristocrat_leader gets the loyalty modifier Democratic Advice for 5 years, giving Loyalty.png -10 loyalty
  • A random army gains Unit light infantry.png 3 light infantry units and Unit light cavalry.png 3 light cavalry units
  • Get the modifier Preparing for War for 10 years, giving:
    • Manpower.png +10% National Manpower
    • Manpower recovery speed.png +10% Manpower Recovery Speed
    • Army maintenance cost.png -10% Army Maintenance Cost
  • Flag of Rome Rome gets the opinion modifier Hostile Neighbor towards the current country, giving Opinion -50 opinion with a yearly decay of 2
id

Tarantine Friendship

The Greeks in Tarentum seek the friendship of Rome, offering us gifts and their subservience. As the Tarantines are known for their prideful nature and earlier opposition to our expansion, this comes as a surprise to most of our senators.

After a long angry speech by [SCOPE.sCharacter('sceptical_character').GetName], a large group of our senators question the motives of the Tarantines. They demand we either make the Tarantines proper clients of Rome or rebuke this pathetic offer.


 
Trigger conditions
  • The date is before 1 Jan 500 AUC
  • Is Flag of Rome Rome
  • Is a higher rank than Flag of Tarentum Tarentum
  • Is not allied, is not at war, and does not have a truce with Flag of Tarentum Tarentum
Is triggered only by

the Growing Threat event


Immediate effects
  • Save a random party leader or Position general who is not the ruler, preferring the Party optimates.png Optimates party leader, as the sceptical_character

Event button.png
Their offer seems genuine, and we will accept it.
  • The sceptical_character gets the loyalty modifier Trusted Tarantines for 5 years, giving Loyalty.png -15 loyalty
  • Get the modifier Tarantine Cavalry for 10 years, giving:
    • Unit light cavalry.png +10% Light Cavalry Morale
    • Unit light cavalry.png +10% Light Cavalry Offense
    • Unit light cavalry.png +10% Light Cavalry Movement Speed
  • Flag of Tarentum Tarentum gets the opinion modifier Friendly Neighbor towards the current country, giving Opinion +40 opinion with a yearly decay of 2
Event button.png
Let them be clients of Rome.
  • Tooltip: There is a chance Flag of Tarentum Tarentum will become a Tributary of Flag of Rome Rome.
  • The sceptical_character gets the loyalty modifier Subjected Tarantines for 5 years, giving Loyalty.png +5 loyalty
  • Flag of Tarentum Tarentum gets the event Roman Treachery in 10 days
Event button.png
We will reject their pathetic suggestion.
  • The sceptical_character gets the loyalty modifier Dismissed Tarantines for 5 years, giving Loyalty.png +5 loyalty
  • Gain Political influence.png 25 political influence
  • Flag of Rome Rome gets the opinion modifier Hostile Neighbor towards the current country, giving Opinion -50 opinion with a yearly decay of 2
id

Roman Treachery

Not only did the Romans rebuke our offer, but they expect us to grovel before their feet. They want us to become a client of Rome, subservient to their demands and whims.

The faction led by [SCOPE.sCharacter('democrat_leader').GetName] thinks we still have a chance to oppose the Romans, as they have shown themselves to be hostile and treacherous. Even after we offered up our friendship, they spit in our face and demanded more.

On the other side [SCOPE.sCharacter('aristocrat_leader').GetName] and his men claim we are better off in an alliance with Rome, as they would be able to protect us and our people. [SCOPE.sCharacter('aristocrat_leader').GetSheHe


 
Trigger conditions
  • Is Flag of Tarentum Tarentum
  • Is not a subject
  • Flag of Rome Rome has a higher rank, is not allied, is not at war, and does not have a truce with the current country
  • Has the Party democratic.png Democrats and Party oligarchic.png Oligarchs factions, both with party leaders
Is triggered only by

the Tarantine Friendship event


Immediate effects
  • If the democrat_leader is dead, save the leader of the Party democratic.png Democrats faction as the new democrat_leader
  • If the aristocrat_leader is dead, save the leader of the Party oligarchic.png Oligarchs faction as the new aristocrat_leader

