Achievement
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Starting conditions
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Requirements
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Notes
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Ver
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DI
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A New Home Settle a new province as a Migratory Tribe.
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Government is tribal
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Government is tribal
As a Migratory Tribe, settle a new province using the Migration Feature
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1.0
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VE
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Alea Iacta Est Have an appointed Dictator refuse to give up power.
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Have an appointed Dictator refuse to give up power.
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1.0
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VE
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Cincinnatus Appoint a Dictator, and have the same Dictator voluntarily stand down.
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Government is a republic
Appoint a Dictator
Have the same Dictator voluntarily stand down.
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1.0
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VE
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Do Not Disturb My Circles Research 40 inventions.
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Research 40 Inventions
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1.0
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VE
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International Relations With your current ruler, acquire two other ruler-level friends.
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Current ruler:
- Any Friend
- Amount is greater or equal to 2
- Is a ruler
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1.0
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VE
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Panem Et Circenses Compete in the Olympic Games on at least 10 occasions.
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Compete in the Olympic Games on at least 10 occasions.
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This achievement seems bugged, can be earned only by sending the first character in the list.
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1.0
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VE
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Render Unto Caesar Conquer a territory.
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Has annexed any territories from another country.
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1.0
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VE
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Soldier of Fortune Send a disloyal pretender away to be a Mercenary.
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During a succession crisis, sent a disloyal pretender away to be a Mercenary.
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1.0
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VE
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Strategic Reserve Import at least one of each Strategic resource to your capital province.
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Capital is importing:
Iron
Camels
Steppe Horses
Elephants
Wood
Horses
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Easy to do starting as Macedon, all strategic resources can be imported from your allies and the capital starts with 5 import routes.
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1.0
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VE
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Tribal Concord Whilst you have a tribal government form, change a Law.
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Government is Tribal
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Government is Tribal
One of the following must be true:
- Has not enacted "No Exchange Laws"
- Has not enacted "Religious Freedom"
- Has not enacted "Settlement Focus"
- Has not enacted "Fragmented Clans"
- Has not enacted "Insular Clans"
- Has not enacted "Transfer of Wealth"
- Has not enacted "Tribal Identity Decrees"
- Has not enacted "Expanded Council"
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1.0
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VE
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Antipater's Dream As Macedonia, own the region of Greece.
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Playing as either:
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Playing as Macedon
The following Provinces are completely owned:
- Crete
- Aegean Islands
- Achaea
- Epirus
- Aetolia
- Hellas
- Laconia
All territories in the Greece region
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1.0
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E
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Envy of the World Have any owned city with 100 or more Civilization Value.
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Has a territory with city status and at least 100 Civilization Level
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1.0
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E
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Hispania Universalis Form Greater Iberia.
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Culture group is Iberian or Celt-Iberian
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Formed 20px Greater Iberia
Formation requirements for Greater Iberia. Only fully coloured territories are required.
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1.0
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E
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Legacy of Aristotle Have four researchers with at least 11 of their relevant skill.
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Any Character that handles Martial Advances:
Martial is greater or equal to 11
Any Character that handles Civic Advances
Civic is greater or equal to 11
Any Character that handles Oratory Advances
Oratory is greater or equal to 11
Any Character handles Religious Advances
religious is greater or equal to 11
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1.0
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E
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Punic Ascendance Own, or have a subject own all of Hispania.
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Playing as Carthage
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The following regions are completely owned by Carthage or one of its subjects:
- Tarraconensis
- Contestania
- Baetica
- Lusitania
- Gallaecia
Required territories for the Punic Ascendance achievement
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1.0
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E
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The Besieger As the Antigonids, sack the cities of Babylon, Alexandria, Lysimacheia, and Pella.
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Playing as Antigonid Kingdom
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Sack the cities of Babylon, Alexandria, Lysimacheia and Pella
Locations of cities that need to be sacked for the achievement
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1.0
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E
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Times New Roman As Rome, conquer the cities of Cariala, Italica, and Aquae Helveticae.
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Playing as Rome
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owns the following cities:
- Cariala (6258)
- Italica (1356)
- Aquae Helveticae (3732)
Required territories for the Times New Roman achievement
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1.0
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E
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Tribal Assembly As a Tribe, enact the decision to become a Republic.
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Government is tribal
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As a tribe, enact the decision to become a Republic.
