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Canaanite

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The Canaanite religion venerates a number of Gods and their aspects, in a polytheistic manner. Baal is regarded as the chief deity in a complex hierarchy of lesser gods, which were often worshiped at shrines found on mountains or hilltops.
— In-game description

The Canaanite religion is a polytheistic faith present in the Levant and the areas influenced by Flag of Carthage Carthage. This article documents the deities associated with the religion. All values are for Omen.png +100% Omen Power.

Many Canaanite deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Canaanite pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Canaanite nation benefits from Navy maintenance cost.png −10% Navy Maintenance Cost.

General deities[edit]

These deities are available to all Canaanite nations, and all polytheistic nations that have enough Canaanite pops or control the deity's holy site (Melqart is also universally available to Megalithic and Iberic nations):

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Anat War Rare Military experience.png +5% Monthly Military Experience Morale.png +5% Morale of Armies Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5
El War Rare Popularity.png +0.05 Monthly Ruler Popularity Gain Manpower recovery speed.png +8% Manpower Recovery Speed Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain Military experience.png 2.00 Military Experience, otherwise
753, Zenopolis, Flag of Antigonid Kingdom Antigonid Kingdom
Yam War Rare Ship repair at sea.png +0.10 Monthly Ship Repair at Sea Naval damage done.png +8% Ship Damage Done A random navy gains two units of Unit octere.png Octeres, if a navy exists
Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, otherwise

A random Ocean ocean tile and all other Ocean ocean territories within 2 tiles in the Mediterranean Sea region get the modifier Stormy Seas for 60 days, giving Attrition.png +10 Attrition

Ba'al Culture Common Aggressive expansion.png −5% Aggressive Expansion Impact Popularity.png +0.10 Monthly Ruler Popularity Gain Gain Military tech investment.png 2.50 Martial Advances progress multiplied by the deity’s Military power.png Martial, with a minimum of Military tech investment.png +5 and a maximum of Military tech investment.png +25 763, Heliopolitana, Flag of Antigonid Kingdom Antigonid Kingdom
Eshmun Culture Common Citizen happiness +5% National Citizen Happiness Civilization.png +0.04% Monthly Civilization Change Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith 747, Sidun, Flag of Sidon Sidon
Shapash Culture Common Corruption.png −0.05 Monthly Corruption Province loyalty +0.04 Provincial Loyalty Gain Civic tech investment.png +2.50 Civic Advances progress multiplied by the deity’s Civic power.png Finesse, with a minimum of Civic tech investment.png +5 and a maximum of Civic tech investment.png +25
Kothar Culture Rare Research points.png +5% Research Points Citizen output +10% National Citizen Output A Citizens Citizen appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Melqart Economy Very Common Pop assimilation.png +5% Pop Assimilation Speed Commerce value.png +12% National Commerce Income If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
743, Tyros, Flag of Antigonid Kingdom Antigonid Kingdom
Ba'alat Economy Common National tax +10% National Tax Civic tech investment.png +12% Civic Tech Investment Convert 1 pop in the capital into a Pop noble.png Noble, including cultural conversion if necessary; 2 if the deity’s Civic power.png Finesse is at least 6; 3 if the deity’s Civic power.png Finesse is at least 9 766, Gebal, Flag of Byblos Byblos
Astarte Fertility Common Freeman happiness +5% National Freeman Happiness Monthly food.png +15% Global Monthly Food Modifier Global population growth.png +0.15% Local Population Growth in the capital province for five years 786, Leuke Akte, Flag of Antigonid Kingdom Antigonid Kingdom
Atargatis Fertility Common Population capacity +10% Population Capacity Freeman happiness +6% National Freeman Happiness 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 807, Mabbog, Flag of Bambyce Bambyce

Exclusive deities[edit]

The following Canaanite deities are only available to specific countries.

Arabian deities[edit]

These deities are available to nations of the Arabian culture group as long as they are Canaanite or polytheistic and have enough Canaanite pops, or to any polytheistic country that controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Attar War Rare Discipline.png +3% Discipline Morale.png +5% Morale of Armies Supply limit.png +5.00 Supply Limit and Fort defense +15% Local Fort Defense in the capital province and another random province, for five years

Punic deities[edit]

These deities are available to nations of Punic culture, as long as they are Canaanite, Iberic, or polytheistic and have enough Canaanite pops / control the deity's holy site while not being Megalithic:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Tanit War Common Unintegrated culture group happiness +3% Unintegrated Culture-Group Happiness Discipline.png +5% Discipline 1 Freemen Freeman appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9 3256, Carthage, Flag of Carthage Carthage

These deities are available to polytheistic countries that have Punic culture and are either Canaanite or have enough Canaanite pops, or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Ba'al Hammon Fertility Common Monthly food.png +10% Global Monthly Food Modifier Manpower recovery speed.png +8% Manpower Recovery Speed Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma 3244, Thinissut, Flag of Carthage Carthage

Carthaginian deities[edit]

These deities are available to Flag of Carthage Carthage, as long as it is Canaanite, or polytheistic and has enough Canaanite pops / controls the deity's holy site

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Ba'al Qarnaim Culture Rare Aggressive expansion.png −0.025 Aggressive Expansion Change Tyranny −0.04 Monthly Tyranny Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture

Trivia[edit]

  • "Canaan" is a Northwest Semitic (Hebrew/Phoenician) term for the Levant, particularly its southern half.