Event button.png
We will become a client of Rome.
  • The current country becomes a tributary of Flag of Rome Rome
  • Flag of Rome Rome gets the event Tarantine Obedience
  • If the country is a republic and has the Party oligarchic.png Oligarchs faction, gain Party oligarchic.png 10 Oligarchs approval
  • If the country is a republic and has the Party optimates.png Optimates faction, gain Party optimates.png 10 Optimates approval
  • aristocrat_leader gets the loyalty modifier Roman Subjection for 5 years, giving Loyalty.png +15 loyalty
  • If the country is a republic and has the Party democratic.png Democrats faction, lose Party democratic.png 15 Democrats approval
  • If the country is a republic and has the Party populares.png Populares faction, lose Party populares.png 15 Populares approval
  • democrat_leader gets the loyalty modifier Roman Subjection for 5 years, giving Loyalty.png -20 loyalty
Event button.png
Rome will burn.
  • Get claims on all territories owned by Flag of Rome Rome in the provinces of Apulia, Lucania, and Tarentum
  • If the country is a republic and has the Party democratic.png Democrats faction, gain Party democratic.png 10 Democrats approval
  • If the country is a republic and has the Party populares.png Populares faction, gain Party populares.png 10 Populares approval
  • democrat_leader gets the loyalty modifier Refused Rome for 5 years, giving Loyalty.png +15 loyalty
  • If the country is a republic and has the Party oligarchic.png Oligarchs faction, lose Party oligarchic.png 15 Oligarchs approval
  • If the country is a republic and has the Party optimates.png Optimates faction, lose Party optimates.png 15 Optimates approval
  • aristocrat_leader gets the loyalty modifier Refused Rome for 5 years, giving Loyalty.png -20 loyalty
  • A random army gains Unit light infantry.png 3 light infantry units and Unit light cavalry.png 3 light cavalry units
  • Get the modifier Preparing for War for 10 years, giving:
    • Manpower.png +10% National Manpower
    • Manpower recovery speed.png +10% Manpower Recovery Speed
    • Army maintenance cost.png -10% Army Maintenance Cost
  • Flag of Rome Rome gets the opinion modifier Hostile Neighbor towards the current country, giving Opinion -50 opinion with a yearly decay of 2
  • Flag of Rome Rome loses the opinion modifier Friendly Neighbor towards the current country
  • Flag of Rome Rome gets the event Tarantine Aggression
id

Tarantine Obedience

The messenger returns from Tarentum, with good news. The senate in Tarentum has decided to accept our offer to become one of our client states.

From now on the Tarantines will be known as allies of Rome, and we will protect them as if they were our own.


 
Trigger conditions
  • None
Is triggered only by

the Roman Treachery event


Event button.png
As it should be.
id

Tarantine Aggression

The messenger returns from Tarentum, with bad news. Not only have the Tarantines rejected our offer, but they have gathered their armies to oppose Rome.

Supposedly, the [SCOPE.sCountry('tarentum_country').GetRulerTitle] of Tarentum have declared that Rome will burn and our people be crushed underneath the hooves of the Tarantine cavalry.


 
Trigger conditions
  • None
Is triggered only by

the Roman Treachery event


Event button.png
Hah, let them come.
  • Flag of Tarentum Tarentum gets the opinion modifier Hostile Neighbor towards the current country, giving Opinion -50 opinion with a yearly decay of 2

Marsian events[edit]

id

The Demands of Rome

Some years have passed since we agreed to become one of the client states of Rome, and now our people have started to argue we should break with our overlord as we have yet to be treated with the respect we deserve. The Romans expects us to support them in battle, as well as send our people to serve in their armies, and yet give nothing back to Marsia.


 
Trigger conditions
  • The date is before 1 Jan 500 AUC
  • Is Flag of Marsia Marsia
  • Is a subject
  • Overlord is Flag of Rome Rome
  • The date is after 1 Jan 453 AUC
  • Has not triggered the event before
Is triggered only by

On yearly Italian flavour event pulse


Event button.png
Yet Marsia will stand by its agreements to Rome.
  • Flag of Rome Rome gets the opinion modifier Loyal Subject towards Flag of Marsia Marsia, giving Opinion +30 opinion with a yearly decay of 1
  • Get the modifier Marsian Loyalty for 10 years, giving:
    • Pop happy.png -10% Population Happiness
    • Commerce value.png +15% National Commerce Income
    • Loyalty to overlord.png +30 Loyalty to Overlord
Event button.png
Maybe it is time to find our own path.
  • Flag of Rome Rome gets the opinion modifier Disloyal Subject towards the current country, giving Opinion -50 opinion with a yearly decay of 2
  • Get the modifier Marsian Independence for 10 years, giving:
    • Manpower.png +5% National Manpower
    • Manpower recovery speed.png +15% Manpower Recovery Speed
    • Loyalty to overlord.png -40 Loyalty to Overlord
  • Flag of Rome Rome gets the event Rebellious Tendencies
id

Rebellious Tendencies

It seems the people of Marsia feel robbed after becoming a client state under our rule, and they are looking for opportunities to get out of the alliance. Though they are recent allies, they have played an important role in our armies already. Maybe it is time to make some concessions to calm them down?


