Bithynia

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Local power[Bithynia]
Bithynia.png
Primary culture
Bithynian (Dacian)

Capital territory
Tarsos Bithynia (87)

Government
Monarchy (Aristocratic)

State religion
Military traditions
Flag of Bithynia Heritage of Zipoetes

Siege.png +10% Siege ability
Price found city cost modifier.png −25% Found city cost modifier
Manpower.png -5% National manpower

Flag of Bithynia Bithynia is a Local Power in the Region of Bithynia et Paphlagonia, controlling five territories in the provinces of Mariandynia and Bithynia Inferioris. Gaining independence under king Bas in 420 AVC, Bithynia is now under the thumb of the Flag of Antigonid Kingdom Antigonid Kingdom. In 450 AVC it is under the rule of King Zipoetes I, son of the founder Bas, who in 301, after the defeat of the Flag of Antigonid Kingdom Antigonid Kingdom attacked Flag of Astakos Astakos and Flag of Calchedon Calchedon, destroying the city of Astakos in the progress; Zipoetes' son Nicomedes was then the main reason behind the foundation of Flag of Galatia Galatia. The kingdom prospered, eventually being assimilated into Flag of Rome Rome in 680 AVC. Ingame, Bithynia is the largest of the northern client states of the Flag of Antigonid Kingdom Antigonid Kingdom being capable of easily subduing its eastern neighbors of Flag of Heraclea Pontica Heraclea Pontica and Flag of Mariandynia Mariandynia. It is dangerously close to Flag of Thrace Thrace, which might puppet the local power in the Wars of the Diadochi.

Decisions[edit | edit source]

As a country in the Dacian culture group, Bithynia has access to the decision to form Flag of Dacia Dacia.

id

Form Dacia

Dacia; a land rich in resources, culture, and civilization, eyed jealously by greedy neighbors, belongs in the hands of its own people. It is high time that a strong leader emerged to challenge the status quo between fragmented tribes, uniting all Dacia under one banner!


 
Potential requirements
  • Has at least 1 territory
  • Country is in the Dacian culture group
  • Is not Flag of Dacia Dacia
  • Is not AI-controlled or owns at least 12 territories
  • Is not a Tier 3 formable
Allow
  • Flag of Dacia Dacia does not current exist
  • Is not at war or in a civil war
  • Owns or has a subject that owns the following territories:
    • Ziridava (4290)
    • Arutela (4280)
    • Angustia (4294)
    • Zidava (4296)
    • Brancona (4504)
    • Tibiscum (4264)
    • Bilatis (4880)
    • Tisia (4857)
    • Tibirsia (4832)
    • Arcidava (4260)
    • Apulum (4291)

Effects
  • Current country becomes Flag of Dacia Dacia
  • If the country is tribal, adopt the Federated Tribe government form
  • Otherwise, gain Political influence.png 150 political influence
  • Add Tribesmen 8 tribesmen pops. Citizens 4 citizen pops, Freemen 4 freemen pops, and Slaves 4 slave pops to the capital
  • Get claims on all unowned provinces in the regions of Dacia and Moesia
  • Get Province investment 4 free province investments

Diplomacy[edit | edit source]

Bithynia starts as a Vassalized.png Tributary of the Flag of Antigonid Kingdom Antigonid Kingdom at the start of the game

Population[edit | edit source]

Bithynia begins with a Population.png population of 47 between its Local.png 5 territories at the beginning of the game, mostly Bithynian Hellenic. This means that Bithynia will have many primary culture and state religion pops.

The population type breakdown is listed below:

  • Pop noble.png 0 Nobles
  • Citizens 4 Citizens
  • Freemen 16 Freemen
  • Tribesmen 13 Tribesmen
  • Slaves 14 Slaves