Armazic

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Possibly connected to the nearby Anatolian religions, the pantheon of the Caucasian-Iberia region was ruled over by the god Armaz.
— In-game description

The Armazic religion is a polytheistic faith found in the Caucasus. This article documents the deities associated with the religion. All values are for Omen.png+100% Omen Power.

Many Armazic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Armazic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Armazic nation benefits from Fort defense +10% Fort Defense.

General deities[edit]

These deities are available to all Armazic nations, and all polytheistic nations that have enough Armazic pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Kopala War Rare Province loyalty +0.025 Provincial Loyalty Tyranny −0.04 Monthly Tyranny Supply limit.png +5.00 Supply Limit and Fort defense +15% Local Fort Defense in the capital province and another random province, for five years 1673, Iberian Gates, Flag of Iberia Iberia
Zadeni War Rare Manpower.png +5% National Manpower Morale.png +5% Morale of Armies Supply limit.png +5.00 Supply Limit and Fort defense +15% Local Fort Defense in the capital province and another random province, for five years
Armazi Culture Common Supply limit.png +15% Supply Limit Manpower recovery speed.png +8% Manpower Recovery Speed Up to 5 pops in a random territory Policy religious conversion.png convert to the deity’s faith 1676, Meschistha-Harmozike, Flag of Iberia Iberia
Ghmerti Culture Rare Popularity.png +0.05 Monthly Ruler Popularity Gain Aggressive expansion.png −0.05 Aggressive Expansion Change Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture 1696, Leukothea, Flag of Iberia Iberia
Dali Economy Rare Global food capacity.png +150 Base Food Capacity Commerce value.png +12% National Commerce Income If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
1749, Brili, Flag of Colchis Colchis
Ga Fertility Common Global population growth.png +0.10% National Population Growth Citizen output +10% National Citizen Output Global population growth.png +0.15% Local Population Growth in the capital province for five years 1634, Kamachia, Flag of Albania Albania
Adgilis Deda Fertility Rare Freeman output +10% National Freeman Output Monthly food.png +15% Global Monthly Food Modifier If the deity has more than Civic power.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Pop happy.png +8% Culture Happiness and Slave output +10% Culture Slave Output
5435, Kurus, Flag of Albania Albania
Gacim Fertility Rare Monthly food.png +10% Global Monthly Food Modifier Army weight modifier.png −10% Army Weight Modifier Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma

Ainina and Danina[edit]

Ainina and Danina are available to all Armazic nations, and all polytheistic nations that have enough Armazic pops or control the deity's holy site if the cult of that deity has been established in the The Cult of Ainina and Danina event. Note that a country does not have to be the one to establish the cult to worship it.

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Ainina and Danina Fertility Rare Population capacity +10% Population Capacity Global population growth.png +0.08% National Population Growth 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9