 
Trigger conditions
  • Is Flag of Rome Rome
  • Is a an overlord
  • Flag of Marsia Marsia is a subject of the current country
Is triggered only by

the The Demands of Rome event


Event button.png
Some gifts will placate them.
  • Transfer Wealth 2 times the monthly income to Flag of Marsia Marsia
  • Lose Political influence.png 15 political influence
  • Flag of Marsia Marsia gets the opinion modifier Appeased Subject towards the current country, giving Opinion +30 opinion with a yearly decay of 1

Event trigger.pngEnabled if: Owns Fucens (27)

Event button.png
Give back some land that was once theirs.

Event button.png
If they try to act up, we will put an end to them.
  • Tooltip: Ignore the Marsians.
  • Flag of Marsia Marsia gets the opinion modifier Hostile Overlord towards the current country, giving Opinion -25 opinion with a yearly decay of 1
id

The People in Fucens

After hearing about our people's woes, our benefactors in Rome have decided to hand over some of our old land that we lost in our peace deal with them some years back. It is clear this has all been one big misunderstanding, as Rome seems grateful for our aid and they are willing to reward us for it. Relations will improve between our two nations moving forward.


 
Trigger conditions
  • None
Is triggered only by

the Rebellious Tendencies event


Event button.png
This is all we asked for and more.
  • Flag of Rome Rome cedes Fucens (27) and Peltuinum (24) to Flag of Marsia Marsia, if it owns them
  • Flag of Rome Rome loses claims on Fucens (27) and Peltuinum (24)
  • Lose the modifier Marsian Independence

Syracusan events[edit]

id

Mamertine Uprising

The Mamertines, a group of Latin mercenaries that were stalwart supporters of Agathocles, have left our land and captured Messana. Brutally putting an end to a large part of the population, they have succeeded them as rulers of the strait between Sicily and the rest of Magna Graecia.

As a form of compensation, the Mamertines have offered us a measly sum of gold every now and then as tribute.


 
Trigger conditions Is triggered only by

On ruler change


Immediate effects
  • Set that Agathokles has died (with the agathocles_death) variable
  • Tooltip: The Mamertines have taken control of Messana.
  • Release 20px Mamertine Republic from Messana (80)
  • Set the culture and religion of 20px Mamertine Republic to Sabellian and Hellenic, respectively
  • Convert all Slaves slaves and Tribesmen tribesmen in 20px Mamertine Republic to Freemen
  • A random army of 20px Mamertine Republic gets Unit heavy infantry.png 3 heavy infantry units, Unit light infantry.png 6 light infantry units, and Unit archers.png 3 archer units
  • 20px Mamertine Republic gets a navy in Fretum Siculum (2501) with Unit trireme.png 9 triremes
  • 20px Mamertine Republic gets the modifier Mamertine Piracy for 30 years, giving:
    • Manpower.png +20% National Manpower
    • Manpower recovery speed.png +20% Manpower Recovery Speed
    • Loyalty to overlord.png -80 Loyalty to Overlord
    • Army maintenance cost.png -25% Army Maintenance Cost

Event button.png
Messana belongs to us!
Event button.png
Fine, we will find a solution both sides can live with.
  • 20px Mamertine Republic becomes a tributary of the current country
  • Lose Stability.png 5 stability
  • If the current country is a monarchy, lose Legitimacy.png 20 legitimacy
  • Every subject gets the opinion modifier Weak Overlord towards the current country, giving Opinion -30 opinion with a yearly decay of 1
id

Mamertine Protection

Our brethren in Messana have asked us for our protection, as they are starting to feel threatened by the Carthaginians living nearby. Carthage has expanded their control of Sicily, and are once more attempting become sole rulers of the island. Maybe it is time for us to become a part of that war?


 
Trigger conditions
  • Never
  • Is Flag of Rome Rome
  • Is higher rank than Country rank 3.png Local Power
  • Messana (80) is colonized and its owner:
    • Is a Country rank 2.png City State
    • Has Sabellian primary culture
    • Is not a subject
    • Is not at war
    • Neighbours Flag of Carthage Carthage
  • Has not triggered the event before
Is triggered only by

None


Event button.png
We will protect our brethren from these Punic aggressors.
  • Gain Stability.png 6 stability
  • mamertines gets the opinion modifier Appreciates Protection towards the current country, giving Opinion +50 opinion with a yearly decay of 1
Event button.png
They are on their own.
  • Lose Stability.png 5 stability
  • mamertines gets the opinion modifier Rejected Help towards the current country, giving Opinion -30 opinion with a yearly decay of 1
id

(Hidden event)

 
Trigger conditions
  • Is Flag of Syracusae Syracusae
  • Does not own Messana (80)
  • Agathokles has not yet been flagged as dead (with the agathocles_death) variable
  • The Flag of Syracusae Syracusan mission tree Death to Tyrants is not active
Is triggered only by

On ruler change


Immediate effects
  • Set that Agathokles has died (with the agathocles_death) variable


Frentanian events[edit]

id

Frentani Fidelity

Though we entered an alliance with Rome with some skepticism, our people have been surprised by the respect and friendliness with which we have been treated by the Romans. With newfound wealth and resources at our disposal, with the help of our allies, we should find a focus for our nation moving forward.


