Heritages

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Heritages are a set of traits assigned to each state, consisting of two bonuses and one malus. Several countries have unique heritages, while the remainder share group heritages.

The heritage is active while the nation have all 3 national ideas activated. If less than 3 national ideas are chosen, the heritage will have no effect.

Countries[edit]

The following countries have unique heritages:

Nation heritage Heritage bonus
Flag of Argos Argos
  • +2% Ruler popularity gain
  • Discipline.png +5% Discipline
  • Fort defense.png −10% Fort defense
Flag of Armenia Armenia
  • −10% Light cavalry maintenance
  • Manpower recovery speed.png +5% Manpower recovery speed
  • −10% Subject opinion
Flag of Arvernia Arvernia
  • +1 Diplomatic Relations
  • −5% Heavy Infantry maintenance
  • −10% Enslavement Efficiency
Flag of Athens Athens
  • −5% Naval damage
  • −2% monthly Tyranny
  • +10% cost to Enact Laws
Flag of Atropatene Atropatene
  • −10% Heavy Infantry maintenance
  • +10% National Citizen Output
  • −5% National Slave Happiness
20px Byblos
  • −10% Oratory Provincial Investment Cost
  • +10% National Commerce Income
  • −5% Pop Assimilation Speed
Flag of Carthage Carthage
  • +10% Export Value
  • −1% Naval maintenance
  • −5% loyalty gain
Flag of Egypt Egypt
  • +1% Same Religion Happiness
  • −15% cost to found city
  • −15% Pop Assimilation Speed
Flag of Epirus Epirus
  • Discipline.png +10% Light cavalry discipline
  • −1% War Exhaustion
  • −1 Diplomatic Relations
20px Etruria
  • −25% cost to found city
  • +2% monthly Civilization Value
  • +5% Military Provincial Investment Cost
Flag of Heraclea Pontica Heraclea Pontica
  • −25% Found City Cost Modifier
  • +5% National Citizen Happiness
  • +5% Loyalty Gain Chance
20px Iberia
  • +5% Same Religion Happiness
  • +1 Diplomatic Relations
  • −20% Monthly Governor Loyalty
Flag of Icenia Icenia
  • +5 Country Civilization Level
  • +5% Global Tax modifier
  • −10% Improve Opinion Maximum
Flag of Judea Judea
  • Fort defense.png +10% Fort defense
  • +10% Religious Tech investment
  • −25% Religious conversion
20px Kalinga
  • +10% National Tribesman Happiness
  • +10% Pop Assimilation Speed
  • −2 Diplomatic Reputation
20px Kush
  • Manpower.png +5% National manpower
  • −10% Build cost
  • +5% Military Provincial Investment Cost
Flag of Macedon Macedon
  • +2 Diplomatic Relations
  • +5% global manpower
  • −2 diplomatic reputation
20px Massalia
  • Fort defense.png +5% Fort defense
  • +3% Wrong Culture Happiness modifier
  • Manpower recovery speed.png −5% Manpower recovery speed
Flag of Maurya Maurya
  • +5% Population Capacity
  • +1 Religious Tech investment
  • −15% Aggressive Expansion impact
20px Messenia
  • +5% National Freeman Happiness
  • +10% local Pop Promotion Speed
  • −5% National Commerce Income
20px Nabatea
  • +5% Pop Migration Speed
  • +10% National Commerce Income
  • −5% local Pop Conversion Speed
Flag of Phrygia Phrygia
  • +5% siege ability
  • +2.00 Diplomatic Reputation
  • −1% global defensive
Flag of Pontus Pontus
  • +5% Wrong Culture Happiness
  • +5% Ruler popularity gain
  • +15% Civic Provincial Investment Cost
Flag of Praesos Praesos
  • +1 Capital Import Routes
  • +5% Primary Culture Happiness
  • +15% Military Provincial Investment Cost
Flag of Rhodes Rhodes
  • −10% Ship Maintenance
  • Fort defense.png +10% Fort defense
  • +10% Fort maintenance
Flag of Rome Rome
  • Manpower recovery speed.png +5% Manpower recovery speed
  • +0.10 Integration speed
  • −5% Morale of navies
Flag of Seleukid Empire Seleukid Empire
  • +1% Wrong Culture Happiness
  • +4% Ruler popularity gain
  • −15% Pop Assimilation Speed
20px Sparta
  • +5% Land Morale
  • Discipline.png +5% Discipline
  • −5% global slaves output
20px Syracusa
  • −10% Mercenary Army Maintenance
  • −5% Ship Damage Taken
  • −5% National Citizen Happiness
20px Tarentum
  • +10% Light Cavalry morale
  • +10% Improve Opinion Maximum
  • −5% Import Value
20px Tartessia
  • +10% Export Value
  • +10% Civic Tech investment
  • +5% Build cost
20px Thebes
  • Discipline.png +10% Heavy infantry discipline
  • +5% National Freemen Happiness
  • +5% Heavy Infantry maintenance
Flag of Thrace Thrace
  • −5% War score cost
  • −10% Oratory Provincial Investment Cost
  • −10% Subject opinion

Groups[edit]

The following heritages are shared by multiple nations:

Group heritage Heritage bonus
Unremarkable (default)
  • −10% National Unrest
  • +5% National Tax
  • −1 Diplomatic Relations
Coastal
  • +10% Export Value
  • −5% Oratory Provincial Investment Cost
  • +10% Fortress Building Cost
Dahae
  • +10% Horse Archer Offense
  • +10% National Freeman Happiness
  • +5% Loyalty Gain Chance
Desert
  • +5% Enslavement Efficiency
  • −10% Army Weight
  • −5% Ship Morale
Forest
  • +10% Archer Offensive
  • +5% National Tribesmen Happiness
  • +10% Build Cost
Hellenistic
  • +10% Wrong Culture Happiness
  • +1 National Monthly Civilization Change
  • −15% national Pop Assimilation Speed
Highland
  • −10% Fortress Building Cost
  • −5% Civic Provincial Investment Cost
  • +5% Ship Damage Taken
Jungle
  • +10% Hostile Attrition
  • −10% War Elephant maintenance
  • +10% Ship Maintenance
Marshland
  • +10% Light Infantry Defensive
  • +5% National Tax
  • Manpower recovery speed.png −5% Manpower recovery speed
Montane
  • −5% Fort maintenance
  • Fort defense.png +5% Fort defense
  • −10% Improve Opinion Maximum
Pirate
  • −10% Mercenary Ship Maintenance cost
  • +10% Naval Range
  • +5% Army Maintenance cost
River Plains
  • +10% Population Capacity
  • Manpower recovery speed.png +5% Manpower recovery speed
  • Fort defense.png −10% Fort defense
Rural
  • −20% Found City Cost
  • −10% Military Provincial Investment Cost
  • −5% National Tribesmen Happiness
Seafaring
  • −10% Mercenary Ship Maintenance cost
  • +25% Naval Range
  • Manpower.png −5% National manpower
Steppe
  • −10% Light Cavalry maintenance
  • +5% Enslavement Efficiency
  • +5% Army Weight

Mission created[edit]

The following heritages are for nations created as a result of missions:

Mission based heritage Heritage bonus
Corinthian
  • −33% Fort Maintenance
  • Manpower recovery speed.png +5% Manpower recovery speed
  • −1 Diplomatic Relations
Decapolian
  • +5% Wrong Culture Happiness
  • +10% national Pop Assimilation Speed
  • +10 Loyalty to Overlord
Epikrateia
  • +10% Wrong Culture Happiness
  • +1 Capital Import Routes
  • +30 Loyalty to Overlord

References[edit]