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Argead Empire

Great powerArgead Empire

Argead Empire.png

Culture Group

Capital province


Military traditions

The Flag of Argead Empire Argead Empire is a formable nation representing the restoration of the Empire of Alexander the Great that had fallen apart just before the start of the game. Its Diadochi successor states of Flag of Antigonid Kingdom Antigonid Kingdom, Flag of Seleukid Empire Seleukid Empire, Flag of Egypt Egypt, Flag of Macedon Macedon, and Flag of Thrace Thrace are the best positioned to reform the empire, but the Argead Empire can potentially be created by any Hellenistic culture group monarchy. As an endgame tag in an unofficial "fourth tier" - even other tier 3 formables can create it, if they meet the requirements - it has the most stringent requirements but the greatest rewards of any formable nation in the game. Forming the Argead Empire requires conquering the main cities across every part of the empire, from Macedonia and Egypt to Mesopotamia and all the way to the Indus Valley, but grants claims across almost all of its former territory - about a quarter of the entire map - as well as giving a powerful permanent modifier, including a bonus to Unintegrated culture group happiness Unintegrated Culture Group Happiness that makes further conquests and handling Aggressive expansion.png aggressive expansion much easier, a fit reward for the heirs of the great conqueror Alexander.


Formation requirementsEdit


Reunite Alexander's Empire

For too long parasites and scavengers have made a feast of the Great Empire that Alexander spent a lifetime building. It is time we do away with all claimants, usurpers and delusional provincial strongmen. There can be only one authority within the empire of Alexander the Great, one upholder of the great Hellenistic legacy that this great man founded.

That one power could not possibly come from any dynasty but our own. Only a family that respects the Argead traditions can legitimately claim its legacy.

Potential requirements
  • Has not previously formed the   Argead Empire
  • Has at least 1 territory
  • Country is in the Hellenistic culture group
  • Is a monarchy
  • Is not   Argead Empire
  • Is not AI-controlled or has more than 40 territories
  •   Argead Empire does not current exist
  • Is a monarchy
  • Is not at war or in a civil war
  • Owns or has a subject that owns the following territories:
    • Pella (379)
    • Korinthos (418)
    • Thebai (426)
    • Sparta (427)
    • Argos (440)
    • Athenai (416)
    • Lysimacheia (350)
    • Gordion (189)
    • Sardeis (292)
    • Alexandreia (516)
    • Memphis (500)
    • Gaza (659)
    • Tyros (743)
    • Antigoneia (790)
    • Epiphaneia (1874)
    • Ammoneion (5537)
    • Babylon (918)
    • Seleukeia Megale (911)
    • Sousa (946)
    • Persepolis (4799)
    • Ekbatana (1595)
    • Alexandreia Kaukaso (6611)
    • Taxila (7314)
    • Alexandrou Limen (6821)

  • If the country is tribal, add the modifier Civilizing Tribe for 10 years, giving:
    •   +0.10% Monthly Civilization Change
    •   +2 Pop Promotion Speed
    •   +10% Integrated Culture Happiness
  • If the government type is not Empire or Imperial Cult, set the country's government to Empire
  • Get the modifier Argead Unification until the end of the game, giving:
    •   +6% Unintegrated Culture Group Happiness
    •   +5% Morale of Armies
    •   +2 Diplomatic Reputation
    •   +8% National Freeman Happiness
  • Current country becomes   Argead Empire
  • Get the event Capital of an Empire
  • Get claims on all unowned provinces in the regions of Parthia, Syria, Ariana, Bactriana, Media, Persis, Gedrosia, Mesopotamia, Assyria, Bithynia, Cappadocia, Galatia, Cilicia, Asia, Greece, Palestine, Gandhara, Lower Egypt, Upper Egypt, Macedonia, and Thrace
  • If the country is   Antigonid Kingdom,   Macedon,   Seleukid Empire,   Egypt, or   Thrace and is not AI-controlled, award the achievement No More Worlds Left to Conquer
  • Get   5 free province investments
Formation requirements for the Argead Empire. Fully coloured territories are required, while hatched territories will be claimed after formation.


Main article: Diadochi events#Capital of an Empire

Forming the Argead Empire triggers a special event allowing the country to move its capital to either Alexandreia (516), Pella (379), Babylon (918), or Alexandreia Indos (4371), or retain the court at its current position. Each option will give a different bonus to the new capital - choosing the Alexandreia Indos option in particular will also grant claims to all of the region of Madhyadesa.


No More Worlds Left to Conquer
Reform Alexander's Empire as a successor state.