 
Trigger conditions
  • The date is before 1 Jan 500 AUC
  • Is Flag of Frentania Frentania
  • Is a subject of Flag of Rome Rome
  • The date is after 1 Jan 455 AUC
  • Has not triggered the event before
Is triggered only by

On yearly Italian flavour event pulse


Event button.png
Trade is the backbone of every military.
  • Get the modifier Fretnani Trade for 30 years, giving:
    • National tax +15% National Tax
    • Global capital trade routes.png +1 Capital Import Routes
    • Commerce value.png +15% National Commerce Income
    • Create trade route cost -15% Create Trade Route Cost
Event button.png
We will follow the ideal of the Romans.
  • Get the modifier Roman Ideal for 30 years, giving:
    • Manpower.png +10% National Manpower
    • Manpower recovery speed.png +10% Manpower Recovery Speed
    • Army maintenance cost.png -10% Army Maintenance Cost

Samnite events[edit]

id

Samnite War

The Roman threat has not yet been quelled, and our senators want to put an end to their expansionist ideas once and for all. Though we have lost to Rome several times before, most recently when we allied with the Etruscans to the north, our people are ready for war once more. After all, if we do not put an end to them now, when will we?


 
Trigger conditions
  • The date is before 1 Jan 500 AUC
  • Is Flag of Samnium Samnium
  • The date is after 1 Jan 455 AUC
  • Is not at war
  • Is not a subject
  • Flag of Rome Rome is a neighbour and is not allied with, is not at war with, and does not have a truce with the current country
  • Has not triggered the event before
Is triggered only by

On yearly Italian flavour event pulse


Event button.png
Prepare our men.
  • Get claims on all territories owned by Flag of Rome Rome in the provinces of Campania, Latium, and Apulia
  • Get the modifier Preparing for War for 20 years, giving:
    • Manpower.png +10% National Manpower
    • Manpower recovery speed.png +15% Manpower Recovery Speed
  • A random army gains Unit light infantry.png 2 light infantry and Unit archers.png 2 archers

Event trigger.pngEnabled if: Is not AI-controlled

Event button.png
The time of war has passed, we should look for a more peaceful solution.
  • Flag of Rome Rome gets the opinion modifier Friendly Neighbor towards the current country, giving Opinion +40 opinion with a yearly decay of 2

Nucerian events[edit]

id

Bay of Neapolis

After our alliance with Rome, the Samnite incursions from the north have ended, and we have seen our lands prosper like never before. In particular Pompeii and its connection to Neapolis in the west have produced new trade routes and commercial bonds, and the city has become a booming port town.

If we are willing to invest resources into this endeavor, we might push our merchants and city to become known all across the Mediterranean.


 
Trigger conditions
  • The date is before 1 Jan 500 AUC
  • Is Flag of Nuceria Nuceria
  • Is a subject of Flag of Rome Rome
  • The date is after 1 Jan 455 AUC
  • Has not triggered the event before
  • Owns Pompeii (9)
  • Overlord owns Neapolis (7)
  • Flag of Rome Rome is a neighbour and is not allied with, is not at war with, and does not have a truce with the current country
Is triggered only by

On yearly Italian flavour event pulse


Event button.png
We will make sure it is a city for the ages.
  • Lose Wealth 4 times the monthly income
  • Lose Political influence.png 25 political influence
  • The province of Campania gets the modifier Booming Trade Network for 30 years, giving:
    • National tax +20% Local Tax
    • Global state trade routes.png +2 Local Import Routes
  • Flag of Rome Rome gets the opinion modifier Friendly Neighbor towards the current country, giving Opinion +40 opinion with a yearly decay of 2
Event button.png
We are happy to hear our alliance with Rome has paid off.
  • Gain Wealth 6 times the monthly income
  • Flag of Rome Rome gets the opinion modifier Trade Relations towards the current country, giving Opinion +20 opinion with a yearly decay of 1

References[edit]

  1. These events can be found in /ImperatorRome/game/events/1.1.0/italian_flavor.txt.