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1.0
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E
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Triumvir Survive a Civil War.
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Survive a Civil War.
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1.0
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E
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What have the Romans ever done for us? As Rome, own and at least one City with 70 or more Civilization Value in every Province within the Palestine region.
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Playing or started as Rome
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Has at least one territory with city status and at least 70 civilization value in the following provinces:
- Judea
- Arabia Petrea
- Philistia
- Samaria
- Galilee
- Peraea
- Decapolis
Provinces for the What have the Romans ever done for us? achievement
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1.0
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E
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Catch them All As a Polytheistic country, have a State Pantheon composed entirely of deified rulers.
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Religion is not monotheistic
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Pantheon:
- number of deified rulers is equal to 4
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1.4
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E
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Carthago Delenda Est As Rome, own and sack the city of Carthage.
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Playing as Rome
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Owns Carthage (3256)
Has sacked Carthage (3256) through the Conquest of Carthage event
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1.0
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M
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City of the World's Desire Have 15 Trade Routes in Byzantium.
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Own Byzantion (1453)
Province of Europa (1453) has 15 or more trade routes
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1.0
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M
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Holy Fire Desecrate Holy Sites for at least 10 different religions.
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Desecrate Holy Sites for at least 10 different religions.
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1.0
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M
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Imperial Ambition Adopt the Empire government form.
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Government is an Empire
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1.0
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M
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Mystery Solved As a Megalithic country, own at least 20 cities producing Stone, and the territory of Cunetio.
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Religion is Megalithic
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Religion is Megalithic
Owns 20 territories that produce stone
Owns Cunetio (2012)
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The two independent Megalithic nations are North African tribes in Morocco. Mauretania starts as a Local Power, while Massaesylia is a Regional Power - stronger but with fewer alliance options. Southern Spain has most of the necessary stone.
The main difficulty is to preserve your territory from Carthaginian ambitions. Ally with Iberian nations, conquer the other Megalithic tribe and try to attack Carthage while they are engaged in an other war. Take enough territory from the Carthaginian proper (not their client states) to reduce Carthage to Regional power status, then maintain an alliance with them.
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1.0
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M
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New Kingdom Form Egypt, enact the Egyptian Succession law, and conquer the regions of Nubia and Syria.
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Culture Group is Egyptian or Meroitic
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Has formed Egypt
Has enacted Familial Marriage
The following Provinces are completely owned:
- South Nubia
- Napata
- Alana
- Meroe
- Alut
- Aswan
- Syria Cyrrestice
- Syria
- North Phoenicia
- South Phoenicia
- Apamene
- Palmyra
Formation requirements for Egypt. Only fully coloured territories are required.
Required territories for the New Kingdom achievement.
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1.0
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M
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Over 9000! Have at least 9000 pops.
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Has Greater or Equal to 9000 Population
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1.0
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M
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Pan-Hellenic League As any Greek Republic, own the entire region of Greece.
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Playing as a Republic
Culture Group is Hellenistic
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Playing as a Republic
Culture Group is Hellenistic
The Region of Greece is completely owned
All territories in the Greece region
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1.0
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M
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Perfidious Albion Form Albion before the year AUC 500.
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Either:
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Date is < 500.1.1
Formed Albion
Required territories to form Albion.
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1.0
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M
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Pyrrhic Victory As Epirus, own Rome.
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Playing as Epirus
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Owns Roma (1)
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1.0
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M
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Soter As Egypt, own all the wonders of the world, through conquest or construction.
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Either:
- Is
Egypt
- Culture Group is Egyptian
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Owns the cities of:
- Memphis (500)
- Babylon (918)
- Olympia (439)
- Ephesos (290)
- Halikarnassos (1981)
- Rhodos (266)
- Alexandreia (516)
- Has Pharos Lighthouse in Alexandreia (516)
Required territories for the Soter achievement
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Works only with mediocre and decent lighthouse as of 1.0.2
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1.0
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M
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The Bois Are Back in Town Conquer Boihaemum region as the Boii.
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Playing as Boi
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Playing as Boi
The Region of Boiohaemum is completely owned
All territories in the Boiohaemum region
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1.0
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M
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The Romans are Crazy Form Gaul.
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Culture is Gallic, Pannonian, or Belgae
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Formed Gaul
Formation requirements for Gaul. Only fully coloured territories are required.
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1.0
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M
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Three Great Fires Form Persia and own Ganzak, Nevshapur and Gur.
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Formed 20px Persia
Owns the cities of:
- Ganzak (1515)
- Nev Shapur (3454)
- Gur (4792)
Formation requirements for Persia. Only fully coloured territories are required.
Required territories for the Three Great Fires achievement.
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1.0
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M
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To the End of the World As the Seleucid Empire or Bactria, conquer the regions of Gandhara, Mahdyadesa, Pracya, Maru, and Avanti.
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Playing as either:
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Owns all inhabitable territories in the following regions:
- Gandhara
- Madhyadesa
- Pracya
- Maru
- Avanti
Required territories for the To the End of the World achievement.
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1.0
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M
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Brennus' Revenge As a Gallic Tribe, desecrate all Hellenic Holy Sites in Greece before 480 AUC.
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Culture is Gallic, Pannonian, or Belgae
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Date is < 480.1.1
No province in the region of Greece:
Holy sites in Greece at start. Any holy sites that are created in the hatched territories during the game must be desecrated as well.
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1.4
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M
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Holy Pilgrim As a Jewish country, own and control all original Jewish Holy Sites: Ekbatana, Oros Chorib, Apologos, Jerusalem, Ephraim, Sousa, Kadasa and Aqola.
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Religion is Jewish
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owns the cities of:
- Ekbatana (1595)
- Oros Chorib (1693)
- Apologos (942)
- Jerusalem (687)
- Ephraim (683)
- Sousa (946)
- Kadasa (742)
- Aqola (922)
Required territories for the Holy Pilgrim achievement.
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1.4
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M
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Ashoka’s Pillars As the Mauryas, conquer all of India, convert to Buddhism, and have at least 80% Religious Unity.
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Playing as Maurya
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Religion is Buddhist
Has greater than 80% religious unity
The following regions are completely owned:
- Gandhara
- Maru
- Avanti
- Madhyadesa
- Pracya
- Vindhyaprstha
- Dravida
- Aparanta
- Karnata
Required territories for the Ashoka’s Pillars achievement.
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Can still earn this achievement after forming 20px Bharatvarsha
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1.0
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H
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Garum Nobile In any owned territory, produce a surplus of at least 10 fish.
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Any owned territory produces more than 10 Fish
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1.0
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H
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Germania Magna As a Germanic nation, own every territory in the regions of Germania, Germania Superior, Venedia, and Boiohaemum.
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Culture Group is Germanic
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Culture Group is Germanic
The following regions are completely owned:
- Germania Superior
- Germania
- Venedia
- Boiohaemum
Required territories for the Germania Magna achievement.
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1.0
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H
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Mare Nostrum As Rome, own every territory adjacent to the Mediterranean Sea.
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Playing as Rome
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Own every territory adjacent to the Mediterranean Sea
- Note: despite this description, the inland territory of Trikomia (235) is in fact needed for the achievement, while several coastal territories in the Nile Delta (Perseos Skope (7691), Tamiathis (7690), Thenessos (7688)) are not
Required territories for the Mare Nostrum achievement.
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1.0
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H
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Megalopolis. As the nation of Megalopolis, have at least 80 pops in the territory of Megalopolis.
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Playing as Megalopolis
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Owns Megalopolis (436)
Megalopolis (436) population is greater or equal to 80.00
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1.0
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H
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Molon Labe! As Sparta, conquer and sack the city of Persepolis.
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Playing as Sparta
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Owns Persepolis (4799)
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1.0
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H
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No More Worlds Left to Conquer Reform Alexander's Empire as a successor state.
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Playing as either:
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Reformed the Argead Empire
Formation requirements for the Argead Empire. Only fully coloured territories are required.
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1.0
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H
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Pax Aeterna Conquer the world.
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All provinces are completely owned
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1.0
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H
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The Man who would be King As Bactria, become independent, and conquer the regions of Ariana, Bactria, and Gandhara.
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Playing as Bactria
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Is not a subject nation
Owns all inhabitable territories in the following regions:
- Ariana
- Bactriana
- Gandhara
Required territories for the The Man who would be King achievement.
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1.0
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H
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True Vandal As a Vandal Nation, own any territory in the regions of Mauretania, Numidia, Africa, or Cyrenaica, and occupy Rome in a war.
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Culture is Vandal
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Owns a territory in any of the following regions:
- Mauretania
- Numidia
- Africa
- Cyrenaica
Controls Roma (1)
Required territories for the True Vandal achievement. Fully coloured territories must be controlled, and at least one of the hatched territories must be owned.
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Start as Lugia or Sciria, quickly expand to your home region and convert culture in non-vandalic provinces. Send a migratory unit to settle in north Africa. Moves pops around your provinces in order to be able to migrate from as much provinces as possible. Begin the mass migration creating two or three big migratory armies and move them to the province of Latium in Italy. Raze or pillage a couple of cities, this will lead you in a war with Rome. Siege the province of Rome.
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1.0
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H
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Pentecontaetia As Athens, be independent and own Delos, Naxos, Kassandreia, Thaso, Chalkis, Samos, Sestos, Kition, Salamis, and Oreos before 500 AUC.
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Playing as Athens
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Date is < 500.1.1
is not a subject
owns the cities of:
- Delos (1835)
- Naxos (263)
- Kassandreia (376)
- Thasos (356)
- Sestos (349)
- Chalcis (407)
- Samos (1974)
- Kition (332)
- Salamis (331)
- Oreos (403)
Required territories for the Pentecontaetia achievement
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1.4
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H
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Laconic If As Sparta, conquer and sack Pella before 480 AUC.
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Playing as Sparta
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Date is < 480.1.1
owns Pella (379)
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1.4
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H
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Potter to King As Syracuse, conquer all of Sicily by the death of your ruler, Agathocles.
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Playing as either:
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Agathocles (56) is alive
owns the areas of:
- Syracuse
- East Sicily
- West Sicily
Required territories for the Potter to King achievement
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1.4
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H
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Pytheas' Legacy As Massalia, own at least one territory in Dumnonia and Cantiacia, as well as one territory in the Scandia region, and the territory of Orcades, before 550.
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Playing as Massilia
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Date is < 550.1.1
owns at least one territory in the area of Dumnonia
owns at least one territory in the area of Cantiacia
owns at least one territory in the region of Scandia
owns Orcades (2132)
Required territories for the Pytheas' Legacy achievement. Fully coloured territories are required, while one territory must be owned from each of the three hatched areas.
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1.4
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H
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Heraclea Persica Starting as Heraclea Pontica, form Persia whilist your ruler belongs to the Achaemenid dynasty
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Playing as Heraclea Pontica
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Formed Persia, whilst ruling dynasty is Achaemenid.
- Note: Despite the description, it is not actually necessary to have the Achaemenids as the ruling dynasty for the achievement
Formation requirements for Persia. Only fully coloured territories are required.
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1.0
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VH
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Kingdom of David Starting as a Jewish nation, own the regions of Palestine and Syria, as well as the areas of Sinai, Eastern Delta, Central Delta, Memphis, Euphrates, Niniveh, Mesopotamia Superior, Apolloniatis, Babylonia, Cittacine, and Sumer
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Religion is Jewish
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Religion is Jewish
Own the regions of:
Own the areas of
- Sinai
- Eastern Delta
- Central Delta
- Memphis
- Aramaea
- Assyria
- Mesopotamia Superior
- Apolloniatis
- Babylonia
- Sittacene
- Sumer
Required territories for the Kingdom of David achievement.
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1.0
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VH
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rednaxelA Starting as a Hindu, Buddhist, or Jain nation, which is not the Mauryas, conquer Pataliputra, Babylon, Memphis, and Athens.
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Not playing as Maurya
Religion is either:
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owns the cities of:
- Pataliputra (4440)
- Babylon (918)
- Memphis (500)
- Athenai (416)
Required territories for the rednaxelA achievement
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1.0
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VH
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The Spice Must Flow As Mosylon, own every Spice producing territory in the world.
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Playing as 20px Mosylon
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Own every Spice producing territory in the world
Spice-producing territories at the start of the game.
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1.0
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VH
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Tyrean Purple Form Phoenicia, own at least 500 ships, and produce a surplus of at least 5 dyes in Tyrus.
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Culture is Phoenician
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Formed Phoenicia
Has greater or equal to 500 Ships
owns Tyros (743)
Tyros (743):
- Produces
Dyes
- Number of goods produced is greater than 6
Formation requirements for Phoenicia. Only fully coloured territories are required.
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1.0
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VH
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